mirror of
https://github.com/OpenRCT2/OpenRCT2.git
synced 2024-09-06 01:21:35 +02:00
583 lines
18 KiB
C++
583 lines
18 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "TestData.h"
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#include <gtest/gtest.h>
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#include <openrct2/Cheats.h>
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#include <openrct2/Context.h>
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#include <openrct2/Game.h>
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#include <openrct2/GameState.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/ParkImporter.h>
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#include <openrct2/audio/AudioContext.h>
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#include <openrct2/config/Config.h>
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#include <openrct2/core/Crypt.h>
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#include <openrct2/core/File.h>
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#include <openrct2/core/MemoryStream.h>
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#include <openrct2/core/Path.hpp>
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#include <openrct2/core/String.hpp>
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#include <openrct2/network/network.h>
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#include <openrct2/object/ObjectManager.h>
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#include <openrct2/platform/platform.h>
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#include <openrct2/rct2/S6Exporter.h>
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#include <openrct2/ride/Ride.h>
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#include <openrct2/world/Park.h>
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#include <openrct2/world/Sprite.h>
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#include <stdio.h>
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#include <string>
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using namespace OpenRCT2;
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struct GameState_t
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{
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rct_sprite sprites[MAX_SPRITES];
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};
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static bool LoadFileToBuffer(MemoryStream& stream, const std::string& filePath)
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{
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FILE* fp = fopen(filePath.c_str(), "rb");
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EXPECT_NE(fp, nullptr);
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if (fp == nullptr)
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return false;
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uint8_t buf[1024];
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size_t bytesRead = fread(buf, 1, sizeof(buf), fp);
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while (bytesRead > 0)
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{
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stream.Write(buf, bytesRead);
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bytesRead = fread(buf, 1, sizeof(buf), fp);
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}
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fclose(fp);
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return true;
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}
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static void GameInit(bool retainSpatialIndices)
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{
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if (!retainSpatialIndices)
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reset_sprite_spatial_index();
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reset_all_sprite_quadrant_placements();
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scenery_set_default_placement_configuration();
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load_palette();
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map_reorganise_elements();
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EntityTweener::Get().Reset();
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AutoCreateMapAnimations();
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fix_invalid_vehicle_sprite_sizes();
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gGameSpeed = 1;
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}
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static bool ImportSave(MemoryStream& stream, std::unique_ptr<IContext>& context, bool retainSpatialIndices)
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{
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stream.SetPosition(0);
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auto& objManager = context->GetObjectManager();
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auto importer = ParkImporter::CreateS6(context->GetObjectRepository());
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auto loadResult = importer->LoadFromStream(&stream, false);
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objManager.LoadObjects(loadResult.RequiredObjects.data(), loadResult.RequiredObjects.size());
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importer->Import();
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GameInit(retainSpatialIndices);
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return true;
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}
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static bool ExportSave(MemoryStream& stream, std::unique_ptr<IContext>& context)
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{
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auto& objManager = context->GetObjectManager();
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auto exporter = std::make_unique<S6Exporter>();
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exporter->ExportObjectsList = objManager.GetPackableObjects();
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exporter->Export();
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exporter->SaveGame(&stream);
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return true;
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}
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static std::unique_ptr<GameState_t> GetGameState(std::unique_ptr<IContext>& context)
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{
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std::unique_ptr<GameState_t> res = std::make_unique<GameState_t>();
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for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; spriteIdx++)
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{
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rct_sprite* sprite = reinterpret_cast<rct_sprite*>(GetEntity(spriteIdx));
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if (sprite == nullptr)
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res->sprites[spriteIdx].misc.sprite_identifier = SpriteIdentifier::Null;
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else
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res->sprites[spriteIdx] = *sprite;
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}
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return res;
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}
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static void AdvanceGameTicks(uint32_t ticks, std::unique_ptr<IContext>& context)
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{
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auto* gameState = context->GetGameState();
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for (uint32_t i = 0; i < ticks; i++)
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{
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gameState->UpdateLogic();
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}
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}
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#define COMPARE_FIELD(field) EXPECT_EQ(left.field, right.field)
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static void CompareSpriteDataCommon(const SpriteBase& left, const SpriteBase& right)
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{
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COMPARE_FIELD(sprite_identifier);
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COMPARE_FIELD(linked_list_index);
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COMPARE_FIELD(sprite_index);
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COMPARE_FIELD(flags);
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COMPARE_FIELD(x);
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COMPARE_FIELD(y);
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COMPARE_FIELD(z);
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// INVESTIGATE: These fields never match but are also not important to the game state.
