OpenRCT2/data/language/en-US.txt

2941 lines
97 KiB
Plaintext

# STR_XXXX part is read and XXXX becomes the string id number.
# Everything after the colon and before the new line will be saved as the string.
# Use # at the beginning of a line to leave a comment.
#
# Vanilla strings. Only change strings that differ from UK English!
STR_0000 :
STR_0001 :{STRINGID} {COMMA16}
STR_0002 :Spiral Roller Coaster
STR_0003 :Stand-up Roller Coaster
STR_0004 :Suspended Swinging Coaster
STR_0005 :Inverted Roller Coaster
STR_0006 :Junior Roller Coaster
STR_0007 :Miniature Railroad
STR_0008 :Monorail
STR_0009 :Mini Suspended Coaster
STR_0010 :Boat Hire
STR_0011 :Wooden Wild Mouse
STR_0012 :Steeplechase
STR_0013 :Car Ride
STR_0014 :Launched Freefall
STR_0015 :Bobsled Coaster
STR_0016 :Observation Tower
STR_0017 :Looping Roller Coaster
STR_0018 :Dinghy Slide
STR_0019 :Mine Train Coaster
STR_0020 :Chairlift
STR_0021 :Corkscrew Roller Coaster
STR_0022 :Maze
STR_0023 :Spiral Slide
STR_0024 :Go Karts
STR_0025 :Log Flume
STR_0026 :River Rapids
STR_0027 :Bumper Cars
STR_0028 :Pirate Ship
STR_0029 :Swinging Inverter Ship
STR_0030 :Food Stall
STR_0031 :Unknown Stall (1D)
STR_0032 :Drink Stall
STR_0033 :Unknown Stall (1F)
STR_0034 :Shop
STR_0035 :Carousel
STR_0036 :Unknown Stall (22)
STR_0037 :Information Kiosk
STR_0038 :Restroom
STR_0039 :Ferris Wheel
STR_0040 :Motion Simulator
STR_0041 :3D Theater
STR_0042 :Top Spin
STR_0043 :Space Rings
STR_0044 :Reverse Freefall Coaster
STR_0045 :Elevator
STR_0046 :Vertical Drop Roller Coaster
STR_0047 :ATM
STR_0048 :Twist
STR_0049 :Haunted House
STR_0050 :First Aid Room
STR_0051 :Circus Show
STR_0052 :Tunnel Of Horror
STR_0053 :Steel Twister Roller Coaster
STR_0054 :Wooden Roller Coaster
STR_0055 :Side-Friction Roller Coaster
STR_0056 :Wild Mouse
STR_0057 :Multi-Dimension Roller Coaster
STR_0058 :Unknown Ride (38)
STR_0059 :Flying Roller Coaster
STR_0060 :Unknown Ride (3A)
STR_0061 :Virginia Reel
STR_0062 :Splash Boats
STR_0063 :Mini Helicopters
STR_0064 :Lay-down Roller Coaster
STR_0065 :Suspended Monorail
STR_0066 :Unknown Ride (40)
STR_0067 :Reverser Roller Coaster
STR_0068 :Heartline Twister Coaster
STR_0069 :Mini Golf
STR_0070 :Giga Coaster
STR_0071 :Roto-Drop
STR_0072 :Flying Saucers
STR_0073 :Crooked House
STR_0074 :Monorail Cycles
STR_0075 :Compact Inverted Coaster
STR_0076 :Water Coaster
STR_0077 :Air Powered Vertical Coaster
STR_0078 :Inverted Hairpin Coaster
STR_0079 :Magic Carpet
STR_0080 :Submarine Ride
STR_0081 :River Rafts
STR_0082 :Unknown Ride (50)
STR_0083 :Enterprise
STR_0084 :Unknown Ride (52)
STR_0085 :Unknown Ride (53)
STR_0086 :Unknown Ride (54)
STR_0087 :Unknown Ride (55)
STR_0088 :Inverted Impulse Coaster
STR_0089 :Mini Roller Coaster
STR_0090 :Mine Ride
STR_0091 :Unknown Ride (59)
STR_0092 :LIM Launched Roller Coaster
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STR_0511 :
STR_0512 :A compact roller coaster with a spiral lift hill and smooth, twisting drops.
STR_0513 :A looping roller coaster where the riders ride in a standing position
STR_0514 :Trains suspended beneath the roller coaster track swing out to the side around corners
STR_0515 :A steel roller coaster with trains that are held beneath the track, with many complex and twisting track elements
STR_0516 :A gentle roller coaster for people who haven't yet got the courage to face the larger rides
STR_0517 :Passengers ride in miniature trains along a narrow-gauge railway track
STR_0518 :Passengers travel in electric trains along a monorail track
STR_0519 :Passengers ride in small cars hanging beneath the single-rail track, swinging freely from side to side around corners
STR_0520 :A dock platform where guests can drive/row personal watercraft on a body of water
STR_0521 :A fast and twisting roller coaster with tight turns and steep drops. Intensity is bound to be high.
STR_0522 :A smaller roller coaster where the riders sit above the track with no car around them
STR_0523 :Riders travel slowly in powered vehicles along a track-based route
STR_0524 :Freefall car is pneumatically launched up a tall steel tower and then allowed to freefall down
STR_0525 :Riders career down a twisting track guided only by the curvature and banking of the semi-circular track
STR_0526 :Passengers travel in a rotating observation cabin which travels up a tall tower
STR_0527 :A smooth steel-tracked roller coaster capable of vertical loops
STR_0528 :Riders travel in inflatable dinghies down a twisting semi-circular or completely enclosed tube track
STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railway track
STR_0530 :Cars hang from a steel cable which runs continuously from one end of the ride to the other and back again
STR_0531 :A compact steel-tracked roller coaster where the train travels through corkscrews and loops
STR_0532 :
STR_0533 :
STR_0534 :Self-drive petrol-engined go karts
STR_0535 :Log-shaped boats travel along a water channel, splashing down steep slopes to soak the riders
STR_0536 :Circular boats meander along a wide water channel, splashing through waterfalls and thrilling riders through foaming rapids
STR_0537 :
STR_0538 :
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STR_0553 :
STR_0554 :The car is accelerated out of the station along a long level track using Linear Induction Motors, then heads straight up a vertical spike of track, freefalling back down to return to the station
STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another
STR_0556 :Extra-wide cars descend completely vertical sloped track for the ultimate freefall roller coaster experience
STR_0557 :
STR_0558 :
STR_0559 :
STR_0560 :
STR_0561 :
STR_0562 :Powered cars travel along a multi-level track past spooky scenery and special effects
STR_0563 :Sitting in comfortable trains with only simple lap restraints riders enjoy giant smooth drops and twisting track as well as plenty of 'air time' over the hills
STR_0564 :Running on wooden track, this coaster is fast, rough, noisy, and gives an 'out of control' riding experience with plenty of 'air time'
STR_0565 :A simple wooden roller coaster capable of only gentle slopes and turns, where the cars are only kept on the track by side friction wheels and gravity
STR_0566 :Individual roller coaster cars zip around a tight zig-zag layout of track with sharp corners and short sharp drops
STR_0567 :Sitting in seats suspended either side of the track, riders are pitched head-over-heels while they plunge down steep drops and travel through various inversions
STR_0568 :
STR_0569 :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air
STR_0570 :
STR_0571 :Circular cars spin around as they travel along the zig-zagging wooden track
STR_0572 :Large capacity boats travel along a wide water channel, propelled up slopes by a conveyor belt, accelerating down steep slopes to soak the riders with a giant splash
STR_0573 :Powered helicopter shaped cars running on a steel track, controlled by the pedalling of the riders
STR_0574 :Riders are held in special harnesses in a lying-down position, travelling through twisted track and inversions either on their backs or facing the ground
STR_0575 :Powered trains hanging from a single rail transport people around the park
STR_0576 :
STR_0577 :Bogied cars run on wooden tracks, turning around on special reversing sections
STR_0578 :Cars run along track enclosed by circular hoops, traversing steep drops and heartline twists
STR_0579 :
STR_0580 :A giant steel roller coaster capable of smooth drops and hills of over 300ft
STR_0581 :A ring of seats is pulled to the top of a tall tower while gently rotating, then allowed to free-fall down, stopping gently at the bottom using magnetic brakes
STR_0582 :
STR_0583 :
STR_0584 :Special bicycles run on a steel monorail track, propelled by the pedalling of the riders
STR_0585 :Riders sit in pairs of seats suspended beneath the track as they loop and twist through tight inversions
STR_0586 :Boat shaped cars run on roller coaster track to allow twisting curves and steep drops, splashing down into sections of water for gentle river sections
STR_0587 :After an exhilarating air-powered launch, the train speeds up a vertical track, over the top, and vertically down the other side to return to the station
STR_0588 :Individual cars run beneath a zig-zagging track with hairpin turns and sharp drops
STR_0589 :
STR_0590 :Riders ride in a submerged submarine through an underwater course
STR_0591 :Raft-shaped boats gently meander around a river track
STR_0592 :
STR_0593 :
STR_0594 :
STR_0595 :
STR_0596 :
STR_0597 :
STR_0598 :Inverted roller coaster trains are accelerated out of the station to travel up a vertical spike of track, then reverse back through the station to travel backwards up another vertical spike of track
STR_0599 :A compact roller coaster with individual cars and smooth twisting drops
STR_0600 :Powered mine trains career along a smooth and twisted track layout
STR_0601 :
STR_0602 :Roller coaster trains are accelerated out of the station by linear induction motors to speed through twisting inversions
STR_0767 :Guest {INT32}
STR_0768 :Handyman {INT32}
STR_0769 :Mechanic {INT32}
STR_0770 :Security Guard {INT32}
STR_0771 :Entertainer {INT32}
STR_0772 :Unnamed park{POP16}{POP16}
STR_0773 :Unnamed park{POP16}{POP16}
STR_0774 :Unnamed park{POP16}{POP16}
STR_0775 :Unnamed park{POP16}{POP16}
STR_0776 :Unnamed park{POP16}{POP16}
STR_0777 :Unnamed park{POP16}{POP16}
STR_0778 :Sign
STR_0779 :1st
STR_0780 :2nd
STR_0781 :3rd
STR_0782 :4th
STR_0783 :5th
STR_0784 :6th
STR_0785 :7th
STR_0786 :8th
STR_0787 :9th
STR_0788 :10th
STR_0789 :11th
STR_0790 :12th
STR_0791 :13th
STR_0792 :14th
STR_0793 :15th
STR_0794 :16th
STR_0795 :17th
STR_0796 :18th
STR_0797 :19th
STR_0798 :20th
STR_0799 :21st
STR_0800 :22nd
STR_0801 :23rd
STR_0802 :24th
STR_0803 :25th
STR_0804 :26th
STR_0805 :27th
STR_0806 :28th
STR_0807 :29th
STR_0808 :30th
STR_0809 :31st
STR_0810 :Jan
STR_0811 :Feb
STR_0812 :Mar
STR_0813 :Apr
STR_0814 :May
STR_0815 :Jun
STR_0816 :Jul
STR_0817 :Aug
STR_0818 :Sep
STR_0819 :Oct
STR_0820 :Nov
STR_0821 :Dec
STR_0822 :Unable to access graphic data file
STR_0823 :Missing or inaccessible data file
STR_0824 :{BLACK}{CROSS}
STR_0825 :Chosen name in use already
STR_0826 :Too many names defined
STR_0827 :Not enough cash - requires {CURRENCY2DP}
STR_0828 :{SMALLFONT}{BLACK}Close window
STR_0829 :{SMALLFONT}{BLACK}Window title - Drag this to move window
STR_0830 :{SMALLFONT}{BLACK}Zoom view in
STR_0831 :{SMALLFONT}{BLACK}Zoom view out
STR_0832 :{SMALLFONT}{BLACK}Rotate view 90{DEGREE} clockwise
STR_0833 :{SMALLFONT}{BLACK}Pause game
STR_0834 :{SMALLFONT}{BLACK}Disk and game options
STR_0835 :Game initialization failed
STR_0836 :Unable to start game in a minimized state
STR_0837 :Unable to initialize graphics system
STR_0839 :{UINT16} x {UINT16}
STR_0840 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{UINT16} x {UINT16}
STR_0847 :About 'OpenRCT2'
STR_0848 :RollerCoaster Tycoon 2
STR_0849 :{WINDOW_COLOUR_2}Version 2.01.028
STR_0850 :{WINDOW_COLOUR_2}Copyright {COPYRIGHT} 2002 Chris Sawyer, all rights reserved
STR_0851 :{WINDOW_COLOUR_2}Designed and programmed by Chris Sawyer
STR_0852 :{WINDOW_COLOUR_2}Graphics by Simon Foster
STR_0853 :{WINDOW_COLOUR_2}Sound and music by Allister Brimble
STR_0854 :{WINDOW_COLOUR_2}Additional sounds recorded by David Ellis
STR_0855 :{WINDOW_COLOUR_2}Representation by Jacqui Lyons at Marjacq Ltd.
