mirror of
https://github.com/OpenRCT2/OpenRCT2.git
synced 2024-08-30 14:06:07 +02:00
3235 lines
111 KiB
Text
3235 lines
111 KiB
Text
# STR_XXXX part is read and XXXX becomes the string id number.
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# Everything after the colon and before the new line will be saved as the string.
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# Use # at the beginning of a line to leave a comment.
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#
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# Vanilla strings. Only change strings that differ from UK English!
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STR_0000 :
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STR_0001 :{STRINGID} {COMMA16}
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STR_0002 :Spiral Roller Coaster
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STR_0003 :Stand-up Roller Coaster
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STR_0004 :Suspended Swinging Coaster
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STR_0005 :Inverted Roller Coaster
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STR_0006 :Junior Roller Coaster
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STR_0007 :Miniature Railroad
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STR_0008 :Monorail
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STR_0009 :Mini Suspended Coaster
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STR_0010 :Boat Hire
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STR_0011 :Wooden Wild Mouse
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STR_0012 :Steeplechase
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STR_0013 :Car Ride
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STR_0014 :Launched Freefall
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STR_0015 :Bobsled Coaster
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STR_0016 :Observation Tower
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STR_0017 :Looping Roller Coaster
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STR_0018 :Dinghy Slide
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STR_0019 :Mine Train Coaster
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STR_0020 :Chairlift
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STR_0021 :Corkscrew Roller Coaster
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STR_0022 :Maze
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STR_0023 :Spiral Slide
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STR_0024 :Go Karts
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STR_0025 :Log Flume
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STR_0026 :River Rapids
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STR_0027 :Bumper Cars
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STR_0028 :Pirate Ship
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STR_0029 :Swinging Inverter Ship
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STR_0030 :Food Stall
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STR_0031 :Unknown Stall (1D)
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STR_0032 :Drink Stall
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STR_0033 :Unknown Stall (1F)
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STR_0034 :Shop
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STR_0035 :Carousel
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STR_0036 :Unknown Stall (22)
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STR_0037 :Information Kiosk
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STR_0038 :Restroom
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STR_0039 :Ferris Wheel
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STR_0040 :Motion Simulator
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STR_0041 :3D Theater
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STR_0042 :Top Spin
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STR_0043 :Space Rings
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STR_0044 :Reverse Freefall Coaster
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STR_0045 :Elevator
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STR_0046 :Vertical Drop Roller Coaster
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STR_0047 :ATM
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STR_0048 :Twist
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STR_0049 :Haunted House
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STR_0050 :First Aid Room
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STR_0051 :Circus Show
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STR_0052 :Tunnel Of Horror
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STR_0053 :Steel Twister Roller Coaster
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STR_0054 :Wooden Roller Coaster
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STR_0055 :Side-Friction Roller Coaster
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STR_0056 :Wild Mouse
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STR_0057 :Multi-Dimension Roller Coaster
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STR_0058 :Unknown Ride (38)
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STR_0059 :Flying Roller Coaster
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STR_0060 :Unknown Ride (3A)
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STR_0061 :Virginia Reel
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STR_0062 :Splash Boats
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STR_0063 :Mini Helicopters
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STR_0064 :Lay-down Roller Coaster
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STR_0065 :Suspended Monorail
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STR_0066 :Unknown Ride (40)
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STR_0067 :Reverser Roller Coaster
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STR_0068 :Heartline Twister Coaster
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STR_0069 :Mini Golf
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STR_0070 :Giga Coaster
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STR_0071 :Roto-Drop
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STR_0072 :Flying Saucers
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STR_0073 :Crooked House
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STR_0074 :Monorail Cycles
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STR_0075 :Compact Inverted Coaster
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STR_0076 :Water Coaster
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STR_0077 :Air Powered Vertical Coaster
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STR_0078 :Inverted Hairpin Coaster
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STR_0079 :Magic Carpet
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STR_0080 :Submarine Ride
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STR_0081 :River Rafts
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STR_0082 :Unknown Ride (50)
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STR_0083 :Enterprise
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STR_0084 :Unknown Ride (52)
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STR_0085 :Unknown Ride (53)
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STR_0086 :Unknown Ride (54)
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STR_0087 :Unknown Ride (55)
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STR_0088 :Inverted Impulse Coaster
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STR_0089 :Mini Roller Coaster
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STR_0090 :Mine Ride
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STR_0091 :Unknown Ride (59)
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STR_0092 :LIM Launched Roller Coaster
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STR_0093 :
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STR_0094 :
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STR_0095 :
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STR_0096 :
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STR_0097 :
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STR_0098 :
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STR_0099 :
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STR_0100 :
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STR_0101 :
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STR_0102 :
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STR_0103 :
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STR_0104 :
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STR_0105 :
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STR_0106 :
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STR_0107 :
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STR_0108 :
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STR_0109 :
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STR_0110 :
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STR_0111 :
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STR_0112 :
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STR_0113 :
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STR_0114 :
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STR_0115 :
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STR_0116 :
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STR_0117 :
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STR_0118 :
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STR_0119 :
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STR_0120 :
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STR_0121 :
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STR_0122 :
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STR_0123 :
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STR_0124 :
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STR_0125 :
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STR_0126 :
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STR_0127 :
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STR_0128 :
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STR_0129 :
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STR_0130 :
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STR_0131 :
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STR_0132 :
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STR_0133 :
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STR_0134 :
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STR_0135 :
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STR_0136 :
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STR_0137 :
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STR_0138 :
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STR_0139 :
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STR_0140 :
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STR_0141 :
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STR_0142 :
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STR_0143 :
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STR_0144 :
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STR_0145 :
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STR_0146 :
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STR_0147 :
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STR_0148 :
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STR_0149 :
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STR_0150 :
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STR_0151 :
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STR_0152 :
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STR_0153 :
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STR_0154 :
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STR_0155 :
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STR_0156 :
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STR_0157 :
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STR_0158 :
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STR_0159 :
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STR_0160 :
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STR_0161 :
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STR_0162 :
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STR_0163 :
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STR_0164 :
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STR_0165 :
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STR_0166 :
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STR_0167 :
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STR_0168 :
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STR_0169 :
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STR_0170 :
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STR_0171 :
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STR_0172 :
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STR_0173 :
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STR_0174 :
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STR_0175 :
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STR_0176 :
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STR_0177 :
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STR_0178 :
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STR_0179 :
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STR_0180 :
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STR_0181 :
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STR_0182 :
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STR_0183 :
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STR_0184 :
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STR_0185 :
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STR_0186 :
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STR_0187 :
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STR_0188 :
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STR_0189 :
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STR_0190 :
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STR_0191 :
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STR_0192 :
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STR_0193 :
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STR_0194 :
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STR_0195 :
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STR_0196 :
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STR_0197 :
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STR_0198 :
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STR_0199 :
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STR_0200 :
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STR_0201 :
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STR_0202 :
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STR_0203 :
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STR_0204 :
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STR_0205 :
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STR_0206 :
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STR_0207 :
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STR_0208 :
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STR_0209 :
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STR_0210 :
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STR_0211 :
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STR_0212 :
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STR_0213 :
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STR_0214 :
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STR_0215 :
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STR_0216 :
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STR_0217 :
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STR_0218 :
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STR_0219 :
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STR_0220 :
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STR_0221 :
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STR_0222 :
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STR_0223 :
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STR_0224 :
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STR_0225 :
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STR_0226 :
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STR_0227 :
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STR_0228 :
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STR_0229 :
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STR_0230 :
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STR_0231 :
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STR_0232 :
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STR_0233 :
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STR_0234 :
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STR_0235 :
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STR_0236 :
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STR_0237 :
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STR_0238 :
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STR_0239 :
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STR_0240 :
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STR_0241 :
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STR_0242 :
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STR_0243 :
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STR_0244 :
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STR_0245 :
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STR_0246 :
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STR_0247 :
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STR_0248 :
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STR_0249 :
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STR_0250 :
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STR_0251 :
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STR_0252 :
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STR_0253 :
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STR_0254 :
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STR_0255 :
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STR_0256 :
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STR_0257 :
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STR_0258 :
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STR_0259 :
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STR_0260 :
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STR_0261 :
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STR_0262 :
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STR_0263 :
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STR_0264 :
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STR_0265 :
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STR_0266 :
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STR_0267 :
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STR_0268 :
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STR_0269 :
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STR_0270 :
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STR_0271 :
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STR_0272 :
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STR_0273 :
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STR_0274 :
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STR_0275 :
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STR_0276 :
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STR_0277 :
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STR_0278 :
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STR_0279 :
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STR_0280 :
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STR_0281 :
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STR_0282 :
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STR_0283 :
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STR_0284 :
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STR_0285 :
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STR_0286 :
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STR_0287 :
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STR_0288 :
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STR_0289 :
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STR_0290 :
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STR_0291 :
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STR_0292 :
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STR_0293 :
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STR_0294 :
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STR_0295 :
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STR_0296 :
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STR_0297 :
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STR_0298 :
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STR_0299 :
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STR_0300 :
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STR_0301 :
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STR_0302 :
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STR_0303 :
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STR_0304 :
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STR_0305 :
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STR_0306 :
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STR_0307 :
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STR_0308 :
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STR_0309 :
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STR_0310 :
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STR_0311 :
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STR_0312 :
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STR_0313 :
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STR_0314 :
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STR_0315 :
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STR_0316 :
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STR_0317 :
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STR_0318 :
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STR_0319 :
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STR_0320 :
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STR_0321 :
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STR_0322 :
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STR_0323 :
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STR_0324 :
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STR_0325 :
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STR_0326 :
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STR_0327 :
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STR_0328 :
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STR_0329 :
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STR_0330 :
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STR_0331 :
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STR_0332 :
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STR_0333 :
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STR_0334 :
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STR_0335 :
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STR_0336 :
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STR_0337 :
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STR_0338 :
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STR_0339 :
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STR_0340 :
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STR_0341 :
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STR_0342 :
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STR_0343 :
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STR_0344 :
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STR_0345 :
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STR_0346 :
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STR_0347 :
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STR_0348 :
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STR_0349 :
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STR_0350 :
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STR_0351 :
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STR_0352 :
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STR_0353 :
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STR_0354 :
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STR_0355 :
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STR_0356 :
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STR_0357 :
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STR_0358 :
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STR_0359 :
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STR_0360 :
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STR_0361 :
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STR_0362 :
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STR_0363 :
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STR_0364 :
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STR_0365 :
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STR_0366 :
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STR_0367 :
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STR_0368 :
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STR_0369 :
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STR_0370 :
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STR_0371 :
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STR_0372 :
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STR_0373 :
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STR_0374 :
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STR_0375 :
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STR_0376 :
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STR_0377 :
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STR_0378 :
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STR_0379 :
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STR_0380 :
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STR_0381 :
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STR_0382 :
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STR_0383 :
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STR_0384 :
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STR_0385 :
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STR_0386 :
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STR_0387 :
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STR_0388 :
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STR_0389 :
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STR_0390 :
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STR_0391 :
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STR_0392 :
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STR_0393 :
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STR_0394 :
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STR_0395 :
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STR_0396 :
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STR_0397 :
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STR_0398 :
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STR_0399 :
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STR_0400 :
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STR_0401 :
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STR_0402 :
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STR_0403 :
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STR_0404 :
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STR_0405 :
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STR_0406 :
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STR_0407 :
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STR_0408 :
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STR_0409 :
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STR_0410 :
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STR_0411 :
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STR_0412 :
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STR_0413 :
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STR_0414 :
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STR_0415 :
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STR_0416 :
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STR_0417 :
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STR_0418 :
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STR_0419 :
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STR_0420 :
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STR_0421 :
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STR_0422 :
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STR_0423 :
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STR_0424 :
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STR_0425 :
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STR_0426 :
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STR_0427 :
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STR_0428 :
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STR_0429 :
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STR_0430 :
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STR_0431 :
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STR_0432 :
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STR_0433 :
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STR_0434 :
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STR_0435 :
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STR_0436 :
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STR_0437 :
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STR_0438 :
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STR_0439 :
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STR_0440 :
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STR_0441 :
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STR_0442 :
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STR_0443 :
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STR_0444 :
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STR_0445 :
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STR_0446 :
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STR_0447 :
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STR_0448 :
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STR_0449 :
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STR_0450 :
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STR_0451 :
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STR_0452 :
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STR_0453 :
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STR_0454 :
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STR_0455 :
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STR_0456 :
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STR_0457 :
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STR_0458 :
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STR_0459 :
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STR_0460 :
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STR_0461 :
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STR_0462 :
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STR_0463 :
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STR_0464 :
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STR_0465 :
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STR_0466 :
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STR_0467 :
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STR_0468 :
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STR_0469 :
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STR_0470 :
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STR_0471 :
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STR_0472 :
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STR_0473 :
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STR_0474 :
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STR_0475 :
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STR_0476 :
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STR_0477 :
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STR_0478 :
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STR_0479 :
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STR_0480 :
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STR_0481 :
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STR_0482 :
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STR_0483 :
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STR_0484 :
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STR_0485 :
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STR_0486 :
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STR_0487 :
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STR_0488 :
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STR_0489 :
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STR_0490 :
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STR_0491 :
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STR_0492 :
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STR_0493 :
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STR_0494 :
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STR_0495 :
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STR_0496 :
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STR_0497 :
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STR_0498 :
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STR_0499 :
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STR_0500 :
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STR_0501 :
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STR_0502 :
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STR_0503 :
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STR_0504 :
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STR_0505 :
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STR_0506 :
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STR_0507 :
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STR_0508 :
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STR_0509 :
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STR_0510 :
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STR_0511 :
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STR_0512 :A compact roller coaster with a spiral lift hill and smooth, twisting drops.
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STR_0513 :A looping roller coaster where the riders ride in a standing position
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STR_0514 :Trains suspended beneath the roller coaster track swing out to the side around corners
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STR_0515 :A steel roller coaster with trains that are held beneath the track, with many complex and twisting track elements
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STR_0516 :A gentle roller coaster for people who haven't yet got the courage to face the larger rides
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STR_0517 :Passengers ride in miniature trains along a narrow-gauge railway track
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STR_0518 :Passengers travel in electric trains along a monorail track
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STR_0519 :Passengers ride in small cars hanging beneath the single-rail track, swinging freely from side to side around corners
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STR_0520 :A dock platform where guests can drive/row personal watercraft on a body of water
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STR_0521 :A fast and twisting roller coaster with tight turns and steep drops. Intensity is bound to be high.
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STR_0522 :A smaller roller coaster where the riders sit above the track with no car around them
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STR_0523 :Riders travel slowly in powered vehicles along a track-based route
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STR_0524 :Freefall car is pneumatically launched up a tall steel tower and then allowed to freefall down
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STR_0525 :Riders career down a twisting track guided only by the curvature and banking of the semi-circular track
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STR_0526 :Passengers travel in a rotating observation cabin which travels up a tall tower
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STR_0527 :A smooth steel-tracked roller coaster capable of vertical loops
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STR_0528 :Riders travel in inflatable dinghies down a twisting semi-circular or completely enclosed tube track
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STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railway track
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STR_0530 :Cars hang from a steel cable which runs continuously from one end of the ride to the other and back again
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STR_0531 :A compact steel-tracked roller coaster where the train travels through corkscrews and loops
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STR_0532 :
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STR_0533 :
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STR_0534 :Self-drive petrol-engined go karts
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STR_0535 :Log-shaped boats travel along a water channel, splashing down steep slopes to soak the riders
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STR_0536 :Circular boats meander along a wide water channel, splashing through waterfalls and thrilling riders through foaming rapids
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STR_0537 :
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STR_0538 :
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STR_0539 :
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STR_0540 :
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STR_0541 :
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STR_0542 :
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STR_0543 :
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STR_0544 :
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STR_0545 :
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STR_0546 :
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STR_0547 :
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STR_0548 :
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STR_0549 :
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STR_0550 :
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STR_0551 :
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STR_0552 :
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STR_0553 :
|
|
STR_0554 :The car is accelerated out of the station along a long level track using Linear Induction Motors, then heads straight up a vertical spike of track, freefalling back down to return to the station
|
|
STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another
|
|
STR_0556 :Extra-wide cars descend completely vertical sloped track for the ultimate freefall roller coaster experience
|
|
STR_0557 :
|
|
STR_0558 :
|
|
STR_0559 :
|
|
STR_0560 :
|
|
STR_0561 :
|
|
STR_0562 :Powered cars travel along a multi-level track past spooky scenery and special effects
|
|
STR_0563 :Sitting in comfortable trains with only simple lap restraints riders enjoy giant smooth drops and twisting track as well as plenty of 'air time' over the hills
|
|
STR_0564 :Running on wooden track, this coaster is fast, rough, noisy, and gives an 'out of control' riding experience with plenty of 'air time'
|
|
STR_0565 :A simple wooden roller coaster capable of only gentle slopes and turns, where the cars are only kept on the track by side friction wheels and gravity
|
|
STR_0566 :Individual roller coaster cars zip around a tight zig-zag layout of track with sharp corners and short sharp drops
|
|
STR_0567 :Sitting in seats suspended either side of the track, riders are pitched head-over-heels while they plunge down steep drops and travel through various inversions
|
|
STR_0568 :
|
|
STR_0569 :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air
|
|
STR_0570 :
|
|
STR_0571 :Circular cars spin around as they travel along the zig-zagging wooden track
|
|
STR_0572 :Large capacity boats travel along a wide water channel, propelled up slopes by a conveyor belt, accelerating down steep slopes to soak the riders with a giant splash
|
|
STR_0573 :Powered helicopter shaped cars running on a steel track, controlled by the pedalling of the riders
|
|
STR_0574 :Riders are held in special harnesses in a lying-down position, travelling through twisted track and inversions either on their backs or facing the ground
|
|
STR_0575 :Powered trains hanging from a single rail transport people around the park
|
|
STR_0576 :
|
|
STR_0577 :Bogied cars run on wooden tracks, turning around on special reversing sections
|
|
STR_0578 :Cars run along track enclosed by circular hoops, traversing steep drops and heartline twists
|
|
STR_0579 :
|
|
STR_0580 :A giant steel roller coaster capable of smooth drops and hills of over 300ft
|
|
STR_0581 :A ring of seats is pulled to the top of a tall tower while gently rotating, then allowed to free-fall down, stopping gently at the bottom using magnetic brakes
|
|
STR_0582 :
|
|
STR_0583 :
|
|
STR_0584 :Special bicycles run on a steel monorail track, propelled by the pedalling of the riders
|
|
STR_0585 :Riders sit in pairs of seats suspended beneath the track as they loop and twist through tight inversions
|
|
STR_0586 :Boat shaped cars run on roller coaster track to allow twisting curves and steep drops, splashing down into sections of water for gentle river sections
|
|
STR_0587 :After an exhilarating air-powered launch, the train speeds up a vertical track, over the top, and vertically down the other side to return to the station
|
|
STR_0588 :Individual cars run beneath a zig-zagging track with hairpin turns and sharp drops
|
|
STR_0589 :
|
|
STR_0590 :Riders ride in a submerged submarine through an underwater course
|
|
STR_0591 :Raft-shaped boats gently meander around a river track
|
|
STR_0592 :
|
|
STR_0593 :
|
|
STR_0594 :
|
|
STR_0595 :
|
|
STR_0596 :
|
|
STR_0597 :
|
|
STR_0598 :Inverted roller coaster trains are accelerated out of the station to travel up a vertical spike of track, then reverse back through the station to travel backwards up another vertical spike of track
|
|
STR_0599 :A compact roller coaster with individual cars and smooth twisting drops
|
|
STR_0600 :Powered mine trains career along a smooth and twisted track layout
|
|
STR_0601 :
|
|
STR_0602 :Roller coaster trains are accelerated out of the station by linear induction motors to speed through twisting inversions
|
|
|
|
STR_0767 :Guest {INT32}
|
|
STR_0768 :Handyman {INT32}
|
|
STR_0769 :Mechanic {INT32}
|
|
STR_0770 :Security Guard {INT32}
|
|
STR_0771 :Entertainer {INT32}
|
|
STR_0772 :Unnamed park{POP16}{POP16}
|
|
STR_0773 :Unnamed park{POP16}{POP16}
|
|
STR_0774 :Unnamed park{POP16}{POP16}
|
|
STR_0775 :Unnamed park{POP16}{POP16}
|
|
STR_0776 :Unnamed park{POP16}{POP16}
|
|
STR_0777 :Unnamed park{POP16}{POP16}
|
|
STR_0778 :Sign
|
|
STR_0779 :1st
|
|
STR_0780 :2nd
|
|
STR_0781 :3rd
|
|
STR_0782 :4th
|
|
STR_0783 :5th
|
|
STR_0784 :6th
|
|
STR_0785 :7th
|
|
STR_0786 :8th
|
|
STR_0787 :9th
|
|
STR_0788 :10th
|
|
STR_0789 :11th
|
|
STR_0790 :12th
|
|
STR_0791 :13th
|
|
STR_0792 :14th
|
|
STR_0793 :15th
|
|
STR_0794 :16th
|
|
STR_0795 :17th
|
|
STR_0796 :18th
|
|
STR_0797 :19th
|
|
STR_0798 :20th
|
|
STR_0799 :21st
|
|
STR_0800 :22nd
|
|
STR_0801 :23rd
|
|
STR_0802 :24th
|
|
STR_0803 :25th
|
|
STR_0804 :26th
|
|
STR_0805 :27th
|
|
STR_0806 :28th
|
|
STR_0807 :29th
|
|
STR_0808 :30th
|
|
STR_0809 :31st
|
|
STR_0810 :Jan
|
|
STR_0811 :Feb
|
|
STR_0812 :Mar
|
|
STR_0813 :Apr
|
|
STR_0814 :May
|
|
STR_0815 :Jun
|
|
STR_0816 :Jul
|
|
STR_0817 :Aug
|
|
STR_0818 :Sep
|
|
STR_0819 :Oct
|
|
STR_0820 :Nov
|
|
STR_0821 :Dec
|
|
STR_0822 :Unable to access graphic data file
|
|
STR_0823 :Missing or inaccessible data file
|
|
STR_0824 :{BLACK}{CROSS}
|
|
STR_0825 :Chosen name in use already
|
|
STR_0826 :Too many names defined
|
|
STR_0827 :Not enough cash - requires {CURRENCY2DP}
|
|
STR_0828 :{SMALLFONT}{BLACK}Close window
|
|
STR_0829 :{SMALLFONT}{BLACK}Window title - Drag this to move window
|
|
STR_0830 :{SMALLFONT}{BLACK}Zoom view in
|
|
STR_0831 :{SMALLFONT}{BLACK}Zoom view out
|
|
STR_0832 :{SMALLFONT}{BLACK}Rotate view 90{DEGREE} clockwise
|
|
STR_0833 :{SMALLFONT}{BLACK}Pause game
|
|
STR_0834 :{SMALLFONT}{BLACK}Disk and game options
|
|
STR_0835 :Game initialization failed
|
|
STR_0836 :Unable to start game in a minimized state
|
|
STR_0837 :Unable to initialize graphics system
|
|
STR_0839 :{UINT16} x {UINT16}
|
|
STR_0840 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{UINT16} x {UINT16}
|
|
STR_0847 :About 'OpenRCT2'
|
|
STR_0848 :RollerCoaster Tycoon 2
|
|
STR_0849 :{WINDOW_COLOUR_2}Version 2.01.028
|
|
STR_0850 :{WINDOW_COLOUR_2}Copyright {COPYRIGHT} 2002 Chris Sawyer, all rights reserved
|
|
STR_0851 :{WINDOW_COLOUR_2}Designed and programmed by Chris Sawyer
|
|
STR_0852 :{WINDOW_COLOUR_2}Graphics by Simon Foster
|
|
STR_0853 :{WINDOW_COLOUR_2}Sound and music by Allister Brimble
|
|
STR_0854 :{WINDOW_COLOUR_2}Additional sounds recorded by David Ellis
|
|
STR_0855 :{WINDOW_COLOUR_2}Representation by Jacqui Lyons at Marjacq Ltd.
