OpenRCT2/src/openrct2/network/NetworkConnection.h

74 lines
2.2 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#ifndef DISABLE_NETWORK
# include "../common.h"
# include "NetworkKey.h"
# include "NetworkPacket.h"
# include "NetworkTypes.h"
# include "Socket.h"
# include <deque>
# include <memory>
# include <string_view>
# include <vector>
class NetworkPlayer;
struct ObjectRepositoryItem;
class NetworkConnection final
{
public:
std::unique_ptr<ITcpSocket> Socket = nullptr;
NetworkPacket InboundPacket;
NetworkAuth AuthStatus = NetworkAuth::None;
NetworkStats Stats = {};
NetworkPlayer* Player = nullptr;
uint32_t PingTime = 0;
NetworkKey Key;
std::vector<uint8_t> Challenge;
std::vector<const ObjectRepositoryItem*> RequestedObjects;
bool ShouldDisconnect = false;
NetworkConnection() noexcept;
NetworkReadPacket ReadPacket();
void QueuePacket(NetworkPacket&& packet, bool front = false);
void QueuePacket(const NetworkPacket& packet, bool front = false)
{
auto copy = packet;
return QueuePacket(std::move(copy), front);
}
// This will not immediately disconnect the client. The disconnect
// will happen post-tick.
void Disconnect() noexcept;
bool IsValid() const;
void SendQueuedPackets();
void ResetLastPacketTime() noexcept;
bool ReceivedPacketRecently() const noexcept;
const utf8* GetLastDisconnectReason() const noexcept;
void SetLastDisconnectReason(std::string_view src);
void SetLastDisconnectReason(const StringId string_id, void* args = nullptr);
private:
std::deque<NetworkPacket> _outboundPackets;
uint32_t _lastPacketTime = 0;
std::string _lastDisconnectReason;
void RecordPacketStats(const NetworkPacket& packet, bool sending);
bool SendPacket(NetworkPacket& packet);
};
#endif // DISABLE_NETWORK