mirror of https://github.com/OpenRCT2/OpenRCT2.git
132 lines
3.4 KiB
C++
132 lines
3.4 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#ifndef DISABLE_NETWORK
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# include "NetworkGroup.h"
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# include "../openrct2/core/Json.hpp"
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# include "NetworkAction.h"
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# include "NetworkTypes.h"
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NetworkGroup NetworkGroup::FromJson(const json_t& jsonData)
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{
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Guard::Assert(jsonData.is_object(), "NetworkGroup::FromJson expects parameter jsonData to be object");
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NetworkGroup group;
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json_t jsonId = jsonData["id"];
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json_t jsonName = jsonData["name"];
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json_t jsonPermissions = jsonData["permissions"];
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if (jsonId.is_null() || jsonName.is_null() || jsonPermissions.is_null())
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{
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throw std::runtime_error("Missing group data");
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}
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group.Id = Json::GetNumber<uint8_t>(jsonId);
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group._name = Json::GetString(jsonName);
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std::fill(group.ActionsAllowed.begin(), group.ActionsAllowed.end(), 0);
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for (const auto& jsonValue : jsonPermissions)
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{
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const std::string permission = Json::GetString(jsonValue);
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NetworkPermission action_id = NetworkActions::FindCommandByPermissionName(permission);
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if (action_id != NetworkPermission::Count)
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{
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group.ToggleActionPermission(action_id);
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}
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}
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return group;
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}
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json_t NetworkGroup::ToJson() const
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{
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json_t jsonGroup = {
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{ "id", Id },
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{ "name", GetName() },
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};
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json_t actionsArray = json_t::array();
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for (size_t i = 0; i < NetworkActions::Actions.size(); i++)
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{
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if (CanPerformAction(static_cast<NetworkPermission>(i)))
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{
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actionsArray.emplace_back(NetworkActions::Actions[i].PermissionName);
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}
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}
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jsonGroup["permissions"] = actionsArray;
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return jsonGroup;
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}
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const std::string& NetworkGroup::GetName() const noexcept
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{
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return _name;
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}
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void NetworkGroup::SetName(std::string_view name)
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{
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_name = name;
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}
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void NetworkGroup::Read(NetworkPacket& packet)
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{
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packet >> Id;
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SetName(packet.ReadString());
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for (auto& action : ActionsAllowed)
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{
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packet >> action;
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}
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}
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void NetworkGroup::Write(NetworkPacket& packet) const
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{
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packet << Id;
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packet.WriteString(GetName().c_str());
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for (const auto& action : ActionsAllowed)
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{
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packet << action;
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}
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}
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void NetworkGroup::ToggleActionPermission(NetworkPermission index)
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{
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size_t index_st = static_cast<size_t>(index);
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size_t byte = index_st / 8;
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size_t bit = index_st % 8;
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if (byte >= ActionsAllowed.size())
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{
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return;
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}
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ActionsAllowed[byte] ^= (1 << bit);
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}
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bool NetworkGroup::CanPerformAction(NetworkPermission index) const noexcept
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{
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size_t index_st = static_cast<size_t>(index);
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size_t byte = index_st / 8;
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size_t bit = index_st % 8;
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if (byte >= ActionsAllowed.size())
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{
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return false;
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}
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return (ActionsAllowed[byte] & (1 << bit)) != 0;
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}
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bool NetworkGroup::CanPerformCommand(GameCommand command) const
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{
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NetworkPermission action = NetworkActions::FindCommand(command);
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if (action != NetworkPermission::Count)
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{
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return CanPerformAction(action);
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}
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return false;
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}
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#endif
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