OpenRCT2/src/openrct2-ui/windows
Dennis Devriendt 3073cca6aa
Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
..
About.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Banner.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Changelog.cpp Refactor format tokens 2020-11-27 18:54:57 +00:00
Cheats.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
ClearScenery.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
CustomCurrency.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
DebugPaint.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
DemolishRidePrompt.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Dropdown.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
EditorBottomToolbar.cpp Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
EditorInventionsList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
EditorMain.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
EditorObjectSelection.cpp Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
EditorObjectiveOptions.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
EditorScenarioOptions.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Error.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Finances.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Footpath.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
GameBottomToolbar.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Guest.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
GuestList.cpp Close #12387: Refactored PeepThoughtType to use strong enum. (#13541) 2020-12-07 19:48:36 +00:00
InstallTrack.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Land.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
LandRights.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
LoadSave.cpp Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
Main.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Map.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
MapGen.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
MapTooltip.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
MazeConstruction.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Multiplayer.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
MusicCredits.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Network.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
NetworkStatus.cpp Remove more instances of format codes 2020-11-27 18:54:56 +00:00
NewCampaign.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
NewRide.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
News.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
NewsOptions.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ObjectLoadError.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Options.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Park.cpp Fix #13466: 'Build 5 roller coasters' excitement corrupted 2020-12-23 21:34:04 +01:00
Player.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Research.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Ride.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
RideConstruction.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
RideList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
SavePrompt.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ScenarioSelect.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Scenery.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
SceneryScatter.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ServerList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
ServerStart.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ShortcutKeyChange.cpp Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
ShortcutKeys.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Sign.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Staff.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
StaffFirePrompt.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
StaffList.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
TextInput.cpp Do not format characters in text input 2020-11-27 18:54:57 +00:00
Themes.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TileInspector.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
TitleCommandEditor.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
TitleEditor.cpp Close #12443: Refactor TITLE_SCRIPT to use strong enum (#13540) 2020-12-10 08:01:54 -03:00
TitleExit.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TitleLogo.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TitleMenu.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
TitleOptions.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Tooltip.cpp Close #12993: Remove hardcoded {SMALLFONT}{BLACK} from tooltips 2020-12-19 20:53:57 +01:00
TopToolbar.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
TrackDesignManage.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TrackDesignPlace.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
TrackList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
ViewClipping.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Viewport.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Water.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Window.h Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00