OpenRCT2/src/openrct2/actions/NetworkModifyGroupAction.h

55 lines
1.6 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "GameAction.h"
enum class ModifyGroupType : uint8_t
{
AddGroup,
RemoveGroup,
SetPermissions,
SetName,
SetDefault,
Count
};
enum class PermissionState : uint8_t
{
Toggle,
SetAll,
ClearAll,
Count
};
class NetworkModifyGroupAction final : public GameActionBase<GameCommand::ModifyGroups>
{
private:
ModifyGroupType _type{ ModifyGroupType::Count };
uint8_t _groupId{ std::numeric_limits<uint8_t>::max() };
std::string _name;
uint32_t _permissionIndex{ std::numeric_limits<uint32_t>::max() };
PermissionState _permissionState{ PermissionState::Count };
public:
NetworkModifyGroupAction() = default;
NetworkModifyGroupAction(
ModifyGroupType type, uint8_t groupId = std::numeric_limits<uint8_t>::max(), const std::string name = "",
uint32_t permissionIndex = 0, PermissionState permissionState = PermissionState::Count);
void AcceptParameters(GameActionParameterVisitor& visitor) override;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
GameActions::Result Query() const override;
GameActions::Result Execute() const override;
};