OpenRCT2/data/language/en-US.txt

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# STR_XXXX part is read and XXXX becomes the string id number.
# Everything after the colon and before the new line will be saved as the string.
# Use # at the beginning of a line to leave a comment.
#
# WARNING: Do not use this file as a template for your translation! Always use UK English (located here: https://github.com/OpenRCT2/OpenRCT2/blob/develop/data/language/en-GB.txt ).
#
# Vanilla strings. Only change strings that differ from UK English!
STR_0007 :Miniature Railroad
STR_0015 :Bobsled Coaster
STR_0035 :Carousel
STR_0038 :Restroom
STR_0041 :3D Theater
STR_0045 :Elevator
STR_0047 :ATM
STR_0052 :Tunnel Of Horror
STR_0517 :Passengers ride in miniature trains along a narrow-gauge railroad track
STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railroad track
STR_0537 :Guests bump into each other in self-driven electric bumper cars
STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another
STR_0574 :Riders are held in special harnesses in a lying-down position, traveling through twisted track and inversions either on their backs or facing the ground
STR_0976 :Restrooms and Information Kiosks
STR_1102 :Traveling at {VELOCITY}
STR_1105 :Traveling at {VELOCITY}
STR_1108 :Traveling at {VELOCITY}
STR_1120 :Traveling at {VELOCITY}
STR_1129 :All vehicles in same colors
STR_1130 :Different colors per {STRINGID}
STR_1131 :Different colors per vehicle
STR_1136 :{SMALLFONT}{BLACK}Select main color
STR_1137 :{SMALLFONT}{BLACK}Select additional color 1
STR_1138 :{SMALLFONT}{BLACK}Select additional color 2
STR_1139 :{SMALLFONT}{BLACK}Select support structure color
STR_1140 :{SMALLFONT}{BLACK}Select vehicle color scheme option
STR_1396 :{SMALLFONT}{BLACK}Color scheme options
STR_1442 :Emptying trash can
STR_1490 :{SMALLFONT}“{STRINGID} is a really good value”
STR_1502 :{SMALLFONT}“I need to go to the bathroom”
STR_1506 :{SMALLFONT}“The trash here is really bad”
STR_1518 :{SMALLFONT}“This balloon from {STRINGID} is a really good value”
STR_1519 :{SMALLFONT}“This cuddly toy from {STRINGID} is a really good value”
STR_1520 :{SMALLFONT}“This park map from {STRINGID} is a really good value”
STR_1521 :{SMALLFONT}“This on-ride photo from {STRINGID} is a really good value”
STR_1522 :{SMALLFONT}“This umbrella from {STRINGID} is a really good value”
STR_1523 :{SMALLFONT}“This drink from {STRINGID} is a really good value”
STR_1524 :{SMALLFONT}“This burger from {STRINGID} is a really good value”
STR_1525 :{SMALLFONT}“These fries from {STRINGID} are a really good value”
STR_1526 :{SMALLFONT}“This ice cream from {STRINGID} is a really good value”
STR_1527 :{SMALLFONT}“This cotton candy from {STRINGID} is a really good value”
STR_1531 :{SMALLFONT}“This pizza from {STRINGID} is a really good value”
STR_1533 :{SMALLFONT}“This popcorn from {STRINGID} is a really good value”
STR_1534 :{SMALLFONT}“This hot dog from {STRINGID} is a really good value”
STR_1535 :{SMALLFONT}“This tentacle from {STRINGID} is a really good value”
STR_1536 :{SMALLFONT}“This hat from {STRINGID} is a really good value”
STR_1537 :{SMALLFONT}“This candy apple from {STRINGID} is a really good value”
STR_1538 :{SMALLFONT}“This T-shirt from {STRINGID} is a really good value”
STR_1539 :{SMALLFONT}“This donut from {STRINGID} is a really good value”
STR_1540 :{SMALLFONT}“This coffee from {STRINGID} is a really good value”
STR_1542 :{SMALLFONT}“This fried chicken from {STRINGID} is a really good value”
STR_1543 :{SMALLFONT}“This lemonade from {STRINGID} is a really good value”
STR_1559 :{SMALLFONT}“I'm not paying that much for fries from {STRINGID}”
STR_1561 :{SMALLFONT}“I'm not paying that much for cotton candy from {STRINGID}”
STR_1571 :{SMALLFONT}“I'm not paying that much for a candy apple from {STRINGID}”
STR_1573 :{SMALLFONT}“I'm not paying that much for a donut from {STRINGID}”
STR_1584 :{SMALLFONT}“This on-ride photo from {STRINGID} is a really good value”
STR_1585 :{SMALLFONT}“This on-ride photo from {STRINGID} is a really good value”
STR_1586 :{SMALLFONT}“This on-ride photo from {STRINGID} is a really good value”