|
|
STR_0856 :{WINDOW_COLOUR_2}Thanks to:
|
|
STR_0857 :{WINDOW_COLOUR_2}Peter James Adcock, Joe Booth, and John Wardley
|
|
STR_0858 :{WINDOW_COLOUR_2}
|
|
STR_0859 :{WINDOW_COLOUR_2}
|
|
STR_0860 :{WINDOW_COLOUR_2}
|
|
STR_0861 :
|
|
STR_0862 :
|
|
STR_0863 :
|
|
STR_0864 :
|
|
STR_0865 :{STRINGID}
|
|
STR_0866 :{POP16}{STRINGID}
|
|
STR_0867 :{POP16}{POP16}{STRINGID}
|
|
STR_0868 :{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0869 :{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0870 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0872 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0873 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0874 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0875 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_0876 :{BLACK}{DOWN}
|
|
STR_0877 :Too low !
|
|
STR_0878 :Too high !
|
|
STR_0879 :Can't lower land here...
|
|
STR_0880 :Can't raise land here...
|
|
STR_0881 :Object in the way
|
|
STR_0882 :Load Game
|
|
STR_0883 :Save Game
|
|
STR_0884 :Load Landscape
|
|
STR_0885 :Save Landscape
|
|
STR_0886 :Quit Game
|
|
STR_0887 :Quit Scenario Editor
|
|
STR_0889 :Quit Track Designs Manager
|
|
STR_0890 :<removed string - do not use>
|
|
STR_0891 :Screenshot
|
|
STR_0892 :Screenshot saved to disk as '{STRINGID}'
|
|
STR_0893 :Screenshot failed !
|
|
STR_0894 :Landscape data area full !
|
|
STR_0895 :Can't build partly above and partly below ground
|
|
STR_0896 :{POP16}{POP16}{STRINGID} Construction
|
|
STR_0897 :Direction
|
|
STR_0898 :{SMALLFONT}{BLACK}Left-hand curve
|
|
STR_0899 :{SMALLFONT}{BLACK}Right-hand curve
|
|
STR_0900 :{SMALLFONT}{BLACK}Left-hand curve (small radius)
|
|
STR_0901 :{SMALLFONT}{BLACK}Right-hand curve (small radius)
|
|
STR_0902 :{SMALLFONT}{BLACK}Left-hand curve (very small radius)
|
|
STR_0903 :{SMALLFONT}{BLACK}Right-hand curve (very small radius)
|
|
STR_0904 :{SMALLFONT}{BLACK}Left-hand curve (large radius)
|
|
STR_0905 :{SMALLFONT}{BLACK}Right-hand curve (large radius)
|
|
STR_0906 :{SMALLFONT}{BLACK}Straight
|
|
STR_0907 :Slope
|
|
STR_0908 :Roll/Banking
|
|
STR_0909 :Seat Rot.
|
|
STR_0910 :{SMALLFONT}{BLACK}Roll for left-hand curve
|
|
STR_0911 :{SMALLFONT}{BLACK}Roll for right-hand curve
|
|
STR_0912 :{SMALLFONT}{BLACK}No roll
|
|
STR_0913 :{SMALLFONT}{BLACK}Move to previous section
|
|
STR_0914 :{SMALLFONT}{BLACK}Move to next section
|
|
STR_0915 :{SMALLFONT}{BLACK}Construct the selected section
|
|
STR_0916 :{SMALLFONT}{BLACK}Remove the highlighted section
|
|
STR_0917 :{SMALLFONT}{BLACK}Vertical drop
|
|
STR_0918 :{SMALLFONT}{BLACK}Steep slope down
|
|
STR_0919 :{SMALLFONT}{BLACK}Slope down
|
|
STR_0920 :{SMALLFONT}{BLACK}Level
|
|
STR_0921 :{SMALLFONT}{BLACK}Slope up
|
|
STR_0922 :{SMALLFONT}{BLACK}Steep slope up
|
|
STR_0923 :{SMALLFONT}{BLACK}Vertical rise
|
|
STR_0924 :{SMALLFONT}{BLACK}Helix down
|
|
STR_0925 :{SMALLFONT}{BLACK}Helix up
|
|
STR_0926 :Can't remove this...
|
|
STR_0927 :Can't construct this here...
|
|
STR_0928 :{SMALLFONT}{BLACK}Chain lift, to pull cars up slopes
|
|
STR_0929 :'S' Bend (left)
|
|
STR_0930 :'S' Bend (right)
|
|
STR_0931 :Vertical Loop (left)
|
|
STR_0932 :Vertical Loop (right)
|
|
STR_0933 :Raise or lower land first
|
|
STR_0934 :Ride entrance in the way
|
|
STR_0935 :Ride exit in the way
|
|
STR_0936 :Park entrance in the way
|
|
STR_0937 :{SMALLFONT}{BLACK}View options
|
|
STR_0938 :{SMALLFONT}{BLACK}Adjust land height and slope
|
|
STR_0939 :Underground/Inside View
|
|
STR_0942 :See-Through Rides
|
|
STR_0943 :See-Through Scenery
|
|
STR_0944 :Save
|
|
STR_0945 :Don't Save
|
|
STR_0946 :Cancel
|
|
STR_0947 :Save this before loading ?
|
|
STR_0948 :Save this before quitting ?
|
|
STR_0949 :Save this before quitting ?
|
|
STR_0950 :Load Game
|
|
STR_0951 :Quit Game
|
|
STR_0952 :Quit Game
|
|
STR_0953 :Load Landscape
|
|
STR_0954 :
|
|
STR_0955 :{SMALLFONT}{BLACK}Select seat rotation angle for this track section
|
|
STR_0956 :-180{DEGREE}
|
|
STR_0957 :-135{DEGREE}
|
|
STR_0958 :-90{DEGREE}
|
|
STR_0959 :-45{DEGREE}
|
|
STR_0960 :0{DEGREE}
|
|
STR_0961 :+45{DEGREE}
|
|
STR_0962 :+90{DEGREE}
|
|
STR_0963 :+135{DEGREE}
|
|
STR_0964 :+180{DEGREE}
|
|
STR_0965 :+225{DEGREE}
|
|
STR_0966 :+270{DEGREE}
|
|
STR_0967 :+315{DEGREE}
|
|
STR_0968 :+360{DEGREE}
|
|
STR_0969 :+405{DEGREE}
|
|
STR_0970 :+450{DEGREE}
|
|
STR_0971 :+495{DEGREE}
|
|
STR_0972 :Cancel
|
|
STR_0973 :OK
|
|
STR_0974 :Rides
|
|
STR_0975 :Shops and Stalls
|
|
STR_0976 :Restrooms and Information Kiosks
|
|
STR_0977 :New Transport Rides
|
|
STR_0978 :New Gentle Rides
|
|
STR_0979 :New Roller Coasters
|
|
STR_0980 :New Thrill Rides
|
|
STR_0981 :New Water Rides
|
|
STR_0982 :New Shops & Stalls
|
|
STR_0983 :Research & Development
|
|
STR_0984 :{WINDOW_COLOUR_2}{UP}{BLACK} {CURRENCY2DP}
|
|
STR_0985 :{WINDOW_COLOUR_2}{DOWN}{BLACK} {CURRENCY2DP}
|
|
STR_0986 :{BLACK}{CURRENCY2DP}
|
|
STR_0987 :Too many rides/attractions
|
|
STR_0988 :Can't create new ride/attraction...
|
|
STR_0989 :{STRINGID}
|
|
STR_0990 :{SMALLFONT}{BLACK}Construction
|
|
STR_0991 :Station platform
|
|
STR_0992 :{SMALLFONT}{BLACK}Demolish entire ride/attraction
|
|
STR_0993 :Demolish ride/attraction
|
|
STR_0994 :Demolish
|
|
STR_0995 :{WINDOW_COLOUR_1}Are you sure you want to completely demolish {STRINGID}?
|
|
STR_0996 :Overall view
|
|
STR_0997 :{SMALLFONT}{BLACK}View selection
|
|
STR_0998 :No more stations allowed on this ride
|
|
STR_0999 :Requires a station platform
|
|
STR_1000 :Track is not a complete circuit
|
|
STR_1001 :Track unsuitable for type of train
|
|
STR_1002 :Can't open {POP16}{POP16}{POP16}{STRINGID}...
|
|
STR_1003 :Can't test {POP16}{POP16}{POP16}{STRINGID}...
|
|
STR_1004 :Can't close {POP16}{POP16}{POP16}{STRINGID}...
|
|
STR_1005 :Can't start construction on {POP16}{POP16}{POP16}{STRINGID}...
|
|
STR_1006 :Must be closed first
|
|
STR_1007 :Unable to create enough vehicles
|
|
STR_1008 :{SMALLFONT}{BLACK}Open, close, or test ride/attraction
|
|
STR_1009 :{SMALLFONT}{BLACK}Open or close all rides/attractions
|
|
STR_1010 :{SMALLFONT}{BLACK}Open or close park
|
|
STR_1011 :Close all
|
|
STR_1012 :Open all
|
|
STR_1013 :Close park
|
|
STR_1014 :Open park
|
|
STR_1015 :Unable to operate with more than one station platform in this mode
|
|
STR_1016 :Unable to operate with less than two stations in this mode
|
|
STR_1017 :Can't change operating mode...
|
|
STR_1018 :Can't make changes...
|
|
STR_1019 :Can't make changes...
|
|
STR_1020 :Can't make changes...
|
|
STR_1021 :{POP16}{POP16}{POP16}{POP16}{STRINGID}
|
|
STR_1022 :{POP16}{POP16}{POP16}{COMMA16} car per train
|
|
STR_1023 :{POP16}{POP16}{POP16}{COMMA16} cars per train
|
|
STR_1024 :{COMMA16} car per train
|
|
STR_1025 :{COMMA16} cars per train
|
|
STR_1026 :Station platform too long!
|
|
STR_1027 :{SMALLFONT}{BLACK}Locate this on Main View
|
|
STR_1028 :Off edge of map!
|
|
STR_1029 :Cannot build partly above and partly below water!
|
|
STR_1030 :Can only build this underwater!
|
|
STR_1031 :Can't build this underwater!
|
|
STR_1032 :Can only build this on water!
|
|
STR_1033 :Can only build this above ground!
|
|
STR_1034 :Can only build this on land!
|
|
STR_1035 :Local authority won't allow construction above tree-height!
|
|
STR_1036 :Load Game
|
|
STR_1037 :Load Landscape
|
|
STR_1038 :Convert saved game to scenario
|
|
STR_1039 :Install new track design
|
|
STR_1040 :Save Game
|
|
STR_1041 :Save Scenario
|
|
STR_1042 :Save Landscape
|
|
STR_1043 :OpenRCT2 Saved Game
|
|
STR_1044 :OpenRCT2 Scenario File
|
|
STR_1045 :OpenRCT2 Landscape File
|
|
STR_1046 :OpenRCT2 Track Design File
|
|
STR_1047 :Game save failed!
|
|
STR_1048 :Scenario save failed!
|
|
STR_1049 :Landscape save failed!
|
|
STR_1050 :Failed to load...{NEWLINE}File contains invalid data!
|
|
STR_1051 :Invisible Supports
|
|
STR_1052 :Invisible People
|
|
STR_1053 :{SMALLFONT}{BLACK}Rides/attractions in park
|
|
STR_1054 :{SMALLFONT}{BLACK}Name ride/attraction
|
|
STR_1055 :{SMALLFONT}{BLACK}Name person
|
|
STR_1056 :{SMALLFONT}{BLACK}Name staff member
|
|
STR_1057 :Ride/attraction name
|
|
STR_1058 :Enter new name for this ride/attraction:
|
|
STR_1059 :Can't rename ride/attraction...
|
|
STR_1060 :Invalid ride/attraction name
|
|
STR_1061 :Normal mode
|
|
STR_1062 :Continuous circuit mode
|
|
STR_1063 :Reverse-Incline launched shuttle mode
|
|
STR_1064 :Powered launch (passing station)
|
|
STR_1065 :Shuttle mode
|
|
STR_1066 :Boat hire mode
|
|
STR_1067 :Upward launch
|
|
STR_1068 :Rotating lift mode
|
|
STR_1069 :Station to station mode
|
|
STR_1070 :Single ride per admission
|
|
STR_1071 :Unlimited rides per admission
|
|
STR_1072 :Maze mode
|
|
STR_1073 :Race mode
|
|
STR_1074 :Bumper-car mode
|
|
STR_1075 :Swing mode
|
|
STR_1076 :Shop stall mode
|
|
STR_1077 :Rotation mode
|
|
STR_1078 :Forward rotation
|
|
STR_1079 :Backward rotation
|
|
STR_1080 :Film: {ENDQUOTES}Avenging aviators{ENDQUOTES}
|
|
STR_1081 :3D film: {ENDQUOTES}Mouse tails{ENDQUOTES}
|
|
STR_1082 :Space rings mode
|
|
STR_1083 :Beginners mode
|
|
STR_1084 :LIM-powered launch
|
|
STR_1085 :Film: {ENDQUOTES}Thrill riders{ENDQUOTES}
|
|
STR_1086 :3D film: {ENDQUOTES}Storm chasers{ENDQUOTES}
|
|
STR_1087 :3D film: {ENDQUOTES}Space raiders{ENDQUOTES}
|
|
STR_1088 :Intense mode
|
|
STR_1089 :Berserk mode
|
|
STR_1090 :Haunted house mode
|
|
STR_1091 :Circus show mode
|
|
STR_1092 :Downward launch
|
|
STR_1093 :Crooked house mode
|
|
STR_1094 :Freefall drop mode
|
|
STR_1095 :Continuous circuit block sectioned mode
|
|
STR_1096 :Powered launch (without passing station)
|
|
STR_1097 :Powered launch block sectioned mode
|
|
STR_1098 :Moving to end of {POP16}{STRINGID}
|
|
STR_1099 :Waiting for passengers at {POP16}{STRINGID}
|
|
STR_1100 :Waiting to depart {POP16}{STRINGID}
|
|
STR_1101 :Departing {POP16}{STRINGID}
|
|
STR_1102 :Traveling at {VELOCITY}
|
|
STR_1103 :Arriving at {POP16}{STRINGID}
|
|
STR_1104 :Unloading passengers at {POP16}{STRINGID}
|
|
STR_1105 :Traveling at {VELOCITY}
|
|
STR_1106 :Crashing!
|
|
STR_1107 :Crashed!