STR_0856 :{WINDOW_COLOUR_2}Thanks to:
STR_0857 :{WINDOW_COLOUR_2}Peter James Adcock, Joe Booth, and John Wardley
STR_0858 :{WINDOW_COLOUR_2}
STR_0859 :{WINDOW_COLOUR_2}
STR_0860 :{WINDOW_COLOUR_2}
STR_0861 :
STR_0862 :
STR_0863 :
STR_0864 :
STR_0865 :{STRINGID}
STR_0866 :{POP16}{STRINGID}
STR_0867 :{POP16}{POP16}{STRINGID}
STR_0868 :{POP16}{POP16}{POP16}{STRINGID}
STR_0869 :{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0870 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0872 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0873 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0874 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0875 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_0876 :{BLACK}{DOWN}
STR_0877 :Too low !
STR_0878 :Too high !
STR_0879 :Can't lower land here...
STR_0880 :Can't raise land here...
STR_0881 :Object in the way
STR_0882 :Load Game
STR_0883 :Save Game
STR_0884 :Load Landscape
STR_0885 :Save Landscape
STR_0886 :Quit Game
STR_0887 :Quit Scenario Editor
STR_0889 :Quit Track Designs Manager
STR_0890 :<removed string - do not use>
STR_0891 :Screenshot
STR_0892 :Screenshot saved to disk as '{STRINGID}'
STR_0893 :Screenshot failed !
STR_0894 :Landscape data area full !
STR_0895 :Can't build partly above and partly below ground
STR_0896 :{POP16}{POP16}{STRINGID} Construction
STR_0897 :Direction
STR_0898 :{SMALLFONT}{BLACK}Left-hand curve
STR_0899 :{SMALLFONT}{BLACK}Right-hand curve
STR_0900 :{SMALLFONT}{BLACK}Left-hand curve (small radius)
STR_0901 :{SMALLFONT}{BLACK}Right-hand curve (small radius)
STR_0902 :{SMALLFONT}{BLACK}Left-hand curve (very small radius)
STR_0903 :{SMALLFONT}{BLACK}Right-hand curve (very small radius)
STR_0904 :{SMALLFONT}{BLACK}Left-hand curve (large radius)
STR_0905 :{SMALLFONT}{BLACK}Right-hand curve (large radius)
STR_0906 :{SMALLFONT}{BLACK}Straight
STR_0907 :Slope
STR_0908 :Roll/Banking
STR_0909 :Seat Rot.
STR_0910 :{SMALLFONT}{BLACK}Roll for left-hand curve
STR_0911 :{SMALLFONT}{BLACK}Roll for right-hand curve
STR_0912 :{SMALLFONT}{BLACK}No roll
STR_0913 :{SMALLFONT}{BLACK}Move to previous section
STR_0914 :{SMALLFONT}{BLACK}Move to next section
STR_0915 :{SMALLFONT}{BLACK}Construct the selected section
STR_0916 :{SMALLFONT}{BLACK}Remove the highlighted section
STR_0917 :{SMALLFONT}{BLACK}Vertical drop
STR_0918 :{SMALLFONT}{BLACK}Steep slope down
STR_0919 :{SMALLFONT}{BLACK}Slope down
STR_0920 :{SMALLFONT}{BLACK}Level
STR_0921 :{SMALLFONT}{BLACK}Slope up
STR_0922 :{SMALLFONT}{BLACK}Steep slope up
STR_0923 :{SMALLFONT}{BLACK}Vertical rise
STR_0924 :{SMALLFONT}{BLACK}Helix down
STR_0925 :{SMALLFONT}{BLACK}Helix up
STR_0926 :Can't remove this...
STR_0927 :Can't construct this here...
STR_0928 :{SMALLFONT}{BLACK}Chain lift, to pull cars up slopes
STR_0929 :'S' Bend (left)
STR_0930 :'S' Bend (right)
STR_0931 :Vertical Loop (left)
STR_0932 :Vertical Loop (right)
STR_0933 :Raise or lower land first
STR_0934 :Ride entrance in the way
STR_0935 :Ride exit in the way
STR_0936 :Park entrance in the way
STR_0937 :{SMALLFONT}{BLACK}View options
STR_0938 :{SMALLFONT}{BLACK}Adjust land height and slope
STR_0939 :Underground/Inside View
STR_0942 :See-Through Rides
STR_0943 :See-Through Scenery
STR_0944 :Save
STR_0945 :Don't Save
STR_0946 :Cancel
STR_0947 :Save this before loading ?
STR_0948 :Save this before quitting ?
STR_0949 :Save this before quitting ?
STR_0950 :Load Game
STR_0951 :Quit Game
STR_0952 :Quit Game
STR_0953 :Load Landscape
STR_0954 :
STR_0955 :{SMALLFONT}{BLACK}Select seat rotation angle for this track section
STR_0956 :-180{DEGREE}
STR_0957 :-135{DEGREE}
STR_0958 :-90{DEGREE}
STR_0959 :-45{DEGREE}
STR_0960 :0{DEGREE}
STR_0961 :+45{DEGREE}
STR_0962 :+90{DEGREE}
STR_0963 :+135{DEGREE}
STR_0964 :+180{DEGREE}
STR_0965 :+225{DEGREE}
STR_0966 :+270{DEGREE}
STR_0967 :+315{DEGREE}
STR_0968 :+360{DEGREE}
STR_0969 :+405{DEGREE}
STR_0970 :+450{DEGREE}
STR_0971 :+495{DEGREE}
STR_0972 :Cancel
STR_0973 :OK
STR_0974 :Rides
STR_0975 :Shops and Stalls
STR_0976 :Restrooms and Information Kiosks
STR_0977 :New Transport Rides
STR_0978 :New Gentle Rides
STR_0979 :New Roller Coasters
STR_0980 :New Thrill Rides
STR_0981 :New Water Rides
STR_0982 :New Shops & Stalls
STR_0983 :Research & Development
STR_0984 :{WINDOW_COLOUR_2}{UP}{BLACK} {CURRENCY2DP}
STR_0985 :{WINDOW_COLOUR_2}{DOWN}{BLACK} {CURRENCY2DP}
STR_0986 :{BLACK}{CURRENCY2DP}
STR_0987 :Too many rides/attractions
STR_0988 :Can't create new ride/attraction...
STR_0989 :{STRINGID}
STR_0990 :{SMALLFONT}{BLACK}Construction
STR_0991 :Station platform
STR_0992 :{SMALLFONT}{BLACK}Demolish entire ride/attraction
STR_0993 :Demolish ride/attraction
STR_0994 :Demolish
STR_0995 :{WINDOW_COLOUR_1}Are you sure you want to completely demolish {STRINGID}?
STR_0996 :Overall view
STR_0997 :{SMALLFONT}{BLACK}View selection
STR_0998 :No more stations allowed on this ride
STR_0999 :Requires a station platform
STR_1000 :Track is not a complete circuit
STR_1001 :Track unsuitable for type of train
STR_1002 :Can't open {POP16}{POP16}{POP16}{STRINGID}...
STR_1003 :Can't test {POP16}{POP16}{POP16}{STRINGID}...
STR_1004 :Can't close {POP16}{POP16}{POP16}{STRINGID}...
STR_1005 :Can't start construction on {POP16}{POP16}{POP16}{STRINGID}...
STR_1006 :Must be closed first
STR_1007 :Unable to create enough vehicles
STR_1008 :{SMALLFONT}{BLACK}Open, close, or test ride/attraction
STR_1009 :{SMALLFONT}{BLACK}Open or close all rides/attractions
STR_1010 :{SMALLFONT}{BLACK}Open or close park
STR_1011 :Close all
STR_1012 :Open all
STR_1013 :Close park
STR_1014 :Open park
STR_1015 :Unable to operate with more than one station platform in this mode
STR_1016 :Unable to operate with less than two stations in this mode
STR_1017 :Can't change operating mode...
STR_1018 :Can't make changes...
STR_1019 :Can't make changes...
STR_1020 :Can't make changes...
STR_1021 :{POP16}{POP16}{POP16}{POP16}{STRINGID}
STR_1022 :{POP16}{POP16}{POP16}{COMMA16} car per train
STR_1023 :{POP16}{POP16}{POP16}{COMMA16} cars per train
STR_1024 :{COMMA16} car per train
STR_1025 :{COMMA16} cars per train
STR_1026 :Station platform too long!
STR_1027 :{SMALLFONT}{BLACK}Locate this on Main View
STR_1028 :Off edge of map!
STR_1029 :Cannot build partly above and partly below water!
STR_1030 :Can only build this underwater!
STR_1031 :Can't build this underwater!
STR_1032 :Can only build this on water!
STR_1033 :Can only build this above ground!
STR_1034 :Can only build this on land!
STR_1035 :Local authority won't allow construction above tree-height!
STR_1036 :Load Game
STR_1037 :Load Landscape
STR_1038 :Convert saved game to scenario
STR_1039 :Install new track design
STR_1040 :Save Game
STR_1041 :Save Scenario
STR_1042 :Save Landscape
STR_1043 :OpenRCT2 Saved Game
STR_1044 :OpenRCT2 Scenario File
STR_1045 :OpenRCT2 Landscape File
STR_1046 :OpenRCT2 Track Design File
STR_1047 :Game save failed!
STR_1048 :Scenario save failed!
STR_1049 :Landscape save failed!
STR_1050 :Failed to load...{NEWLINE}File contains invalid data!
STR_1051 :Invisible Supports
STR_1052 :Invisible People
STR_1053 :{SMALLFONT}{BLACK}Rides/attractions in park
STR_1054 :{SMALLFONT}{BLACK}Name ride/attraction
STR_1055 :{SMALLFONT}{BLACK}Name person
STR_1056 :{SMALLFONT}{BLACK}Name staff member
STR_1057 :Ride/attraction name
STR_1058 :Enter new name for this ride/attraction:
STR_1059 :Can't rename ride/attraction...
STR_1060 :Invalid ride/attraction name
STR_1061 :Normal mode
STR_1062 :Continuous circuit mode
STR_1063 :Reverse-Incline launched shuttle mode
STR_1064 :Powered launch (passing station)
STR_1065 :Shuttle mode
STR_1066 :Boat hire mode
STR_1067 :Upward launch
STR_1068 :Rotating lift mode
STR_1069 :Station to station mode
STR_1070 :Single ride per admission
STR_1071 :Unlimited rides per admission
STR_1072 :Maze mode
STR_1073 :Race mode
STR_1074 :Bumper-car mode
STR_1075 :Swing mode
STR_1076 :Shop stall mode
STR_1077 :Rotation mode
STR_1078 :Forward rotation
STR_1079 :Backward rotation
STR_1080 :Film: {ENDQUOTES}Avenging aviators{ENDQUOTES}
STR_1081 :3D film: {ENDQUOTES}Mouse tails{ENDQUOTES}
STR_1082 :Space rings mode
STR_1083 :Beginners mode
STR_1084 :LIM-powered launch
STR_1085 :Film: {ENDQUOTES}Thrill riders{ENDQUOTES}
STR_1086 :3D film: {ENDQUOTES}Storm chasers{ENDQUOTES}
STR_1087 :3D film: {ENDQUOTES}Space raiders{ENDQUOTES}
STR_1088 :Intense mode
STR_1089 :Berserk mode
STR_1090 :Haunted house mode
STR_1091 :Circus show mode
STR_1092 :Downward launch
STR_1093 :Crooked house mode
STR_1094 :Freefall drop mode
STR_1095 :Continuous circuit block sectioned mode
STR_1096 :Powered launch (without passing station)
STR_1097 :Powered launch block sectioned mode
STR_1098 :Moving to end of {POP16}{STRINGID}
STR_1099 :Waiting for passengers at {POP16}{STRINGID}
STR_1100 :Waiting to depart {POP16}{STRINGID}
STR_1101 :Departing {POP16}{STRINGID}
STR_1102 :Traveling at {VELOCITY}
STR_1103 :Arriving at {POP16}{STRINGID}
STR_1104 :Unloading passengers at {POP16}{STRINGID}
STR_1105 :Traveling at {VELOCITY}
STR_1106 :Crashing!
STR_1107 :Crashed!
