OpenRCT2/data/shaders
Dennis-Z 634ee96f54 Implement OpenGL renderer FilterRect through palette remapping
Replace the previous "filtering" of rectangles based on
luminance, now using a remap palette like the software renderer for
better output colors.
Various other simplifications regarding to rectangle rendering are
included here too.
2017-08-16 00:43:41 +02:00
..
copyframebuffer.frag Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
copyframebuffer.vert Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
drawimage.frag Add enums for DrawImageInstance flags 2017-07-13 18:10:14 +01:00
drawimage.vert Fixed OpenGL palette drawing 2016-09-18 20:28:46 +01:00
drawline.frag Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
drawline.vert Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
fillrect.frag Implement OpenGL renderer FilterRect through palette remapping 2017-08-16 00:43:41 +02:00
fillrect.vert Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00