|
|
STR_1108 :Traveling at {VELOCITY}
|
|
STR_1109 :Swinging
|
|
STR_1110 :Rotating
|
|
STR_1111 :Rotating
|
|
STR_1112 :Operating
|
|
STR_1113 :Showing film
|
|
STR_1114 :Rotating
|
|
STR_1115 :Operating
|
|
STR_1116 :Operating
|
|
STR_1117 :Doing circus show
|
|
STR_1118 :Operating
|
|
STR_1119 :Waiting for cable lift
|
|
STR_1120 :Traveling at {VELOCITY}
|
|
STR_1121 :Stopping
|
|
STR_1122 :Waiting for passengers
|
|
STR_1123 :Waiting to start
|
|
STR_1124 :Starting
|
|
STR_1125 :Operating
|
|
STR_1126 :Stopping
|
|
STR_1127 :Unloading passengers
|
|
STR_1128 :Stopped by block brakes
|
|
STR_1129 :All vehicles in same colors
|
|
STR_1130 :Different colors per {STRINGID}
|
|
STR_1131 :Different colors per vehicle
|
|
STR_1132 :Vehicle {POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1133 :Vehicle {POP16}{COMMA16}
|
|
STR_1134 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} {COMMA16}
|
|
STR_1135 :{STRINGID} {COMMA16}
|
|
STR_1136 :{SMALLFONT}{BLACK}Select main color
|
|
STR_1137 :{SMALLFONT}{BLACK}Select additional color 1
|
|
STR_1138 :{SMALLFONT}{BLACK}Select additional color 2
|
|
STR_1139 :{SMALLFONT}{BLACK}Select support structure color
|
|
STR_1140 :{SMALLFONT}{BLACK}Select vehicle color scheme option
|
|
STR_1141 :{SMALLFONT}{BLACK}Select which vehicle/train to modify
|
|
STR_1142 :{MOVE_X}{SMALLFONT}{STRINGID}
|
|
STR_1143 :{RIGHTGUILLEMET}{MOVE_X}{SMALLFONT}{STRINGID}
|
|
STR_1144 :Can't build/move entrance for this ride/attraction...
|
|
STR_1145 :Can't build/move exit for this ride/attraction...
|
|
STR_1146 :Entrance not yet built
|
|
STR_1147 :Exit not yet built
|
|
STR_1148 :Quarter load
|
|
STR_1149 :Half load
|
|
STR_1150 :Three-quarter load
|
|
STR_1151 :Full load
|
|
STR_1152 :Any load
|
|
STR_1153 :Height Marks on Ride Tracks
|
|
STR_1154 :Height Marks on Land
|
|
STR_1155 :Height Marks on Paths
|
|
STR_1156 :{MOVE_X}{SMALLFONT}{STRINGID}
|
|
STR_1157 :{TICK}{MOVE_X}{SMALLFONT}{STRINGID}
|
|
STR_1158 :Can't remove this...
|
|
STR_1159 :{SMALLFONT}{BLACK}Place scenery, gardens, and other accessories
|
|
STR_1160 :{SMALLFONT}{BLACK}Create/adjust lakes & water
|
|
STR_1161 :Can't position this here...
|
|
STR_1162 :{OUTLINE}{TOPAZ}{STRINGID}
|
|
STR_1163 :{STRINGID}{NEWLINE}(Right-Click to Modify)
|
|
STR_1164 :{STRINGID}{NEWLINE}(Right-Click to Remove)
|
|
STR_1165 :{STRINGID} - {STRINGID} {COMMA16}
|
|
STR_1166 :Can't lower water level here...
|
|
STR_1167 :Can't raise water level here...
|
|
STR_1168 :Options
|
|
STR_1169 :(None)
|
|
STR_1170 :{STRING}
|
|
STR_1171 :{RED}Closed - -
|
|
STR_1172 :{YELLOW}{STRINGID} - -
|
|
STR_1173 :{SMALLFONT}{BLACK}Build footpaths and queue lines
|
|
STR_1174 :Banner sign in the way
|
|
STR_1175 :Can't build this on sloped footpath
|
|
STR_1176 :Can't build footpath here...
|
|
STR_1177 :Can't remove footpath from here...
|
|
STR_1178 :Land slope unsuitable
|
|
STR_1179 :Footpath in the way
|
|
STR_1180 :Can't build this underwater!
|
|
STR_1181 :Footpaths
|
|
STR_1182 :Type
|
|
STR_1183 :Direction
|
|
STR_1184 :Slope
|
|
STR_1185 :{SMALLFONT}{BLACK}Direction
|
|
STR_1186 :{SMALLFONT}{BLACK}Slope down
|
|
STR_1187 :{SMALLFONT}{BLACK}Level
|
|
STR_1188 :{SMALLFONT}{BLACK}Slope up
|
|
STR_1189 :{SMALLFONT}{BLACK}Construct the selected footpath section
|
|
STR_1190 :{SMALLFONT}{BLACK}Remove previous footpath section
|
|
STR_1191 :{BLACK}{STRINGID}
|
|
STR_1192 :{OUTLINE}{RED}{STRINGID}
|
|
STR_1193 :{WINDOW_COLOUR_2}{STRINGID}
|
|
STR_1194 :Closed
|
|
STR_1195 :Test Run
|
|
STR_1196 :Open
|
|
STR_1197 :Broken Down
|
|
STR_1198 :Crashed!
|
|
STR_1199 :{COMMA16} person on ride
|
|
STR_1200 :{COMMA16} people on ride
|
|
STR_1201 :Nobody in queue line
|
|
STR_1202 :1 person in queue line
|
|
STR_1203 :{COMMA16} people in queue line
|
|
STR_1204 :{COMMA16} minute queue time
|
|
STR_1205 :{COMMA16} minutes queue time
|
|
STR_1206 :{WINDOW_COLOUR_2}Wait for:
|
|
STR_1207 :{WINDOW_COLOUR_2}Leave if another train arrives at station
|
|
STR_1208 :{WINDOW_COLOUR_2}Leave if another boat arrives at station
|
|
STR_1209 :{SMALLFONT}{BLACK}Select whether should wait for passengers before departing
|
|
STR_1210 :{SMALLFONT}{BLACK}Select whether should leave if another vehicle arrives at the same station
|
|
STR_1211 :{WINDOW_COLOUR_2}Minimum waiting time:
|
|
STR_1212 :{WINDOW_COLOUR_2}Maximum waiting time:
|
|
STR_1213 :{SMALLFONT}{BLACK}Select minimum length of time to wait before departing
|
|
STR_1214 :{SMALLFONT}{BLACK}Select maximum length of time to wait before departing
|
|
STR_1215 :{WINDOW_COLOUR_2}Synchronize with adjacent stations
|
|
STR_1216 :{SMALLFONT}{BLACK}Select whether to synchronize departure with all adjacent stations (for 'racing')
|
|
STR_1217 :{COMMA16} seconds
|
|
STR_1218 :{BLACK}{SMALLUP}
|
|
STR_1219 :{BLACK}{SMALLDOWN}
|
|
STR_1220 :Exit only
|
|
STR_1221 :No entrance
|
|
STR_1222 :No exit
|
|
STR_1223 :{SMALLFONT}{BLACK}Transport rides
|
|
STR_1224 :{SMALLFONT}{BLACK}Gentle rides
|
|
STR_1225 :{SMALLFONT}{BLACK}Roller coasters
|
|
STR_1226 :{SMALLFONT}{BLACK}Thrill rides
|
|
STR_1227 :{SMALLFONT}{BLACK}Water rides
|
|
STR_1228 :{SMALLFONT}{BLACK}Shops & stalls
|
|
STR_1229 :train
|
|
STR_1230 :trains
|
|
STR_1231 :Train
|
|
STR_1232 :Trains
|
|
STR_1233 :{COMMA16} train
|
|
STR_1234 :{COMMA16} trains
|
|
STR_1235 :Train {COMMA16}
|
|
STR_1236 :boat
|
|
STR_1237 :boats
|
|
STR_1238 :Boat
|
|
STR_1239 :Boats
|
|
STR_1240 :{COMMA16} boat
|
|
STR_1241 :{COMMA16} boats
|
|
STR_1242 :Boat {COMMA16}
|
|
STR_1243 :track
|
|
STR_1244 :tracks
|
|
STR_1245 :Track
|
|
STR_1246 :Tracks
|
|
STR_1247 :{COMMA16} track
|
|
STR_1248 :{COMMA16} tracks
|
|
STR_1249 :Track {COMMA16}
|
|
STR_1250 :docking platform
|
|
STR_1251 :docking platforms
|
|
STR_1252 :Docking platform
|
|
STR_1253 :Docking platforms
|
|
STR_1254 :{COMMA16} docking platform
|
|
STR_1255 :{COMMA16} docking platforms
|
|
STR_1256 :Docking platform {COMMA16}
|
|
STR_1257 :station
|
|
STR_1258 :stations
|
|
STR_1259 :Station
|
|
STR_1260 :Stations
|
|
STR_1261 :{COMMA16} station
|
|
STR_1262 :{COMMA16} stations
|
|
STR_1263 :Station {COMMA16}
|
|
STR_1264 :car
|
|
STR_1265 :cars
|
|
STR_1266 :Car
|
|
STR_1267 :Cars
|
|
STR_1268 :{COMMA16} car
|
|
STR_1269 :{COMMA16} cars
|
|
STR_1270 :Car {COMMA16}
|
|
STR_1271 :building
|
|
STR_1272 :buildings
|
|
STR_1273 :Building
|
|
STR_1274 :Buildings
|
|
STR_1275 :{COMMA16} building
|
|
STR_1276 :{COMMA16} buildings
|
|
STR_1277 :Building {COMMA16}
|
|
STR_1278 :structure
|
|
STR_1279 :structures
|
|
STR_1280 :Structure
|
|
STR_1281 :Structures
|
|
STR_1282 :{COMMA16} structure
|
|
STR_1283 :{COMMA16} structures
|
|
STR_1284 :Structure {COMMA16}
|
|
STR_1285 :ship
|
|
STR_1286 :ships
|
|
STR_1287 :Ship
|
|
STR_1288 :Ships
|
|
STR_1289 :{COMMA16} ship
|
|
STR_1290 :{COMMA16} ships
|
|
STR_1291 :Ship {COMMA16}
|
|
STR_1292 :cabin
|
|
STR_1293 :cabins
|
|
STR_1294 :Cabin
|
|
STR_1295 :Cabins
|
|
STR_1296 :{COMMA16} cabin
|
|
STR_1297 :{COMMA16} cabins
|
|
STR_1298 :Cabin {COMMA16}
|
|
STR_1299 :wheel
|
|
STR_1300 :wheels
|
|
STR_1301 :Wheel
|
|
STR_1302 :Wheels
|
|
STR_1303 :{COMMA16} wheel
|
|
STR_1304 :{COMMA16} wheels
|
|
STR_1305 :Wheel {COMMA16}
|
|
STR_1306 :ring
|
|
STR_1307 :rings
|
|
STR_1308 :Ring
|
|
STR_1309 :Rings
|
|
STR_1310 :{COMMA16} ring
|
|
STR_1311 :{COMMA16} rings
|
|
STR_1312 :Ring {COMMA16}
|
|
STR_1313 :player
|
|
STR_1314 :players
|
|
STR_1315 :Player
|
|
STR_1316 :Players
|
|
STR_1317 :{COMMA16} player
|
|
STR_1318 :{COMMA16} players
|
|
STR_1319 :Player {COMMA16}
|
|
STR_1320 :course
|
|
STR_1321 :courses
|
|
STR_1322 :Course
|
|
STR_1323 :Courses
|
|
STR_1324 :{COMMA16} course
|
|
STR_1325 :{COMMA16} courses
|
|
STR_1326 :Course {COMMA16}
|
|
STR_1327 :{SMALLFONT}{BLACK}Rotate objects by 90{DEGREE}
|
|
STR_1328 :Level land required
|
|
STR_1329 :{WINDOW_COLOUR_2}Launch speed:
|
|
STR_1330 :{SMALLFONT}{BLACK}Maximum speed when leaving station
|
|
STR_1331 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{VELOCITY}
|
|
STR_1332 :{VELOCITY}
|
|
STR_1333 :{STRINGID} - {STRINGID}{POP16}
|
|
STR_1334 :{STRINGID} - {STRINGID} {COMMA16}
|
|
STR_1335 :{STRINGID} - Entrance{POP16}{POP16}
|
|
STR_1336 :{STRINGID} - Station {POP16}{COMMA16} Entrance
|
|
STR_1337 :{STRINGID} - Exit{POP16}{POP16}
|
|
STR_1338 :{STRINGID} - Station {POP16}{COMMA16} Exit
|
|
STR_1339 :{BLACK}No test results yet...
|
|
STR_1340 :{WINDOW_COLOUR_2}Max. speed: {BLACK}{VELOCITY}
|
|
STR_1341 :{WINDOW_COLOUR_2}Ride time: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID}
|
|
STR_1342 :{DURATION}
|
|
STR_1343 :{DURATION} /
|
|
STR_1344 :{WINDOW_COLOUR_2}Ride length: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID}
|
|
STR_1345 :{LENGTH}
|
|
STR_1346 :{LENGTH} /
|
|
STR_1347 :{WINDOW_COLOUR_2}Average speed: {BLACK}{VELOCITY}
|
|
STR_1348 :{WINDOW_COLOUR_2}Max. positive vertical G's: {BLACK}{COMMA2DP32}g
|
|
STR_1349 :{WINDOW_COLOUR_2}Max. positive vertical G's: {OUTLINE}{RED}{COMMA2DP32}g
|
|
STR_1350 :{WINDOW_COLOUR_2}Max. negative vertical G's: {BLACK}{COMMA2DP32}g
|
|
STR_1351 :{WINDOW_COLOUR_2}Max. negative vertical G's: {OUTLINE}{RED}{COMMA2DP32}g
|
|
STR_1352 :{WINDOW_COLOUR_2}Max. lateral G's: {BLACK}{COMMA2DP32}g
|
|
STR_1353 :{WINDOW_COLOUR_2}Max. lateral G's: {OUTLINE}{RED}{COMMA2DP32}g
|
|
STR_1354 :{WINDOW_COLOUR_2}Highest drop height: {BLACK}{LENGTH}
|
|
STR_1355 :{WINDOW_COLOUR_2}Drops: {BLACK}{COMMA16}
|
|
STR_1356 :{WINDOW_COLOUR_2}Inversions: {BLACK}{COMMA16}
|
|
STR_1357 :{WINDOW_COLOUR_2}Holes: {BLACK}{COMMA16}
|
|
STR_1358 :{WINDOW_COLOUR_2}Total 'air' time: {BLACK}{COMMA2DP32}secs
|
|
STR_1359 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minute
|
|
STR_1360 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minutes
|
|
STR_1361 :Can't change speed...
|
|
STR_1362 :Can't change launch speed...
|
|
STR_1363 :Too high for supports!
|
|
STR_1364 :Supports for track above can't be extended any further!
|
|
STR_1365 :In-line Twist (left)
|
|
STR_1366 :In-line Twist (right)
|
|
STR_1367 :Half Loop
|
|
STR_1368 :Half Corkscrew (left)
|
|
STR_1369 :Half Corkscrew (right)
|
|
STR_1370 :Barrel Roll (left)
|
|
STR_1371 :Barrel Roll (right)
|
|
STR_1372 :Launched Lift Hill
|
|
STR_1373 :Large Half Loop (left)
|
|
STR_1374 :Large Half Loop (right)
|
|
STR_1375 :Upper Transfer
|
|
STR_1376 :Lower Transfer
|
|
STR_1377 :Heartline Roll (left)
|
|
STR_1378 :Heartline Roll (right)
|
|
STR_1379 :Reverser (left)
|
|
STR_1380 :Reverser (right)
|
|
STR_1381 :Curved Lift Hill (left)
|
|
STR_1382 :Curved Lift Hill (right)
|
|
STR_1383 :Quarter Loop
|
|
STR_1384 :{YELLOW}{STRINGID}
|
|
STR_1385 :{SMALLFONT}{BLACK}Other track configurations
|
|
STR_1386 :Special...
|
|
STR_1387 :Can't change land type...
|
|
STR_1388 :{OUTLINE}{GREEN}+ {CURRENCY}
|
|
STR_1389 :{OUTLINE}{RED}- {CURRENCY}
|
|
STR_1390 :{CURRENCY2DP}
|
|
STR_1391 :{RED}{CURRENCY2DP}
|
|
STR_1392 :{SMALLFONT}{BLACK}View of ride/attraction
|
|
STR_1393 :{SMALLFONT}{BLACK}Vehicle details and options
|
|
STR_1394 :{SMALLFONT}{BLACK}Operating options
|
|
STR_1395 :{SMALLFONT}{BLACK}Maintenance options
|
|
STR_1396 :{SMALLFONT}{BLACK}Color scheme options
|
|
STR_1397 :{SMALLFONT}{BLACK}Sound & music options
|
|
STR_1398 :{SMALLFONT}{BLACK}Measurements and test data
|
|
STR_1399 :{SMALLFONT}{BLACK}Graphs
|
|
STR_1400 :Entrance
|
|
STR_1401 :Exit
|
|
STR_1402 :{SMALLFONT}{BLACK}Build or move entrance to ride/attraction
|
|
STR_1403 :{SMALLFONT}{BLACK}Build or move exit from ride/attraction
|
|
STR_1404 :{SMALLFONT}{BLACK}Rotate 90{DEGREE}
|
|
STR_1405 :{SMALLFONT}{BLACK}Mirror image
|
|
STR_1406 :{SMALLFONT}{BLACK}Toggle scenery on/off (if available for this design)
|
|
STR_1407 :{WINDOW_COLOUR_2}Build this...
|
|
STR_1408 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY}
|
|
STR_1409 :Entry/Exit Platform
|
|
STR_1410 :Vertical Tower
|
|
STR_1411 :{STRINGID} in the way
|
|
STR_1412 :{WINDOW_COLOUR_3}Data logging not available for this type of ride
|
|
STR_1413 :{WINDOW_COLOUR_3}Data logging will start when next {STRINGID} leaves {STRINGID}
|
|
STR_1414 :{SMALLFONT}{BLACK}{DURATION}
|
|
STR_1415 :{WINDOW_COLOUR_2}Velocity
|
|
STR_1416 :{WINDOW_COLOUR_2}Altitude
|
|
STR_1417 :{WINDOW_COLOUR_2}Vert.G's
|
|
STR_1418 :{WINDOW_COLOUR_2}Lat.G's
|
|
STR_1419 :{SMALLFONT}{BLACK}{VELOCITY}
|
|
STR_1420 :{SMALLFONT}{BLACK}{LENGTH}
|
|
STR_1421 :{SMALLFONT}{BLACK}{COMMA16}g
|
|
STR_1422 :{SMALLFONT}{BLACK}Logging data from {POP16}{STRINGID}
|
|
STR_1423 :{SMALLFONT}{BLACK}Queue line path
|
|
STR_1424 :{SMALLFONT}{BLACK}Footpath
|
|
STR_1425 :Footpath
|
|
STR_1426 :Queue Line
|
|
STR_1427 :{WINDOW_COLOUR_2}Customers: {BLACK}{COMMA32} per hour
|
|
STR_1428 :{WINDOW_COLOUR_2}Admission price:
|
|
STR_1429 :{POP16}{POP16}{POP16}{CURRENCY2DP}
|
|
STR_1430 :Free
|
|
STR_1431 :Walking
|
|
STR_1432 :Heading for {STRINGID}
|
|
STR_1433 :Queuing for {STRINGID}
|
|
STR_1434 :Drowning
|
|
STR_1435 :On {STRINGID}
|
|
STR_1436 :In {STRINGID}
|
|
STR_1437 :At {STRINGID}
|
|
STR_1438 :Sitting
|
|
STR_1439 :(select location)
|
|
STR_1440 :Mowing grass
|
|
STR_1441 :Sweeping footpath
|
|
STR_1442 :Emptying litter bin
|
|
STR_1443 :Watering gardens
|
|
STR_1444 :Watching {STRINGID}
|
|
STR_1445 :Watching construction of {STRINGID}
|
|
STR_1446 :Looking at scenery
|
|
STR_1447 :Leaving the park
|
|
STR_1448 :Watching new ride being constructed
|
|
STR_1449 :{SPRITE} {STRINGID}{NEWLINE}({STRINGID})
|
|
STR_1450 :{INLINE_SPRITE}{09}{20}{00}{00}{SPRITE} {STRINGID}{NEWLINE}({STRINGID})
|
|
STR_1451 :{STRINGID}{NEWLINE}({STRINGID})
|
|
STR_1452 :Guest's name
|
|
STR_1453 :Enter name for this guest:
|
|
STR_1454 :Can't name guest...