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/*
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COMPARE_FIELD(sprite_width);
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COMPARE_FIELD(sprite_height_negative);
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COMPARE_FIELD(sprite_height_positive);
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COMPARE_FIELD(sprite_left);
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COMPARE_FIELD(sprite_top);
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COMPARE_FIELD(sprite_right);
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COMPARE_FIELD(sprite_bottom);
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*/
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COMPARE_FIELD(sprite_direction);
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}
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static void CompareSpriteDataPeep(const Peep& left, const Peep& right)
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{
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COMPARE_FIELD(NextLoc.x);
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COMPARE_FIELD(NextLoc.y);
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COMPARE_FIELD(NextLoc.z);
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COMPARE_FIELD(NextFlags);
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COMPARE_FIELD(OutsideOfPark);
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COMPARE_FIELD(State);
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COMPARE_FIELD(SubState);
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COMPARE_FIELD(SpriteType);
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COMPARE_FIELD(AssignedPeepType);
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COMPARE_FIELD(GuestNumRides);
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COMPARE_FIELD(TshirtColour);
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COMPARE_FIELD(TrousersColour);
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COMPARE_FIELD(DestinationX);
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COMPARE_FIELD(DestinationY);
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COMPARE_FIELD(DestinationTolerance);
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COMPARE_FIELD(Var37);
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COMPARE_FIELD(Energy);
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COMPARE_FIELD(EnergyTarget);
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COMPARE_FIELD(Happiness);
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COMPARE_FIELD(HappinessTarget);
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COMPARE_FIELD(Nausea);
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COMPARE_FIELD(NauseaTarget);
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COMPARE_FIELD(Hunger);
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COMPARE_FIELD(Thirst);
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COMPARE_FIELD(Toilet);
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COMPARE_FIELD(Mass);
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COMPARE_FIELD(TimeToConsume);
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COMPARE_FIELD(Intensity);
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COMPARE_FIELD(NauseaTolerance);
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COMPARE_FIELD(WindowInvalidateFlags);
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COMPARE_FIELD(PaidOnDrink);
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for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
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{
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COMPARE_FIELD(RideTypesBeenOn[i]);
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}
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COMPARE_FIELD(ItemFlags);
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COMPARE_FIELD(Photo2RideRef);
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COMPARE_FIELD(Photo3RideRef);
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COMPARE_FIELD(Photo4RideRef);
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COMPARE_FIELD(CurrentRide);
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COMPARE_FIELD(CurrentRideStation);
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COMPARE_FIELD(CurrentTrain);
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COMPARE_FIELD(TimeToSitdown);
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COMPARE_FIELD(SpecialSprite);
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COMPARE_FIELD(ActionSpriteType);
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COMPARE_FIELD(NextActionSpriteType);
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COMPARE_FIELD(ActionSpriteImageOffset);
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COMPARE_FIELD(Action);
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COMPARE_FIELD(ActionFrame);
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COMPARE_FIELD(StepProgress);
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COMPARE_FIELD(GuestNextInQueue);
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COMPARE_FIELD(MazeLastEdge);
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COMPARE_FIELD(InteractionRideIndex);
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COMPARE_FIELD(TimeInQueue);
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for (int i = 0; i < 32; i++)
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{
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COMPARE_FIELD(RidesBeenOn[i]);
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}
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COMPARE_FIELD(Id);
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COMPARE_FIELD(CashInPocket);
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COMPARE_FIELD(CashSpent);
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COMPARE_FIELD(ParkEntryTime);
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COMPARE_FIELD(RejoinQueueTimeout);
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COMPARE_FIELD(PreviousRide);
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COMPARE_FIELD(PreviousRideTimeOut);
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for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
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{
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COMPARE_FIELD(Thoughts[i].type);
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COMPARE_FIELD(Thoughts[i].item);
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COMPARE_FIELD(Thoughts[i].freshness);
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COMPARE_FIELD(Thoughts[i].fresh_timeout);