STR_1587 :{SMALLFONT}“This pretzel from {STRINGID} is a really good value”
STR_1588 :{SMALLFONT}“This hot chocolate from {STRINGID} is a really good value”
STR_1589 :{SMALLFONT}“This iced tea from {STRINGID} is a really good value”
STR_1590 :{SMALLFONT}“This funnel cake from {STRINGID} is a really good value”
STR_1591 :{SMALLFONT}“These sunglasses from {STRINGID} are a really good value”
STR_1592 :{SMALLFONT}“These beef noodles from {STRINGID} are a really good value”
STR_1593 :{SMALLFONT}“These fried rice noodles from {STRINGID} are a really good value”
STR_1594 :{SMALLFONT}“This wonton soup from {STRINGID} is a really good value”
STR_1595 :{SMALLFONT}“This meatball soup from {STRINGID} is a really good value”
STR_1596 :{SMALLFONT}“This fruit juice from {STRINGID} is a really good value”
STR_1597 :{SMALLFONT}“This soybean milk from {STRINGID} is a really good value”
STR_1598 :{SMALLFONT}“This sujeonggwa from {STRINGID} is a really good value”
STR_1599 :{SMALLFONT}“This sub sandwich from {STRINGID} is a really good value”
STR_1600 :{SMALLFONT}“This cookie from {STRINGID} is a really good value”
STR_1604 :{SMALLFONT}“This roast sausage from {STRINGID} is a really good value”
STR_1667 :{WINDOW_COLOUR_2}Bathroom:
STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty trash cans
STR_1753 :{SMALLFONT}{BLACK}Show summarized list of guests in park
STR_1790 :{SMALLFONT}{BLACK}Select uniform color for this type of staff
STR_1791 :{WINDOW_COLOUR_2}Uniform color:
STR_1819 :{WINDOW_COLOUR_2}All guests (summarized)
STR_1834 :Guests favorite
STR_1842 :Favorite of: {COMMA16} guest
STR_1843 :Favorite of: {COMMA16} guests
STR_1929 :{RED}{STRINGID} still hasn't been fixed{NEWLINE}Check where your mechanics are and consider organizing them better
STR_1967 :{WINDOW_COLOUR_2}Fries price:
STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price:
STR_1979 :{WINDOW_COLOUR_2}Candy Apple price:
STR_1981 :{WINDOW_COLOUR_2}Donut price:
STR_1995 :Fries
STR_1997 :Cotton Candy
STR_1999 :Trash
STR_2007 :Candy Apple
STR_2009 :Donut
STR_2023 :Fries
STR_2025 :Cotton Candy
STR_2027 :Trash
STR_2035 :Candy Apples
STR_2037 :Donuts
STR_2051 :some Fries
STR_2053 :some Cotton Candy
STR_2055 :some Trash
STR_2063 :a Candy Apple
STR_2065 :a Donut
STR_2079 :Fries
STR_2081 :Cotton Candy
STR_2083 :Trash
STR_2091 :Candy Apple
STR_2093 :Donut
STR_2353 :{WINDOW_COLOUR_2}Trash swept: {BLACK}{COMMA16}
STR_2354 :{WINDOW_COLOUR_2}Trash cans emptied: {BLACK}{COMMA16}
STR_2707 :Use system dialog window
STR_2756 :Remove trash
STR_2806 :{RED}Guests are complaining about the disgusting state of the paths in your park{NEWLINE}Check where your handymen are and consider organizing them better
STR_2807 :{RED}Guests are complaining about the amount of trash in your park{NEWLINE}Check where your handymen are and consider organizing them better
STR_2808 :{RED}Guests are complaining about the vandalism in your park{NEWLINE}Check where your security guards are and consider organizing them better
STR_2811 :{RED}Guests are complaining because they can't find the bathrooms in your park
STR_2824 :{WINDOW_COLOUR_2}Best park bathrooms award
STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award
STR_2845 :{TOPAZ}Your park has received an award for being 'The park with the most dazzling choice of color schemes'!
STR_2971 :Main color scheme
STR_2972 :Alternative color scheme 1
STR_2973 :Alternative color scheme 2
STR_2974 :Alternative color scheme 3
STR_2975 :{SMALLFONT}{BLACK}Select which color scheme to change, or paint ride with
STR_2976 :{SMALLFONT}{BLACK}Paint an individual area of this ride using the selected color scheme
STR_2989 :{SMALLFONT}{BLACK}Select main color
STR_2990 :{SMALLFONT}{BLACK}Select text color
STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID}
STR_3099 :{SMALLFONT}{BLACK}Select color
STR_3100 :{SMALLFONT}{BLACK}Select second color
STR_3101 :{SMALLFONT}{BLACK}Select third color
STR_3102 :{SMALLFONT}{BLACK}Re-paint colored scenery on landscape
STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest
STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests
STR_3372 :{BLACK}= A.T.M.