|
|
STR_1455 :Invalid name for guest
|
|
STR_1456 :{WINDOW_COLOUR_2}Cash spent: {BLACK}{CURRENCY2DP}
|
|
STR_1457 :{WINDOW_COLOUR_2}Cash in pocket: {BLACK}{CURRENCY2DP}
|
|
STR_1458 :{WINDOW_COLOUR_2}Time in park: {BLACK}{REALTIME}
|
|
STR_1459 :Track style
|
|
STR_1460 :{SMALLFONT}{BLACK}'U' shaped open track
|
|
STR_1461 :{SMALLFONT}{BLACK}'O' shaped enclosed track
|
|
STR_1462 :Too steep for lift hill
|
|
STR_1463 :Guests
|
|
STR_1464 :Helix up (small)
|
|
STR_1465 :Helix up (large)
|
|
STR_1466 :Helix down (small)
|
|
STR_1467 :Helix down (large)
|
|
STR_1468 :Staff
|
|
STR_1469 :Ride must start and end with stations
|
|
STR_1470 :Station not long enough
|
|
STR_1471 :{WINDOW_COLOUR_2}Speed:
|
|
STR_1472 :{SMALLFONT}{BLACK}Speed of this ride
|
|
STR_1473 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}{COMMA2DP32} ({STRINGID})
|
|
STR_1474 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}Not yet available
|
|
STR_1475 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}{COMMA2DP32} ({STRINGID})
|
|
STR_1476 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}Not yet available
|
|
STR_1477 :{WINDOW_COLOUR_2}Intensity rating: {OUTLINE}{RED}{COMMA2DP32} ({STRINGID})
|
|
STR_1478 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}{COMMA2DP32} ({STRINGID})
|
|
STR_1479 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}Not yet available
|
|
STR_1480 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES}
|
|
STR_1481 :{SMALLFONT}{OPENQUOTES}I've spent all my money{ENDQUOTES}
|
|
STR_1482 :{SMALLFONT}{OPENQUOTES}I feel sick{ENDQUOTES}
|
|
STR_1483 :{SMALLFONT}{OPENQUOTES}I feel very sick{ENDQUOTES}
|
|
STR_1484 :{SMALLFONT}{OPENQUOTES}I want to go on something more thrilling than {STRINGID}{ENDQUOTES}
|
|
STR_1485 :{SMALLFONT}{OPENQUOTES}{STRINGID} looks too intense for me{ENDQUOTES}
|
|
STR_1486 :{SMALLFONT}{OPENQUOTES}I haven't finished my {STRINGID} yet{ENDQUOTES}
|
|
STR_1487 :{SMALLFONT}{OPENQUOTES}Just looking at {STRINGID} makes me feel sick{ENDQUOTES}
|
|
STR_1488 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to go on {STRINGID}{ENDQUOTES}
|
|
STR_1489 :{SMALLFONT}{OPENQUOTES}I want to go home{ENDQUOTES}
|
|
STR_1490 :{SMALLFONT}{OPENQUOTES}{STRINGID} is really good value{ENDQUOTES}
|
|
STR_1491 :{SMALLFONT}{OPENQUOTES}I've already got {STRINGID}{ENDQUOTES}
|
|
STR_1492 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES}
|
|
STR_1493 :{SMALLFONT}{OPENQUOTES}I'm not hungry{ENDQUOTES}
|
|
STR_1494 :{SMALLFONT}{OPENQUOTES}I'm not thirsty{ENDQUOTES}
|
|
STR_1495 :{SMALLFONT}{OPENQUOTES}Help! I'm drowning!{ENDQUOTES}
|
|
STR_1496 :{SMALLFONT}{OPENQUOTES}I'm lost!{ENDQUOTES}
|
|
STR_1497 :{SMALLFONT}{OPENQUOTES}{STRINGID} was great{ENDQUOTES}
|
|
STR_1498 :{SMALLFONT}{OPENQUOTES}I've been queuing for {STRINGID} for ages{ENDQUOTES}
|
|
STR_1499 :{SMALLFONT}{OPENQUOTES}I'm tired{ENDQUOTES}
|
|
STR_1500 :{SMALLFONT}{OPENQUOTES}I'm hungry{ENDQUOTES}
|
|
STR_1501 :{SMALLFONT}{OPENQUOTES}I'm thirsty{ENDQUOTES}
|
|
STR_1502 :{SMALLFONT}{OPENQUOTES}I need to go to the bathroom{ENDQUOTES}
|
|
STR_1503 :{SMALLFONT}{OPENQUOTES}I can't find {STRINGID}{ENDQUOTES}
|
|
STR_1504 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to use {STRINGID}{ENDQUOTES}
|
|
STR_1505 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} while it's raining{ENDQUOTES}
|
|
STR_1506 :{SMALLFONT}{OPENQUOTES}The litter here is really bad{ENDQUOTES}
|
|
STR_1507 :{SMALLFONT}{OPENQUOTES}I can't find the park exit{ENDQUOTES}
|
|
STR_1508 :{SMALLFONT}{OPENQUOTES}I want to get off {STRINGID}{ENDQUOTES}
|
|
STR_1509 :{SMALLFONT}{OPENQUOTES}I want to get out of {STRINGID}{ENDQUOTES}
|
|
STR_1510 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} - It isn't safe{ENDQUOTES}
|
|
STR_1511 :{SMALLFONT}{OPENQUOTES}This path is disgusting{ENDQUOTES}
|
|
STR_1512 :{SMALLFONT}{OPENQUOTES}It's too crowded here{ENDQUOTES}
|
|
STR_1513 :{SMALLFONT}{OPENQUOTES}The vandalism here is really bad{ENDQUOTES}
|
|
STR_1514 :{SMALLFONT}{OPENQUOTES}Great scenery!{ENDQUOTES}
|
|
STR_1515 :{SMALLFONT}{OPENQUOTES}This park is really clean and tidy{ENDQUOTES}
|
|
STR_1516 :{SMALLFONT}{OPENQUOTES}The jumping fountains are great{ENDQUOTES}
|
|
STR_1517 :{SMALLFONT}{OPENQUOTES}The music is nice here{ENDQUOTES}
|
|
STR_1518 :{SMALLFONT}{OPENQUOTES}This balloon from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1519 :{SMALLFONT}{OPENQUOTES}This cuddly toy from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1520 :{SMALLFONT}{OPENQUOTES}This park map from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1521 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1522 :{SMALLFONT}{OPENQUOTES}This umbrella from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1523 :{SMALLFONT}{OPENQUOTES}This drink from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1524 :{SMALLFONT}{OPENQUOTES}This burger from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1525 :{SMALLFONT}{OPENQUOTES}These fries from {STRINGID} are really good value{ENDQUOTES}
|
|
STR_1526 :{SMALLFONT}{OPENQUOTES}This ice cream from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1527 :{SMALLFONT}{OPENQUOTES}This cotton candy from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1528 :
|
|
STR_1529 :
|
|
STR_1530 :
|
|
STR_1531 :{SMALLFONT}{OPENQUOTES}This pizza from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1532 :
|
|
STR_1533 :{SMALLFONT}{OPENQUOTES}This popcorn from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1534 :{SMALLFONT}{OPENQUOTES}This hot dog from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1535 :{SMALLFONT}{OPENQUOTES}This tentacle from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1536 :{SMALLFONT}{OPENQUOTES}This hat from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1537 :{SMALLFONT}{OPENQUOTES}This candy apple from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1538 :{SMALLFONT}{OPENQUOTES}This T-shirt from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1539 :{SMALLFONT}{OPENQUOTES}This donut from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1540 :{SMALLFONT}{OPENQUOTES}This coffee from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1541 :
|
|
STR_1542 :{SMALLFONT}{OPENQUOTES}This fried chicken from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1543 :{SMALLFONT}{OPENQUOTES}This lemonade from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1544 :
|
|
STR_1545 :
|
|
STR_1546 :
|
|
STR_1547 :
|
|
STR_1548 :
|
|
STR_1549 :
|
|
STR_1550 :{SMALLFONT}{OPENQUOTES}Wow!{ENDQUOTES}
|
|
STR_1551 :{SMALLFONT}{OPENQUOTES}I have the strangest feeling someone is watching me{ENDQUOTES}
|
|
STR_1552 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a balloon from {STRINGID}{ENDQUOTES}
|
|
STR_1553 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cuddly toy from {STRINGID}{ENDQUOTES}
|
|
STR_1554 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a park map from {STRINGID}{ENDQUOTES}
|
|
STR_1555 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
|
|
STR_1556 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an umbrella from {STRINGID}{ENDQUOTES}
|
|
STR_1557 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a drink from {STRINGID}{ENDQUOTES}
|
|
STR_1558 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a burger from {STRINGID}{ENDQUOTES}
|
|
STR_1559 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fries from {STRINGID}{ENDQUOTES}
|
|
STR_1560 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an ice cream from {STRINGID}{ENDQUOTES}
|
|
STR_1561 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for cotton candy from {STRINGID}{ENDQUOTES}
|
|
STR_1562 :
|
|
STR_1563 :
|
|
STR_1564 :
|
|
STR_1565 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for pizza from {STRINGID}{ENDQUOTES}
|
|
STR_1566 :
|
|
STR_1567 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for popcorn from {STRINGID}{ENDQUOTES}
|
|
STR_1568 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hot dog from {STRINGID}{ENDQUOTES}
|
|
STR_1569 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for tentacle from {STRINGID}{ENDQUOTES}
|
|
STR_1570 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hat from {STRINGID}{ENDQUOTES}
|
|
STR_1571 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a candy apple from {STRINGID}{ENDQUOTES}
|
|
STR_1572 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a T-shirt from {STRINGID}{ENDQUOTES}
|
|
STR_1573 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a donut from {STRINGID}{ENDQUOTES}
|
|
STR_1574 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for coffee from {STRINGID}{ENDQUOTES}
|
|
STR_1575 :
|
|
STR_1576 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried chicken from {STRINGID}{ENDQUOTES}
|
|
STR_1577 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for lemonade from {STRINGID}{ENDQUOTES}
|
|
STR_1578 :
|
|
STR_1579 :
|
|
STR_1580 :
|
|
STR_1581 :
|
|
STR_1582 :
|
|
STR_1583 :
|
|
STR_1584 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1585 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1586 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1587 :{SMALLFONT}{OPENQUOTES}This pretzel from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1588 :{SMALLFONT}{OPENQUOTES}This hot chocolate from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1589 :{SMALLFONT}{OPENQUOTES}This iced tea from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1590 :{SMALLFONT}{OPENQUOTES}This funnel cake from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1591 :{SMALLFONT}{OPENQUOTES}These sunglasses from {STRINGID} are really good value{ENDQUOTES}
|
|
STR_1592 :{SMALLFONT}{OPENQUOTES}These beef noodles from {STRINGID} are really good value{ENDQUOTES}
|
|
STR_1593 :{SMALLFONT}{OPENQUOTES}These fried rice noodles from {STRINGID} are really good value{ENDQUOTES}
|
|
STR_1594 :{SMALLFONT}{OPENQUOTES}This wonton soup from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1595 :{SMALLFONT}{OPENQUOTES}This meatball soup from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1596 :{SMALLFONT}{OPENQUOTES}This fruit juice from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1597 :{SMALLFONT}{OPENQUOTES}This soybean milk from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1598 :{SMALLFONT}{OPENQUOTES}This sujongkwa from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1599 :{SMALLFONT}{OPENQUOTES}This sub sandwich from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1600 :{SMALLFONT}{OPENQUOTES}This cookie from {STRINGID} is really good value{ENDQUOTES}
|
|
STR_1601 :
|
|
STR_1602 :
|
|
STR_1603 :
|
|
STR_1604 :{SMALLFONT}{OPENQUOTES}This roast sausage from {STRINGID} are really good value{ENDQUOTES}
|
|
STR_1605 :
|
|
STR_1606 :
|
|
STR_1607 :
|
|
STR_1608 :
|
|
STR_1609 :
|
|
STR_1610 :
|
|
STR_1611 :
|
|
STR_1612 :
|
|
STR_1613 :
|
|
STR_1614 :
|
|
STR_1615 :
|
|
STR_1616 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
|
|
STR_1617 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
|
|
STR_1618 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
|
|
STR_1619 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a pretzel from {STRINGID}{ENDQUOTES}
|
|
STR_1620 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for hot chocolate from {STRINGID}{ENDQUOTES}
|
|
STR_1621 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for iced tea from {STRINGID}{ENDQUOTES}
|
|
STR_1622 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a funnel cake from {STRINGID}{ENDQUOTES}
|
|
STR_1623 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sunglasses from {STRINGID}{ENDQUOTES}
|
|
STR_1624 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for beef noodles from {STRINGID}{ENDQUOTES}
|
|
STR_1625 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried rice noodles from {STRINGID}{ENDQUOTES}
|
|
STR_1626 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for wonton soup from {STRINGID}{ENDQUOTES}
|
|
STR_1627 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for meatball soup from {STRINGID}{ENDQUOTES}
|
|
STR_1628 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fruit juice from {STRINGID}{ENDQUOTES}
|
|
STR_1629 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for soybean milk from {STRINGID}{ENDQUOTES}
|
|
STR_1630 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sujongkwa from {STRINGID}{ENDQUOTES}
|
|
STR_1631 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a sub sandwich from {STRINGID}{ENDQUOTES}
|
|
STR_1632 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cookie from {STRINGID}{ENDQUOTES}
|
|
STR_1633 :
|
|
STR_1634 :
|
|
STR_1635 :
|
|
STR_1636 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a roast sausage from {STRINGID}{ENDQUOTES}
|
|
STR_1637 :
|
|
STR_1638 :
|
|
STR_1639 :
|
|
STR_1640 :
|
|
STR_1641 :
|
|
STR_1642 :
|
|
STR_1643 :
|
|
STR_1644 :
|
|
STR_1645 :
|
|
STR_1646 :
|
|
STR_1647 :
|
|
STR_1648 :{SMALLFONT}{OPENQUOTES}Help! Put me down!{ENDQUOTES}
|
|
STR_1649 :{SMALLFONT}{OPENQUOTES}I'm running out of cash!{ENDQUOTES}
|
|
STR_1650 :{SMALLFONT}{OPENQUOTES}Wow! A new ride being built!{ENDQUOTES}
|
|
# Two removed inside jokes about Intamin and Phoenix
|
|
STR_1651 :<removed string - do not use>
|
|
STR_1652 :<removed string - do not use>
|
|
STR_1653 :{SMALLFONT}{OPENQUOTES}...and here we are on {STRINGID}!{ENDQUOTES}
|
|
STR_1654 :{WINDOW_COLOUR_2}Recent thoughts:
|
|
STR_1655 :{SMALLFONT}{BLACK}Construct footpath on land
|
|
STR_1656 :{SMALLFONT}{BLACK}Construct bridge or tunnel footpath
|
|
STR_1657 :{WINDOW_COLOUR_2}Preferred ride
|
|
STR_1658 :{WINDOW_COLOUR_2}intensity: {BLACK}less than {COMMA16}
|
|
STR_1659 :{WINDOW_COLOUR_2}intensity: {BLACK}between {COMMA16} and {COMMA16}
|
|
STR_1660 :{WINDOW_COLOUR_2}intensity: {BLACK}more than {COMMA16}
|
|
STR_1661 :{WINDOW_COLOUR_2}Nausea tolerance: {BLACK}{STRINGID}
|
|
STR_1662 :{WINDOW_COLOUR_2}Happiness:
|
|
STR_1663 :{WINDOW_COLOUR_2}Nausea:
|
|
STR_1664 :{WINDOW_COLOUR_2}Energy:
|
|
STR_1665 :{WINDOW_COLOUR_2}Hunger:
|
|
STR_1666 :{WINDOW_COLOUR_2}Thirst:
|
|
STR_1667 :{WINDOW_COLOUR_2}Bathroom:
|
|
STR_1668 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}Unknown
|
|
STR_1669 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}{COMMA16}%
|
|
STR_1670 :{WINDOW_COLOUR_2}Total customers: {BLACK}{COMMA32}
|
|
STR_1671 :{WINDOW_COLOUR_2}Total profit: {BLACK}{CURRENCY2DP}
|
|
STR_1672 :Brakes
|
|
STR_1673 :Spinning Control Toggle Track
|
|
STR_1674 :Brake speed
|
|
STR_1675 :{POP16}{VELOCITY}
|
|
STR_1676 :{SMALLFONT}{BLACK}Set speed limit for brakes
|
|
STR_1677 :{WINDOW_COLOUR_2}Popularity: {BLACK}Unknown
|
|
STR_1678 :{WINDOW_COLOUR_2}Popularity: {BLACK}{COMMA16}%
|
|
STR_1679 :Helix up (left)
|
|
STR_1680 :Helix up (right)
|
|
STR_1681 :Helix down (left)
|
|
STR_1682 :Helix down (right)
|
|
STR_1683 :Base size 2 x 2
|
|
STR_1684 :Base size 4 x 4
|
|
STR_1685 :Base size 2 x 4
|
|
STR_1686 :Base size 5 x 1
|
|
STR_1687 :Water splash
|
|
STR_1688 :Base size 4 x 1
|
|
STR_1689 :Block brakes
|
|
STR_1690 :{WINDOW_COLOUR_2}{STRINGID}{NEWLINE}{BLACK}{STRINGID}
|
|
STR_1691 :{WINDOW_COLOUR_2} Cost: {BLACK}{CURRENCY}
|
|
STR_1692 :{WINDOW_COLOUR_2} Cost: {BLACK}from {CURRENCY}
|
|
STR_1693 :{SMALLFONT}{BLACK}Guests
|
|
STR_1694 :{SMALLFONT}{BLACK}Staff
|
|
STR_1695 :{SMALLFONT}{BLACK}Income and costs
|
|
STR_1696 :{SMALLFONT}{BLACK}Customer information
|
|
STR_1697 :Cannot place these on queue line area
|
|
STR_1698 :Can only place these on queue area
|
|
STR_1699 :Too many people in game
|
|
STR_1700 :Hire new Handyman
|
|
STR_1701 :Hire new Mechanic
|
|
STR_1702 :Hire new Security Guard
|
|
STR_1703 :Hire new Entertainer
|
|
STR_1704 :Can't hire new staff...
|
|
STR_1705 :{SMALLFONT}{BLACK}Sack this staff member
|
|
STR_1706 :{SMALLFONT}{BLACK}Move this person to a new location
|
|
STR_1707 :Too many staff in game
|
|
STR_1708 :{SMALLFONT}{BLACK}Set patrol area for this staff member
|
|
STR_1709 :Sack staff
|
|
STR_1710 :Yes
|
|
STR_1711 :{WINDOW_COLOUR_1}Are you sure you want to sack {STRINGID}?