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}
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COMPARE_FIELD(PathCheckOptimisation);
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COMPARE_FIELD(GuestHeadingToRideId);
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COMPARE_FIELD(StaffOrders);
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COMPARE_FIELD(Photo1RideRef);
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COMPARE_FIELD(PeepFlags);
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COMPARE_FIELD(PathfindGoal.x);
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COMPARE_FIELD(PathfindGoal.y);
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COMPARE_FIELD(PathfindGoal.z);
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COMPARE_FIELD(PathfindGoal.direction);
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for (int i = 0; i < 4; i++)
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{
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COMPARE_FIELD(PathfindHistory[i].x);
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COMPARE_FIELD(PathfindHistory[i].y);
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COMPARE_FIELD(PathfindHistory[i].z);
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COMPARE_FIELD(PathfindHistory[i].direction);
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}
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COMPARE_FIELD(WalkingFrameNum);
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COMPARE_FIELD(LitterCount);
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COMPARE_FIELD(GuestTimeOnRide);
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COMPARE_FIELD(DisgustingCount);
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COMPARE_FIELD(PaidToEnter);
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COMPARE_FIELD(PaidOnRides);
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COMPARE_FIELD(PaidOnFood);
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COMPARE_FIELD(PaidOnSouvenirs);
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COMPARE_FIELD(AmountOfFood);
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COMPARE_FIELD(AmountOfDrinks);
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COMPARE_FIELD(AmountOfSouvenirs);
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COMPARE_FIELD(VandalismSeen);
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COMPARE_FIELD(VoucherType);
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COMPARE_FIELD(VoucherRideId);
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COMPARE_FIELD(SurroundingsThoughtTimeout);
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COMPARE_FIELD(Angriness);
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COMPARE_FIELD(TimeLost);
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COMPARE_FIELD(DaysInQueue);
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COMPARE_FIELD(BalloonColour);
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COMPARE_FIELD(UmbrellaColour);
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COMPARE_FIELD(HatColour);
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COMPARE_FIELD(FavouriteRide);
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COMPARE_FIELD(FavouriteRideRating);
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}
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static void CompareSpriteDataVehicle(const Vehicle& left, const Vehicle& right)
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{
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COMPARE_FIELD(SubType);
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COMPARE_FIELD(vehicle_sprite_type);
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COMPARE_FIELD(bank_rotation);
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COMPARE_FIELD(remaining_distance);
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COMPARE_FIELD(velocity);
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COMPARE_FIELD(acceleration);
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COMPARE_FIELD(ride);
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COMPARE_FIELD(vehicle_type);
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COMPARE_FIELD(colours.body_colour);
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COMPARE_FIELD(colours.trim_colour);
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COMPARE_FIELD(track_progress);
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COMPARE_FIELD(TrackTypeAndDirection);
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COMPARE_FIELD(TrackLocation.x);
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COMPARE_FIELD(TrackLocation.y);
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COMPARE_FIELD(TrackLocation.z);
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COMPARE_FIELD(next_vehicle_on_train);
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COMPARE_FIELD(prev_vehicle_on_ride);
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COMPARE_FIELD(next_vehicle_on_ride);
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COMPARE_FIELD(var_44);
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COMPARE_FIELD(mass);
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COMPARE_FIELD(update_flags);
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COMPARE_FIELD(SwingSprite);
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COMPARE_FIELD(current_station);
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COMPARE_FIELD(SwingPosition);
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COMPARE_FIELD(SwingSpeed);
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COMPARE_FIELD(status);
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COMPARE_FIELD(sub_state);
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for (int i = 0; i < 32; i++)
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{
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COMPARE_FIELD(peep[i]);
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}
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for (int i = 0; i < 32; i++)
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{
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COMPARE_FIELD(peep_tshirt_colours[i]);
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}
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COMPARE_FIELD(num_seats);
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COMPARE_FIELD(num_peeps);
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COMPARE_FIELD(next_free_seat);
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COMPARE_FIELD(restraints_position);
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COMPARE_FIELD(spin_speed);