STR_3373 :{BLACK}= Restroom
STR_6274 :Can't set color scheme…
# Strings added by OpenRCT2. Only add strings that differ from UK English!
STR_5306 :RollerCoaster Tycoon 1 (CF)
STR_5307 :RollerCoaster Tycoon 1 (CF + LL)
STR_5428 :Counterclockwise rotations:
STR_5440 :Minimize fullscreen on focus loss
STR_5441 :{SMALLFONT}{BLACK}Identifies rides by track type{NEWLINE}so vehicles can be changed{NEWLINE}afterwards (RCT1 behavior)
STR_5459 :Rotate counterclockwise
STR_5460 :Rotate view counterclockwise
STR_5515 :{SMALLFONT}{BLACK}Stops guests from vandalizing your park when they're angry
STR_5517 :{SMALLFONT}{BLACK}Gray
STR_5557 :Stay connected after desynchronization (Multiplayer)
STR_5572 :Add To Favorites
STR_5573 :Remove From Favorites
STR_5620 :Corkscrew Follies
STR_5817 :{SMALLFONT}{BLACK}Sets UI scaling type. Requires hardware display to be used.{NEWLINE}Linear scaling is smooth, but blurry. Smooth Nearest Neighbor scaling is sharp, but can cause a minor performance hit.
STR_5820 :{SMALLFONT}{BLACK}Minimize the game if focus is{NEWLINE}lost while in fullscreen mode
STR_5823 :{SMALLFONT}{BLACK}Display banners in uppercase (RCT1 behavior)
STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI
STR_5842 :{SMALLFONT}{BLACK}Sort scenarios into tabs by their difficulty (RCT2 behavior) or their source game (RCT1 behavior)
STR_5843 :{SMALLFONT}{BLACK}Enables progressive unlocking of scenarios (RCT1 behavior)
STR_5872 :{SMALLFONT}{BLACK}Disable plant aging such that they don't wilt.
STR_5907 :{SMALLFONT}{BLACK}When enabled, zooming in will center around the cursor, as opposed to the screen center.
STR_5921 :{SMALLFONT}{BLACK}If enabled, rain and gloomy colors will be rendered during storms.
STR_6046 :Normalize height map
STR_6053 :The heightmap cannot be normalized
STR_6116 :Wide roller coaster trains glide along smooth steel track, traveling through a variety of inversions
STR_6159 :Smooth Nearest Neighbor
STR_6166 :{SMALLFONT}{BLACK}Synchronizes each frame displayed to the monitor's refresh rate, preventing screen tearing.
STR_6206 :Gray stucco
STR_6212 :Gray sandstone
STR_6274 :Can't set color scheme…
STR_6307 :Color scheme: {BLACK}{STRINGID}
STR_6328 :{SMALLFONT}{BLACK}With this option enabled, giant screenshots will have a transparent background instead of the default black color.
#############
# Scenarios #
#############
## RCT Original
<Forest Frontiers>
STR_SCNR :Forest Frontiers
STR_PARK :Forest Frontiers
STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area
<Dynamite Dunes>
STR_SCNR :Dynamite Dunes
STR_PARK :Dynamite Dunes
STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion
<Leafy Lake>
STR_SCNR :Leafy Lake
STR_PARK :Leafy Lake
STR_DTLS :Starting from scratch, build a theme park around a large lake
<Diamond Heights>
STR_SCNR :Diamond Heights
STR_PARK :Diamond Heights
STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value
<Evergreen Gardens>
STR_SCNR :Evergreen Gardens
STR_PARK :Evergreen Gardens
STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park
<Bumbly Beach>
STR_SCNR :Bumbly Beach
STR_PARK :Bumbly Beach
STR_DTLS :Develop Bumbly Beach's small amusement park into a thriving theme park
<Trinity Islands>
STR_SCNR :Trinity Islands
STR_PARK :Trinity Islands
STR_DTLS :Several islands form the basis for this new park
<Katie's Dreamland>
STR_SCNR :Katie's World
STR_PARK :Katie's World
STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value
<Pokey Park>
STR_SCNR :Dinky Park
STR_PARK :Dinky Park
STR_DTLS :A small, cramped amusement park which requires major expansion
<White Water Park>
STR_SCNR :Aqua Park
STR_PARK :Aqua Park
STR_DTLS :A park with some excellent water-based rides requires expansion
<Millennium Mines>
STR_SCNR :Millennium Mines
STR_PARK :Millennium Mines
STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park
<Karts & Coasters>
STR_SCNR :Karts & Coasters
STR_PARK :Karts & Coasters
STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters
<Mel's World>
STR_SCNR :Mel's World
STR_PARK :Mel's World
STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion
<Mystic Mountain>
STR_SCNR :Mothball Mountain
STR_PARK :Mothball Mountain
STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch
<Pacific Pyramids>
STR_SCNR :Pacific Pyramids
STR_PARK :Pacific Pyramids
STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park
<Crumbly Woods>
STR_SCNR :Crumbly Woods
STR_PARK :Crumbly Woods
STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular
<Paradise Pier>
STR_SCNR :Big Pier
STR_PARK :Big Pier
STR_DTLS :Convert this sleepy town's pier into a thriving attraction
<Lightning Peaks>
STR_SCNR :Lightning Peaks
STR_PARK :Lightning Peaks
STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele
<Ivory Towers>
STR_SCNR :Ivory Towers
STR_PARK :Ivory Towers
STR_DTLS :A well-established park, which has a few problems
<Rainbow Valley>
STR_SCNR :Rainbow Valley
STR_PARK :Rainbow Valley
STR_DTLS :Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park
<Thunder Rock>
STR_SCNR :Thunder Rock
STR_PARK :Thunder Rock
STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people
<Mega Park>
STR_SCNR :Mega Park
STR_PARK :Mega Park
STR_DTLS :Just for fun!
