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audio
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Fixes to -Wall compilation
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2016-06-20 13:46:27 +01:00 |
cmdline
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print NO_RCT2 flag in version info for binary confidence
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2016-06-24 23:25:40 +02:00 |
core
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refactor object factory loading
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2016-07-08 22:58:38 +01:00 |
drawing
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remove a lot of old object code
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2016-07-08 22:58:38 +01:00 |
interface
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Follow coding standard for project.
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2016-07-05 19:40:20 -04:00 |
localisation
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remove a lot of old object code
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2016-07-08 22:58:38 +01:00 |
management
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Change macro to assert_struct_size
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2016-06-03 11:29:50 +02:00 |
network
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Fix #3899: Game crashes after hosting my server
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2016-07-04 17:50:09 +01:00 |
object
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add drawing of other object previews
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2016-07-08 22:58:38 +01:00 |
paint
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add small scenery preview
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2016-07-08 22:58:38 +01:00 |
peep
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Fix #3790: Guard against null ride types in peep AI
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2016-06-17 21:19:25 +01:00 |
platform
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fix file / directory enumeration
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2016-07-08 22:58:38 +01:00 |
rct1
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Fixes to -Wall compilation
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2016-06-20 13:46:27 +01:00 |
rct2
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fix ride type to ride entry map
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2016-07-08 22:58:38 +01:00 |
ride
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fix ride type to ride entry map
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2016-07-08 22:58:38 +01:00 |
util
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implement saving of objects and fix other bugs
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2016-07-08 22:58:38 +01:00 |
windows
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add ride previews
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2016-07-08 22:58:38 +01:00 |
world
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add small scenery preview
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2016-07-08 22:58:38 +01:00 |
addresses.c
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integrate variables: object entry lists
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2016-06-16 11:36:15 +02:00 |
addresses.h
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integrate variables: object entry lists
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2016-06-16 11:36:15 +02:00 |
cheats.c
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Small refactor
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2016-06-11 11:24:45 +02:00 |
cheats.h
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Chain lift cheat (#3818)
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2016-06-07 22:08:38 +01:00 |
cmdline_sprite.c
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Change macro to assert_struct_size
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2016-06-03 11:29:50 +02:00 |
common.h
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Define NO_RCT2 for non-x86 platforms
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2016-06-24 23:25:40 +02:00 |
config.c
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Remember previous save/load location
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2016-07-06 18:22:08 +02:00 |
config.h
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Remember previous save/load location
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2016-07-06 18:22:08 +02:00 |
cursors.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
cursors.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
diagnostic.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
diagnostic.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
editor.c
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Filter Object Selection by "Selected only" and "Non-selected only"
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2016-06-17 04:46:30 -04:00 |
editor.h
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
game.c
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Integrate path variables used by game
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2016-06-24 23:25:40 +02:00 |
game.h
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Synchronise reset_0x69EBE4 over network
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2016-06-03 00:33:15 +02:00 |
hook.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
hook.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
image_io.c
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implement OpenGL screenshot
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2016-06-11 03:06:30 +01:00 |
image_io.h
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implement OpenGL screenshot
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2016-06-11 03:06:30 +01:00 |
input.c
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Fixes to -Wall compilation
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2016-06-20 13:46:27 +01:00 |
input.h
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Drop `PACKED` attribute
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2016-06-03 10:55:21 +02:00 |
intro.c
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implement draw line for OpenGL
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2016-06-07 22:45:36 +01:00 |
intro.h
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fix intro with new drawing
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2016-06-07 22:45:36 +01:00 |
object.c
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add small scenery preview
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2016-07-08 22:58:38 +01:00 |
object.h
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move more code from old object list to new repository
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2016-07-08 22:58:38 +01:00 |
object_list.c
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move more code from old object list to new repository
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2016-07-08 22:58:38 +01:00 |
object_list.h
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integrate variables: object entry lists
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2016-06-16 11:36:15 +02:00 |
openrct2.c
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Remove unused include
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2016-07-02 12:14:01 +02:00 |
openrct2.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
rct1.c
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fix filtering on object selection
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2016-07-08 22:58:38 +01:00 |
rct1.h
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fix filtering on object selection
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2016-07-08 22:58:38 +01:00 |
rct2.c
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Integrate path variables used by game
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2016-06-24 23:25:40 +02:00 |
rct2.h
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Integrate path variables used by game
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2016-06-24 23:25:40 +02:00 |
readme.md
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update src/readme.md
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2014-11-16 15:37:41 +00:00 |
scenario.c
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Integrate path variables used by game
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2016-06-24 23:25:40 +02:00 |
scenario.h
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start getting object loading working
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2016-07-08 22:58:38 +01:00 |
scenario_list.c
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start getting object loading working
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2016-07-08 22:58:38 +01:00 |
scenario_sources.c
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
sprites.h
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move allow known keys option to new tab...
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2016-05-27 20:28:34 +02:00 |
title.c
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Remove green background under the version string
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2016-06-12 17:23:57 +01:00 |
title.h
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remove usages of gScreenDPI and gWindowDPI
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2016-06-07 22:45:36 +01:00 |
version.h
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Replace references to OS X
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2016-06-13 19:49:06 +02:00 |