STR_1108 :Traveling at {VELOCITY}
STR_1109 :Swinging
STR_1110 :Rotating
STR_1111 :Rotating
STR_1112 :Operating
STR_1113 :Showing film
STR_1114 :Rotating
STR_1115 :Operating
STR_1116 :Operating
STR_1117 :Doing circus show
STR_1118 :Operating
STR_1119 :Waiting for cable lift
STR_1120 :Traveling at {VELOCITY}
STR_1121 :Stopping
STR_1122 :Waiting for passengers
STR_1123 :Waiting to start
STR_1124 :Starting
STR_1125 :Operating
STR_1126 :Stopping
STR_1127 :Unloading passengers
STR_1128 :Stopped by block brakes
STR_1129 :All vehicles in same colors
STR_1130 :Different colors per {STRINGID}
STR_1131 :Different colors per vehicle
STR_1132 :Vehicle {POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1133 :Vehicle {POP16}{COMMA16}
STR_1134 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} {COMMA16}
STR_1135 :{STRINGID} {COMMA16}
STR_1136 :{SMALLFONT}{BLACK}Select main color
STR_1137 :{SMALLFONT}{BLACK}Select additional color 1
STR_1138 :{SMALLFONT}{BLACK}Select additional color 2
STR_1139 :{SMALLFONT}{BLACK}Select support structure color
STR_1140 :{SMALLFONT}{BLACK}Select vehicle color scheme option
STR_1141 :{SMALLFONT}{BLACK}Select which vehicle/train to modify
STR_1142 :{MOVE_X}{SMALLFONT}{STRINGID}
STR_1143 :{RIGHTGUILLEMET}{MOVE_X}{SMALLFONT}{STRINGID}
STR_1144 :Can't build/move entrance for this ride/attraction...
STR_1145 :Can't build/move exit for this ride/attraction...
STR_1146 :Entrance not yet built
STR_1147 :Exit not yet built
STR_1148 :Quarter load
STR_1149 :Half load
STR_1150 :Three-quarter load
STR_1151 :Full load
STR_1152 :Any load
STR_1153 :Height Marks on Ride Tracks
STR_1154 :Height Marks on Land
STR_1155 :Height Marks on Paths
STR_1156 :{MOVE_X}{SMALLFONT}{STRINGID}
STR_1157 :{TICK}{MOVE_X}{SMALLFONT}{STRINGID}
STR_1158 :Can't remove this...
STR_1159 :{SMALLFONT}{BLACK}Place scenery, gardens, and other accessories
STR_1160 :{SMALLFONT}{BLACK}Create/adjust lakes & water
STR_1161 :Can't position this here...
STR_1162 :{OUTLINE}{TOPAZ}{STRINGID}
STR_1163 :{STRINGID}{NEWLINE}(Right-Click to Modify)
STR_1164 :{STRINGID}{NEWLINE}(Right-Click to Remove)
STR_1165 :{STRINGID} - {STRINGID} {COMMA16}
STR_1166 :Can't lower water level here...
STR_1167 :Can't raise water level here...
STR_1168 :Options
STR_1169 :(None)
STR_1170 :{STRING}
STR_1171 :{RED}Closed - -
STR_1172 :{YELLOW}{STRINGID} - -
STR_1173 :{SMALLFONT}{BLACK}Build footpaths and queue lines
STR_1174 :Banner sign in the way
STR_1175 :Can't build this on sloped footpath
STR_1176 :Can't build footpath here...
STR_1177 :Can't remove footpath from here...
STR_1178 :Land slope unsuitable
STR_1179 :Footpath in the way
STR_1180 :Can't build this underwater!
STR_1181 :Footpaths
STR_1182 :Type
STR_1183 :Direction
STR_1184 :Slope
STR_1185 :{SMALLFONT}{BLACK}Direction
STR_1186 :{SMALLFONT}{BLACK}Slope down
STR_1187 :{SMALLFONT}{BLACK}Level
STR_1188 :{SMALLFONT}{BLACK}Slope up
STR_1189 :{SMALLFONT}{BLACK}Construct the selected footpath section
STR_1190 :{SMALLFONT}{BLACK}Remove previous footpath section
STR_1191 :{BLACK}{STRINGID}
STR_1192 :{OUTLINE}{RED}{STRINGID}
STR_1193 :{WINDOW_COLOUR_2}{STRINGID}
STR_1194 :Closed
STR_1195 :Test Run
STR_1196 :Open
STR_1197 :Broken Down
STR_1198 :Crashed!
STR_1199 :{COMMA16} person on ride
STR_1200 :{COMMA16} people on ride
STR_1201 :Nobody in queue line
STR_1202 :1 person in queue line
STR_1203 :{COMMA16} people in queue line
STR_1204 :{COMMA16} minute queue time
STR_1205 :{COMMA16} minutes queue time
STR_1206 :{WINDOW_COLOUR_2}Wait for:
STR_1207 :{WINDOW_COLOUR_2}Leave if another train arrives at station
STR_1208 :{WINDOW_COLOUR_2}Leave if another boat arrives at station
STR_1209 :{SMALLFONT}{BLACK}Select whether should wait for passengers before departing
STR_1210 :{SMALLFONT}{BLACK}Select whether should leave if another vehicle arrives at the same station
STR_1211 :{WINDOW_COLOUR_2}Minimum waiting time:
STR_1212 :{WINDOW_COLOUR_2}Maximum waiting time:
STR_1213 :{SMALLFONT}{BLACK}Select minimum length of time to wait before departing
STR_1214 :{SMALLFONT}{BLACK}Select maximum length of time to wait before departing
STR_1215 :{WINDOW_COLOUR_2}Synchronize with adjacent stations
STR_1216 :{SMALLFONT}{BLACK}Select whether to synchronize departure with all adjacent stations (for 'racing')
STR_1217 :{COMMA16} seconds
STR_1218 :{BLACK}{SMALLUP}
STR_1219 :{BLACK}{SMALLDOWN}
STR_1220 :Exit only
STR_1221 :No entrance
STR_1222 :No exit
STR_1223 :{SMALLFONT}{BLACK}Transport rides
STR_1224 :{SMALLFONT}{BLACK}Gentle rides
STR_1225 :{SMALLFONT}{BLACK}Roller coasters
STR_1226 :{SMALLFONT}{BLACK}Thrill rides
STR_1227 :{SMALLFONT}{BLACK}Water rides
STR_1228 :{SMALLFONT}{BLACK}Shops & stalls
STR_1229 :train
STR_1230 :trains
STR_1231 :Train
STR_1232 :Trains
STR_1233 :{COMMA16} train
STR_1234 :{COMMA16} trains
STR_1235 :Train {COMMA16}
STR_1236 :boat
STR_1237 :boats
STR_1238 :Boat
STR_1239 :Boats
STR_1240 :{COMMA16} boat
STR_1241 :{COMMA16} boats
STR_1242 :Boat {COMMA16}
STR_1243 :track
STR_1244 :tracks
STR_1245 :Track
STR_1246 :Tracks
STR_1247 :{COMMA16} track
STR_1248 :{COMMA16} tracks
STR_1249 :Track {COMMA16}
STR_1250 :docking platform
STR_1251 :docking platforms
STR_1252 :Docking platform
STR_1253 :Docking platforms
STR_1254 :{COMMA16} docking platform
STR_1255 :{COMMA16} docking platforms
STR_1256 :Docking platform {COMMA16}
STR_1257 :station
STR_1258 :stations
STR_1259 :Station
STR_1260 :Stations
STR_1261 :{COMMA16} station
STR_1262 :{COMMA16} stations
STR_1263 :Station {COMMA16}
STR_1264 :car
STR_1265 :cars
STR_1266 :Car
STR_1267 :Cars
STR_1268 :{COMMA16} car
STR_1269 :{COMMA16} cars
STR_1270 :Car {COMMA16}
STR_1271 :building
STR_1272 :buildings
STR_1273 :Building
STR_1274 :Buildings
STR_1275 :{COMMA16} building
STR_1276 :{COMMA16} buildings
STR_1277 :Building {COMMA16}
STR_1278 :structure
STR_1279 :structures
STR_1280 :Structure
STR_1281 :Structures
STR_1282 :{COMMA16} structure
STR_1283 :{COMMA16} structures
STR_1284 :Structure {COMMA16}
STR_1285 :ship
STR_1286 :ships
STR_1287 :Ship
STR_1288 :Ships
STR_1289 :{COMMA16} ship
STR_1290 :{COMMA16} ships
STR_1291 :Ship {COMMA16}
STR_1292 :cabin
STR_1293 :cabins
STR_1294 :Cabin
STR_1295 :Cabins
STR_1296 :{COMMA16} cabin
STR_1297 :{COMMA16} cabins
STR_1298 :Cabin {COMMA16}
STR_1299 :wheel
STR_1300 :wheels
STR_1301 :Wheel
STR_1302 :Wheels
STR_1303 :{COMMA16} wheel
STR_1304 :{COMMA16} wheels
STR_1305 :Wheel {COMMA16}
STR_1306 :ring
STR_1307 :rings
STR_1308 :Ring
STR_1309 :Rings
STR_1310 :{COMMA16} ring
STR_1311 :{COMMA16} rings
STR_1312 :Ring {COMMA16}
STR_1313 :player
STR_1314 :players
STR_1315 :Player
STR_1316 :Players
STR_1317 :{COMMA16} player
STR_1318 :{COMMA16} players
STR_1319 :Player {COMMA16}
STR_1320 :course
STR_1321 :courses
STR_1322 :Course
STR_1323 :Courses
STR_1324 :{COMMA16} course
STR_1325 :{COMMA16} courses
STR_1326 :Course {COMMA16}
STR_1327 :{SMALLFONT}{BLACK}Rotate objects by 90{DEGREE}
STR_1328 :Level land required
STR_1329 :{WINDOW_COLOUR_2}Launch speed:
STR_1330 :{SMALLFONT}{BLACK}Maximum speed when leaving station
STR_1331 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{VELOCITY}
STR_1332 :{VELOCITY}
STR_1333 :{STRINGID} - {STRINGID}{POP16}
STR_1334 :{STRINGID} - {STRINGID} {COMMA16}
STR_1335 :{STRINGID} - Entrance{POP16}{POP16}
STR_1336 :{STRINGID} - Station {POP16}{COMMA16} Entrance
STR_1337 :{STRINGID} - Exit{POP16}{POP16}
STR_1338 :{STRINGID} - Station {POP16}{COMMA16} Exit
STR_1339 :{BLACK}No test results yet...
STR_1340 :{WINDOW_COLOUR_2}Max. speed: {BLACK}{VELOCITY}
STR_1341 :{WINDOW_COLOUR_2}Ride time: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID}
STR_1342 :{DURATION}
STR_1343 :{DURATION} /
STR_1344 :{WINDOW_COLOUR_2}Ride length: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID}
STR_1345 :{LENGTH}
STR_1346 :{LENGTH} /
STR_1347 :{WINDOW_COLOUR_2}Average speed: {BLACK}{VELOCITY}
STR_1348 :{WINDOW_COLOUR_2}Max. positive vertical G's: {BLACK}{COMMA2DP32}g
STR_1349 :{WINDOW_COLOUR_2}Max. positive vertical G's: {OUTLINE}{RED}{COMMA2DP32}g
STR_1350 :{WINDOW_COLOUR_2}Max. negative vertical G's: {BLACK}{COMMA2DP32}g
STR_1351 :{WINDOW_COLOUR_2}Max. negative vertical G's: {OUTLINE}{RED}{COMMA2DP32}g
STR_1352 :{WINDOW_COLOUR_2}Max. lateral G's: {BLACK}{COMMA2DP32}g
STR_1353 :{WINDOW_COLOUR_2}Max. lateral G's: {OUTLINE}{RED}{COMMA2DP32}g
STR_1354 :{WINDOW_COLOUR_2}Highest drop height: {BLACK}{LENGTH}
STR_1355 :{WINDOW_COLOUR_2}Drops: {BLACK}{COMMA16}
STR_1356 :{WINDOW_COLOUR_2}Inversions: {BLACK}{COMMA16}
STR_1357 :{WINDOW_COLOUR_2}Holes: {BLACK}{COMMA16}
STR_1358 :{WINDOW_COLOUR_2}Total 'air' time: {BLACK}{COMMA2DP32}secs
STR_1359 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minute
STR_1360 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minutes
STR_1361 :Can't change speed...
STR_1362 :Can't change launch speed...
STR_1363 :Too high for supports!
STR_1364 :Supports for track above can't be extended any further!
STR_1365 :In-line Twist (left)
STR_1366 :In-line Twist (right)
STR_1367 :Half Loop
STR_1368 :Half Corkscrew (left)
STR_1369 :Half Corkscrew (right)
STR_1370 :Barrel Roll (left)
STR_1371 :Barrel Roll (right)
STR_1372 :Launched Lift Hill
STR_1373 :Large Half Loop (left)
STR_1374 :Large Half Loop (right)
STR_1375 :Upper Transfer
STR_1376 :Lower Transfer
STR_1377 :Heartline Roll (left)
STR_1378 :Heartline Roll (right)
STR_1379 :Reverser (left)
STR_1380 :Reverser (right)
STR_1381 :Curved Lift Hill (left)
STR_1382 :Curved Lift Hill (right)
STR_1383 :Quarter Loop
STR_1384 :{YELLOW}{STRINGID}
STR_1385 :{SMALLFONT}{BLACK}Other track configurations
STR_1386 :Special...