## Corkscrew Follies
<Whispering Cliffs>
STR_SCNR :Whispering Cliffs
STR_PARK :Whispering Cliffs
STR_DTLS :Develop the seaside cliffs into a thriving amusement park
<Three Monkeys Park>
STR_SCNR :Three Monkeys Park
STR_PARK :Three Monkeys Park
STR_DTLS :Central to this large developing park is a giant triple-track racing/dueling steel coaster
<Canary Mines>
STR_SCNR :Canary Mines
STR_PARK :Canary Mines
STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters
<Barony Bridge>
STR_SCNR :Barony Bridge
STR_PARK :Barony Bridge
STR_DTLS :An old redundant bridge is yours to develop into an amusement park
<Funtopia>
STR_SCNR :Funtopia
STR_PARK :Funtopia
STR_DTLS :Covering land both sides of a highway, this park has several rides already operating
<Haunted Harbour>
STR_SCNR :Haunted Harbor
STR_PARK :Haunted Harbor
STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved
<Fun Fortress>
STR_SCNR :Fun Fortress
STR_PARK :Fun Fortress
STR_DTLS :This castle is all yours to turn into a theme park
<Future World>
STR_SCNR :Future World
STR_PARK :Future World
STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape
<Gentle Glen>
STR_SCNR :Gentle Glen
STR_PARK :Gentle Glen
STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes
<Jolly Jungle>
STR_SCNR :Jolly Jungle
STR_PARK :Jolly Jungle
STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park
<Hydro Hills>
STR_SCNR :Hydro Hills
STR_PARK :Hydro Hills
STR_DTLS :A series of stepped lakes form the basis for this new park
<Sprightly Park>
STR_SCNR :Sprightly Park
STR_PARK :Sprightly Park
STR_DTLS :This elderly park has many historical rides but is badly in debt
<Magic Quarters>
STR_SCNR :Magic Quarters
STR_PARK :Magic Quarters
STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park
<Fruit Farm>
STR_SCNR :Fruit Farm
STR_PARK :Fruit Farm
STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park
<Butterfly Dam>
STR_SCNR :Butterfly Dam
STR_PARK :Butterfly Dam
STR_DTLS :The area around a dam is available for you to develop into an amusement park
<Coaster Canyon>
STR_SCNR :Coaster Canyon
STR_PARK :Coaster Canyon
STR_DTLS :A vast canyon is yours to turn into a theme park
<Thunderstorm Park>
STR_SCNR :Thunderstorm Park
STR_PARK :Thunderstorm Park
STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover
<Harmonic Hills>
STR_SCNR :Harmonic Hills
STR_PARK :Harmonic Hills
STR_DTLS :The local authority won't allow you to build above tree height in this park
<Roman Village>
STR_SCNR :Roman Village
STR_PARK :Roman Village
STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters
<Swamp Cove>
STR_SCNR :Swamp Cove
STR_PARK :Swamp Cove
STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece
<Adrenaline Heights>
STR_SCNR :Adrenaline Heights
STR_PARK :Adrenaline Heights
STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people
<Utopia Park>
STR_SCNR :Utopia Park
STR_PARK :Utopia
STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park
<Rotting Heights>
STR_SCNR :Rotting Heights
STR_PARK :Rotting Heights
STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park?
