OpenRCT2/src/openrct2
Matt 8c9008825d
Remove remaining game command/game action code from network
2019-08-21 00:26:43 +02:00
..
actions Refactor game action queue out of network into GameActions 2019-08-21 00:15:39 +02:00
audio Use coordsXYZ for audio_get_params_from_location 2019-08-19 20:04:58 +01:00
cmdline Refactor tile_element_height to use CoordsXY 2019-08-19 20:04:57 +01:00
config Remove old widechar <-> utf-8 conversion function 2019-07-22 23:44:03 +01:00
core Avoid redefining JobPool::AddTask 2019-08-19 19:03:27 +02:00
drawing Move various to use CoordsXYZ funcs instead of LocationXYZ 2019-08-19 20:04:58 +01:00
interface Move various to use CoordsXYZ funcs instead of LocationXYZ 2019-08-19 20:04:58 +01:00
localisation Show the object download source when downloading object files 2019-08-13 18:32:32 +01:00
management Refactor tile_element_height to use CoordsXY 2019-08-19 20:04:57 +01:00
network Remove remaining game command/game action code from network 2019-08-21 00:26:43 +02:00
object Fix doorsound of legacy object 2019-08-18 11:59:56 +02:00
paint Clang format 2019-08-19 20:04:59 +01:00
peep Refactor audio_play_sound_at_location to use CoordsXYZ 2019-08-19 20:04:58 +01:00
platform Update backtrace token 2019-08-13 18:35:37 +01:00
rct1 Fix #9832: Access violation in ride_measurement_update (#9842) 2019-08-10 15:14:22 +01:00
rct2 Correct memcpy usage 2019-08-18 19:46:44 +02:00
rct12 Properly export tile elements to S6 2019-08-18 18:20:56 +02:00
ride Fix coordinate direction 2019-08-19 20:04:59 +01:00
scenario Refactor tile_element_water_height to take CoordsXY 2019-08-19 20:04:57 +01:00
thirdparty Fix include order and defines for Windows builds 2018-07-23 15:57:59 +02:00
title Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ui Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
util Make util_rand thread safe 2019-05-12 11:32:33 +02:00
windows Add nullptr checks for more instances of get_ride (#9819) 2019-08-09 14:20:59 +01:00
world Pass by const reference where possible 2019-08-19 20:04:59 +01:00
CMakeLists.txt Corrected order of finding and linking 2019-03-02 09:48:04 +01:00
Cheats.cpp Make the CI happy 2019-07-27 19:22:26 +02:00
Cheats.h Add CheatsSerialise for variable count of cheats 2019-07-27 15:16:38 +02:00
CmdlineSprite.cpp Rename ToUtf16 to ToWideChar 2019-07-22 23:44:03 +01:00
CmdlineSprite.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Context.cpp Refactor game action queue out of network into GameActions 2019-08-21 00:15:39 +02:00
Context.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
Date.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Date.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Editor.cpp Refactor window_set_location to use rct_window::SetLocation 2019-08-11 17:21:56 +02:00
Editor.h Implement ScenarioSetSetting game action 2019-05-14 21:46:27 +01:00
EditorObjectSelectionSession.cpp Reduce use of MAX_RIDES and RIDE_TYPE_NULL 2019-08-04 16:44:17 +01:00
EditorObjectSelectionSession.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
FileClassifier.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
FileClassifier.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Game.cpp Refactor game action queue out of network into GameActions 2019-08-21 00:15:39 +02:00
Game.h Fixed issue #8376 (#9866) 2019-08-15 16:02:03 +02:00
GameState.cpp Refactor game action queue out of network into GameActions 2019-08-21 00:15:39 +02:00
GameState.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
GameStateSnapshots.cpp Do not use user strings for peep names 2019-07-29 19:18:16 +01:00
GameStateSnapshots.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
Input.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Input.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Intro.cpp Use enum class for RCT2_SOUND (#9618) 2019-07-22 19:02:45 +01:00
Intro.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
OpenRCT2.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
OpenRCT2.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ParkImporter.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ParkImporter.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
PlatformEnvironment.cpp Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
PlatformEnvironment.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
ReplayManager.cpp Serialise cheats separately and preserve storage for future park parameters 2019-07-27 15:22:58 +02:00
ReplayManager.h Remove obsolete code 2019-07-14 16:42:08 +02:00
TrackImporter.cpp Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
TrackImporter.h Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
Version.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Version.h Release v0.2.3. 2019-07-10 22:52:26 +02:00
common.h Rename ToUtf16 to ToWideChar 2019-07-22 23:44:03 +01:00
libopenrct2.vcxproj Update MSVC project to use Google benchmark 2019-01-22 19:45:56 +01:00
readme.md Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
sprites.h Don't clear the screen to black for giant screenshots 2019-06-16 16:42:21 +02:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.