STR_1387 :Can't change land type...
STR_1388 :{OUTLINE}{GREEN}+ {CURRENCY}
STR_1389 :{OUTLINE}{RED}- {CURRENCY}
STR_1390 :{CURRENCY2DP}
STR_1391 :{RED}{CURRENCY2DP}
STR_1392 :{SMALLFONT}{BLACK}View of ride/attraction
STR_1393 :{SMALLFONT}{BLACK}Vehicle details and options
STR_1394 :{SMALLFONT}{BLACK}Operating options
STR_1395 :{SMALLFONT}{BLACK}Maintenance options
STR_1396 :{SMALLFONT}{BLACK}Color scheme options
STR_1397 :{SMALLFONT}{BLACK}Sound & music options
STR_1398 :{SMALLFONT}{BLACK}Measurements and test data
STR_1399 :{SMALLFONT}{BLACK}Graphs
STR_1400 :Entrance
STR_1401 :Exit
STR_1402 :{SMALLFONT}{BLACK}Build or move entrance to ride/attraction
STR_1403 :{SMALLFONT}{BLACK}Build or move exit from ride/attraction
STR_1404 :{SMALLFONT}{BLACK}Rotate 90{DEGREE}
STR_1405 :{SMALLFONT}{BLACK}Mirror image
STR_1406 :{SMALLFONT}{BLACK}Toggle scenery on/off (if available for this design)
STR_1407 :{WINDOW_COLOUR_2}Build this...
STR_1408 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY}
STR_1409 :Entry/Exit Platform
STR_1410 :Vertical Tower
STR_1411 :{STRINGID} in the way
STR_1412 :{WINDOW_COLOUR_3}Data logging not available for this type of ride
STR_1413 :{WINDOW_COLOUR_3}Data logging will start when next {STRINGID} leaves {STRINGID}
STR_1414 :{SMALLFONT}{BLACK}{DURATION}
STR_1415 :{WINDOW_COLOUR_2}Velocity
STR_1416 :{WINDOW_COLOUR_2}Altitude
STR_1417 :{WINDOW_COLOUR_2}Vert.G's
STR_1418 :{WINDOW_COLOUR_2}Lat.G's
STR_1419 :{SMALLFONT}{BLACK}{VELOCITY}
STR_1420 :{SMALLFONT}{BLACK}{LENGTH}
STR_1421 :{SMALLFONT}{BLACK}{COMMA16}g
STR_1422 :{SMALLFONT}{BLACK}Logging data from {POP16}{STRINGID}
STR_1423 :{SMALLFONT}{BLACK}Queue line path
STR_1424 :{SMALLFONT}{BLACK}Footpath
STR_1425 :Footpath
STR_1426 :Queue Line
STR_1427 :{WINDOW_COLOUR_2}Customers: {BLACK}{COMMA32} per hour
STR_1428 :{WINDOW_COLOUR_2}Admission price:
STR_1429 :{POP16}{POP16}{POP16}{CURRENCY2DP}
STR_1430 :Free
STR_1431 :Walking
STR_1432 :Heading for {STRINGID}
STR_1433 :Queuing for {STRINGID}
STR_1434 :Drowning
STR_1435 :On {STRINGID}
STR_1436 :In {STRINGID}
STR_1437 :At {STRINGID}
STR_1438 :Sitting
STR_1439 :(select location)
STR_1440 :Mowing grass
STR_1441 :Sweeping footpath
STR_1442 :Emptying litter bin
STR_1443 :Watering gardens
STR_1444 :Watching {STRINGID}
STR_1445 :Watching construction of {STRINGID}
STR_1446 :Looking at scenery
STR_1447 :Leaving the park
STR_1448 :Watching new ride being constructed
STR_1449 :{SPRITE} {STRINGID}{NEWLINE}({STRINGID})
STR_1450 :{INLINE_SPRITE}{09}{20}{00}{00}{SPRITE} {STRINGID}{NEWLINE}({STRINGID})
STR_1451 :{STRINGID}{NEWLINE}({STRINGID})
STR_1452 :Guest's name
STR_1453 :Enter name for this guest:
STR_1454 :Can't name guest...
STR_1455 :Invalid name for guest
STR_1456 :{WINDOW_COLOUR_2}Cash spent: {BLACK}{CURRENCY2DP}
STR_1457 :{WINDOW_COLOUR_2}Cash in pocket: {BLACK}{CURRENCY2DP}
STR_1458 :{WINDOW_COLOUR_2}Time in park: {BLACK}{REALTIME}
STR_1459 :Track style
STR_1460 :{SMALLFONT}{BLACK}'U' shaped open track
STR_1461 :{SMALLFONT}{BLACK}'O' shaped enclosed track
STR_1462 :Too steep for lift hill
STR_1463 :Guests
STR_1464 :Helix up (small)
STR_1465 :Helix up (large)
STR_1466 :Helix down (small)
STR_1467 :Helix down (large)
STR_1468 :Staff
STR_1469 :Ride must start and end with stations
STR_1470 :Station not long enough
STR_1471 :{WINDOW_COLOUR_2}Speed:
STR_1472 :{SMALLFONT}{BLACK}Speed of this ride
STR_1473 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}{COMMA2DP32} ({STRINGID})
STR_1474 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}Not yet available
STR_1475 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}{COMMA2DP32} ({STRINGID})
STR_1476 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}Not yet available
STR_1477 :{WINDOW_COLOUR_2}Intensity rating: {OUTLINE}{RED}{COMMA2DP32} ({STRINGID})
STR_1478 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}{COMMA2DP32} ({STRINGID})
STR_1479 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}Not yet available
STR_1480 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES}
STR_1481 :{SMALLFONT}{OPENQUOTES}I've spent all my money{ENDQUOTES}
STR_1482 :{SMALLFONT}{OPENQUOTES}I feel sick{ENDQUOTES}
STR_1483 :{SMALLFONT}{OPENQUOTES}I feel very sick{ENDQUOTES}
STR_1484 :{SMALLFONT}{OPENQUOTES}I want to go on something more thrilling than {STRINGID}{ENDQUOTES}
STR_1485 :{SMALLFONT}{OPENQUOTES}{STRINGID} looks too intense for me{ENDQUOTES}
STR_1486 :{SMALLFONT}{OPENQUOTES}I haven't finished my {STRINGID} yet{ENDQUOTES}
STR_1487 :{SMALLFONT}{OPENQUOTES}Just looking at {STRINGID} makes me feel sick{ENDQUOTES}
STR_1488 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to go on {STRINGID}{ENDQUOTES}
STR_1489 :{SMALLFONT}{OPENQUOTES}I want to go home{ENDQUOTES}
STR_1490 :{SMALLFONT}{OPENQUOTES}{STRINGID} is really good value{ENDQUOTES}
STR_1491 :{SMALLFONT}{OPENQUOTES}I've already got {STRINGID}{ENDQUOTES}
STR_1492 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES}
STR_1493 :{SMALLFONT}{OPENQUOTES}I'm not hungry{ENDQUOTES}
STR_1494 :{SMALLFONT}{OPENQUOTES}I'm not thirsty{ENDQUOTES}
STR_1495 :{SMALLFONT}{OPENQUOTES}Help! I'm drowning!{ENDQUOTES}
STR_1496 :{SMALLFONT}{OPENQUOTES}I'm lost!{ENDQUOTES}
STR_1497 :{SMALLFONT}{OPENQUOTES}{STRINGID} was great{ENDQUOTES}
STR_1498 :{SMALLFONT}{OPENQUOTES}I've been queuing for {STRINGID} for ages{ENDQUOTES}
STR_1499 :{SMALLFONT}{OPENQUOTES}I'm tired{ENDQUOTES}
STR_1500 :{SMALLFONT}{OPENQUOTES}I'm hungry{ENDQUOTES}
STR_1501 :{SMALLFONT}{OPENQUOTES}I'm thirsty{ENDQUOTES}
STR_1502 :{SMALLFONT}{OPENQUOTES}I need to go to the bathroom{ENDQUOTES}
STR_1503 :{SMALLFONT}{OPENQUOTES}I can't find {STRINGID}{ENDQUOTES}
STR_1504 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to use {STRINGID}{ENDQUOTES}
STR_1505 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} while it's raining{ENDQUOTES}
STR_1506 :{SMALLFONT}{OPENQUOTES}The litter here is really bad{ENDQUOTES}
STR_1507 :{SMALLFONT}{OPENQUOTES}I can't find the park exit{ENDQUOTES}
STR_1508 :{SMALLFONT}{OPENQUOTES}I want to get off {STRINGID}{ENDQUOTES}
STR_1509 :{SMALLFONT}{OPENQUOTES}I want to get out of {STRINGID}{ENDQUOTES}
STR_1510 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} - It isn't safe{ENDQUOTES}
STR_1511 :{SMALLFONT}{OPENQUOTES}This path is disgusting{ENDQUOTES}
STR_1512 :{SMALLFONT}{OPENQUOTES}It's too crowded here{ENDQUOTES}
STR_1513 :{SMALLFONT}{OPENQUOTES}The vandalism here is really bad{ENDQUOTES}
STR_1514 :{SMALLFONT}{OPENQUOTES}Great scenery!{ENDQUOTES}
STR_1515 :{SMALLFONT}{OPENQUOTES}This park is really clean and tidy{ENDQUOTES}
STR_1516 :{SMALLFONT}{OPENQUOTES}The jumping fountains are great{ENDQUOTES}
STR_1517 :{SMALLFONT}{OPENQUOTES}The music is nice here{ENDQUOTES}
STR_1518 :{SMALLFONT}{OPENQUOTES}This balloon from {STRINGID} is really good value{ENDQUOTES}
STR_1519 :{SMALLFONT}{OPENQUOTES}This cuddly toy from {STRINGID} is really good value{ENDQUOTES}
STR_1520 :{SMALLFONT}{OPENQUOTES}This park map from {STRINGID} is really good value{ENDQUOTES}
STR_1521 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
STR_1522 :{SMALLFONT}{OPENQUOTES}This umbrella from {STRINGID} is really good value{ENDQUOTES}
STR_1523 :{SMALLFONT}{OPENQUOTES}This drink from {STRINGID} is really good value{ENDQUOTES}
STR_1524 :{SMALLFONT}{OPENQUOTES}This burger from {STRINGID} is really good value{ENDQUOTES}
STR_1525 :{SMALLFONT}{OPENQUOTES}These fries from {STRINGID} are really good value{ENDQUOTES}
STR_1526 :{SMALLFONT}{OPENQUOTES}This ice cream from {STRINGID} is really good value{ENDQUOTES}
STR_1527 :{SMALLFONT}{OPENQUOTES}This cotton candy from {STRINGID} is really good value{ENDQUOTES}
STR_1528 :
STR_1529 :
STR_1530 :
STR_1531 :{SMALLFONT}{OPENQUOTES}This pizza from {STRINGID} is really good value{ENDQUOTES}
STR_1532 :
STR_1533 :{SMALLFONT}{OPENQUOTES}This popcorn from {STRINGID} is really good value{ENDQUOTES}
STR_1534 :{SMALLFONT}{OPENQUOTES}This hot dog from {STRINGID} is really good value{ENDQUOTES}
STR_1535 :{SMALLFONT}{OPENQUOTES}This tentacle from {STRINGID} is really good value{ENDQUOTES}
STR_1536 :{SMALLFONT}{OPENQUOTES}This hat from {STRINGID} is really good value{ENDQUOTES}
STR_1537 :{SMALLFONT}{OPENQUOTES}This candy apple from {STRINGID} is really good value{ENDQUOTES}
STR_1538 :{SMALLFONT}{OPENQUOTES}This T-shirt from {STRINGID} is really good value{ENDQUOTES}
STR_1539 :{SMALLFONT}{OPENQUOTES}This donut from {STRINGID} is really good value{ENDQUOTES}
STR_1540 :{SMALLFONT}{OPENQUOTES}This coffee from {STRINGID} is really good value{ENDQUOTES}
STR_1541 :
STR_1542 :{SMALLFONT}{OPENQUOTES}This fried chicken from {STRINGID} is really good value{ENDQUOTES}
STR_1543 :{SMALLFONT}{OPENQUOTES}This lemonade from {STRINGID} is really good value{ENDQUOTES}
STR_1544 :
STR_1545 :
STR_1546 :
STR_1547 :
STR_1548 :
STR_1549 :
STR_1550 :{SMALLFONT}{OPENQUOTES}Wow!{ENDQUOTES}
STR_1551 :{SMALLFONT}{OPENQUOTES}I have the strangest feeling someone is watching me{ENDQUOTES}
STR_1552 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a balloon from {STRINGID}{ENDQUOTES}
STR_1553 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cuddly toy from {STRINGID}{ENDQUOTES}
STR_1554 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a park map from {STRINGID}{ENDQUOTES}
STR_1555 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
STR_1556 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an umbrella from {STRINGID}{ENDQUOTES}
STR_1557 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a drink from {STRINGID}{ENDQUOTES}
STR_1558 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a burger from {STRINGID}{ENDQUOTES}
STR_1559 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fries from {STRINGID}{ENDQUOTES}
STR_1560 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an ice cream from {STRINGID}{ENDQUOTES}
STR_1561 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for cotton candy from {STRINGID}{ENDQUOTES}
STR_1562 :
STR_1563 :
STR_1564 :
STR_1565 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for pizza from {STRINGID}{ENDQUOTES}