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COMPARE_FIELD(sound2_flags);
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COMPARE_FIELD(spin_sprite);
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COMPARE_FIELD(sound1_id);
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COMPARE_FIELD(sound1_volume);
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COMPARE_FIELD(sound2_id);
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COMPARE_FIELD(sound2_volume);
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COMPARE_FIELD(sound_vector_factor);
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COMPARE_FIELD(cable_lift_target);
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COMPARE_FIELD(speed);
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COMPARE_FIELD(powered_acceleration);
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COMPARE_FIELD(var_C4);
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COMPARE_FIELD(animation_frame);
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for (int i = 0; i < 2; i++)
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{
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COMPARE_FIELD(pad_C6[i]);
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}
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COMPARE_FIELD(var_C8);
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COMPARE_FIELD(var_CA);
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COMPARE_FIELD(scream_sound_id);
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COMPARE_FIELD(TrackSubposition);
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COMPARE_FIELD(num_laps);
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COMPARE_FIELD(brake_speed);
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COMPARE_FIELD(lost_time_out);
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COMPARE_FIELD(vertical_drop_countdown);
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COMPARE_FIELD(var_D3);
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COMPARE_FIELD(mini_golf_current_animation);
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COMPARE_FIELD(mini_golf_flags);
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COMPARE_FIELD(ride_subtype);
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COMPARE_FIELD(colours_extended);
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COMPARE_FIELD(seat_rotation);
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COMPARE_FIELD(target_seat_rotation);
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}
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static void CompareSpriteDataLitter(const Litter& left, const Litter& right)
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{
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COMPARE_FIELD(SubType);
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COMPARE_FIELD(creationTick);
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}
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static void CompareSpriteDataSteamParticle(const SteamParticle& left, const SteamParticle& right)
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{
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COMPARE_FIELD(time_to_move);
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}
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static void CompareSpriteDataMoneyEffect(const MoneyEffect& left, const MoneyEffect& right)
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{
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COMPARE_FIELD(MoveDelay);
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COMPARE_FIELD(NumMovements);
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COMPARE_FIELD(Vertical);
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COMPARE_FIELD(Value);
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COMPARE_FIELD(OffsetX);
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COMPARE_FIELD(Wiggle);
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}
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static void CompareSpriteDataCrashedVehicleParticle(const VehicleCrashParticle& left, const VehicleCrashParticle& right)
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{
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COMPARE_FIELD(time_to_live);
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for (size_t i = 0; i < std::size(left.colour); i++)
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{
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COMPARE_FIELD(colour[i]);
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}
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COMPARE_FIELD(crashed_sprite_base);
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COMPARE_FIELD(velocity_x);
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COMPARE_FIELD(velocity_y);
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COMPARE_FIELD(velocity_z);
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COMPARE_FIELD(acceleration_x);
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COMPARE_FIELD(acceleration_y);
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COMPARE_FIELD(acceleration_z);
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}
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static void CompareSpriteDataJumpingFountain(const JumpingFountain& left, const JumpingFountain& right)
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{
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COMPARE_FIELD(NumTicksAlive);
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COMPARE_FIELD(FountainFlags);
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COMPARE_FIELD(TargetX);
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COMPARE_FIELD(TargetY);
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COMPARE_FIELD(Iteration);
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}
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static void CompareSpriteDataBalloon(const Balloon& left, const Balloon& right)
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{
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COMPARE_FIELD(popped);
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COMPARE_FIELD(time_to_move);
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COMPARE_FIELD(colour);
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}
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static void CompareSpriteDataDuck(const Duck& left, const Duck& right)
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{
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COMPARE_FIELD(target_x);
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COMPARE_FIELD(target_y);
