OpenRCT2/src
Michał Janiszewski 9fed68bf6f Merge OBJ_STRING_ID enums into one 2016-11-13 20:31:19 +01:00
..
audio Remove unused semicolons after end of function 2016-11-09 13:15:46 +01:00
cmdline Extract openrct2_assert to guard.h (#4753) 2016-11-06 21:02:25 +01:00
core Merge pull request #4700 from IntelOrca/refactor/language-cpp 2016-11-09 18:38:24 +00:00
drawing Plug memleak in OpenGLDrawingEngine 2016-11-13 19:36:03 +01:00
interface Use more constants for text colours 2016-11-13 17:44:34 +00:00
localisation Merge RCT2_LANGUAGE_* definitions into one 2016-11-13 19:36:03 +01:00
management Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
network Remove unused enum from network.cpp 2016-11-13 19:36:03 +01:00
object Merge OBJ_STRING_ID enums into one 2016-11-13 20:31:19 +01:00
paint Use constant for black strings 2016-11-13 17:20:30 +00:00
peep Fix #4769: peep renames broken 2016-11-10 22:49:18 +01:00
platform Unify key modifiers definition 2016-11-13 19:36:03 +01:00
rct1 Refactor scenario list to C++ 2016-10-15 21:50:52 +01:00
rct2 Fix forward declaraction of ObjectRepositoryItem 2016-10-21 11:22:17 +02:00
ride Rename some static tables 2016-11-13 19:36:03 +01:00
util Extract openrct2_assert to guard.h (#4753) 2016-11-06 21:02:25 +01:00
windows Use more constants for text colours 2016-11-13 17:44:34 +00:00
world Name more palettes 2016-11-13 01:51:27 +01:00
ScenarioRepository.cpp Re-write FileScanner for easier cross platform and multiple patterns 2016-10-22 22:36:45 +01:00
ScenarioRepository.h Fix clang builds 2016-10-15 21:50:52 +01:00
ScenarioSources.cpp Refactor scenario list to C++ 2016-10-15 21:50:52 +01:00
ScenarioSources.h Refactor scenario list to C++ 2016-10-15 21:50:52 +01:00
addresses.c Add variable to identify crashes in original code 2016-09-22 22:41:10 +01:00
addresses.h Move registers struct to common.h 2016-09-17 23:12:25 +01:00
cheats.c Merge pull request #4510 from Gymnasiast/fix-4505 2016-10-01 13:49:42 +01:00
cheats.h Fix #4172: Expose ride-type changing capability in UI 2016-08-01 20:30:08 +02:00
cmdline_sprite.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
cmdline_sprite.h Fix function definitions to match their declarations 2016-07-14 14:11:49 +02:00
common.h Rename lightfx guard 2016-10-24 13:06:44 +01:00
config.c Unify key modifiers definition 2016-11-13 19:36:03 +01:00
config.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
diagnostic.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
diagnostic.h Add missing #defines when DEBUG=0. 2016-10-04 10:05:51 +02:00
editor.c Fix Uninitialized Variable Warning 2016-10-05 21:36:19 +01:00
editor.h Integrate gEditorSelectedObjects 2016-09-05 22:26:02 +01:00
game.c Add more sprite constants 2016-11-13 01:51:28 +01:00
game.h Code review 2016-10-19 16:20:13 -06:00
hook.c Fix NO_RCT2 evaluation in hook.c 2016-08-28 10:31:53 +01:00
hook.h Fix many warnings for x64 2016-08-27 23:32:15 +01:00
image_io.c implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
image_io.h implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
input.c Unify key modifiers definition 2016-11-13 19:36:03 +01:00
input.h Refactor cursors to C++ and improve isolation 2016-10-11 18:23:49 +01:00
intro.c Fix #4648: Fix title music playing during intro sequence 2016-10-18 17:35:51 +01:00
intro.h fix intro with new drawing 2016-06-07 22:45:36 +01:00
object.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.h Remove unnecessary addresses.h imports 2016-09-17 20:59:55 +01:00
openrct2.c Add --console switch for Windows 2016-10-23 16:16:20 +01:00
openrct2.h Extract openrct2_assert to guard.h (#4753) 2016-11-06 21:02:25 +01:00
rct1.c Prevent checking of flags of invalid ride type 2016-11-06 18:03:26 +01:00
rct1.h Fix TD4 loading / memory violation 2016-10-15 18:56:51 +01:00
rct2.c Merge pull request #4696 from IntelOrca/render/night-lights 2016-10-25 12:12:48 +01:00
rct2.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
readme.md
scenario.c Resolves #4559: Changes land rights buttons to be disabled if no tiles for sale remain 2016-10-31 20:21:10 +01:00
scenario.h Refactor scenario_write_packed_objects and friends 2016-10-21 11:22:17 +02:00
sprites.h Added sort button, cleaned up page switching. 2016-10-11 23:21:32 +02:00
title.c Use constant for black strings 2016-11-13 17:20:30 +00:00
title.h Allow more keyboard shortcuts on title screen 2016-09-25 00:09:55 +01:00
version.c Added Git Info for macOS Builds 2016-07-31 23:12:07 +02:00
version.h Improve architecture detection macros 2016-08-28 16:57:54 +02:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.