.. |
audio
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Use shared_ptr for long-life objects
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2018-05-11 20:37:48 +01:00 |
drawing
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Fix MSVC warning
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2018-05-13 01:11:56 +01:00 |
input
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Remove PlainContext
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2018-05-11 20:39:00 +01:00 |
interface
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Exclude pre-formatted blocks from clang-format (#7520)
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2018-05-16 20:41:29 +02:00 |
windows
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Tile inspector: clip overly long object name strings.
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2018-05-26 01:20:46 +02:00 |
CMakeLists.txt
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Use correct SDL2 library in debug builds
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2018-04-12 23:31:33 +01:00 |
CursorData.cpp
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Exclude pre-formatted blocks from clang-format (#7520)
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2018-05-16 20:41:29 +02:00 |
CursorRepository.cpp
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Add cursor scaling
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2017-12-12 22:11:40 +01:00 |
CursorRepository.h
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Pack nested namespaces together
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2018-05-04 22:54:43 +02:00 |
SDLException.h
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Include SDL2 using sub directory
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2018-03-09 16:28:47 +01:00 |
TextComposition.cpp
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Move in game console to UI library
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2018-03-22 20:16:58 +00:00 |
TextComposition.h
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Pack nested namespaces together
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2018-05-04 22:54:43 +02:00 |
Ui.cpp
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Add bitmap reading support
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2018-05-13 01:11:56 +01:00 |
Ui.h
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Fix arguments to main()
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2017-10-17 00:04:40 +02:00 |
UiContext.Android.cpp
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Pack nested namespaces together
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2018-05-04 22:54:43 +02:00 |
UiContext.Linux.cpp
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Use shared_ptr more for UiContext in relation to DrawingEngine
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2018-05-11 20:37:48 +01:00 |
UiContext.Win32.cpp
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Add namespace closing comments
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2018-05-04 22:54:43 +02:00 |
UiContext.cpp
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Remove old bitmap code via UiContext
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2018-05-13 01:11:56 +01:00 |
UiContext.h
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Always pass shared_ptr by reference
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2018-05-11 20:39:00 +01:00 |
UiContext.macOS.mm
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Add namespace closing comments
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2018-05-04 22:54:43 +02:00 |
WindowManager.cpp
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Automatically set the correct page
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2018-05-25 00:46:20 +02:00 |
WindowManager.h
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Pack nested namespaces together
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2018-05-04 22:54:43 +02:00 |
libopenrct2ui.vcxproj
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Remove C sources from libopenrct2ui.vcxproj globs
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2017-10-11 11:30:37 +02:00 |