STR_1566 :
STR_1567 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for popcorn from {STRINGID}{ENDQUOTES}
STR_1568 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hot dog from {STRINGID}{ENDQUOTES}
STR_1569 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for tentacle from {STRINGID}{ENDQUOTES}
STR_1570 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hat from {STRINGID}{ENDQUOTES}
STR_1571 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a candy apple from {STRINGID}{ENDQUOTES}
STR_1572 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a T-shirt from {STRINGID}{ENDQUOTES}
STR_1573 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a donut from {STRINGID}{ENDQUOTES}
STR_1574 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for coffee from {STRINGID}{ENDQUOTES}
STR_1575 :
STR_1576 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried chicken from {STRINGID}{ENDQUOTES}
STR_1577 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for lemonade from {STRINGID}{ENDQUOTES}
STR_1578 :
STR_1579 :
STR_1580 :
STR_1581 :
STR_1582 :
STR_1583 :
STR_1584 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
STR_1585 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
STR_1586 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES}
STR_1587 :{SMALLFONT}{OPENQUOTES}This pretzel from {STRINGID} is really good value{ENDQUOTES}
STR_1588 :{SMALLFONT}{OPENQUOTES}This hot chocolate from {STRINGID} is really good value{ENDQUOTES}
STR_1589 :{SMALLFONT}{OPENQUOTES}This iced tea from {STRINGID} is really good value{ENDQUOTES}
STR_1590 :{SMALLFONT}{OPENQUOTES}This funnel cake from {STRINGID} is really good value{ENDQUOTES}
STR_1591 :{SMALLFONT}{OPENQUOTES}These sunglasses from {STRINGID} are really good value{ENDQUOTES}
STR_1592 :{SMALLFONT}{OPENQUOTES}These beef noodles from {STRINGID} are really good value{ENDQUOTES}
STR_1593 :{SMALLFONT}{OPENQUOTES}These fried rice noodles from {STRINGID} are really good value{ENDQUOTES}
STR_1594 :{SMALLFONT}{OPENQUOTES}This wonton soup from {STRINGID} is really good value{ENDQUOTES}
STR_1595 :{SMALLFONT}{OPENQUOTES}This meatball soup from {STRINGID} is really good value{ENDQUOTES}
STR_1596 :{SMALLFONT}{OPENQUOTES}This fruit juice from {STRINGID} is really good value{ENDQUOTES}
STR_1597 :{SMALLFONT}{OPENQUOTES}This soybean milk from {STRINGID} is really good value{ENDQUOTES}
STR_1598 :{SMALLFONT}{OPENQUOTES}This sujongkwa from {STRINGID} is really good value{ENDQUOTES}
STR_1599 :{SMALLFONT}{OPENQUOTES}This sub sandwich from {STRINGID} is really good value{ENDQUOTES}
STR_1600 :{SMALLFONT}{OPENQUOTES}This cookie from {STRINGID} is really good value{ENDQUOTES}
STR_1601 :
STR_1602 :
STR_1603 :
STR_1604 :{SMALLFONT}{OPENQUOTES}This roast sausage from {STRINGID} are really good value{ENDQUOTES}
STR_1605 :
STR_1606 :
STR_1607 :
STR_1608 :
STR_1609 :
STR_1610 :
STR_1611 :
STR_1612 :
STR_1613 :
STR_1614 :
STR_1615 :
STR_1616 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
STR_1617 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
STR_1618 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES}
STR_1619 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a pretzel from {STRINGID}{ENDQUOTES}
STR_1620 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for hot chocolate from {STRINGID}{ENDQUOTES}
STR_1621 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for iced tea from {STRINGID}{ENDQUOTES}
STR_1622 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a funnel cake from {STRINGID}{ENDQUOTES}
STR_1623 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sunglasses from {STRINGID}{ENDQUOTES}
STR_1624 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for beef noodles from {STRINGID}{ENDQUOTES}
STR_1625 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried rice noodles from {STRINGID}{ENDQUOTES}
STR_1626 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for wonton soup from {STRINGID}{ENDQUOTES}
STR_1627 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for meatball soup from {STRINGID}{ENDQUOTES}
STR_1628 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fruit juice from {STRINGID}{ENDQUOTES}
STR_1629 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for soybean milk from {STRINGID}{ENDQUOTES}
STR_1630 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sujongkwa from {STRINGID}{ENDQUOTES}
STR_1631 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a sub sandwich from {STRINGID}{ENDQUOTES}
STR_1632 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cookie from {STRINGID}{ENDQUOTES}
STR_1633 :
STR_1634 :
STR_1635 :
STR_1636 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a roast sausage from {STRINGID}{ENDQUOTES}
STR_1637 :
STR_1638 :
STR_1639 :
STR_1640 :
STR_1641 :
STR_1642 :
STR_1643 :
STR_1644 :
STR_1645 :
STR_1646 :
STR_1647 :
STR_1648 :{SMALLFONT}{OPENQUOTES}Help! Put me down!{ENDQUOTES}
STR_1649 :{SMALLFONT}{OPENQUOTES}I'm running out of cash!{ENDQUOTES}
STR_1650 :{SMALLFONT}{OPENQUOTES}Wow! A new ride being built!{ENDQUOTES}
# Two removed inside jokes about Intamin and Phoenix
STR_1651 :<removed string - do not use>
STR_1652 :<removed string - do not use>
STR_1653 :{SMALLFONT}{OPENQUOTES}...and here we are on {STRINGID}!{ENDQUOTES}
STR_1654 :{WINDOW_COLOUR_2}Recent thoughts:
STR_1655 :{SMALLFONT}{BLACK}Construct footpath on land
STR_1656 :{SMALLFONT}{BLACK}Construct bridge or tunnel footpath
STR_1657 :{WINDOW_COLOUR_2}Preferred ride
STR_1658 :{WINDOW_COLOUR_2}intensity: {BLACK}less than {COMMA16}
STR_1659 :{WINDOW_COLOUR_2}intensity: {BLACK}between {COMMA16} and {COMMA16}
STR_1660 :{WINDOW_COLOUR_2}intensity: {BLACK}more than {COMMA16}
STR_1661 :{WINDOW_COLOUR_2}Nausea tolerance: {BLACK}{STRINGID}
STR_1662 :{WINDOW_COLOUR_2}Happiness:
STR_1663 :{WINDOW_COLOUR_2}Nausea:
STR_1664 :{WINDOW_COLOUR_2}Energy:
STR_1665 :{WINDOW_COLOUR_2}Hunger:
STR_1666 :{WINDOW_COLOUR_2}Thirst:
STR_1667 :{WINDOW_COLOUR_2}Bathroom:
STR_1668 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}Unknown
STR_1669 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}{COMMA16}%
STR_1670 :{WINDOW_COLOUR_2}Total customers: {BLACK}{COMMA32}
STR_1671 :{WINDOW_COLOUR_2}Total profit: {BLACK}{CURRENCY2DP}
STR_1672 :Brakes
STR_1673 :Spinning Control Toggle Track
STR_1674 :Brake speed
STR_1675 :{POP16}{VELOCITY}
STR_1676 :{SMALLFONT}{BLACK}Set speed limit for brakes
STR_1677 :{WINDOW_COLOUR_2}Popularity: {BLACK}Unknown
STR_1678 :{WINDOW_COLOUR_2}Popularity: {BLACK}{COMMA16}%
STR_1679 :Helix up (left)
STR_1680 :Helix up (right)
STR_1681 :Helix down (left)
STR_1682 :Helix down (right)
STR_1683 :Base size 2 x 2
STR_1684 :Base size 4 x 4
STR_1685 :Base size 2 x 4
STR_1686 :Base size 5 x 1
STR_1687 :Water splash
STR_1688 :Base size 4 x 1
STR_1689 :Block brakes
STR_1690 :{WINDOW_COLOUR_2}{STRINGID}{NEWLINE}{BLACK}{STRINGID}
STR_1691 :{WINDOW_COLOUR_2} Cost: {BLACK}{CURRENCY}
STR_1692 :{WINDOW_COLOUR_2} Cost: {BLACK}from {CURRENCY}
STR_1693 :{SMALLFONT}{BLACK}Guests
STR_1694 :{SMALLFONT}{BLACK}Staff
STR_1695 :{SMALLFONT}{BLACK}Income and costs
STR_1696 :{SMALLFONT}{BLACK}Customer information
STR_1697 :Cannot place these on queue line area
STR_1698 :Can only place these on queue area
STR_1699 :Too many people in game
STR_1700 :Hire new Handyman
STR_1701 :Hire new Mechanic
STR_1702 :Hire new Security Guard
STR_1703 :Hire new Entertainer
STR_1704 :Can't hire new staff...
STR_1705 :{SMALLFONT}{BLACK}Sack this staff member
STR_1706 :{SMALLFONT}{BLACK}Move this person to a new location
STR_1707 :Too many staff in game
STR_1708 :{SMALLFONT}{BLACK}Set patrol area for this staff member
STR_1709 :Sack staff
STR_1710 :Yes
STR_1711 :{WINDOW_COLOUR_1}Are you sure you want to sack {STRINGID}?
STR_1712 :{INLINE_SPRITE}{247}{19}{00}{00}{WINDOW_COLOUR_2}Sweep footpaths
STR_1713 :{INLINE_SPRITE}{248}{19}{00}{00}{WINDOW_COLOUR_2}Water gardens
STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty litter bins
STR_1715 :{INLINE_SPRITE}{250}{19}{00}{00}{WINDOW_COLOUR_2}Mow grass
STR_1716 :Invalid name for park
STR_1717 :Can't rename park...
STR_1718 :Park Name
STR_1719 :Enter name for park:
STR_1720 :{SMALLFONT}{BLACK}Name park
STR_1721 :Park closed
STR_1722 :Park open
STR_1723 :Can't open park...
STR_1724 :Can't close park...
STR_1725 :Can't buy land...
STR_1726 :Land not for sale!
STR_1727 :Construction rights not for sale!
STR_1728 :Can't buy construction rights here...
STR_1729 :Land not owned by park!
STR_1730 :{RED}Closed - -
STR_1731 :{WHITE}{STRINGID} - -
STR_1732 :Build
STR_1733 :Mode
STR_1734 :{WINDOW_COLOUR_2}Number of laps:
STR_1735 :{SMALLFONT}{BLACK}Number of laps of circuit
STR_1736 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1737 :{COMMA16}
STR_1738 :Can't change number of laps...
STR_1739 :Race won by guest {INT32}
STR_1740 :Race won by {STRINGID}
STR_1741 :Not yet constructed !
STR_1742 :{WINDOW_COLOUR_2}Max. people on ride:
STR_1743 :{SMALLFONT}{BLACK}Maximum number of people allowed on this ride at one time
STR_1744 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1745 :{COMMA16}
STR_1746 :Can't change this...
STR_1747 :{WINDOW_COLOUR_2}Time limit:
STR_1748 :{SMALLFONT}{BLACK}Time limit for ride
STR_1749 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{DURATION}
STR_1750 :{DURATION}
STR_1751 :Can't change time limit for ride...
STR_1752 :{SMALLFONT}{BLACK}Show list of individual guests in park
STR_1753 :{SMALLFONT}{BLACK}Show summarized list of guests in park
STR_1754 :{BLACK}{COMMA16} guests
STR_1755 :{BLACK}{COMMA16} guest
STR_1756 :{WINDOW_COLOUR_2}Admission price:
STR_1757 :{WINDOW_COLOUR_2}Reliability: {MOVE_X}{255}{BLACK}{COMMA16}%
STR_1758 :{SMALLFONT}{BLACK}Build mode
STR_1759 :{SMALLFONT}{BLACK}Move mode
STR_1760 :{SMALLFONT}{BLACK}Fill-in mode
STR_1761 :{SMALLFONT}{BLACK}Build maze in this direction
STR_1762 :Waterfalls
STR_1763 :Rapids
STR_1764 :Log Bumps
STR_1765 :On-ride photo section
STR_1766 :Reverser turntable
STR_1767 :Spinning tunnel
STR_1768 :Can't change number of swings...