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COMPARE_FIELD(state);
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}
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static void CompareSpriteData(const rct_sprite& left, const rct_sprite& right)
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{
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CompareSpriteDataCommon(left.misc, right.misc);
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if (left.misc.sprite_identifier == right.misc.sprite_identifier)
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{
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switch (left.misc.sprite_identifier)
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{
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case SpriteIdentifier::Peep:
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CompareSpriteDataPeep(left.peep, right.peep);
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break;
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case SpriteIdentifier::Vehicle:
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CompareSpriteDataVehicle(left.vehicle, right.vehicle);
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break;
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case SpriteIdentifier::Litter:
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CompareSpriteDataLitter(left.litter, right.litter);
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break;
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case SpriteIdentifier::Misc:
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COMPARE_FIELD(misc.SubType);
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switch (left.misc.SubType)
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{
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case MiscEntityType::SteamParticle:
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CompareSpriteDataSteamParticle(left.steam_particle, right.steam_particle);
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break;
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case MiscEntityType::MoneyEffect:
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CompareSpriteDataMoneyEffect(left.money_effect, right.money_effect);
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break;
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case MiscEntityType::CrashedVehicleParticle:
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CompareSpriteDataCrashedVehicleParticle(left.crashed_vehicle_particle, right.crashed_vehicle_particle);
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break;
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case MiscEntityType::JumpingFountainSnow:
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case MiscEntityType::JumpingFountainWater:
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CompareSpriteDataJumpingFountain(left.jumping_fountain, right.jumping_fountain);
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break;
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case MiscEntityType::Balloon:
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CompareSpriteDataBalloon(left.balloon, right.balloon);
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break;
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case MiscEntityType::Duck:
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CompareSpriteDataDuck(left.duck, right.duck);
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break;
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default:
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break;
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}
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break;
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case SpriteIdentifier::Null:
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break;
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}
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}
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}
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static void CompareStates(
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MemoryStream& importBuffer, MemoryStream& exportBuffer, std::unique_ptr<GameState_t>& importedState,
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std::unique_ptr<GameState_t>& exportedState)
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{
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if (importBuffer.GetLength() != exportBuffer.GetLength())
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{
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log_warning(
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"Inconsistent export size! Import Size: %llu bytes, Export Size: %llu bytes",
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static_cast<unsigned long long>(importBuffer.GetLength()),
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static_cast<unsigned long long>(exportBuffer.GetLength()));
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}
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for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; ++spriteIdx)
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{
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if (importedState->sprites[spriteIdx].misc.sprite_identifier == SpriteIdentifier::Null
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&& exportedState->sprites[spriteIdx].misc.sprite_identifier == SpriteIdentifier::Null)
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{
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continue;
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}
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CompareSpriteData(importedState->sprites[spriteIdx], exportedState->sprites[spriteIdx]);
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}
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}
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TEST(S6ImportExportBasic, all)
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{
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gOpenRCT2Headless = true;
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gOpenRCT2NoGraphics = true;
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core_init();
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MemoryStream importBuffer;
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MemoryStream exportBuffer;
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std::unique_ptr<GameState_t> importedState;
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std::unique_ptr<GameState_t> exportedState;
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// Load initial park data.