<Fiasco Forest>
STR_SCNR :Fiasco Forest
STR_PARK :Fiasco Forest
STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around
<Pickle Park>
STR_SCNR :Pickle Park
STR_PARK :Pickle Park
STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only
<Giggle Downs>
STR_SCNR :Giggle Downs
STR_PARK :Giggle Downs
STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park
<Mineral Park>
STR_SCNR :Mineral Park
STR_PARK :Mineral Park
STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists
<Coaster Crazy>
STR_SCNR :Coaster Crazy
STR_PARK :Coaster Crazy
STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park
<Urban Park>
STR_SCNR :Urban Park
STR_PARK :Urban Park
STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself
<Geoffrey Gardens>
STR_SCNR :Geoffrey Gardens
STR_PARK :Geoffrey Gardens
STR_DTLS :A large garden park needs turning into a thriving theme park
## Loopy Landscapes
<Iceberg Islands>
STR_SCNR :Iceberg Islands
STR_PARK :Iceberg Islands
STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park
<Volcania>
STR_SCNR :Volcania
STR_PARK :Volcania
STR_DTLS :A dormant volcano is the setting of this coaster-building challenge
<Arid Heights>
STR_SCNR :Arid Heights
STR_PARK :Arid Heights
STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy
<Razor Rocks>
STR_SCNR :Razor Rocks
STR_PARK :Razor Rocks
STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks
<Crater Lake>
STR_SCNR :Crater Lake
STR_PARK :Crater Lake
STR_DTLS :A large lake in an ancient crater is the setting for this park
<Vertigo Views>
STR_SCNR :Vertigo Views
STR_PARK :Vertigo Views
STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit
<Paradise Pier 2>
STR_SCNR :Big Pier 2
STR_PARK :Big Pier 2
STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space
<Dragon's Cove>
STR_SCNR :Dragon's Cove
STR_PARK :Dragon's Cove
STR_DTLS :This sea-side cove is the setting for this coaster-building challenge
<Good Knight Park>
STR_SCNR :Good Knight Park
STR_PARK :Good Knight Park
STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park
<Wacky Warren>
STR_SCNR :Wacky Warren
STR_PARK :Wacky Warren
STR_DTLS :A park which has much of its footpaths and coasters underground
<Grand Glacier>
STR_SCNR :Grand Glacier
STR_PARK :Grand Glacier
STR_DTLS :A glacier-filled valley is yours to develop into a theme park
<Crazy Craters>
STR_SCNR :Crazy Craters
STR_PARK :Crazy Craters
STR_DTLS :In a far-off world where money is not needed, you must build an entertainment center to keep the people happy
<Dusty Desert>
STR_SCNR :Dusty Desert
STR_PARK :Dusty Desert
STR_DTLS :Five coasters require completion in this desert park
<Woodworm Park>
STR_SCNR :Woodworm Park
STR_PARK :Woodworm Park
STR_DTLS :This historical park is only allowed to build older-styled rides
<Icarus Park>
STR_SCNR :Icarus Park
STR_PARK :Icarus Park
STR_DTLS :Develop this alien park to maximize its profit
<Sunny Swamps>
STR_SCNR :Sunny Swamps
STR_PARK :Sunny Swamps
STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion
<Frightmare Hills>
STR_SCNR :Frightmare Hills
STR_PARK :Frightmare Hills
STR_DTLS :A scary park with a giant centerpiece coaster
<Thunder Rocks>
STR_SCNR :Thunder Rocks
STR_PARK :Thunder Rocks
STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed
<Octagon Park>
STR_SCNR :Octagon Park
STR_PARK :Octagon Park
STR_DTLS :In this large park you must design and build ten large coasters
<Pleasure Island>
STR_SCNR :Pleasure Island
STR_PARK :Pleasure Island
STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters
<Icicle Worlds>
STR_SCNR :Icicle Worlds
STR_PARK :Icicle Worlds
STR_DTLS :An icy landscape needs turning into a thriving theme park
<Southern Sands>
STR_SCNR :Southern Sands
STR_PARK :Southern Sands
STR_DTLS :A desert park with some cleverly designed coasters is yours to expand
<Tiny Towers>
STR_SCNR :Tiny Towers
STR_PARK :Tiny Towers
STR_DTLS :In this tiny park you must finish building the five existing coasters
<Nevermore Park>
STR_SCNR :Nevermore Park
STR_PARK :Nevermore Park
STR_DTLS :A large park with a novel transportation system around its edge
<Pacifica>
STR_SCNR :Pacifica
STR_PARK :Pacifica
STR_DTLS :This large island is all yours to develop as an amusement park
<Urban Jungle>
STR_SCNR :Urban Jungle
STR_PARK :Urban Jungle
STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer
<Terror Town>
STR_SCNR :Terror Town
STR_PARK :Terror Town
STR_DTLS :This urban area is all yours to develop into an amusement park
<Megaworld Park>
STR_SCNR :Megaworld Park
STR_PARK :Megaworld Park
STR_DTLS :A giant park already packed full of rides needs improving
<Venus Ponds>
STR_SCNR :Venus Ponds