STR_1769 :{WINDOW_COLOUR_2}Number of swings:
STR_1770 :{SMALLFONT}{BLACK}Number of complete swings
STR_1771 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1772 :{COMMA16}
STR_1773 :Only one on-ride photo section allowed per ride
STR_1774 :Only one cable lift hill allowed per ride
STR_1775 :Off
STR_1776 :On
STR_1777 :{WINDOW_COLOUR_2}Ride music
STR_1778 :{STRINGID} - -
STR_1779 :{INLINE_SPRITE}{254}{19}{00}{00} Panda costume
STR_1780 :{INLINE_SPRITE}{255}{19}{00}{00} Tiger costume
STR_1781 :{INLINE_SPRITE}{00}{20}{00}{00} Elephant costume
STR_1782 :{INLINE_SPRITE}{01}{20}{00}{00} Roman costume
STR_1783 :{INLINE_SPRITE}{02}{20}{00}{00} Gorilla costume
STR_1784 :{INLINE_SPRITE}{03}{20}{00}{00} Snowman costume
STR_1785 :{INLINE_SPRITE}{04}{20}{00}{00} Knight costume
STR_1786 :{INLINE_SPRITE}{05}{20}{00}{00} Astronaut costume
STR_1787 :{INLINE_SPRITE}{06}{20}{00}{00} Bandit costume
STR_1788 :{INLINE_SPRITE}{07}{20}{00}{00} Sheriff costume
STR_1789 :{INLINE_SPRITE}{08}{20}{00}{00} Pirate costume
STR_1790 :{SMALLFONT}{BLACK}Select uniform color for this type of staff
STR_1791 :{WINDOW_COLOUR_2}Uniform color:
STR_1792 :Responding to {STRINGID} breakdown call
STR_1793 :Heading to {STRINGID} for an inspection
STR_1794 :Fixing {STRINGID}
STR_1795 :Answering radio call
STR_1796 :Has broken down and requires fixing
STR_1797 :This option cannot be changed for this ride
STR_1798 :Whirlpool
STR_1799 :{POP16}{POP16}{POP16}{POP16}{POP16}{CURRENCY2DP}
STR_1800 :Safety cut-out
STR_1801 :Restraints stuck closed
STR_1802 :Restraints stuck open
STR_1803 :Doors stuck closed
STR_1804 :Doors stuck open
STR_1805 :Vehicle malfunction
STR_1806 :Brakes failure
STR_1807 :Control failure
STR_1808 :{WINDOW_COLOUR_2}Last breakdown: {BLACK}{STRINGID}
STR_1809 :{WINDOW_COLOUR_2}Current breakdown: {OUTLINE}{RED}{STRINGID}
STR_1810 :{WINDOW_COLOUR_2}Carrying:
STR_1811 :Can't build this here...
STR_1812 :{SMALLFONT}{BLACK}{STRINGID}
STR_1813 :Miscellaneous Objects
STR_1814 :Actions
STR_1815 :Thoughts
STR_1816 :{SMALLFONT}{BLACK}Select information type to show in guest list
STR_1817 :({COMMA16})
STR_1818 :{WINDOW_COLOUR_2}All guests
STR_1819 :{WINDOW_COLOUR_2}All guests (summarized)
STR_1820 :{WINDOW_COLOUR_2}Guests {STRINGID}
STR_1821 :{WINDOW_COLOUR_2}Guests thinking {STRINGID}
STR_1822 :{WINDOW_COLOUR_2}Guests thinking about {POP16}{STRINGID}
STR_1823 :{SMALLFONT}{BLACK}Show guests' thoughts about this ride/attraction
STR_1824 :{SMALLFONT}{BLACK}Show guests on this ride/attraction
STR_1825 :{SMALLFONT}{BLACK}Show guests queuing for this ride/attraction
STR_1826 :Status
STR_1827 :Popularity
STR_1828 :Satisfaction
STR_1829 :Profit
STR_1830 :Queue length
STR_1831 :Queue time
STR_1832 :Reliability
STR_1833 :Down-time
STR_1834 :Guests favorite
STR_1835 :Popularity: Unknown
STR_1836 :Popularity: {COMMA16}%
STR_1837 :Satisfaction: Unknown
STR_1838 :Satisfaction: {COMMA16}%
STR_1839 :Reliability: {COMMA16}%
STR_1840 :Down-time: {COMMA16}%
STR_1841 :Profit: {CURRENCY2DP} per hour
STR_1842 :Favorite of: {COMMA16} guest
STR_1843 :Favorite of: {COMMA16} guests
STR_1844 :{SMALLFONT}{BLACK}Select information type to show in ride/attraction list
STR_1845 :{MONTHYEAR}
STR_1846 :{COMMA16} guests
STR_1847 :{INLINE_SPRITE}{11}{20}{00}{00}{COMMA16} guests
STR_1848 :{INLINE_SPRITE}{10}{20}{00}{00}{COMMA16} guests
STR_1849 :{WINDOW_COLOUR_2}Play music
STR_1850 :{SMALLFONT}{BLACK}Select whether music should be played for this ride
STR_1851 :{WINDOW_COLOUR_2}Running cost: {BLACK}{CURRENCY2DP} per hour
STR_1852 :{WINDOW_COLOUR_2}Running cost: {BLACK}Unknown
STR_1853 :{WINDOW_COLOUR_2}Built: {BLACK}This Year
STR_1854 :{WINDOW_COLOUR_2}Built: {BLACK}Last Year
STR_1855 :{WINDOW_COLOUR_2}Built: {BLACK}{COMMA16} Years Ago
STR_1856 :{WINDOW_COLOUR_2}Profit per item sold: {BLACK}{CURRENCY2DP}
STR_1857 :{WINDOW_COLOUR_2}Loss per item sold: {BLACK}{CURRENCY2DP}
STR_1858 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY2DP} per month
STR_1859 :Handymen
STR_1860 :Mechanics
STR_1861 :Security Guards
STR_1862 :Entertainers
STR_1863 :Handyman
STR_1864 :Mechanic
STR_1865 :Security Guard
STR_1866 :Entertainer
STR_1867 :{BLACK}{COMMA16} {STRINGID}
STR_1868 :Can't change number of rotations...
STR_1869 :{WINDOW_COLOUR_2}Number of rotations:
STR_1870 :{SMALLFONT}{BLACK}Number of complete rotations
STR_1871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1872 :{COMMA16}
STR_1873 :{WINDOW_COLOUR_2}Income: {BLACK}{CURRENCY2DP} per hour
STR_1874 :{WINDOW_COLOUR_2}Profit: {BLACK}{CURRENCY2DP} per hour
STR_1875 :{BLACK} {SPRITE}{BLACK} {STRINGID}
STR_1876 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{251}{19}{00}{00}Inspect Rides
STR_1877 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{252}{19}{00}{00}Fix Rides
STR_1878 :{WINDOW_COLOUR_2}Inspection:
STR_1879 :Every 10 minutes
STR_1880 :Every 20 minutes
STR_1881 :Every 30 minutes
STR_1882 :Every 45 minutes
STR_1883 :Every hour
STR_1884 :Every 2 hours
STR_1885 :Never
STR_1886 :Inspecting {STRINGID}
STR_1887 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}{COMMA16} minutes
STR_1888 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}more than 4 hours
STR_1889 :{WINDOW_COLOUR_2}Down-Time: {MOVE_X}{255}{BLACK}{COMMA16}%
STR_1890 :{SMALLFONT}{BLACK}Select how often a mechanic should check this ride
STR_1891 :No {STRINGID} in park yet!
STR_1894 :{WINDOW_COLOUR_2}{STRINGID} sold: {BLACK}{COMMA32}
STR_1895 :{SMALLFONT}{BLACK}Build new ride/attraction
STR_1896 :{WINDOW_COLOUR_2}Expenditure/Income
STR_1897 :{WINDOW_COLOUR_2}Ride construction
STR_1898 :{WINDOW_COLOUR_2}Ride running costs
STR_1899 :{WINDOW_COLOUR_2}Land purchase
STR_1900 :{WINDOW_COLOUR_2}Landscaping
STR_1901 :{WINDOW_COLOUR_2}Park entrance tickets
STR_1902 :{WINDOW_COLOUR_2}Ride tickets
STR_1903 :{WINDOW_COLOUR_2}Shop sales
STR_1904 :{WINDOW_COLOUR_2}Shop stock
STR_1905 :{WINDOW_COLOUR_2}Food/drink sales
STR_1906 :{WINDOW_COLOUR_2}Food/drink stock
STR_1907 :{WINDOW_COLOUR_2}Staff wages
STR_1908 :{WINDOW_COLOUR_2}Marketing
STR_1909 :{WINDOW_COLOUR_2}Research
STR_1910 :{WINDOW_COLOUR_2}Loan interest
STR_1911 :{BLACK} at {COMMA16}% per year
STR_1912 :{MONTH}
STR_1913 :{BLACK}+{CURRENCY2DP}
STR_1914 :{BLACK}{CURRENCY2DP}
STR_1915 :{RED}{CURRENCY2DP}
STR_1916 :{WINDOW_COLOUR_2}Loan:
STR_1917 :{POP16}{POP16}{POP16}{CURRENCY}
STR_1918 :Can't borrow any more money!
STR_1919 :Not enough cash available!
STR_1920 :Can't pay back loan!
STR_1921 :{SMALLFONT}{BLACK}Start a new game
STR_1922 :{SMALLFONT}{BLACK}Continue playing a saved game
STR_1924 :{SMALLFONT}{BLACK}Exit
STR_1925 :Can't place person here...
STR_1926 :{SMALLFONT}
STR_1927 :{YELLOW}{STRINGID} has broken down
STR_1928 :{RED}{STRINGID} has crashed!
STR_1929 :{RED}{STRINGID} still hasn't been fixed{NEWLINE}Check where your mechanics are and consider organizing them better
STR_1930 :{SMALLFONT}{BLACK}Turn on/off tracking information for this guest - (If tracking is on, guest's movements will be reported in the message area)
STR_1931 :{STRINGID} has joined the queue line for {STRINGID}
STR_1932 :{STRINGID} is on {STRINGID}
STR_1933 :{STRINGID} is in {STRINGID}
STR_1934 :{STRINGID} has left {STRINGID}
STR_1935 :{STRINGID} has left the park
STR_1936 :{STRINGID} has bought {STRINGID}
STR_1937 :{SMALLFONT}{BLACK}Show information about the subject of this message
STR_1938 :{SMALLFONT}{BLACK}Show view of guest
STR_1939 :{SMALLFONT}{BLACK}Show view of staff member
STR_1940 :{SMALLFONT}{BLACK}Show happiness, energy, hunger etc. for this guest
STR_1941 :{SMALLFONT}{BLACK}Show which rides this guest has been on
STR_1942 :{SMALLFONT}{BLACK}Show financial information about this guest
STR_1943 :{SMALLFONT}{BLACK}Show guest's recent thoughts
STR_1944 :{SMALLFONT}{BLACK}Show items guest is carrying
STR_1945 :{SMALLFONT}{BLACK}Show orders and options for this staff member
STR_1946 :{SMALLFONT}{BLACK}Select costume for this entertainer
STR_1947 :{SMALLFONT}{BLACK}Show areas patrolled by selected staff type, and locate the nearest staff member
STR_1948 :{SMALLFONT}{BLACK}Hire a new staff member of the selected type
STR_1949 :Financial Summary
STR_1950 :Financial Graph
STR_1951 :Park Value Graph
STR_1952 :Profit Graph
STR_1953 :Marketing
STR_1954 :Research Funding
STR_1955 :{WINDOW_COLOUR_2}Number of circuits:
STR_1956 :{SMALLFONT}{BLACK}Number of circuits of track per ride
STR_1957 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
STR_1958 :{COMMA16}
STR_1959 :Can't change number of circuits...