|
|
STR_1712 :{INLINE_SPRITE}{247}{19}{00}{00}{WINDOW_COLOUR_2}Sweep footpaths
|
|
STR_1713 :{INLINE_SPRITE}{248}{19}{00}{00}{WINDOW_COLOUR_2}Water gardens
|
|
STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty litter bins
|
|
STR_1715 :{INLINE_SPRITE}{250}{19}{00}{00}{WINDOW_COLOUR_2}Mow grass
|
|
STR_1716 :Invalid name for park
|
|
STR_1717 :Can't rename park...
|
|
STR_1718 :Park Name
|
|
STR_1719 :Enter name for park:
|
|
STR_1720 :{SMALLFONT}{BLACK}Name park
|
|
STR_1721 :Park closed
|
|
STR_1722 :Park open
|
|
STR_1723 :Can't open park...
|
|
STR_1724 :Can't close park...
|
|
STR_1725 :Can't buy land...
|
|
STR_1726 :Land not for sale!
|
|
STR_1727 :Construction rights not for sale!
|
|
STR_1728 :Can't buy construction rights here...
|
|
STR_1729 :Land not owned by park!
|
|
STR_1730 :{RED}Closed - -
|
|
STR_1731 :{WHITE}{STRINGID} - -
|
|
STR_1732 :Build
|
|
STR_1733 :Mode
|
|
STR_1734 :{WINDOW_COLOUR_2}Number of laps:
|
|
STR_1735 :{SMALLFONT}{BLACK}Number of laps of circuit
|
|
STR_1736 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1737 :{COMMA16}
|
|
STR_1738 :Can't change number of laps...
|
|
STR_1739 :Race won by guest {INT32}
|
|
STR_1740 :Race won by {STRINGID}
|
|
STR_1741 :Not yet constructed !
|
|
STR_1742 :{WINDOW_COLOUR_2}Max. people on ride:
|
|
STR_1743 :{SMALLFONT}{BLACK}Maximum number of people allowed on this ride at one time
|
|
STR_1744 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1745 :{COMMA16}
|
|
STR_1746 :Can't change this...
|
|
STR_1747 :{WINDOW_COLOUR_2}Time limit:
|
|
STR_1748 :{SMALLFONT}{BLACK}Time limit for ride
|
|
STR_1749 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{DURATION}
|
|
STR_1750 :{DURATION}
|
|
STR_1751 :Can't change time limit for ride...
|
|
STR_1752 :{SMALLFONT}{BLACK}Show list of individual guests in park
|
|
STR_1753 :{SMALLFONT}{BLACK}Show summarized list of guests in park
|
|
STR_1754 :{BLACK}{COMMA16} guests
|
|
STR_1755 :{BLACK}{COMMA16} guest
|
|
STR_1756 :{WINDOW_COLOUR_2}Admission price:
|
|
STR_1757 :{WINDOW_COLOUR_2}Reliability: {MOVE_X}{255}{BLACK}{COMMA16}%
|
|
STR_1758 :{SMALLFONT}{BLACK}Build mode
|
|
STR_1759 :{SMALLFONT}{BLACK}Move mode
|
|
STR_1760 :{SMALLFONT}{BLACK}Fill-in mode
|
|
STR_1761 :{SMALLFONT}{BLACK}Build maze in this direction
|
|
STR_1762 :Waterfalls
|
|
STR_1763 :Rapids
|
|
STR_1764 :Log Bumps
|
|
STR_1765 :On-ride photo section
|
|
STR_1766 :Reverser turntable
|
|
STR_1767 :Spinning tunnel
|
|
STR_1768 :Can't change number of swings...
|
|
STR_1769 :{WINDOW_COLOUR_2}Number of swings:
|
|
STR_1770 :{SMALLFONT}{BLACK}Number of complete swings
|
|
STR_1771 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1772 :{COMMA16}
|
|
STR_1773 :Only one on-ride photo section allowed per ride
|
|
STR_1774 :Only one cable lift hill allowed per ride
|
|
STR_1775 :Off
|
|
STR_1776 :On
|
|
STR_1777 :{WINDOW_COLOUR_2}Ride music
|
|
STR_1778 :{STRINGID} - -
|
|
STR_1779 :{INLINE_SPRITE}{254}{19}{00}{00} Panda costume
|
|
STR_1780 :{INLINE_SPRITE}{255}{19}{00}{00} Tiger costume
|
|
STR_1781 :{INLINE_SPRITE}{00}{20}{00}{00} Elephant costume
|
|
STR_1782 :{INLINE_SPRITE}{01}{20}{00}{00} Roman costume
|
|
STR_1783 :{INLINE_SPRITE}{02}{20}{00}{00} Gorilla costume
|
|
STR_1784 :{INLINE_SPRITE}{03}{20}{00}{00} Snowman costume
|
|
STR_1785 :{INLINE_SPRITE}{04}{20}{00}{00} Knight costume
|
|
STR_1786 :{INLINE_SPRITE}{05}{20}{00}{00} Astronaut costume
|
|
STR_1787 :{INLINE_SPRITE}{06}{20}{00}{00} Bandit costume
|
|
STR_1788 :{INLINE_SPRITE}{07}{20}{00}{00} Sheriff costume
|
|
STR_1789 :{INLINE_SPRITE}{08}{20}{00}{00} Pirate costume
|
|
STR_1790 :{SMALLFONT}{BLACK}Select uniform color for this type of staff
|
|
STR_1791 :{WINDOW_COLOUR_2}Uniform color:
|
|
STR_1792 :Responding to {STRINGID} breakdown call
|
|
STR_1793 :Heading to {STRINGID} for an inspection
|
|
STR_1794 :Fixing {STRINGID}
|
|
STR_1795 :Answering radio call
|
|
STR_1796 :Has broken down and requires fixing
|
|
STR_1797 :This option cannot be changed for this ride
|
|
STR_1798 :Whirlpool
|
|
STR_1799 :{POP16}{POP16}{POP16}{POP16}{POP16}{CURRENCY2DP}
|
|
STR_1800 :Safety cut-out
|
|
STR_1801 :Restraints stuck closed
|
|
STR_1802 :Restraints stuck open
|
|
STR_1803 :Doors stuck closed
|
|
STR_1804 :Doors stuck open
|
|
STR_1805 :Vehicle malfunction
|
|
STR_1806 :Brakes failure
|
|
STR_1807 :Control failure
|
|
STR_1808 :{WINDOW_COLOUR_2}Last breakdown: {BLACK}{STRINGID}
|
|
STR_1809 :{WINDOW_COLOUR_2}Current breakdown: {OUTLINE}{RED}{STRINGID}
|
|
STR_1810 :{WINDOW_COLOUR_2}Carrying:
|
|
STR_1811 :Can't build this here...
|
|
STR_1812 :{SMALLFONT}{BLACK}{STRINGID}
|
|
STR_1813 :Miscellaneous Objects
|
|
STR_1814 :Actions
|
|
STR_1815 :Thoughts
|
|
STR_1816 :{SMALLFONT}{BLACK}Select information type to show in guest list
|
|
STR_1817 :({COMMA16})
|
|
STR_1818 :{WINDOW_COLOUR_2}All guests
|
|
STR_1819 :{WINDOW_COLOUR_2}All guests (summarized)
|
|
STR_1820 :{WINDOW_COLOUR_2}Guests {STRINGID}
|
|
STR_1821 :{WINDOW_COLOUR_2}Guests thinking {STRINGID}
|
|
STR_1822 :{WINDOW_COLOUR_2}Guests thinking about {POP16}{STRINGID}
|
|
STR_1823 :{SMALLFONT}{BLACK}Show guests' thoughts about this ride/attraction
|
|
STR_1824 :{SMALLFONT}{BLACK}Show guests on this ride/attraction
|
|
STR_1825 :{SMALLFONT}{BLACK}Show guests queuing for this ride/attraction
|
|
STR_1826 :Status
|
|
STR_1827 :Popularity
|
|
STR_1828 :Satisfaction
|
|
STR_1829 :Profit
|
|
STR_1830 :Queue length
|
|
STR_1831 :Queue time
|
|
STR_1832 :Reliability
|
|
STR_1833 :Down-time
|
|
STR_1834 :Guests favorite
|
|
STR_1835 :Popularity: Unknown
|
|
STR_1836 :Popularity: {COMMA16}%
|
|
STR_1837 :Satisfaction: Unknown
|
|
STR_1838 :Satisfaction: {COMMA16}%
|
|
STR_1839 :Reliability: {COMMA16}%
|
|
STR_1840 :Down-time: {COMMA16}%
|
|
STR_1841 :Profit: {CURRENCY2DP} per hour
|
|
STR_1842 :Favorite of: {COMMA16} guest
|
|
STR_1843 :Favorite of: {COMMA16} guests
|
|
STR_1844 :{SMALLFONT}{BLACK}Select information type to show in ride/attraction list
|
|
STR_1845 :{MONTHYEAR}
|
|
STR_1846 :{COMMA16} guests
|
|
STR_1847 :{INLINE_SPRITE}{11}{20}{00}{00}{COMMA16} guests
|
|
STR_1848 :{INLINE_SPRITE}{10}{20}{00}{00}{COMMA16} guests
|
|
STR_1849 :{WINDOW_COLOUR_2}Play music
|
|
STR_1850 :{SMALLFONT}{BLACK}Select whether music should be played for this ride
|
|
STR_1851 :{WINDOW_COLOUR_2}Running cost: {BLACK}{CURRENCY2DP} per hour
|
|
STR_1852 :{WINDOW_COLOUR_2}Running cost: {BLACK}Unknown
|
|
STR_1853 :{WINDOW_COLOUR_2}Built: {BLACK}This Year
|
|
STR_1854 :{WINDOW_COLOUR_2}Built: {BLACK}Last Year
|
|
STR_1855 :{WINDOW_COLOUR_2}Built: {BLACK}{COMMA16} Years Ago
|
|
STR_1856 :{WINDOW_COLOUR_2}Profit per item sold: {BLACK}{CURRENCY2DP}
|
|
STR_1857 :{WINDOW_COLOUR_2}Loss per item sold: {BLACK}{CURRENCY2DP}
|
|
STR_1858 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY2DP} per month
|
|
STR_1859 :Handymen
|
|
STR_1860 :Mechanics
|
|
STR_1861 :Security Guards
|
|
STR_1862 :Entertainers
|
|
STR_1863 :Handyman
|
|
STR_1864 :Mechanic
|
|
STR_1865 :Security Guard
|
|
STR_1866 :Entertainer
|
|
STR_1867 :{BLACK}{COMMA16} {STRINGID}
|
|
STR_1868 :Can't change number of rotations...
|
|
STR_1869 :{WINDOW_COLOUR_2}Number of rotations:
|
|
STR_1870 :{SMALLFONT}{BLACK}Number of complete rotations
|
|
STR_1871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1872 :{COMMA16}
|
|
STR_1873 :{WINDOW_COLOUR_2}Income: {BLACK}{CURRENCY2DP} per hour
|
|
STR_1874 :{WINDOW_COLOUR_2}Profit: {BLACK}{CURRENCY2DP} per hour
|
|
STR_1875 :{BLACK} {SPRITE}{BLACK} {STRINGID}
|
|
STR_1876 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{251}{19}{00}{00}Inspect Rides
|
|
STR_1877 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{252}{19}{00}{00}Fix Rides
|
|
STR_1878 :{WINDOW_COLOUR_2}Inspection:
|
|
STR_1879 :Every 10 minutes
|
|
STR_1880 :Every 20 minutes
|
|
STR_1881 :Every 30 minutes
|
|
STR_1882 :Every 45 minutes
|
|
STR_1883 :Every hour
|
|
STR_1884 :Every 2 hours
|
|
STR_1885 :Never
|
|
STR_1886 :Inspecting {STRINGID}
|
|
STR_1887 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}{COMMA16} minutes
|
|
STR_1888 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}more than 4 hours
|
|
STR_1889 :{WINDOW_COLOUR_2}Down-Time: {MOVE_X}{255}{BLACK}{COMMA16}%
|
|
STR_1890 :{SMALLFONT}{BLACK}Select how often a mechanic should check this ride
|
|
STR_1891 :No {STRINGID} in park yet!
|
|
STR_1894 :{WINDOW_COLOUR_2}{STRINGID} sold: {BLACK}{COMMA32}
|
|
STR_1895 :{SMALLFONT}{BLACK}Build new ride/attraction
|
|
STR_1896 :{WINDOW_COLOUR_2}Expenditure/Income
|
|
STR_1897 :{WINDOW_COLOUR_2}Ride construction
|
|
STR_1898 :{WINDOW_COLOUR_2}Ride running costs
|
|
STR_1899 :{WINDOW_COLOUR_2}Land purchase
|
|
STR_1900 :{WINDOW_COLOUR_2}Landscaping
|
|
STR_1901 :{WINDOW_COLOUR_2}Park entrance tickets
|
|
STR_1902 :{WINDOW_COLOUR_2}Ride tickets
|
|
STR_1903 :{WINDOW_COLOUR_2}Shop sales
|
|
STR_1904 :{WINDOW_COLOUR_2}Shop stock
|
|
STR_1905 :{WINDOW_COLOUR_2}Food/drink sales
|
|
STR_1906 :{WINDOW_COLOUR_2}Food/drink stock
|
|
STR_1907 :{WINDOW_COLOUR_2}Staff wages
|
|
STR_1908 :{WINDOW_COLOUR_2}Marketing
|
|
STR_1909 :{WINDOW_COLOUR_2}Research
|
|
STR_1910 :{WINDOW_COLOUR_2}Loan interest
|
|
STR_1911 :{BLACK} at {COMMA16}% per year
|
|
STR_1912 :{MONTH}
|
|
STR_1913 :{BLACK}+{CURRENCY2DP}
|
|
STR_1914 :{BLACK}{CURRENCY2DP}
|
|
STR_1915 :{RED}{CURRENCY2DP}
|
|
STR_1916 :{WINDOW_COLOUR_2}Loan:
|
|
STR_1917 :{POP16}{POP16}{POP16}{CURRENCY}
|
|
STR_1918 :Can't borrow any more money!
|
|
STR_1919 :Not enough cash available!
|
|
STR_1920 :Can't pay back loan!
|
|
STR_1921 :{SMALLFONT}{BLACK}Start a new game
|
|
STR_1922 :{SMALLFONT}{BLACK}Continue playing a saved game
|
|
|
|
STR_1924 :{SMALLFONT}{BLACK}Exit
|
|
STR_1925 :Can't place person here...
|
|
STR_1926 :{SMALLFONT}
|
|
STR_1927 :{YELLOW}{STRINGID} has broken down
|
|
STR_1928 :{RED}{STRINGID} has crashed!
|
|
STR_1929 :{RED}{STRINGID} still hasn't been fixed{NEWLINE}Check where your mechanics are and consider organizing them better
|
|
STR_1930 :{SMALLFONT}{BLACK}Turn on/off tracking information for this guest - (If tracking is on, guest's movements will be reported in the message area)
|
|
STR_1931 :{STRINGID} has joined the queue line for {STRINGID}
|
|
STR_1932 :{STRINGID} is on {STRINGID}
|
|
STR_1933 :{STRINGID} is in {STRINGID}
|
|
STR_1934 :{STRINGID} has left {STRINGID}
|
|
STR_1935 :{STRINGID} has left the park
|
|
STR_1936 :{STRINGID} has bought {STRINGID}
|
|
STR_1937 :{SMALLFONT}{BLACK}Show information about the subject of this message
|
|
STR_1938 :{SMALLFONT}{BLACK}Show view of guest
|
|
STR_1939 :{SMALLFONT}{BLACK}Show view of staff member
|
|
STR_1940 :{SMALLFONT}{BLACK}Show happiness, energy, hunger etc. for this guest
|
|
STR_1941 :{SMALLFONT}{BLACK}Show which rides this guest has been on
|
|
STR_1942 :{SMALLFONT}{BLACK}Show financial information about this guest
|
|
STR_1943 :{SMALLFONT}{BLACK}Show guest's recent thoughts
|
|
STR_1944 :{SMALLFONT}{BLACK}Show items guest is carrying
|
|
STR_1945 :{SMALLFONT}{BLACK}Show orders and options for this staff member
|
|
STR_1946 :{SMALLFONT}{BLACK}Select costume for this entertainer
|
|
STR_1947 :{SMALLFONT}{BLACK}Show areas patrolled by selected staff type, and locate the nearest staff member
|
|
STR_1948 :{SMALLFONT}{BLACK}Hire a new staff member of the selected type
|
|
STR_1949 :Financial Summary
|
|
STR_1950 :Financial Graph
|
|
STR_1951 :Park Value Graph
|
|
STR_1952 :Profit Graph
|
|
STR_1953 :Marketing
|
|
STR_1954 :Research Funding
|
|
STR_1955 :{WINDOW_COLOUR_2}Number of circuits:
|
|
STR_1956 :{SMALLFONT}{BLACK}Number of circuits of track per ride
|
|
STR_1957 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
|
STR_1958 :{COMMA16}
|
|
STR_1959 :Can't change number of circuits...