STR_PARK :Venus Ponds
STR_DTLS :On a far-away planet this area of land needs turning into a theme park
<Micro Park>
STR_SCNR :Micro Park
STR_PARK :Micro Park
STR_DTLS :Try to create the world's smallest profitable park
## Real Parks from RCT1
# None of them had details
<Alton Towers>
STR_SCNR :Alton Towers
STR_PARK :Alton Towers
STR_DTLS :
<Heide-Park>
STR_SCNR :Heide-Park
STR_PARK :Heide-Park
STR_DTLS :
<Blackpool Pleasure Beach>
STR_SCNR :Blackpool Pleasure Beach
STR_PARK :Blackpool Pleasure Beach
STR_DTLS :
## Misc parks from RCT1
# Had no details
<Fort Anachronism>
STR_SCNR :Fort Anachronism
STR_PARK :Fort Anachronism
STR_DTLS :
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## RCT2 Scenarios
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<Alpine Adventures>
STR_SCNR :Alpine Adventures
STR_PARK :Alpine Adventures
STR_DTLS :Convert a small mountain ski resort into a snow-themed amusement park
<Amity Airfield>
STR_SCNR :Amity Airfield
STR_PARK :Amity Airfield
STR_DTLS :Build a flying-themed amusement park in this abandoned airport
<Botany Breakers>
STR_SCNR :Botany Breakers
STR_PARK :Botany Breakers
STR_DTLS :Your challenge is to build a high-profit park on this paradise island
<Build your own Six Flags Belgium>
STR_SCNR :Build your own Six Flags Belgium
STR_PARK :Six Flags Belgium
STR_DTLS :Build your own version of this European Six Flags park
<Build your own Six Flags Great Adventure>
STR_SCNR :Build your own Six Flags Great Adventure
STR_PARK :Six Flags Great Adventure
STR_DTLS :Use your design skills to recreate this Six Flags park
<Build your own Six Flags Holland>
STR_SCNR :Build your own Six Flags Holland
STR_PARK :Six Flags Holland
STR_DTLS :Build this European Six Flags park the way you want to
<Build your own Six Flags Magic Mountain>
STR_SCNR :Build your own Six Flags Magic Mountain
STR_PARK :Six Flags Magic Mountain
STR_DTLS :Create your own version of this massive Six Flags park
<Build your own Six Flags over Texas>
STR_SCNR :Build your own Six Flags over Texas
STR_PARK :Six Flags over Texas
STR_DTLS :Starting from scratch, build the rides in this Six Flags park
<Build your own Six Flags Park>
STR_SCNR :Build your own Six Flags Park
STR_PARK :Six Flags
STR_DTLS :Build your own design of Six Flags park - Either build rides from other Six Flags parks or design and build your own rides
<Bumbly Bazaar>
STR_SCNR :Bumbly Bazaar
STR_PARK :Bumbly Bazaar
STR_DTLS :Starting with a small market bazaar, your challenge is to increase the profit from shops and stalls by building rides and roller coasters to attract more customers
<Crazy Castle>
STR_SCNR :Crazy Castle
STR_PARK :Crazy Castle
STR_DTLS :You have inherited a large castle - Your job is to convert it into a small theme park.
<Dusty Greens>
STR_SCNR :Dusty Greens
STR_PARK :Dusty Greens
STR_DTLS :Situated near a highway junction in the desert, Dusty Greens is an opportunity to develop a small golf resort into a thriving theme park
<Electric Fields>
STR_SCNR :Electric Fields
STR_PARK :Electric Fields
STR_DTLS :You have inherited a small farm, and your challenge is to build a small theme park amongst the fields and farm buildings
<Extreme Heights>
STR_SCNR :Extreme Heights
STR_PARK :Extreme Heights
STR_DTLS :Free of financial restrictions, your challenge is to expand this desert park to attract people seeking the ultimate thrills
<Factory Capers>
STR_SCNR :Factory Capers
STR_PARK :Factory Capers
STR_DTLS :An abandoned factory complex is an opportunity to build a mechanical-themed amusement park
<Fungus Woods>
STR_SCNR :Fungus Woods
STR_PARK :Fungus Woods
STR_DTLS :Restricted to only older-style wooden rides, your challenge is to build a thriving theme park in Fungus Woods
<Ghost Town>
STR_SCNR :Ghost Town
STR_PARK :Ghost Town
STR_DTLS :Hired by a large amusement park chain, your task is to build them a giant roller coaster park around an abandoned mining town
<Gravity Gardens>
STR_SCNR :Gravity Gardens
STR_PARK :Gravity Gardens
STR_DTLS :Your challenge is to build a roller coaster park in the beautiful Gravity Gardens - No other rides, just roller coasters!
<Infernal Views>
STR_SCNR :Infernal Views
STR_PARK :Infernal Views
STR_DTLS :A park nestled precariously on lava rock with streams of magma
<Lucky Lake>
STR_SCNR :Lucky Lake
STR_PARK :Lucky Lake
STR_DTLS :With unlimited funds but a challenging lake location, this park will be a challenge to expand and manage
<Rainbow Summit>
STR_SCNR :Rainbow Summit
STR_PARK :Rainbow Summit
STR_DTLS :Built on a hillside, this park is forbidden from building anything tall. Can you expand the park and make it successful?