STR_1960 :{WINDOW_COLOUR_2}Balloon price:
STR_1961 :{WINDOW_COLOUR_2}Cuddly Toy price:
STR_1962 :{WINDOW_COLOUR_2}Park Map price:
STR_1963 :{WINDOW_COLOUR_2}On-Ride Photo price:
STR_1964 :{WINDOW_COLOUR_2}Umbrella price:
STR_1965 :{WINDOW_COLOUR_2}Drink price:
STR_1966 :{WINDOW_COLOUR_2}Burger price:
STR_1967 :{WINDOW_COLOUR_2}Fries price:
STR_1968 :{WINDOW_COLOUR_2}Ice Cream price:
STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price:
STR_1970 :{WINDOW_COLOUR_2}
STR_1971 :{WINDOW_COLOUR_2}
STR_1972 :{WINDOW_COLOUR_2}
STR_1973 :{WINDOW_COLOUR_2}Pizza price:
STR_1974 :{WINDOW_COLOUR_2}
STR_1975 :{WINDOW_COLOUR_2}Popcorn price:
STR_1976 :{WINDOW_COLOUR_2}Hot Dog price:
STR_1977 :{WINDOW_COLOUR_2}Tentacle price:
STR_1978 :{WINDOW_COLOUR_2}Hat price:
STR_1979 :{WINDOW_COLOUR_2}Candy Apple price:
STR_1980 :{WINDOW_COLOUR_2}T-Shirt price:
STR_1981 :{WINDOW_COLOUR_2}Donut price:
STR_1982 :{WINDOW_COLOUR_2}Coffee price:
STR_1983 :{WINDOW_COLOUR_2}
STR_1984 :{WINDOW_COLOUR_2}Fried Chicken price:
STR_1985 :{WINDOW_COLOUR_2}Lemonade price:
STR_1986 :{WINDOW_COLOUR_2}
STR_1987 :{WINDOW_COLOUR_2}
STR_1988 :Balloon
STR_1989 :Cuddly Toy
STR_1990 :Park Map
STR_1991 :On-Ride Photo
STR_1992 :Umbrella
STR_1993 :Drink
STR_1994 :Burger
STR_1995 :Fries
STR_1996 :Ice Cream
STR_1997 :Cotton Candy
STR_1998 :Empty Can
STR_1999 :Trash
STR_2000 :Empty Burger Box
STR_2001 :Pizza
STR_2002 :Voucher
STR_2003 :Popcorn
STR_2004 :Hot Dog
STR_2005 :Tentacle
STR_2006 :Hat
STR_2007 :Candy Apple
STR_2008 :T-Shirt
STR_2009 :Donut
STR_2010 :Coffee
STR_2011 :Empty Cup
STR_2012 :Fried Chicken
STR_2013 :Lemonade
STR_2014 :Empty Box
STR_2015 :Empty Bottle
STR_2016 :Balloons
STR_2017 :Cuddly Toys
STR_2018 :Park Maps
STR_2019 :On-Ride Photos
STR_2020 :Umbrellas
STR_2021 :Drinks
STR_2022 :Burgers
STR_2023 :Fries
STR_2024 :Ice Creams
STR_2025 :Cotton Candy
STR_2026 :Empty Cans
STR_2027 :Trash
STR_2028 :Empty Burger Boxes
STR_2029 :Pizzas
STR_2030 :Vouchers
STR_2031 :Popcorn
STR_2032 :Hot Dogs
STR_2033 :Tentacles
STR_2034 :Hats
STR_2035 :Candy Apples
STR_2036 :T-Shirts
STR_2037 :Donuts
STR_2038 :Coffees
STR_2039 :Empty Cups
STR_2040 :Fried Chicken
STR_2041 :Lemonade
STR_2042 :Empty Boxes
STR_2043 :Empty Bottles
STR_2044 :a Balloon
STR_2045 :a Cuddly Toy
STR_2046 :a Park Map
STR_2047 :an On-Ride Photo
STR_2048 :an Umbrella
STR_2049 :a Drink
STR_2050 :a Burger
STR_2051 :some Fries
STR_2052 :an Ice Cream
STR_2053 :some Cotton Candy
STR_2054 :an Empty Can
STR_2055 :some Trash
STR_2056 :an Empty Burger Box
STR_2057 :a Pizza
STR_2058 :a Voucher
STR_2059 :some Popcorn
STR_2060 :a Hot Dog
STR_2061 :a Tentacle
STR_2062 :a Hat
STR_2063 :a Candy Apple
STR_2064 :a T-Shirt
STR_2065 :a Donut
STR_2066 :a Coffee
STR_2067 :an Empty Cup
STR_2068 :some Fried Chicken
STR_2069 :some Lemonade
STR_2070 :an Empty Box
STR_2071 :an Empty Bottle
STR_2072 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Balloon
STR_2073 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Cuddly Toy
STR_2074 :Map of {STRINGID}
STR_2075 :On-Ride Photo of {STRINGID}
STR_2076 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Umbrella
STR_2077 :Drink
STR_2078 :Burger
STR_2079 :Fries
STR_2080 :Ice Cream
STR_2081 :Cotton Candy
STR_2082 :Empty Can
STR_2083 :Trash
STR_2084 :Empty Burger Box
STR_2085 :Pizza
STR_2086 :Voucher for {STRINGID}
STR_2087 :Popcorn
STR_2088 :Hot Dog
STR_2089 :Tentacle
STR_2090 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Hat
STR_2091 :Candy Apple
STR_2092 :{OPENQUOTES}{STRINGID}{ENDQUOTES} T-Shirt
STR_2093 :Donut
STR_2094 :Coffee
STR_2095 :Empty Cup
STR_2096 :Fried Chicken
STR_2097 :Lemonade
STR_2098 :Empty Box
STR_2099 :Empty Bottle
STR_2100 :{WINDOW_COLOUR_2}On-Ride Photo price:
STR_2101 :{WINDOW_COLOUR_2}On-Ride Photo price:
STR_2102 :{WINDOW_COLOUR_2}On-Ride Photo price:
STR_2103 :{WINDOW_COLOUR_2}Pretzel price:
STR_2104 :{WINDOW_COLOUR_2}Hot Chocolate price:
STR_2105 :{WINDOW_COLOUR_2}Iced Tea price:
STR_2106 :{WINDOW_COLOUR_2}Funnel Cake price:
STR_2107 :{WINDOW_COLOUR_2}Sunglasses price:
STR_2108 :{WINDOW_COLOUR_2}Beef Noodles price:
STR_2109 :{WINDOW_COLOUR_2}Fried Rice Noodles price:
STR_2110 :{WINDOW_COLOUR_2}Wonton Soup price:
STR_2111 :{WINDOW_COLOUR_2}Meatball Soup price:
STR_2112 :{WINDOW_COLOUR_2}Fruit Juice price:
STR_2113 :{WINDOW_COLOUR_2}Soybean Milk price:
STR_2114 :{WINDOW_COLOUR_2}Sujongkwa price:
STR_2115 :{WINDOW_COLOUR_2}Sub Sandwich price:
STR_2116 :{WINDOW_COLOUR_2}Cookie price:
STR_2117 :{WINDOW_COLOUR_2}
STR_2118 :{WINDOW_COLOUR_2}
STR_2119 :{WINDOW_COLOUR_2}
STR_2120 :{WINDOW_COLOUR_2}Roast Sausage price:
STR_2121 :{WINDOW_COLOUR_2}
STR_2122 :On-Ride Photo
STR_2123 :On-Ride Photo
STR_2124 :On-Ride Photo
STR_2125 :Pretzel
STR_2126 :Hot Chocolate
STR_2127 :Iced Tea
STR_2128 :Funnel Cake
STR_2129 :Sunglasses
STR_2130 :Beef Noodles
STR_2131 :Fried Rice Noodles
STR_2132 :Wonton Soup
STR_2133 :Meatball Soup
STR_2134 :Fruit Juice
STR_2135 :Soybean Milk
STR_2136 :Sujongkwa
STR_2137 :Sub Sandwich
STR_2138 :Cookie
STR_2139 :Empty Bowl
STR_2140 :Empty Drink Carton
STR_2141 :Empty Juice Cup
STR_2142 :Roast Sausage
STR_2143 :Empty Bowl
STR_2144 :On-Ride Photos
STR_2145 :On-Ride Photos
STR_2146 :On-Ride Photos
STR_2147 :Pretzels
STR_2148 :Hot Chocolates
STR_2149 :Iced Teas
STR_2150 :Funnel Cakes
STR_2151 :Sunglasses
STR_2152 :Beef Noodles
STR_2153 :Fried Rice Noodles
STR_2154 :Wonton Soups
STR_2155 :Meatball Soups
STR_2156 :Fruit Juices
STR_2157 :Soybean Milks
STR_2158 :Sujongkwa
STR_2159 :Sub Sandwiches
STR_2160 :Cookies
STR_2161 :Empty Bowls
STR_2162 :Empty Drink Cartons
STR_2163 :Empty Juice cups
STR_2164 :Roast Sausages
STR_2165 :Empty Bowls
STR_2166 :an On-Ride Photo
STR_2167 :an On-Ride Photo
STR_2168 :an On-Ride Photo
STR_2169 :a Pretzel
STR_2170 :a Hot Chocolate
STR_2171 :an Iced Tea
STR_2172 :a Funnel Cake
STR_2173 :a pair of Sunglasses
STR_2174 :some Beef Noodles
STR_2175 :some Fried Rice Noodles
STR_2176 :some Wonton Soup
STR_2177 :some Meatball Soup
STR_2178 :a Fruit Juice
STR_2179 :some Soybean Milk
STR_2180 :some Sujongkwa
STR_2181 :a Sub Sandwich
STR_2182 :a Cookie
STR_2183 :an Empty Bowl
STR_2184 :an Empty Drink Carton
STR_2185 :an Empty Juice Cup
STR_2186 :a Roast Sausage
STR_2187 :an Empty Bowl
STR_2188 :On-Ride Photo of {STRINGID}
STR_2189 :On-Ride Photo of {STRINGID}
STR_2190 :On-Ride Photo of {STRINGID}
STR_2191 :Pretzel
STR_2192 :Hot Chocolate
STR_2193 :Iced Tea
STR_2194 :Funnel Cake
STR_2195 :Sunglasses
STR_2196 :Beef Noodles
STR_2197 :Fried Rice Noodles
STR_2198 :Wonton Soup
STR_2199 :Meatball Soup
STR_2200 :Fruit Juice
STR_2201 :Soybean Milk
STR_2202 :Sujongkwa
STR_2203 :Sub Sandwich
STR_2204 :Cookie
STR_2205 :Empty Bowl
STR_2206 :Empty Drink Carton
STR_2207 :Empty Juice Cup
STR_2208 :Roast Sausage
STR_2209 :Empty Bowl
STR_2707 :Use system dialog window
STR_2735 :{COMMA16}km/h
STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award
STR_2845 :{TOPAZ}Your park has received an award for being 'The park with the most dazzling choice of color schemes'!
STR_2971 :Main color scheme
STR_2972 :Alternative color scheme 1
STR_2973 :Alternative color scheme 2
STR_2974 :Alternative color scheme 3
STR_2975 :{SMALLFONT}{BLACK}Select which color scheme to change, or paint ride with
STR_2976 :{SMALLFONT}{BLACK}Paint an individual area of this ride using the selected color scheme
STR_2989 :{SMALLFONT}{BLACK}Select main color
STR_2990 :{SMALLFONT}{BLACK}Select text color
STR_3081 :Castle entrance (gray)
STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID}
STR_3099 :{SMALLFONT}{BLACK}Select color
STR_3100 :{SMALLFONT}{BLACK}Select second color
STR_3101 :{SMALLFONT}{BLACK}Select third color
STR_3102 :{SMALLFONT}{BLACK}Re-paint colored scenery on landscape
STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest
STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests
STR_3372 :{BLACK}= A.T.M.
STR_3373 :{BLACK}= Restroom
# Strings added by OpenRCT2. Only add strings that differ from UK English!
STR_5440 :Minimize fullscreen on focus loss
STR_5459 :Rotate counterclockwise
STR_5460 :Rotate view counterclockwise
STR_5515 :{SMALLFONT}{BLACK}Stops guests from vandalizing your park when they're angry
STR_5517 :{SMALLFONT}{BLACK}Gray
STR_5557 :Stay connected after desynchronization (Multiplayer)
STR_5572 :Add To Favorites
STR_5573 :Remove From Favorites
STR_5620 :Corkscrew Follies
STR_5817 :{SMALLFONT}{BLACK}Sets UI scaling type. Requires hardware display to be used.{NEWLINE}Linear scaling is smooth, but blurry. Smooth Nearest Neighbor scaling is sharp, but can cause a minor performance hit.
STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI
STR_5843 :{SMALLFONT}{BLACK}Enables progressive unlocking of scenarios (RCT1 behavior)
STR_5907 :{SMALLFONT}{BLACK}When enabled, zooming in will center around the cursor, as opposed to the screen center.
STR_6046 :Normalize height map
STR_6053 :The heightmap cannot be normalized
STR_6159 :Smooth Nearest Neighbor
STR_6166 :{SMALLFONT}{BLACK}Synchronizes each frame displayed to the monitor's refresh rate, preventing screen tearing.
