OpenRCT2/src/openrct2/localisation/Language.h

113 lines
3.2 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include "../common.h"
#include "../drawing/Font.h"
#include <string>
#include <string_view>
enum
{
LANGUAGE_UNDEFINED,
LANGUAGE_ARABIC,
LANGUAGE_CATALAN,
LANGUAGE_CHINESE_SIMPLIFIED,
LANGUAGE_CHINESE_TRADITIONAL,
LANGUAGE_CZECH,
LANGUAGE_DANISH,
LANGUAGE_GERMAN,
LANGUAGE_ENGLISH_UK,
LANGUAGE_ENGLISH_US,
LANGUAGE_SPANISH,
LANGUAGE_FRENCH,
LANGUAGE_ITALIAN,
LANGUAGE_JAPANESE,
LANGUAGE_KOREAN,
LANGUAGE_HUNGARIAN,
LANGUAGE_DUTCH,
LANGUAGE_NORWEGIAN,
LANGUAGE_POLISH,
LANGUAGE_PORTUGUESE_BR,
LANGUAGE_RUSSIAN,
LANGUAGE_FINNISH,
LANGUAGE_SWEDISH,
LANGUAGE_TURKISH,
LANGUAGE_COUNT
};
enum RCT2LanguageId
{
RCT2_LANGUAGE_ID_ENGLISH_UK,
RCT2_LANGUAGE_ID_ENGLISH_US,
RCT2_LANGUAGE_ID_FRENCH,
RCT2_LANGUAGE_ID_GERMAN,
RCT2_LANGUAGE_ID_SPANISH,
RCT2_LANGUAGE_ID_ITALIAN,
RCT2_LANGUAGE_ID_DUTCH,
RCT2_LANGUAGE_ID_SWEDISH,
RCT2_LANGUAGE_ID_JAPANESE,
RCT2_LANGUAGE_ID_KOREAN,
RCT2_LANGUAGE_ID_CHINESE_SIMPLIFIED,
RCT2_LANGUAGE_ID_CHINESE_TRADITIONAL,
RCT2_LANGUAGE_ID_12,
RCT2_LANGUAGE_ID_PORTUGUESE,
RCT2_LANGUAGE_ID_BLANK = 254,
RCT2_LANGUAGE_ID_END = 255
};
#define FONT_OPENRCT2_SPRITE NULL
#include "../interface/FontFamilies.h"
struct language_descriptor
{
const char* locale;
const utf8* english_name;
const utf8* native_name;
#if !defined(NO_TTF)
TTFontFamily const* font_family;
#else
void* font_family;
#endif
bool isRtl;
};
extern const language_descriptor LanguagesDescriptors[LANGUAGE_COUNT];
extern const utf8 BlackUpArrowString[];
extern const utf8 BlackDownArrowString[];
extern const utf8 BlackLeftArrowString[];
extern const utf8 BlackRightArrowString[];
extern const utf8 CheckBoxMarkString[];
uint8_t language_get_id_from_locale(const char* locale);
const char* language_get_string(rct_string_id id);
bool language_open(int32_t id);
uint32_t utf8_get_next(const utf8* char_ptr, const utf8** nextchar_ptr);
utf8* utf8_write_codepoint(utf8* dst, uint32_t codepoint);
int32_t utf8_insert_codepoint(utf8* dst, uint32_t codepoint);
bool utf8_is_codepoint_start(const utf8* text);
void utf8_remove_format_codes(utf8* text, bool allowcolours);
int32_t utf8_get_codepoint_length(int32_t codepoint);
int32_t utf8_length(const utf8* text);
std::string rct2_to_utf8(const std::string_view& src, RCT2LanguageId languageId);
std::string utf8_to_rct2(const std::string_view& src);
bool language_get_localised_scenario_strings(const utf8* scenarioFilename, rct_string_id* outStringIds);
void language_free_object_string(rct_string_id stringId);
rct_string_id language_get_object_override_string_id(const char* identifier, uint8_t index);
rct_string_id language_allocate_object_string(const std::string& target);
#endif