<Six Flags Belgium>
STR_SCNR :Six Flags Belgium
STR_PARK :Six Flags Belgium
STR_DTLS :Try your hand at running and improving this Six Flags park
<Six Flags Great Adventure>
STR_SCNR :Six Flags Great Adventure
STR_PARK :Six Flags Great Adventure
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To attract more guests to the park!
<Six Flags Holland>
STR_SCNR :Six Flags Holland
STR_PARK :Six Flags Holland
STR_DTLS :Try your hand at running and improving this Six Flags park
<Six Flags Magic Mountain>
STR_SCNR :Six Flags Magic Mountain
STR_PARK :Six Flags Magic Mountain
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To repay your loan while keeping the park value up!
<Six Flags over Texas>
STR_SCNR :Six Flags over Texas
STR_PARK :Six Flags over Texas
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To attract more guests to the park!
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## Wacky Worlds Scenarios
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<Africa - African Diamond Mine>
STR_SCNR :Africa - African Diamond Mine
STR_PARK :Mines of Africa
STR_DTLS :You inherited a disused diamond mine, and find a valuable diamond. You decide to invest that money to build a world-famous theme park.
<Africa - Oasis>
STR_SCNR :Africa - Oasis
STR_PARK :Mirage Madness
STR_DTLS :A desert Oasis has been discovered and would provide a beautiful location for a park. Transport to the oasis has been provided.
<Africa - Victoria Falls>
STR_SCNR :Africa - Victoria Falls
STR_PARK :Over The Edge
STR_DTLS :A dam has been built offering abundant, cheap hydroelectric power with which to run a park. You need to reach a high park value to help repay the loan for the dam.
<Antarctic - Ecological Salvage>
STR_SCNR :Antarctic - Ecological Salvage
STR_PARK :Icy Adventures
STR_DTLS :The environment agency has turned to you to transform an old oil refinery ecological eyesore into a top tourist attraction. Land is cheap but loan interest is high. You can sell the old buildings for salvage.
<Asia - Great Wall of China Tourism Enhancement>
STR_SCNR :Asia - Great Wall of China Tourism Enhancement
STR_PARK :Great Wall of China
STR_DTLS :The authorities have decided to enhance tourism around the Great Wall by building a theme park on the adjacent land. Money is no object!
<Asia - Japanese Coastal Reclaim>
STR_SCNR :Asia - Japanese Coastal Reclaim
STR_PARK :Okinawa Coast
STR_DTLS :An existing park has run out of space. Your only option is to build out into the sea, and so you have taken out a loan. Height restrictions on your building are enforced due to foundations and earthquake risk.
<Asia - Maharaja Palace>
STR_SCNR :Asia - Maharaja Palace
STR_PARK :Park Maharaja
STR_DTLS :You have been commissioned by the Maharaja to bring entertainment to the large local population. Build a park inspired by the Maharaja's palace.
<Australasia - Ayers Rock>
STR_SCNR :Australasia - Ayers Rock
STR_PARK :Ayers Adventure
STR_DTLS :You are helping Aboriginal people to build a park as part of a cultural awareness program. You need to get a large number of guests to educate them in the unique heritage of the Aboriginal people.
<Australasia - Fun at the Beach>
STR_SCNR :Australasia - Fun at the Beach
STR_PARK :Beach Barbecue Blast
STR_DTLS :A local entrepreneur's sealife park has gone bust. You already operate a small park and buy the other park from the construction company. Develop a big combined park.
<Europe - European Cultural Festival>
STR_SCNR :Europe - European Cultural Festival
STR_PARK :European Extravaganza
STR_DTLS :You have been brought in to take over a European Cultural Visitor Attraction and must increase the number of guests in order to pay back the EU subsidy by the end of the current European parliament term.
<Europe - Renovation>
STR_SCNR :Europe - Renovation
STR_PARK :From The Ashes
STR_DTLS :An old park has fallen into disrepair. You gain a European Union grant to return this deprived area to its former glory! You need to renovate the park and repay the grant.
<N. America - Extreme Hawaiian Island>
STR_SCNR :N. America - Extreme Hawaiian Island
STR_PARK :Wacky Waikiki
STR_DTLS :The people of Hawaii are bored of surfing and are looking for something more intense. You need to build a park with this in mind to keep the area's tourist attraction rating high.
<North America - Grand Canyon>
STR_SCNR :North America - Grand Canyon
STR_PARK :Canyon Calamities
STR_DTLS :You have to build a park on limited land either side of this natural treasure - you do have the opportunity to buy neighboring land from the Native American Indians. You need to complete the objective to sustain the local town's population.
<North America - Rollercoaster Heaven>
STR_SCNR :North America - Rollercoaster Heaven
STR_PARK :Rollercoaster Heaven
STR_DTLS :You are a successful business tycoon on long sabbatical who desires to use this time transforming the city park into Rollercoaster Heaven. Money is no object!
