mirror of https://github.com/OpenRCT2/OpenRCT2.git
84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "../common.h"
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#include "../core/JsonFwd.hpp"
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#include <future>
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#include <optional>
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#include <stdexcept>
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#include <string>
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#include <vector>
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struct INetworkEndpoint;
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struct ServerListEntry
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{
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std::string Address;
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std::string Name;
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std::string Description;
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std::string Version;
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bool RequiresPassword{};
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bool Favourite{};
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uint8_t Players{};
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uint8_t MaxPlayers{};
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bool Local{};
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int32_t CompareTo(const ServerListEntry& other) const;
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bool IsVersionValid() const noexcept;
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/**
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* Creates a ServerListEntry object from a JSON object
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*
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* @param json JSON data source - must be object type
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* @return A NetworkGroup object
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* @note json is deliberately left non-const: json_t behaviour changes when const
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*/
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static std::optional<ServerListEntry> FromJson(json_t& server);
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};
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class ServerList
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{
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private:
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std::vector<ServerListEntry> _serverEntries;
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void Sort();
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std::vector<ServerListEntry> ReadFavourites() const;
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bool WriteFavourites(const std::vector<ServerListEntry>& entries) const;
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std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync(const INetworkEndpoint& broadcastEndpoint) const;
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public:
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ServerListEntry& GetServer(size_t index);
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size_t GetCount() const;
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void Add(const ServerListEntry& entry);
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void AddRange(const std::vector<ServerListEntry>& entries);
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void AddOrUpdateRange(const std::vector<ServerListEntry>& entries);
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void Clear() noexcept;
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void ReadAndAddFavourites();
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void WriteFavourites() const;
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std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync() const;
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std::future<std::vector<ServerListEntry>> FetchOnlineServerListAsync() const;
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uint32_t GetTotalPlayerCount() const;
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};
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class MasterServerException : public std::exception
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{
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public:
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StringId StatusText;
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MasterServerException(StringId statusText)
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: StatusText(statusText)
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{
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}
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};
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