|
|
STR_1960 :{WINDOW_COLOUR_2}Balloon price:
|
|
STR_1961 :{WINDOW_COLOUR_2}Cuddly Toy price:
|
|
STR_1962 :{WINDOW_COLOUR_2}Park Map price:
|
|
STR_1963 :{WINDOW_COLOUR_2}On-Ride Photo price:
|
|
STR_1964 :{WINDOW_COLOUR_2}Umbrella price:
|
|
STR_1965 :{WINDOW_COLOUR_2}Drink price:
|
|
STR_1966 :{WINDOW_COLOUR_2}Burger price:
|
|
STR_1967 :{WINDOW_COLOUR_2}Fries price:
|
|
STR_1968 :{WINDOW_COLOUR_2}Ice Cream price:
|
|
STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price:
|
|
STR_1970 :{WINDOW_COLOUR_2}
|
|
STR_1971 :{WINDOW_COLOUR_2}
|
|
STR_1972 :{WINDOW_COLOUR_2}
|
|
STR_1973 :{WINDOW_COLOUR_2}Pizza price:
|
|
STR_1974 :{WINDOW_COLOUR_2}
|
|
STR_1975 :{WINDOW_COLOUR_2}Popcorn price:
|
|
STR_1976 :{WINDOW_COLOUR_2}Hot Dog price:
|
|
STR_1977 :{WINDOW_COLOUR_2}Tentacle price:
|
|
STR_1978 :{WINDOW_COLOUR_2}Hat price:
|
|
STR_1979 :{WINDOW_COLOUR_2}Candy Apple price:
|
|
STR_1980 :{WINDOW_COLOUR_2}T-Shirt price:
|
|
STR_1981 :{WINDOW_COLOUR_2}Donut price:
|
|
STR_1982 :{WINDOW_COLOUR_2}Coffee price:
|
|
STR_1983 :{WINDOW_COLOUR_2}
|
|
STR_1984 :{WINDOW_COLOUR_2}Fried Chicken price:
|
|
STR_1985 :{WINDOW_COLOUR_2}Lemonade price:
|
|
STR_1986 :{WINDOW_COLOUR_2}
|
|
STR_1987 :{WINDOW_COLOUR_2}
|
|
STR_1988 :Balloon
|
|
STR_1989 :Cuddly Toy
|
|
STR_1990 :Park Map
|
|
STR_1991 :On-Ride Photo
|
|
STR_1992 :Umbrella
|
|
STR_1993 :Drink
|
|
STR_1994 :Burger
|
|
STR_1995 :Fries
|
|
STR_1996 :Ice Cream
|
|
STR_1997 :Cotton Candy
|
|
STR_1998 :Empty Can
|
|
STR_1999 :Trash
|
|
STR_2000 :Empty Burger Box
|
|
STR_2001 :Pizza
|
|
STR_2002 :Voucher
|
|
STR_2003 :Popcorn
|
|
STR_2004 :Hot Dog
|
|
STR_2005 :Tentacle
|
|
STR_2006 :Hat
|
|
STR_2007 :Candy Apple
|
|
STR_2008 :T-Shirt
|
|
STR_2009 :Donut
|
|
STR_2010 :Coffee
|
|
STR_2011 :Empty Cup
|
|
STR_2012 :Fried Chicken
|
|
STR_2013 :Lemonade
|
|
STR_2014 :Empty Box
|
|
STR_2015 :Empty Bottle
|
|
STR_2016 :Balloons
|
|
STR_2017 :Cuddly Toys
|
|
STR_2018 :Park Maps
|
|
STR_2019 :On-Ride Photos
|
|
STR_2020 :Umbrellas
|
|
STR_2021 :Drinks
|
|
STR_2022 :Burgers
|
|
STR_2023 :Fries
|
|
STR_2024 :Ice Creams
|
|
STR_2025 :Cotton Candy
|
|
STR_2026 :Empty Cans
|
|
STR_2027 :Trash
|
|
STR_2028 :Empty Burger Boxes
|
|
STR_2029 :Pizzas
|
|
STR_2030 :Vouchers
|
|
STR_2031 :Popcorn
|
|
STR_2032 :Hot Dogs
|
|
STR_2033 :Tentacles
|
|
STR_2034 :Hats
|
|
STR_2035 :Candy Apples
|
|
STR_2036 :T-Shirts
|
|
STR_2037 :Donuts
|
|
STR_2038 :Coffees
|
|
STR_2039 :Empty Cups
|
|
STR_2040 :Fried Chicken
|
|
STR_2041 :Lemonade
|
|
STR_2042 :Empty Boxes
|
|
STR_2043 :Empty Bottles
|
|
STR_2044 :a Balloon
|
|
STR_2045 :a Cuddly Toy
|
|
STR_2046 :a Park Map
|
|
STR_2047 :an On-Ride Photo
|
|
STR_2048 :an Umbrella
|
|
STR_2049 :a Drink
|
|
STR_2050 :a Burger
|
|
STR_2051 :some Fries
|
|
STR_2052 :an Ice Cream
|
|
STR_2053 :some Cotton Candy
|
|
STR_2054 :an Empty Can
|
|
STR_2055 :some Trash
|
|
STR_2056 :an Empty Burger Box
|
|
STR_2057 :a Pizza
|
|
STR_2058 :a Voucher
|
|
STR_2059 :some Popcorn
|
|
STR_2060 :a Hot Dog
|
|
STR_2061 :a Tentacle
|
|
STR_2062 :a Hat
|
|
STR_2063 :a Candy Apple
|
|
STR_2064 :a T-Shirt
|
|
STR_2065 :a Donut
|
|
STR_2066 :a Coffee
|
|
STR_2067 :an Empty Cup
|
|
STR_2068 :some Fried Chicken
|
|
STR_2069 :some Lemonade
|
|
STR_2070 :an Empty Box
|
|
STR_2071 :an Empty Bottle
|
|
STR_2072 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Balloon
|
|
STR_2073 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Cuddly Toy
|
|
STR_2074 :Map of {STRINGID}
|
|
STR_2075 :On-Ride Photo of {STRINGID}
|
|
STR_2076 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Umbrella
|
|
STR_2077 :Drink
|
|
STR_2078 :Burger
|
|
STR_2079 :Fries
|
|
STR_2080 :Ice Cream
|
|
STR_2081 :Cotton Candy
|
|
STR_2082 :Empty Can
|
|
STR_2083 :Trash
|
|
STR_2084 :Empty Burger Box
|
|
STR_2085 :Pizza
|
|
STR_2086 :Voucher for {STRINGID}
|
|
STR_2087 :Popcorn
|
|
STR_2088 :Hot Dog
|
|
STR_2089 :Tentacle
|
|
STR_2090 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Hat
|
|
STR_2091 :Candy Apple
|
|
STR_2092 :{OPENQUOTES}{STRINGID}{ENDQUOTES} T-Shirt
|
|
STR_2093 :Donut
|
|
STR_2094 :Coffee
|
|
STR_2095 :Empty Cup
|
|
STR_2096 :Fried Chicken
|
|
STR_2097 :Lemonade
|
|
STR_2098 :Empty Box
|
|
STR_2099 :Empty Bottle
|
|
STR_2100 :{WINDOW_COLOUR_2}On-Ride Photo price:
|
|
STR_2101 :{WINDOW_COLOUR_2}On-Ride Photo price:
|
|
STR_2102 :{WINDOW_COLOUR_2}On-Ride Photo price:
|
|
STR_2103 :{WINDOW_COLOUR_2}Pretzel price:
|
|
STR_2104 :{WINDOW_COLOUR_2}Hot Chocolate price:
|
|
STR_2105 :{WINDOW_COLOUR_2}Iced Tea price:
|
|
STR_2106 :{WINDOW_COLOUR_2}Funnel Cake price:
|
|
STR_2107 :{WINDOW_COLOUR_2}Sunglasses price:
|
|
STR_2108 :{WINDOW_COLOUR_2}Beef Noodles price:
|
|
STR_2109 :{WINDOW_COLOUR_2}Fried Rice Noodles price:
|
|
STR_2110 :{WINDOW_COLOUR_2}Wonton Soup price:
|
|
STR_2111 :{WINDOW_COLOUR_2}Meatball Soup price:
|
|
STR_2112 :{WINDOW_COLOUR_2}Fruit Juice price:
|
|
STR_2113 :{WINDOW_COLOUR_2}Soybean Milk price:
|
|
STR_2114 :{WINDOW_COLOUR_2}Sujongkwa price:
|
|
STR_2115 :{WINDOW_COLOUR_2}Sub Sandwich price:
|
|
STR_2116 :{WINDOW_COLOUR_2}Cookie price:
|
|
STR_2117 :{WINDOW_COLOUR_2}
|
|
STR_2118 :{WINDOW_COLOUR_2}
|
|
STR_2119 :{WINDOW_COLOUR_2}
|
|
STR_2120 :{WINDOW_COLOUR_2}Roast Sausage price:
|
|
STR_2121 :{WINDOW_COLOUR_2}
|
|
STR_2122 :On-Ride Photo
|
|
STR_2123 :On-Ride Photo
|
|
STR_2124 :On-Ride Photo
|
|
STR_2125 :Pretzel
|
|
STR_2126 :Hot Chocolate
|
|
STR_2127 :Iced Tea
|
|
STR_2128 :Funnel Cake
|
|
STR_2129 :Sunglasses
|
|
STR_2130 :Beef Noodles
|
|
STR_2131 :Fried Rice Noodles
|
|
STR_2132 :Wonton Soup
|
|
STR_2133 :Meatball Soup
|
|
STR_2134 :Fruit Juice
|
|
STR_2135 :Soybean Milk
|
|
STR_2136 :Sujongkwa
|
|
STR_2137 :Sub Sandwich
|
|
STR_2138 :Cookie
|
|
STR_2139 :Empty Bowl
|
|
STR_2140 :Empty Drink Carton
|
|
STR_2141 :Empty Juice Cup
|
|
STR_2142 :Roast Sausage
|
|
STR_2143 :Empty Bowl
|
|
STR_2144 :On-Ride Photos
|
|
STR_2145 :On-Ride Photos
|
|
STR_2146 :On-Ride Photos
|
|
STR_2147 :Pretzels
|
|
STR_2148 :Hot Chocolates
|
|
STR_2149 :Iced Teas
|
|
STR_2150 :Funnel Cakes
|
|
STR_2151 :Sunglasses
|
|
STR_2152 :Beef Noodles
|
|
STR_2153 :Fried Rice Noodles
|
|
STR_2154 :Wonton Soups
|
|
STR_2155 :Meatball Soups
|
|
STR_2156 :Fruit Juices
|
|
STR_2157 :Soybean Milks
|
|
STR_2158 :Sujongkwa
|
|
STR_2159 :Sub Sandwiches
|
|
STR_2160 :Cookies
|
|
STR_2161 :Empty Bowls
|
|
STR_2162 :Empty Drink Cartons
|
|
STR_2163 :Empty Juice cups
|
|
STR_2164 :Roast Sausages
|
|
STR_2165 :Empty Bowls
|
|
STR_2166 :an On-Ride Photo
|
|
STR_2167 :an On-Ride Photo
|
|
STR_2168 :an On-Ride Photo
|
|
STR_2169 :a Pretzel
|
|
STR_2170 :a Hot Chocolate
|
|
STR_2171 :an Iced Tea
|
|
STR_2172 :a Funnel Cake
|
|
STR_2173 :a pair of Sunglasses
|
|
STR_2174 :some Beef Noodles
|
|
STR_2175 :some Fried Rice Noodles
|
|
STR_2176 :some Wonton Soup
|
|
STR_2177 :some Meatball Soup
|
|
STR_2178 :a Fruit Juice
|
|
STR_2179 :some Soybean Milk
|
|
STR_2180 :some Sujongkwa
|
|
STR_2181 :a Sub Sandwich
|
|
STR_2182 :a Cookie
|
|
STR_2183 :an Empty Bowl
|
|
STR_2184 :an Empty Drink Carton
|
|
STR_2185 :an Empty Juice Cup
|
|
STR_2186 :a Roast Sausage
|
|
STR_2187 :an Empty Bowl
|
|
STR_2188 :On-Ride Photo of {STRINGID}
|
|
STR_2189 :On-Ride Photo of {STRINGID}
|
|
STR_2190 :On-Ride Photo of {STRINGID}
|
|
STR_2191 :Pretzel
|
|
STR_2192 :Hot Chocolate
|
|
STR_2193 :Iced Tea
|
|
STR_2194 :Funnel Cake
|
|
STR_2195 :Sunglasses
|
|
STR_2196 :Beef Noodles
|
|
STR_2197 :Fried Rice Noodles
|
|
STR_2198 :Wonton Soup
|
|
STR_2199 :Meatball Soup
|
|
STR_2200 :Fruit Juice
|
|
STR_2201 :Soybean Milk
|
|
STR_2202 :Sujongkwa
|
|
STR_2203 :Sub Sandwich
|
|
STR_2204 :Cookie
|
|
STR_2205 :Empty Bowl
|
|
STR_2206 :Empty Drink Carton
|
|
STR_2207 :Empty Juice Cup
|
|
STR_2208 :Roast Sausage
|
|
STR_2209 :Empty Bowl
|
|
|
|
STR_2707 :Use system dialog window
|
|
|
|
STR_2735 :{COMMA16}km/h
|
|
|
|
STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award
|
|
|
|
STR_2845 :{TOPAZ}Your park has received an award for being 'The park with the most dazzling choice of color schemes'!
|
|
|
|
STR_2971 :Main color scheme
|
|
STR_2972 :Alternative color scheme 1
|
|
STR_2973 :Alternative color scheme 2
|
|
STR_2974 :Alternative color scheme 3
|
|
STR_2975 :{SMALLFONT}{BLACK}Select which color scheme to change, or paint ride with
|
|
STR_2976 :{SMALLFONT}{BLACK}Paint an individual area of this ride using the selected color scheme
|
|
|
|
STR_2989 :{SMALLFONT}{BLACK}Select main color
|
|
STR_2990 :{SMALLFONT}{BLACK}Select text color
|
|
|
|
STR_3081 :Castle entrance (gray)
|
|
|
|
STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID}
|
|
|
|
STR_3099 :{SMALLFONT}{BLACK}Select color
|
|
STR_3100 :{SMALLFONT}{BLACK}Select second color
|
|
STR_3101 :{SMALLFONT}{BLACK}Select third color
|
|
STR_3102 :{SMALLFONT}{BLACK}Re-paint colored scenery on landscape
|
|
|
|
STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest
|
|
STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests
|
|
|
|
STR_3372 :{BLACK}= A.T.M.
|
|
STR_3373 :{BLACK}= Restroom
|
|
|
|
|
|
# Strings added by OpenRCT2. Only add strings that differ from UK English!
|
|
STR_5440 :Minimize fullscreen on focus loss
|
|
STR_5459 :Rotate counterclockwise
|
|
STR_5460 :Rotate view counterclockwise
|
|
STR_5515 :{SMALLFONT}{BLACK}Stops guests from vandalizing your park when they're angry
|
|
STR_5517 :{SMALLFONT}{BLACK}Gray
|
|
STR_5557 :Stay connected after desynchronization (Multiplayer)
|
|
STR_5572 :Add To Favorites
|
|
STR_5573 :Remove From Favorites
|
|
STR_5620 :Corkscrew Follies
|
|
STR_5817 :{SMALLFONT}{BLACK}Sets UI scaling type. Requires hardware display to be used.{NEWLINE}Linear scaling is smooth, but blurry. Smooth Nearest Neighbor scaling is sharp, but can cause a minor performance hit.
|
|
STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI
|
|
STR_5843 :{SMALLFONT}{BLACK}Enables progressive unlocking of scenarios (RCT1 behavior)
|
|
STR_5907 :{SMALLFONT}{BLACK}When enabled, zooming in will center around the cursor, as opposed to the screen center.
|
|
STR_6046 :Normalize height map
|
|
STR_6053 :The heightmap cannot be normalized
|
|
STR_6159 :Smooth Nearest Neighbor
|
|
STR_6166 :{SMALLFONT}{BLACK}Synchronizes each frame displayed to the monitor's refresh rate, preventing screen tearing.
|
|
|
|
#############
|
|
# Scenarios #
|
|
#############
|
|
|
|
## RCT Original
|
|
<Forest Frontiers>
|
|
STR_SCNR :Forest Frontiers
|
|
STR_PARK :Forest Frontiers
|
|
STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area
|
|
|
|
<Dynamite Dunes>
|
|
STR_SCNR :Dynamite Dunes
|
|
STR_PARK :Dynamite Dunes
|
|
STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion
|
|
|
|
<Leafy Lake>
|
|
STR_SCNR :Leafy Lake
|
|
STR_PARK :Leafy Lake
|
|
STR_DTLS :Starting from scratch, build a theme park around a large lake
|
|
|
|
<Diamond Heights>
|
|
STR_SCNR :Diamond Heights
|
|
STR_PARK :Diamond Heights
|
|
STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value
|
|
|
|
<Evergreen Gardens>
|
|
STR_SCNR :Evergreen Gardens
|
|
STR_PARK :Evergreen Gardens
|
|
STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park
|
|
|
|
<Bumbly Beach>
|
|
STR_SCNR :Bumbly Beach
|
|
STR_PARK :Bumbly Beach
|
|
STR_DTLS :Develop Bumbly Beach's small amusement park into a thriving theme park
|
|
|
|
<Trinity Islands>
|
|
STR_SCNR :Trinity Islands
|
|
STR_PARK :Trinity Islands
|
|
STR_DTLS :Several islands form the basis for this new park
|
|
|
|
<Katie's Dreamland>
|
|
STR_SCNR :Katie's World
|
|
STR_PARK :Katie's World
|
|
STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value
|
|
|
|
<Pokey Park>
|
|
STR_SCNR :Dinky Park
|
|
STR_PARK :Dinky Park
|
|
STR_DTLS :A small, cramped amusement park which requires major expansion
|
|
|
|
<White Water Park>
|
|
STR_SCNR :Aqua Park
|
|
STR_PARK :Aqua Park
|
|
STR_DTLS :A park with some excellent water-based rides requires expansion
|
|
|
|
<Millennium Mines>
|
|
STR_SCNR :Millennium Mines
|
|
STR_PARK :Millennium Mines
|
|
STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park
|
|
|
|
<Karts & Coasters>
|
|
STR_SCNR :Karts & Coasters
|
|
STR_PARK :Karts & Coasters
|
|
STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters
|
|
|
|
<Mel's World>
|
|
STR_SCNR :Mel's World
|
|
STR_PARK :Mel's World
|
|
STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion
|
|
|
|
<Mystic Mountain>
|
|
STR_SCNR :Mothball Mountain
|
|
STR_PARK :Mothball Mountain
|
|
STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch
|
|
|
|
<Pacific Pyramids>
|
|
STR_SCNR :Pacific Pyramids
|
|
STR_PARK :Pacific Pyramids
|
|
STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park
|
|
|
|
<Crumbly Woods>
|
|
STR_SCNR :Crumbly Woods
|
|
STR_PARK :Crumbly Woods
|
|
STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular
|
|
|
|
<Paradise Pier>
|
|
STR_SCNR :Big Pier
|
|
STR_PARK :Big Pier
|
|
STR_DTLS :Convert this sleepy town's pier into a thriving attraction
|
|
|
|
<Lightning Peaks>
|
|
STR_SCNR :Lightning Peaks
|
|
STR_PARK :Lightning Peaks
|
|
STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele
|
|
|
|
<Ivory Towers>
|
|
STR_SCNR :Ivory Towers
|
|
STR_PARK :Ivory Towers
|
|
STR_DTLS :A well-established park, which has a few problems
|
|
|
|
<Rainbow Valley>
|
|
STR_SCNR :Rainbow Valley
|
|
STR_PARK :Rainbow Valley
|
|
STR_DTLS :Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park
|
|
|
|
<Thunder Rock>
|
|
STR_SCNR :Thunder Rock
|
|
STR_PARK :Thunder Rock
|
|
STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people
|
|
|
|
<Mega Park>
|
|
STR_SCNR :Mega Park
|
|
STR_PARK :Mega Park
|
|
STR_DTLS :Just for fun!