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{
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std::unique_ptr<IContext> context = CreateContext();
|
|
EXPECT_NE(context, nullptr);
|
|
|
|
bool initialised = context->Initialise();
|
|
ASSERT_TRUE(initialised);
|
|
|
|
std::string testParkPath = TestData::GetParkPath("BigMapTest.sv6");
|
|
ASSERT_TRUE(LoadFileToBuffer(importBuffer, testParkPath));
|
|
ASSERT_TRUE(ImportSave(importBuffer, context, false));
|
|
importedState = GetGameState(context);
|
|
ASSERT_NE(importedState, nullptr);
|
|
|
|
ASSERT_TRUE(ExportSave(exportBuffer, context));
|
|
}
|
|
|
|
// Import the exported version.
|
|
{
|
|
std::unique_ptr<IContext> context = CreateContext();
|
|
EXPECT_NE(context, nullptr);
|
|
|
|
bool initialised = context->Initialise();
|
|
ASSERT_TRUE(initialised);
|
|
|
|
ASSERT_TRUE(ImportSave(exportBuffer, context, true));
|
|
|
|
exportedState = GetGameState(context);
|
|
ASSERT_NE(exportedState, nullptr);
|
|
}
|
|
|
|
CompareStates(importBuffer, exportBuffer, importedState, exportedState);
|
|
|
|
SUCCEED();
|
|
}
|
|
|
|
TEST(S6ImportExportAdvanceTicks, all)
|
|
{
|
|
gOpenRCT2Headless = true;
|
|
gOpenRCT2NoGraphics = true;
|
|
|
|
core_init();
|
|
|
|
MemoryStream importBuffer;
|
|
MemoryStream exportBuffer;
|
|
|
|
std::unique_ptr<GameState_t> importedState;
|
|
std::unique_ptr<GameState_t> exportedState;
|
|
|
|
// Load initial park data.
|
|
{
|
|
std::unique_ptr<IContext> context = CreateContext();
|
|
EXPECT_NE(context, nullptr);
|
|
|
|
bool initialised = context->Initialise();
|
|
ASSERT_TRUE(initialised);
|
|
|
|
std::string testParkPath = TestData::GetParkPath("BigMapTest.sv6");
|
|
ASSERT_TRUE(LoadFileToBuffer(importBuffer, testParkPath));
|
|
ASSERT_TRUE(ImportSave(importBuffer, context, false));
|
|
AdvanceGameTicks(1000, context);
|
|
ASSERT_TRUE(ExportSave(exportBuffer, context));
|
|
|
|
importedState = GetGameState(context);
|
|
ASSERT_NE(importedState, nullptr);
|
|
}
|
|
|
|
// Import the exported version.
|
|
{
|
|
std::unique_ptr<IContext> context = CreateContext();
|
|
EXPECT_NE(context, nullptr);
|
|
|
|
bool initialised = context->Initialise();
|
|
ASSERT_TRUE(initialised);
|
|
|
|
ASSERT_TRUE(ImportSave(exportBuffer, context, true));
|
|
|
|
exportedState = GetGameState(context);
|
|
ASSERT_NE(exportedState, nullptr);
|
|
}
|
|
|
|
CompareStates(importBuffer, exportBuffer, importedState, exportedState);
|
|
|
|
SUCCEED();
|
|
}
|
|
|
|
TEST(SeaDecrypt, DecryptSea)
|
|
{
|
|
auto path = TestData::GetParkPath("volcania.sea");
|
|
auto decrypted = DecryptSea(path);
|
|
auto sha1 = Crypt::SHA1(decrypted.data(), decrypted.size());
|
|
std::array<uint8_t, 20> expected = { 0x1B, 0x85, 0xFC, 0xC0, 0xE8, 0x9B, 0xBE, 0x72, 0xD9, 0x1F,
|
|
0x6E, 0xC8, 0xB1, 0xFF, 0xEC, 0x70, 0x2A, 0x72, 0x05, 0xBB };
|
|
ASSERT_EQ(sha1, expected);
|
|
}
|