mirror of https://github.com/OpenRCT2/OpenRCT2.git
74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#ifndef DISABLE_NETWORK
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# include "../common.h"
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# include "NetworkKey.h"
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# include "NetworkPacket.h"
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# include "NetworkTypes.h"
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# include "Socket.h"
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# include <deque>
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# include <memory>
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# include <string_view>
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# include <vector>
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class NetworkPlayer;
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struct ObjectRepositoryItem;
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class NetworkConnection final
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{
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public:
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std::unique_ptr<ITcpSocket> Socket = nullptr;
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NetworkPacket InboundPacket;
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NetworkAuth AuthStatus = NetworkAuth::None;
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NetworkStats Stats = {};
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NetworkPlayer* Player = nullptr;
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uint32_t PingTime = 0;
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NetworkKey Key;
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std::vector<uint8_t> Challenge;
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std::vector<const ObjectRepositoryItem*> RequestedObjects;
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bool ShouldDisconnect = false;
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NetworkConnection() noexcept;
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NetworkReadPacket ReadPacket();
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void QueuePacket(NetworkPacket&& packet, bool front = false);
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void QueuePacket(const NetworkPacket& packet, bool front = false)
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{
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auto copy = packet;
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return QueuePacket(std::move(copy), front);
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}
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// This will not immediately disconnect the client. The disconnect
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// will happen post-tick.
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void Disconnect() noexcept;
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bool IsValid() const;
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void SendQueuedPackets();
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void ResetLastPacketTime() noexcept;
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bool ReceivedPacketRecently() const noexcept;
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const utf8* GetLastDisconnectReason() const noexcept;
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void SetLastDisconnectReason(std::string_view src);
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void SetLastDisconnectReason(const StringId string_id, void* args = nullptr);
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private:
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std::deque<NetworkPacket> _outboundPackets;
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uint32_t _lastPacketTime = 0;
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std::string _lastDisconnectReason;
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void RecordPacketStats(const NetworkPacket& packet, bool sending);
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bool SendPacket(NetworkPacket& packet);
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};
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#endif // DISABLE_NETWORK
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