<South America - Inca Lost City>
STR_SCNR :South America - Inca Lost City
STR_PARK :Lost City Founder
STR_DTLS :To further boost local tourism you must construct a park that is in tune with its surroundings, and has height restrictions.
<South America - Rain Forest Plateau>
STR_SCNR :South America - Rain Forest Plateau
STR_PARK :Rainforest Romp
STR_DTLS :Space is limited in the precious rainforest - you must cram as much as possible into the existing clearing, in order to provide a viable alternative to the local timber industry.
<South America - Rio Carnival>
STR_SCNR :South America - Rio Carnival
STR_PARK :Sugarloaf Shores
STR_DTLS :You run a small park near Rio but the bank has called in your loan. You need to quickly increase your earning capacity to repay this unexpected debt.
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## Time Twister Scenarios
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<Dark Age - Castle>
STR_SCNR :Dark Age - Castle
STR_PARK :Cliffside Castle
STR_DTLS :Local members of the battle re-enactment society are rather serious about their hobby. They've entrusted you with the job of constructing a Dark Age theme park on the grounds of Cliffside Castle.
<Dark Age - Robin Hood>
STR_SCNR :Dark Age - Robin Hood
STR_PARK :Sherwood Forest
STR_DTLS :To liberate wealth from the rich and distribute it to the needy, you and your Merry Men have decided to build a theme park in Sherwood Forest.
<Future - First Encounters>
STR_SCNR :Future - First Encounters
STR_PARK :Extraterrestrial Extravaganza
STR_DTLS :Life has been discovered on a distant planet. Build an alien theme park to cash in on the unprecedented wave of interest.
<Future - Future World>
STR_SCNR :Future - Future World
STR_PARK :Gemini City
STR_DTLS :Show off your inventive, utopian vision of the future - come up with a futuristic park design that incorporates state-of-the-art attractions.
<Mythological - Animatronic Film Set>
STR_SCNR :Mythological - Animatronic Film Set
STR_PARK :Animatronic Antics
STR_DTLS :You have been given the task of running and improving an existing theme park, which has been built on an old film set. Build a tribute to the pioneering stop-motion animators who first brought mythical creatures to life on the silver screen.
<Mythological - Cradle of Civilisation>
STR_SCNR :Mythological - Cradle of Civilization
STR_PARK :Mythological Madness
STR_DTLS :You own an island of particular archaeological value. You've decided to fund its preservation by constructing a theme park based on the area's rich Mythological heritage.
<Prehistoric - After the Asteroid>
STR_SCNR :Prehistoric - After the Asteroid
STR_PARK :Crater Carnage
STR_DTLS :You own a dusty old meteor crater. In the true entrepreneurial spirit, you've decided to construct an asteroid theme park and convert your seemingly worthless land into a sizeable fortune.
<Prehistoric - Jurassic Safari>
STR_SCNR :Prehistoric - Jurassic Safari
STR_PARK :Coastersaurus
STR_DTLS :You've been given the task of constructing a Jurassic era theme park. To optimize your visitors' access to the exotic plant and animal exhibits, you will need to build rides going over and into the valley.
<Prehistoric - Stone Age>
STR_SCNR :Prehistoric - Stone Age
STR_PARK :Rocky Rambles
STR_DTLS :To thwart the highway developers and preserve the mysterious ancient stone circles, you will need to construct a Stone Age theme park and turn a profit. However, attracting visitors may pose a challenge, as the terrain is a tad inhospitable.
<Roaring Twenties - Prison Island>
STR_SCNR :Roaring Twenties - Prison Island
STR_PARK :Alcatraz
STR_DTLS :The infamous Prison Island - whose population once swelled with bootleggers and racketeers - is now up for sale. You've decided to convert it into a top tourist attraction, and money is no object.
<Roaring Twenties - Schneider Cup>
STR_SCNR :Roaring Twenties - Schneider Cup
STR_PARK :Schneider Shores
STR_DTLS :The 75th anniversary of your grandfather's Schneider Cup victory is coming up in a few years. You're going to honor his achievement by building a theme park based on the famous seaplane race.
<Roaring Twenties - Skyscrapers>
STR_SCNR :Roaring Twenties - Skyscrapers
STR_PARK :Metropolis
STR_DTLS :You own an empty lot near the low-rise part of town. To squeeze the most out of your urban property, build a skyscraper theme park inspired by the soaring art deco architecture of the twenties.
<Rock 'n' Roll - Flower Power>
STR_SCNR :Rock 'n' Roll - Flower Power
STR_PARK :Woodstock
STR_DTLS :A large annual music festival takes place on your land. Build a hip theme park to keep the free-spirited audience entertained.
<Rock 'n' Roll - Rock 'n' Roll>
STR_SCNR :Rock 'n' Roll - Rock 'n' Roll
STR_PARK :Rock 'n' Roll Revival
STR_DTLS :This aging theme park has seen better days. Help the owner give it a retro rock 'n' roll makeover and turn the place into a successful venue.