|
|
|
|
## Corkscrew Follies
|
|
<Whispering Cliffs>
|
|
STR_SCNR :Whispering Cliffs
|
|
STR_PARK :Whispering Cliffs
|
|
STR_DTLS :Develop the seaside cliffs into a thriving amusement park
|
|
|
|
<Three Monkeys Park>
|
|
STR_SCNR :Three Monkeys Park
|
|
STR_PARK :Three Monkeys Park
|
|
STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster
|
|
|
|
<Canary Mines>
|
|
STR_SCNR :Canary Mines
|
|
STR_PARK :Canary Mines
|
|
STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters
|
|
|
|
<Barony Bridge>
|
|
STR_SCNR :Barony Bridge
|
|
STR_PARK :Barony Bridge
|
|
STR_DTLS :An old redundant bridge is yours to develop into an amusement park
|
|
|
|
<Funtopia>
|
|
STR_SCNR :Funtopia
|
|
STR_PARK :Funtopia
|
|
STR_DTLS :Covering land both sides of a highway, this park has several rides already operating
|
|
|
|
<Haunted Harbour>
|
|
STR_SCNR :Haunted Harbor
|
|
STR_PARK :Haunted Harbor
|
|
STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved
|
|
|
|
<Fun Fortress>
|
|
STR_SCNR :Fun Fortress
|
|
STR_PARK :Fun Fortress
|
|
STR_DTLS :This castle is all yours to turn into a theme park
|
|
|
|
<Future World>
|
|
STR_SCNR :Future World
|
|
STR_PARK :Future World
|
|
STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape
|
|
|
|
<Gentle Glen>
|
|
STR_SCNR :Gentle Glen
|
|
STR_PARK :Gentle Glen
|
|
STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes
|
|
|
|
<Jolly Jungle>
|
|
STR_SCNR :Jolly Jungle
|
|
STR_PARK :Jolly Jungle
|
|
STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park
|
|
|
|
<Hydro Hills>
|
|
STR_SCNR :Hydro Hills
|
|
STR_PARK :Hydro Hills
|
|
STR_DTLS :A series of stepped lakes form the basis for this new park
|
|
|
|
<Sprightly Park>
|
|
STR_SCNR :Sprightly Park
|
|
STR_PARK :Sprightly Park
|
|
STR_DTLS :This elderly park has many historical rides but is badly in debt
|
|
|
|
<Magic Quarters>
|
|
STR_SCNR :Magic Quarters
|
|
STR_PARK :Magic Quarters
|
|
STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park
|
|
|
|
<Fruit Farm>
|
|
STR_SCNR :Fruit Farm
|
|
STR_PARK :Fruit Farm
|
|
STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park
|
|
|
|
<Butterfly Dam>
|
|
STR_SCNR :Butterfly Dam
|
|
STR_PARK :Butterfly Dam
|
|
STR_DTLS :The area around a dam is available for you to develop into an amusement park
|
|
|
|
<Coaster Canyon>
|
|
STR_SCNR :Coaster Canyon
|
|
STR_PARK :Coaster Canyon
|
|
STR_DTLS :A vast canyon is yours to turn into a theme park
|
|
|
|
<Thunderstorm Park>
|
|
STR_SCNR :Thunderstorm Park
|
|
STR_PARK :Thunderstorm Park
|
|
STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover
|
|
|
|
<Harmonic Hills>
|
|
STR_SCNR :Harmonic Hills
|
|
STR_PARK :Harmonic Hills
|
|
STR_DTLS :The local authority won't allow you to build above tree height in this park
|
|
|
|
<Roman Village>
|
|
STR_SCNR :Roman Village
|
|
STR_PARK :Roman Village
|
|
STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters
|
|
|
|
<Swamp Cove>
|
|
STR_SCNR :Swamp Cove
|
|
STR_PARK :Swamp Cove
|
|
STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece
|
|
|
|
<Adrenaline Heights>
|
|
STR_SCNR :Adrenaline Heights
|
|
STR_PARK :Adrenaline Heights
|
|
STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people
|
|
|
|
<Utopia Park>
|
|
STR_SCNR :Utopia Park
|
|
STR_PARK :Utopia Park
|
|
STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park
|
|
|
|
<Rotting Heights>
|
|
STR_SCNR :Rotting Heights
|
|
STR_PARK :Rotting Heights
|
|
STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park?
|
|
|
|
<Fiasco Forest>
|
|
STR_SCNR :Fiasco Forest
|
|
STR_PARK :Fiasco Forest
|
|
STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around
|
|
|
|
<Pickle Park>
|
|
STR_SCNR :Pickle Park
|
|
STR_PARK :Pickle Park
|
|
STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only
|
|
|
|
<Giggle Downs>
|
|
STR_SCNR :Giggle Downs
|
|
STR_PARK :Giggle Downs
|
|
STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park
|
|
|
|
<Mineral Park>
|
|
STR_SCNR :Mineral Park
|
|
STR_PARK :Mineral Park
|
|
STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists
|
|
|
|
<Coaster Crazy>
|
|
STR_SCNR :Coaster Crazy
|
|
STR_PARK :Coaster Crazy
|
|
STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park
|
|
|
|
<Urban Park>
|
|
STR_SCNR :Urban Park
|
|
STR_PARK :Urban Park
|
|
STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself
|
|
|
|
<Geoffrey Gardens>
|
|
STR_SCNR :Geoffrey Gardens
|
|
STR_PARK :Geoffrey Gardens
|
|
STR_DTLS :A large garden park needs turning into a thriving theme park
|
|
|
|
## Loopy Landscapes
|
|
<Iceberg Islands>
|
|
STR_SCNR :Iceberg Islands
|
|
STR_PARK :Iceberg Islands
|
|
STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park
|
|
|
|
<Volcania>
|
|
STR_SCNR :Volcania
|
|
STR_PARK :Volcania
|
|
STR_DTLS :A dormant volcano is the setting of this coaster-building challenge
|
|
|
|
<Arid Heights>
|
|
STR_SCNR :Arid Heights
|
|
STR_PARK :Arid Heights
|
|
STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy
|
|
|
|
<Razor Rocks>
|
|
STR_SCNR :Razor Rocks
|
|
STR_PARK :Razor Rocks
|
|
STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks
|
|
|
|
<Crater Lake>
|
|
STR_SCNR :Crater Lake
|
|
STR_PARK :Crater Lake
|
|
STR_DTLS :A large lake in an ancient crater is the setting for this park
|
|
|
|
<Vertigo Views>
|
|
STR_SCNR :Vertigo Views
|
|
STR_PARK :Vertigo Views
|
|
STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit
|
|
|
|
<Paradise Pier 2>
|
|
STR_SCNR :Big Pier 2
|
|
STR_PARK :Big Pier 2
|
|
STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space
|
|
|
|
<Dragon's Cove>
|
|
STR_SCNR :Dragon's Cove
|
|
STR_PARK :Dragon's Cove
|
|
STR_DTLS :This sea-side cove is the setting for this coaster-building challenge
|
|
|
|
<Good Knight Park>
|
|
STR_SCNR :Good Knight Park
|
|
STR_PARK :Good Knight Park
|
|
STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park
|
|
|
|
<Wacky Warren>
|
|
STR_SCNR :Wacky Warren
|
|
STR_PARK :Wacky Warren
|
|
STR_DTLS :A park which has much of its footpaths and coasters underground
|
|
|
|
<Grand Glacier>
|
|
STR_SCNR :Grand Glacier
|
|
STR_PARK :Grand Glacier
|
|
STR_DTLS :A glacier-filled valley is yours to develop into a theme park
|
|
|
|
<Crazy Craters>
|
|
STR_SCNR :Crazy Craters
|
|
STR_PARK :Crazy Craters
|
|
STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy
|
|
|
|
<Dusty Desert>
|
|
STR_SCNR :Dusty Desert
|
|
STR_PARK :Dusty Desert
|
|
STR_DTLS :Five coasters require completion in this desert park
|
|
|
|
<Woodworm Park>
|
|
STR_SCNR :Woodworm Park
|
|
STR_PARK :Woodworm Park
|
|
STR_DTLS :This historical park is only allowed to build older-styled rides
|
|
|
|
<Icarus Park>
|
|
STR_SCNR :Icarus Park
|
|
STR_PARK :Icarus Park
|
|
STR_DTLS :Develop this alien park to maximize its profit
|
|
|
|
<Sunny Swamps>
|
|
STR_SCNR :Sunny Swamps
|
|
STR_PARK :Sunny Swamps
|
|
STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion
|
|
|
|
<Frightmare Hills>
|
|
STR_SCNR :Frightmare Hills
|
|
STR_PARK :Frightmare Hills
|
|
STR_DTLS :A scary park with a giant centrepiece coaster
|
|
|
|
<Thunder Rocks>
|
|
STR_SCNR :Thunder Rocks
|
|
STR_PARK :Thunder Rocks
|
|
STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed
|
|
|
|
<Octagon Park>
|
|
STR_SCNR :Octagon Park
|
|
STR_PARK :Octagon Park
|
|
STR_DTLS :In this large park you must design and build ten large coasters
|
|
|
|
<Pleasure Island>
|
|
STR_SCNR :Pleasure Island
|
|
STR_PARK :Pleasure Island
|
|
STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters
|
|
|
|
<Icicle Worlds>
|
|
STR_SCNR :Icicle Worlds
|
|
STR_PARK :Icicle Worlds
|
|
STR_DTLS :An icy landscape needs turning into a thriving theme park
|
|
|
|
<Southern Sands>
|
|
STR_SCNR :Southern Sands
|
|
STR_PARK :Southern Sands
|
|
STR_DTLS :A desert park with some cleverly designed coasters is yours to expand
|
|
|
|
<Tiny Towers>
|
|
STR_SCNR :Tiny Towers
|
|
STR_PARK :Tiny Towers
|
|
STR_DTLS :In this tiny park you must finish building the five existing coasters
|
|
|
|
<Nevermore Park>
|
|
STR_SCNR :Nevermore Park
|
|
STR_PARK :Nevermore Park
|
|
STR_DTLS :A large park with a novel transportation system around its edge
|
|
|
|
<Pacifica>
|
|
STR_SCNR :Pacifica
|
|
STR_PARK :Pacifica
|
|
STR_DTLS :This large island is all yours to develop as an amusement park
|
|
|
|
<Urban Jungle>
|
|
STR_SCNR :Urban Jungle
|
|
STR_PARK :Urban Jungle
|
|
STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer
|
|
|
|
<Terror Town>
|
|
STR_SCNR :Terror Town
|
|
STR_PARK :Terror Town
|
|
STR_DTLS :This urban area is all yours to develop into an amusement park
|
|
|
|
<Megaworld Park>
|
|
STR_SCNR :Megaworld Park
|
|
STR_PARK :Megaworld Park
|
|
STR_DTLS :A giant park already packed full of rides needs improving
|
|
|
|
<Venus Ponds>
|
|
STR_SCNR :Venus Ponds
|
|
STR_PARK :Venus Ponds
|
|
STR_DTLS :On a far-away planet this area of land needs turning into a theme park
|
|
|
|
<Micro Park>
|
|
STR_SCNR :Micro Park
|
|
STR_PARK :Micro Park
|
|
STR_DTLS :Try to create the world's smallest profitable park
|
|
|
|
## Real Parks from RCT1
|
|
# None of them had details
|
|
<Alton Towers>
|
|
STR_SCNR :Alton Towers
|
|
STR_PARK :Alton Towers
|
|
STR_DTLS :
|
|
|
|
<Heide-Park>
|
|
STR_SCNR :Heide-Park
|
|
STR_PARK :Heide-Park
|
|
STR_DTLS :
|
|
|
|
<Blackpool Pleasure Beach>
|
|
STR_SCNR :Blackpool Pleasure Beach
|
|
STR_PARK :Blackpool Pleasure Beach
|
|
STR_DTLS :
|
|
|
|
## Misc parks from RCT1
|
|
# Had no details
|
|
<Fort Anachronism>
|
|
STR_SCNR :Fort Anachronism
|
|
STR_PARK :Fort Anachronism
|
|
STR_DTLS :
|
|
|
|
#########
|
|
# Rides #
|
|
#########
|
|
|
|
#RCT2
|
|
[TOPSP1]
|
|
STR_NAME :Top Spin
|
|
STR_DESC :Passengers ride in a gondola suspended by large rotating arms, rotating forwards and backwards head-over-heels
|
|
STR_CPTY :8 passengers
|
|
|
|
[BMSD]
|
|
STR_NAME :Twister Trains
|
|
STR_DESC :A spacious train with shoulder restraints
|
|
|
|
[BMSU]
|
|
STR_NAME :Stand-up Twister Trains
|
|
STR_DESC :A train with shoulder restraints, in which the riders stand up
|
|
|
|
[BMFL]
|
|
STR_NAME :Floorless Twister Trains
|
|
STR_DESC :A spacious train with shoulder restraints and no floor, making for a more exciting ride
|
|
|
|
[WMMINE]
|
|
STR_NAME :Mine Cars
|
|
STR_DESC :Cars shaped like an old mine cart
|
|
|
|
[WMOUSE]
|
|
STR_NAME :Mouse Cars
|
|
STR_DESC :Indivual cars shaped like a mouse
|
|
|
|
[STEEP1]
|
|
STR_NAME :Horses
|
|
STR_DESC :Single cars shaped like a horse
|
|
|
|
[STEEP2]
|
|
STR_NAME :Motorbikes
|
|
STR_DESC :Single cars shaped like a motorbike
|
|
|
|
[SBOX]
|
|
STR_NAME :Soap boxes
|
|
STR_DESC :Single cars shaped like a soap box
|
|
|
|
[BOB1]
|
|
STR_NAME :Bobsleigh Trains
|
|
STR_DESC :A train consisting of 2-seater cars where the riders are behind each other
|
|
|
|
[INTBOB]
|
|
STR_NAME :6-seater Bobsleighs
|
|
STR_DESC :Bobsleighs with three seating rows, with room for two people on each
|
|
|
|
[LIFT1]
|
|
STR_NAME :Lift Cabin
|
|
STR_DESC :Steel lift cabin
|
|
|
|
[ARRT1]
|
|
STR_NAME :Corkscrew Roller Coaster Trains
|
|
STR_DESC :Roller coaster train with shoulder restraints
|
|
|
|
[ARRT2]
|
|
STR_NAME :Hypercoaster Trains
|
|
STR_DESC :Comfortable trains with only lap bar restraints
|
|
|
|
[MONBK]
|
|
STR_NAME :Bicycles
|
|
|
|
[OBS1]
|
|
STR_NAME :Single-deck Cabin
|
|
|
|
[OBS2]
|
|
STR_NAME :Double-deck Cabin
|
|
|
|
[GTC]
|
|
STR_NAME :Ghost Train Cars
|
|
|
|
[HMCAR]
|
|
STR_NAME :Haunted Mansion Cars
|
|
|
|
[VREEL]
|
|
STR_NAME :Virginia Reel tubs
|
|
|
|
[WMSPIN]
|
|
STR_NAME :Spinning Mouse Cars
|
|
|
|
[AMT1]
|
|
STR_NAME :Mine Trains
|
|
|
|
[SLCT]
|
|
STR_NAME :Compact Inverted Coaster Trains
|
|
|
|
[SLCFO]
|
|
STR_NAME :Face-off Cars
|
|
|
|
[VEKDV]
|
|
STR_NAME :Vertical Shuttle Cars
|
|
|
|
[THCAR]
|
|
STR_NAME :Air Powered Vertical Coaster Trains
|
|
|
|
[SSC1]
|
|
STR_NAME :Launched Freefall car
|
|
|
|
[DING1]
|
|
STR_NAME :Dinghies
|
|
|
|
[LFB1]
|
|
STR_NAME :Logs
|
|
|
|
[RFTBOAT]
|
|
STR_NAME :Rafts
|
|
|
|
[IVMC1]
|
|
STR_NAME :Four-seater Cars
|
|
|
|
[SPDRCR]
|
|
STR_NAME :Spiral Roller Coaster Trains
|
|
|
|
[TOGST]
|
|
STR_NAME :Stand-up Roller Coaster Trains
|
|
|
|
[PREMT1]
|
|
STR_NAME :LIM Launched Roller Coaster Trains
|
|
|
|
[PMT1]
|
|
STR_NAME :Powered mine train
|
|
|
|
[BMAIR]
|
|
STR_NAME :Flying Roller Coaster Trains
|
|
|
|
[INTINV]
|
|
STR_NAME :Impulse Trains
|
|
|
|
[INTST]
|
|
STR_NAME :Giga Coaster Trains
|
|
|
|
[NEMT]
|
|
STR_NAME :4-across Inverted Roller Coaster Trains
|
|
|
|
[VEKST]
|
|
STR_NAME :Lay-down Roller Coaster Trains
|
|
|
|
[REVCAR]
|
|
STR_NAME :Reverser Cars
|
|
STR_DESC :Bogied cars capable of turning around on special reversing sections
|
|
|
|
[SKYTR]
|
|
STR_NAME :Lay-down Cars
|
|
|
|
[BMVD]
|
|
STR_NAME :Six-seater Twister Trains
|
|
|
|
[SUBMAR]
|
|
STR_NAME :Submarines
|
|
|
|
#WW
|
|
[CONDORRD]
|
|
STR_NAME :Condor Trains
|
|
STR_DESC :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air in Condor-shaped trains
|
|
STR_CPTY :4 passengers per car
|
|
|
|
#WW
|
|
[CONGAEEL]
|
|
STR_NAME :Conger Eel Trains
|
|
STR_DESC :Trains with shoulder restraints, in the shape of a Conger Eel.
