mirror of https://github.com/OpenRCT2/OpenRCT2.git
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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enum class LandSetRightSetting : uint8_t
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{
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UnownLand,
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UnownConstructionRights,
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SetForSale,
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SetConstructionRightsForSale,
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SetOwnershipWithChecks,
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Count
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};
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class LandSetRightsAction final : public GameActionBase<GameCommand::SetLandOwnership>
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{
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private:
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MapRange _range;
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LandSetRightSetting _setting{ LandSetRightSetting::Count };
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uint8_t _ownership{};
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public:
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LandSetRightsAction() = default;
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LandSetRightsAction(const MapRange& range, LandSetRightSetting setting, uint8_t ownership = 0);
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LandSetRightsAction(const CoordsXY& coord, LandSetRightSetting setting, uint8_t ownership = 0);
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void AcceptParameters(GameActionParameterVisitor& visitor) override;
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uint16_t GetActionFlags() const override;
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void Serialise(DataSerialiser& stream) override;
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GameActions::Result Query() const override;
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GameActions::Result Execute() const override;
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private:
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GameActions::Result QueryExecute(bool isExecuting) const;
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GameActions::Result MapBuyLandRightsForTile(const CoordsXY& loc, bool isExecuting) const;
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};
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