|
|
|
|
#WW
|
|
[MINELIFT]
|
|
STR_NAME :Mine Lift Cabin
|
|
STR_DESC :A steel lift cabin commonly used in mines
|
|
|
|
#WW
|
|
[ANACONDA]
|
|
STR_NAME :Anaconda Trains
|
|
|
|
#WW
|
|
[CROCFLUM]
|
|
STR_NAME :Crocodile boats
|
|
|
|
#WW
|
|
[WHICGRUB]
|
|
STR_NAME :Witchity Grub Trains
|
|
|
|
#WW
|
|
[GRATWHTE]
|
|
STR_NAME :Great White Shark Trains
|
|
STR_DESC :Trains with shoulder restraints, in the shape of a Great White Shark
|
|
|
|
#WW
|
|
[BOMERANG]
|
|
STR_NAME :Boomerang Trains
|
|
|
|
#WW
|
|
[KOLARIDE]
|
|
STR_NAME :Koala car
|
|
|
|
#WW
|
|
[MANTARAY]
|
|
STR_NAME :Manta Ray boats
|
|
STR_DESC :Coaster boats in the shape of a Manta Ray
|
|
|
|
#WW
|
|
[TUTLBOAT]
|
|
STR_NAME :Turtle boats
|
|
|
|
#WW, for the Wooden RC
|
|
[MINECART]
|
|
STR_NAME :Mine Cart Trains
|
|
|
|
#WW
|
|
[LIONRIDE]
|
|
STR_NAME :Lion Cars
|
|
|
|
#WW
|
|
[RHINORID]
|
|
STR_NAME :Rhino Trains
|
|
|
|
#WW
|
|
[OSTRICH]
|
|
STR_NAME :Ostrich Trains
|
|
|
|
#WW
|
|
[GORILLA]
|
|
STR_NAME :Gorilla Trains
|
|
|
|
#WW
|
|
[FOOTBALL]
|
|
STR_NAME :Football Trains
|
|
|
|
#WW
|
|
[TIGRTWST]
|
|
STR_NAME :Bengal Tiger Cars
|
|
|
|
#WW
|
|
[TAXICSTR]
|
|
STR_NAME :Yellow Taxi Trains
|
|
|
|
#WW
|
|
[OUTRIGGR]
|
|
STR_NAME :Outrigger canoes
|
|
|
|
#WW
|
|
[SANFTRAM]
|
|
STR_NAME :San Francisco Trams
|
|
|
|
#WW
|
|
[PENGUINB]
|
|
STR_NAME :Penguin Trains
|
|
|
|
#WW
|
|
[POLARBER]
|
|
STR_NAME :Polar Bear Trains
|
|
|
|
#WW
|
|
[LONDONBS]
|
|
STR_NAME :Routemaster buses
|
|
STR_DESC :Replicas of the famous London Routemaster bus
|
|
|
|
#WW
|
|
[BLACKCAB]
|
|
STR_NAME :Black Cabs
|
|
|
|
#WW
|
|
[TGVTRAIN]
|
|
STR_NAME :TGV Trains
|
|
|
|
#WW
|
|
[ROCKET]
|
|
STR_NAME :1950's Rockets
|
|
|
|
#WW
|
|
[SPUTNIKR]
|
|
STR_NAME :Sputnik Cars
|
|
|
|
#WW
|
|
[DHOWWATR]
|
|
STR_NAME :Dhow boats
|
|
|
|
#WW
|
|
[SURFBRDC]
|
|
STR_NAME :Surfing Trains
|
|
|
|
#WW
|
|
[KILLWHAL]
|
|
STR_NAME :Killer Whale Submarines
|
|
|
|
#WW
|
|
[HIPPORID]
|
|
STR_NAME :Hippo Submarines
|
|
|
|
#WW
|
|
[DOLPHINR]
|
|
STR_NAME :Dolphin boats
|
|
|
|
#WW
|
|
[MANDARIN]
|
|
STR_NAME :Mandarin Duck Boats
|
|
STR_DESC :Duck shaped boat, propelled by the pedalling front seat passengers
|
|
|
|
#TT
|
|
[BATTRRAM]
|
|
STR_NAME :Battering Ram Trains
|
|
|
|
#TT
|
|
[BLCKDETH]
|
|
STR_NAME :Black Death Trains
|
|
|
|
#TT
|
|
[JOUSTING]
|
|
STR_NAME :Jousting Knights
|
|
|
|
#TT
|
|
[OAKBAREL]
|
|
STR_NAME :Oak Barrels
|
|
|
|
#TT
|
|
[STAMPHRD]
|
|
STR_NAME :Stampeding Herd Trains
|
|
|
|
#TT
|
|
[DRAGNFLY]
|
|
STR_NAME :Dragonfly Cars
|
|
|
|
#TT
|
|
[PTERODAC]
|
|
STR_NAME :Pterodactyl Trains
|
|
|
|
#TT
|
|
[PEGASUSX]
|
|
STR_NAME :Pegasus Cars
|
|
|
|
#TT
|
|
[CERBERUS]
|
|
STR_NAME :Cerberus Trains
|
|
|
|
#TT
|
|
[HARPIESX]
|
|
STR_NAME :Harpies Trains
|
|
|
|
#TT
|
|
[VALKYRIE]
|
|
STR_NAME :Valkyries Trains
|
|
|
|
#TT
|
|
[RIVRSTYX]
|
|
STR_NAME :River Styx boats
|
|
|
|
#TT
|
|
[TELEPTER]
|
|
STR_NAME :Teleporter Cabin
|
|
|
|
#TT
|
|
[HOVERCAR]
|
|
STR_NAME :Hover Cars
|
|
|
|
#TT
|
|
[HOVRBORD]
|
|
STR_NAME :Hoverboards
|
|
|
|
#TT
|
|
[HOVERBKE]
|
|
STR_NAME :Hover Bikes
|
|
|
|
#TT, Reverser RC
|
|
[POLICECR]
|
|
STR_NAME :Police Cars
|
|
|
|
#TT, Looping RC
|
|
[POLCHASE]
|
|
STR_NAME :Police Car Trains
|
|
|
|
#TT
|
|
[GANSTRCR]
|
|
STR_NAME :Gangster Cars
|
|
|
|
#TT
|
|
[SEAPLANE]
|
|
STR_NAME :Suspended Seaplane Cars
|
|
|
|
#TT
|
|
[BARNSTRM]
|
|
STR_NAME :BarnStorming Cars
|
|
|
|
#TT
|
|
[FLYGBOAT]
|
|
STR_NAME :Flying boats
|
|
|
|
#TT
|
|
[BMVOCTPS]
|
|
STR_NAME :Blob from Outer Space
|
|
|
|
#TT
|
|
[JETPLANE]
|
|
STR_NAME :Jet Plane Cars
|
|
|
|
#TT
|
|
[HOTRODXX]
|
|
STR_NAME :Hot Rod Cars
|
|
|
|
###########
|
|
# Scenery #
|
|
###########
|
|
|
|
#Bulrushes
|
|
[TBR]
|
|
STR_NAME :Cattails
|
|
|
|
###############################################################################
|
|
## RCT2 Scenarios
|
|
###############################################################################
|
|
<Alpine Adventures>
|
|
STR_SCNR :Alpine Adventures
|
|
STR_PARK :Alpine Adventures
|
|
STR_DTLS :Convert a small mountain ski resort into a snow-themed amusement park
|
|
|
|
<Amity Airfield>
|
|
STR_SCNR :Amity Airfield
|
|
STR_PARK :Amity Airfield
|
|
STR_DTLS :Build a flying-themed amusement park in this abandoned airport
|
|
|
|
<Botany Breakers>
|
|
STR_SCNR :Botany Breakers
|
|
STR_PARK :Botany Breakers
|
|
STR_DTLS :Your challenge is to build a high-profit park on this paradise island
|
|
|
|
<Build your own Six Flags Belgium>
|
|
STR_SCNR :Build your own Six Flags Belgium
|
|
STR_PARK :Six Flags Belgium
|
|
STR_DTLS :Build your own version of this European Six Flags park
|
|
|
|
<Build your own Six Flags Great Adventure>
|
|
STR_SCNR :Build your own Six Flags Great Adventure
|
|
STR_PARK :Six Flags Great Adventure
|
|
STR_DTLS :Use your design skills to recreate this Six Flags park
|
|
|
|
<Build your own Six Flags Holland>
|
|
STR_SCNR :Build your own Six Flags Holland
|
|
STR_PARK :Six Flags Holland
|
|
STR_DTLS :Build this European Six Flags park the way you want to
|
|
|
|
<Build your own Six Flags Magic Mountain>
|
|
STR_SCNR :Build your own Six Flags Magic Mountain
|
|
STR_PARK :Six Flags Magic Mountain
|
|
STR_DTLS :Create your own version of this massive Six Flags park
|
|
|
|
<Build your own Six Flags over Texas>
|
|
STR_SCNR :Build your own Six Flags over Texas
|
|
STR_PARK :Six Flags over Texas
|
|
STR_DTLS :Starting from scratch, build the rides in this Six Flags park
|
|
|
|
<Build your own Six Flags Park>
|
|
STR_SCNR :Build your own Six Flags Park
|
|
STR_PARK :Six Flags
|
|
STR_DTLS :Build your own design of Six Flags park - Either build rides from other Six Flags parks or design and build your own rides
|
|
|
|
<Bumbly Bazaar>
|
|
STR_SCNR :Bumbly Bazaar
|
|
STR_PARK :Bumbly Bazaar
|
|
STR_DTLS :Starting with a small market bazaar, your challenge is to increase the profit from shops and stalls by building rides and roller coasters to attract more customers
|
|
|
|
<Crazy Castle>
|
|
STR_SCNR :Crazy Castle
|
|
STR_PARK :Crazy Castle
|
|
STR_DTLS :You have inherited a large castle - Your job is to convert it into a small theme park.
|
|
|
|
<Dusty Greens>
|
|
STR_SCNR :Dusty Greens
|
|
STR_PARK :Dusty Greens
|
|
STR_DTLS :Situated near a highway junction in the desert, Dusty Greens is an opportunity to develop a small golf resort into a thriving theme park
|
|
|
|
<Electric Fields>
|
|
STR_SCNR :Electric Fields
|
|
STR_PARK :Electric Fields
|
|
STR_DTLS :You have inherited a small farm, and your challenge is to build a small theme park amongst the fields and farm buildings
|
|
|
|
<Extreme Heights>
|
|
STR_SCNR :Extreme Heights
|
|
STR_PARK :Extreme Heights
|
|
STR_DTLS :Free of financial restrictions, your challenge is to expand this desert park to attract people seeking the ultimate thrills
|
|
|
|
<Factory Capers>
|
|
STR_SCNR :Factory Capers
|
|
STR_PARK :Factory Capers
|
|
STR_DTLS :An abandoned factory complex is an opportunity to build a mechanical-themed amusement park
|
|
|
|
<Fungus Woods>
|
|
STR_SCNR :Fungus Woods
|
|
STR_PARK :Fungus Woods
|
|
STR_DTLS :Restricted to only older-style wooden rides, your challenge is to build a thriving theme park in Fungus Woods
|
|
|
|
<Ghost Town>
|
|
STR_SCNR :Ghost Town
|
|
STR_PARK :Ghost Town
|
|
STR_DTLS :Hired by a large amusement park chain, your task is to build them a giant roller coaster park around an abandoned mining town
|
|
|
|
<Gravity Gardens>
|
|
STR_SCNR :Gravity Gardens
|
|
STR_PARK :Gravity Gardens
|
|
STR_DTLS :Your challenge is to build a roller coaster park in the beautiful Gravity Gardens - No other rides, just roller coasters!
|
|
|
|
<Infernal Views>
|
|
STR_SCNR :Infernal Views
|
|
STR_PARK :Infernal Views
|
|
STR_DTLS :A park nestled precariously on lava rock with streams of magma
|
|
|
|
<Lucky Lake>
|
|
STR_SCNR :Lucky Lake
|
|
STR_PARK :Lucky Lake
|
|
STR_DTLS :With unlimited funds but a challenging lake location, this park will be a challenge to expand and manage
|
|
|
|
<Rainbow Summit>
|
|
STR_SCNR :Rainbow Summit
|
|
STR_PARK :Rainbow Summit
|
|
STR_DTLS :Built on a hillside, this park is forbidden from building anything tall. Can you expand the park and make it successful?
|
|
|
|
<Six Flags Belgium>
|
|
STR_SCNR :Six Flags Belgium
|
|
STR_PARK :Six Flags Belgium
|
|
STR_DTLS :Try your hand at running and improving this Six Flags park
|
|
|
|
<Six Flags Great Adventure>
|
|
STR_SCNR :Six Flags Great Adventure
|
|
STR_PARK :Six Flags Great Adventure
|
|
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To attract more guests to the park!
|
|
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<Six Flags Holland>
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STR_SCNR :Six Flags Holland
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STR_PARK :Six Flags Holland
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STR_DTLS :Try your hand at running and improving this Six Flags park
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<Six Flags Magic Mountain>
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STR_SCNR :Six Flags Magic Mountain
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STR_PARK :Six Flags Magic Mountain
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STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To repay your loan while keeping the park value up!
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<Six Flags over Texas>
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STR_SCNR :Six Flags over Texas
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STR_PARK :Six Flags over Texas
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STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don't forget your ultimate aim - To attract more guests to the park!
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###############################################################################
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## Wacky Worlds Scenarios
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###############################################################################
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<Africa - African Diamond Mine>
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STR_SCNR :Africa - African Diamond Mine
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STR_PARK :Mines of Africa
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STR_DTLS :You inherited a disused diamond mine, and find a valuable diamond. You decide to invest that money to build a world-famous theme park.
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<Africa - Oasis>
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STR_SCNR :Africa - Oasis
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STR_PARK :Mirage Madness
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STR_DTLS :A desert Oasis has been discovered and would provide a beautiful location for a park. Transport to the oasis has been provided.
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<Africa - Victoria Falls>
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STR_SCNR :Africa - Victoria Falls
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STR_PARK :Over The Edge
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STR_DTLS :A dam has been built offering abundant, cheap hydroelectric power with which to run a park. You need to reach a high park value to help repay the loan for the dam.
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<Antarctic - Ecological Salvage>
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STR_SCNR :Antarctic - Ecological Salvage
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STR_PARK :Icy Adventures
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STR_DTLS :The environment agency has turned to you to transform an old oil refinery ecological eyesore into a top tourist attraction. Land is cheap but loan interest is high. You can sell the old buildings for salvage.
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<Asia - Great Wall of China Tourism Enhancement>
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STR_SCNR :Asia - Great Wall of China Tourism Enhancement
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STR_PARK :Great Wall of China
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STR_DTLS :The authorities have decided to enhance tourism around the Great Wall by building a theme park on the adjacent land. Money is no object!
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<Asia - Japanese Coastal Reclaim>
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STR_SCNR :Asia - Japanese Coastal Reclaim
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STR_PARK :Okinawa Coast
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STR_DTLS :An existing park has run out of space. Your only option is to build out into the sea, and so you have taken out a loan. Height restrictions on your building are enforced due to foundations and earthquake risk.
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<Asia - Maharaja Palace>
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STR_SCNR :Asia - Maharaja Palace
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STR_PARK :Park Maharaja
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STR_DTLS :You have been commissioned by the Maharaja to bring entertainment to the large local population. Build a park inspired by the Maharaja's palace.
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<Australasia - Ayers Rock>
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STR_SCNR :Australasia - Ayers Rock
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STR_PARK :Ayers Adventure
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STR_DTLS :You are helping Aboriginal people to build a park as part of a cultural awareness program. You need to get a large number of guests to educate them in the unique heritage of the Aboriginal people.
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<Australasia - Fun at the Beach>
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STR_SCNR :Australasia - Fun at the Beach
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STR_PARK :Beach Barbecue Blast
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STR_DTLS :A local entrepreneur's sealife park has gone bust. You already operate a small park and buy the other park from the construction company. Develop a big combined park.
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<Europe - European Cultural Festival>
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STR_SCNR :Europe - European Cultural Festival
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STR_PARK :European Extravaganza
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STR_DTLS :You have been brought in to take over a European Cultural Visitor Attraction and must increase the number of guests in order to pay back the EU subsidy by the end of the current European parliament term.
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<Europe - Renovation>
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STR_SCNR :Europe - Renovation
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STR_PARK :From The Ashes
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STR_DTLS :An old park has fallen into disrepair. You gain a European Union grant to return this deprived area to its former glory! You need to renovate the park and repay the grant.
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<N America - Extreme Hawaiian Island>
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STR_SCNR :N. America - Extreme Hawaiian Island
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STR_PARK :Wacky Waikiki
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STR_DTLS :The people of Hawaii are bored of surfing and are looking for something more intense. You need to build a park with this in mind to keep the area's tourist attraction rating high.
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<North America - Grand Canyon>
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STR_SCNR :North America - Grand Canyon
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STR_PARK :Canyon Calamities
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STR_DTLS :You have to build a park on limited land either side of this natural treasure - you do have the opportunity to buy neighbouring land from the Native American Indians. You need to complete the objective to sustain the local town's population.
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<North America - Rollercoaster Heaven>
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STR_SCNR :North America - Rollercoaster Heaven
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STR_PARK :Rollercoaster Heaven
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STR_DTLS :You are a successful business tycoon on long sabbatical who desires to use this time transforming the city park into Rollercoaster Heaven. Money is no object!
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<South America - Inca Lost City>
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STR_SCNR :South America - Inca Lost City
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STR_PARK :Lost City Founder
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STR_DTLS :To further boost local tourism you must construct a park that is in tune with its surroundings, and has height restrictions.
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<South America - Rain Forest Plateau>
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STR_SCNR :South America - Rain Forest Plateau
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STR_PARK :Rainforest Romp
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STR_DTLS :Space is limited in the precious rainforest - you must cram as much as possible into the existing clearing, in order to provide a viable alternative to the local timber industry.
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<South America - Rio Carnival>
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STR_SCNR :South America - Rio Carnival
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STR_PARK :Sugarloaf Shores
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STR_DTLS :You run a small park near Rio but the bank has called in your loan. You need to quickly increase your earning capacity to repay this unexpected debt.
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###############################################################################
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|
## Time Twister Scenarios
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###############################################################################
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<Dark Age - Castle>
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STR_SCNR :Dark Age - Castle
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STR_PARK :Cliffside Castle
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STR_DTLS :Local members of the battle re-enactment society are rather serious about their hobby. They've entrusted you with the job of constructing a Dark Age theme park on the grounds of Cliffside Castle.
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<Dark Age - Robin Hood>
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STR_SCNR :Dark Age - Robin Hood
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STR_PARK :Sherwood Forest
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STR_DTLS :To liberate wealth from the rich and distribute it to the needy, you and your Merry Men have decided to build a theme park in Sherwood Forest.
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<Future - First Encounters>
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STR_SCNR :Future - First Encounters
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STR_PARK :Extraterrestrial Extravaganza
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STR_DTLS :Life has been discovered on a distant planet Build an alien theme park to cash in on the unprecedented wave of interest.
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<Future - Future World>
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STR_SCNR :Future - Future World
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STR_PARK :Gemini City
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STR_DTLS :Show off your inventive, utopian vision of the future - come up with a futuristic park design that incorporates state-of-the-art attractions.
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<Mythological - Animatronic Film Set>
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STR_SCNR :Mythological - Animatronic Film Set
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STR_PARK :Animatronic Antics
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STR_DTLS :You have been given the task of running and improving an existing theme park, which has been built on an old film set. Build a tribute to the pioneering stop-motion animators who first brought mythical creatures to life on the silver screen.
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<Mythological - Cradle of Civilisation>
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STR_SCNR :Mythological - Cradle of Civilization
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STR_PARK :Mythological Madness
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STR_DTLS :You own an island of particular archaeological value. You've decided to fund its preservation by constructing a theme park based on the area's rich Mythological heritage.
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<Prehistoric - After the Asteroid>
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STR_SCNR :Prehistoric - After the Asteroid
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STR_PARK :Crater Carnage
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STR_DTLS :You own a dusty old meteor crater. In the true entrepreneurial spirit, you've decided to construct an asteroid theme park and convert your seemingly worthless land into a sizeable fortune.
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<Prehistoric - Jurassic Safari>
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STR_SCNR :Prehistoric - Jurassic Safari
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STR_PARK :Coastersaurus
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STR_DTLS :You've been given the task of constructing a Jurassic era theme park. To optimize your visitors' access to the exotic plant and animal exhibits, you will need to build rides going over and into the valley.
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<Prehistoric - Stone Age>
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STR_SCNR :Prehistoric - Stone Age
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STR_PARK :Rocky Rambles
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STR_DTLS :To thwart the highway developers and preserve the mysterious ancient stone circles, you will need to construct a Stone Age theme park and turn a profit. However, attracting visitors may pose a challenge, as the terrain is a tad inhospitable.
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<Roaring Twenties - Prison Island>
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STR_SCNR :Roaring Twenties - Prison Island
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STR_PARK :Alcatraz
|
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STR_DTLS :The infamous Prison Island - whose population once swelled with bootleggers and racketeers - is now up for sale. You've decided to convert it into a top tourist attraction, and money is no object
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<Roaring Twenties - Schneider Cup>
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STR_SCNR :Roaring Twenties - Schneider Cup
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STR_PARK :Schneider Shores
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STR_DTLS :The 75th anniversary of your grandfather's Schneider Cup victory is coming up in a few years. You're going to honour his achievement by building a theme park based on the famous seaplane race.
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<Roaring Twenties - Skyscrapers>
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STR_SCNR :Roaring Twenties - Skyscrapers
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STR_PARK :Metropolis
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STR_DTLS :You own an empty lot near the low-rise part of town. To squeeze the most out of your urban property, build a skyscraper theme park inspired by the soaring art deco architecture of the twenties.
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<Rock 'n' Roll - Flower Power>
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STR_SCNR :Rock 'n' Roll - Flower Power
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STR_PARK :Woodstock
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STR_DTLS :A large annual music festival takes place on your land. Build a hip theme park to keep the free-spirited audience entertained.
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<Rock 'n' Roll - Rock 'n' Roll>
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STR_SCNR :Rock 'n' Roll - Rock 'n' Roll
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STR_PARK :Rock 'n' Roll Revival
|
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STR_DTLS :This aging theme park has seen better days. Help the owner give it a retro rock 'n' roll makeover and turn the place into a successful venue.
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