#############
# Scenarios #
#############
## RCT Original
<Forest Frontiers>
STR_SCNR :Forest Frontiers
STR_PARK :Forest Frontiers
STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area
<Dynamite Dunes>
STR_SCNR :Dynamite Dunes
STR_PARK :Dynamite Dunes
STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion
<Leafy Lake>
STR_SCNR :Leafy Lake
STR_PARK :Leafy Lake
STR_DTLS :Starting from scratch, build a theme park around a large lake
<Diamond Heights>
STR_SCNR :Diamond Heights
STR_PARK :Diamond Heights
STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value
<Evergreen Gardens>
STR_SCNR :Evergreen Gardens
STR_PARK :Evergreen Gardens
STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park
<Bumbly Beach>
STR_SCNR :Bumbly Beach
STR_PARK :Bumbly Beach
STR_DTLS :Develop Bumbly Beach's small amusement park into a thriving theme park
<Trinity Islands>
STR_SCNR :Trinity Islands
STR_PARK :Trinity Islands
STR_DTLS :Several islands form the basis for this new park
<Katie's Dreamland>
STR_SCNR :Katie's World
STR_PARK :Katie's World
STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value
<Pokey Park>
STR_SCNR :Dinky Park
STR_PARK :Dinky Park
STR_DTLS :A small, cramped amusement park which requires major expansion
<White Water Park>
STR_SCNR :Aqua Park
STR_PARK :Aqua Park
STR_DTLS :A park with some excellent water-based rides requires expansion
<Millennium Mines>
STR_SCNR :Millennium Mines
STR_PARK :Millennium Mines
STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park
<Karts & Coasters>
STR_SCNR :Karts & Coasters
STR_PARK :Karts & Coasters
STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters
<Mel's World>
STR_SCNR :Mel's World
STR_PARK :Mel's World
STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion
<Mystic Mountain>
STR_SCNR :Mothball Mountain
STR_PARK :Mothball Mountain
STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch
<Pacific Pyramids>
STR_SCNR :Pacific Pyramids
STR_PARK :Pacific Pyramids
STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park
<Crumbly Woods>
STR_SCNR :Crumbly Woods
STR_PARK :Crumbly Woods
STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular
<Paradise Pier>
STR_SCNR :Big Pier
STR_PARK :Big Pier
STR_DTLS :Convert this sleepy town's pier into a thriving attraction
<Lightning Peaks>
STR_SCNR :Lightning Peaks
STR_PARK :Lightning Peaks
STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele
<Ivory Towers>
STR_SCNR :Ivory Towers
STR_PARK :Ivory Towers
STR_DTLS :A well-established park, which has a few problems
<Rainbow Valley>
STR_SCNR :Rainbow Valley
STR_PARK :Rainbow Valley
STR_DTLS :Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park
<Thunder Rock>
STR_SCNR :Thunder Rock
STR_PARK :Thunder Rock
STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people
<Mega Park>
STR_SCNR :Mega Park
STR_PARK :Mega Park
STR_DTLS :Just for fun!
## Corkscrew Follies
<Whispering Cliffs>
STR_SCNR :Whispering Cliffs
STR_PARK :Whispering Cliffs
STR_DTLS :Develop the seaside cliffs into a thriving amusement park
<Three Monkeys Park>
STR_SCNR :Three Monkeys Park
STR_PARK :Three Monkeys Park
STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster
<Canary Mines>
STR_SCNR :Canary Mines
STR_PARK :Canary Mines
STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters
<Barony Bridge>
STR_SCNR :Barony Bridge
STR_PARK :Barony Bridge
STR_DTLS :An old redundant bridge is yours to develop into an amusement park
<Funtopia>
STR_SCNR :Funtopia
STR_PARK :Funtopia
STR_DTLS :Covering land both sides of a highway, this park has several rides already operating
<Haunted Harbour>
STR_SCNR :Haunted Harbor
STR_PARK :Haunted Harbor
STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved
<Fun Fortress>
STR_SCNR :Fun Fortress
STR_PARK :Fun Fortress
STR_DTLS :This castle is all yours to turn into a theme park
<Future World>
STR_SCNR :Future World
STR_PARK :Future World
STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape
<Gentle Glen>
STR_SCNR :Gentle Glen
STR_PARK :Gentle Glen
STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes
<Jolly Jungle>
STR_SCNR :Jolly Jungle
STR_PARK :Jolly Jungle
STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park
<Hydro Hills>
STR_SCNR :Hydro Hills
STR_PARK :Hydro Hills
STR_DTLS :A series of stepped lakes form the basis for this new park
<Sprightly Park>
STR_SCNR :Sprightly Park
STR_PARK :Sprightly Park
STR_DTLS :This elderly park has many historical rides but is badly in debt
<Magic Quarters>
STR_SCNR :Magic Quarters
STR_PARK :Magic Quarters
STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park
<Fruit Farm>
STR_SCNR :Fruit Farm
STR_PARK :Fruit Farm
STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park
<Butterfly Dam>
STR_SCNR :Butterfly Dam
STR_PARK :Butterfly Dam
STR_DTLS :The area around a dam is available for you to develop into an amusement park
<Coaster Canyon>
STR_SCNR :Coaster Canyon
STR_PARK :Coaster Canyon
STR_DTLS :A vast canyon is yours to turn into a theme park
<Thunderstorm Park>
STR_SCNR :Thunderstorm Park
STR_PARK :Thunderstorm Park
STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover
<Harmonic Hills>
STR_SCNR :Harmonic Hills
STR_PARK :Harmonic Hills
STR_DTLS :The local authority won't allow you to build above tree height in this park
<Roman Village>
STR_SCNR :Roman Village
STR_PARK :Roman Village
STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters
<Swamp Cove>
STR_SCNR :Swamp Cove
STR_PARK :Swamp Cove
STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece
<Adrenaline Heights>
STR_SCNR :Adrenaline Heights
STR_PARK :Adrenaline Heights
STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people
<Utopia Park>
STR_SCNR :Utopia Park
STR_PARK :Utopia Park
STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park
<Rotting Heights>
STR_SCNR :Rotting Heights
STR_PARK :Rotting Heights
STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park?
<Fiasco Forest>
STR_SCNR :Fiasco Forest
STR_PARK :Fiasco Forest
STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around
<Pickle Park>
STR_SCNR :Pickle Park
STR_PARK :Pickle Park
STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only
<Giggle Downs>
STR_SCNR :Giggle Downs
STR_PARK :Giggle Downs
STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park
<Mineral Park>
STR_SCNR :Mineral Park
STR_PARK :Mineral Park
STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists
<Coaster Crazy>
STR_SCNR :Coaster Crazy
STR_PARK :Coaster Crazy
STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park
<Urban Park>
STR_SCNR :Urban Park
STR_PARK :Urban Park
STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself
<Geoffrey Gardens>
STR_SCNR :Geoffrey Gardens
STR_PARK :Geoffrey Gardens
STR_DTLS :A large garden park needs turning into a thriving theme park
## Loopy Landscapes
<Iceberg Islands>
STR_SCNR :Iceberg Islands
STR_PARK :Iceberg Islands
STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park
<Volcania>
STR_SCNR :Volcania
STR_PARK :Volcania
STR_DTLS :A dormant volcano is the setting of this coaster-building challenge
<Arid Heights>
STR_SCNR :Arid Heights
STR_PARK :Arid Heights
STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy
<Razor Rocks>
STR_SCNR :Razor Rocks
STR_PARK :Razor Rocks
STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks
<Crater Lake>
STR_SCNR :Crater Lake
STR_PARK :Crater Lake
STR_DTLS :A large lake in an ancient crater is the setting for this park
<Vertigo Views>
STR_SCNR :Vertigo Views
STR_PARK :Vertigo Views
STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit
<Paradise Pier 2>
STR_SCNR :Big Pier 2
STR_PARK :Big Pier 2
STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space
<Dragon's Cove>
STR_SCNR :Dragon's Cove
STR_PARK :Dragon's Cove
STR_DTLS :This sea-side cove is the setting for this coaster-building challenge
<Good Knight Park>
STR_SCNR :Good Knight Park
STR_PARK :Good Knight Park
STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park
<Wacky Warren>
STR_SCNR :Wacky Warren
STR_PARK :Wacky Warren
STR_DTLS :A park which has much of its footpaths and coasters underground
<Grand Glacier>
STR_SCNR :Grand Glacier
STR_PARK :Grand Glacier
STR_DTLS :A glacier-filled valley is yours to develop into a theme park
<Crazy Craters>
STR_SCNR :Crazy Craters
STR_PARK :Crazy Craters
STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy
<Dusty Desert>
STR_SCNR :Dusty Desert
STR_PARK :Dusty Desert
STR_DTLS :Five coasters require completion in this desert park
<Woodworm Park>
STR_SCNR :Woodworm Park
STR_PARK :Woodworm Park
STR_DTLS :This historical park is only allowed to build older-styled rides
<Icarus Park>
STR_SCNR :Icarus Park
STR_PARK :Icarus Park
STR_DTLS :Develop this alien park to maximize its profit
<Sunny Swamps>
STR_SCNR :Sunny Swamps
STR_PARK :Sunny Swamps
STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion
<Frightmare Hills>
STR_SCNR :Frightmare Hills
STR_PARK :Frightmare Hills
STR_DTLS :A scary park with a giant centrepiece coaster
<Thunder Rocks>
STR_SCNR :Thunder Rocks
STR_PARK :Thunder Rocks
STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed
<Octagon Park>
STR_SCNR :Octagon Park
STR_PARK :Octagon Park
STR_DTLS :In this large park you must design and build ten large coasters
<Pleasure Island>
STR_SCNR :Pleasure Island
STR_PARK :Pleasure Island
STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters
<Icicle Worlds>
STR_SCNR :Icicle Worlds
STR_PARK :Icicle Worlds
STR_DTLS :An icy landscape needs turning into a thriving theme park
<Southern Sands>
STR_SCNR :Southern Sands
STR_PARK :Southern Sands
STR_DTLS :A desert park with some cleverly designed coasters is yours to expand
<Tiny Towers>
STR_SCNR :Tiny Towers
STR_PARK :Tiny Towers
STR_DTLS :In this tiny park you must finish building the five existing coasters
<Nevermore Park>
STR_SCNR :Nevermore Park
STR_PARK :Nevermore Park
STR_DTLS :A large park with a novel transportation system around its edge
<Pacifica>
STR_SCNR :Pacifica
STR_PARK :Pacifica
STR_DTLS :This large island is all yours to develop as an amusement park
<Urban Jungle>
STR_SCNR :Urban Jungle
STR_PARK :Urban Jungle
STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer
<Terror Town>
STR_SCNR :Terror Town
STR_PARK :Terror Town
STR_DTLS :This urban area is all yours to develop into an amusement park
<Megaworld Park>
STR_SCNR :Megaworld Park
STR_PARK :Megaworld Park
STR_DTLS :A giant park already packed full of rides needs improving
<Venus Ponds>
STR_SCNR :Venus Ponds
STR_PARK :Venus Ponds
STR_DTLS :On a far-away planet this area of land needs turning into a theme park
<Micro Park>
STR_SCNR :Micro Park
STR_PARK :Micro Park
STR_DTLS :Try to create the world's smallest profitable park
## Real Parks from RCT1
# None of them had details
<Alton Towers>
STR_SCNR :Alton Towers
STR_PARK :Alton Towers
STR_DTLS :
<Heide-Park>
STR_SCNR :Heide-Park
STR_PARK :Heide-Park
STR_DTLS :
<Blackpool Pleasure Beach>
STR_SCNR :Blackpool Pleasure Beach
STR_PARK :Blackpool Pleasure Beach
STR_DTLS :
## Misc parks from RCT1
# Had no details
<Fort Anachronism>
STR_SCNR :Fort Anachronism
STR_PARK :Fort Anachronism
STR_DTLS :
#########
# Rides #
#########
#RCT2
[TOPSP1]
STR_NAME :Top Spin
STR_DESC :Passengers ride in a gondola suspended by large rotating arms, rotating forwards and backwards head-over-heels
STR_CPTY :8 passengers
[BMSD]
STR_NAME :Twister Trains
STR_DESC :A spacious train with shoulder restraints
[BMSU]
STR_NAME :Stand-up Twister Trains
STR_DESC :A train with shoulder restraints, in which the riders stand up
[BMFL]
STR_NAME :Floorless Twister Trains
STR_DESC :A spacious train with shoulder restraints and no floor, making for a more exciting ride
[WMMINE]
STR_NAME :Mine Cars
STR_DESC :Cars shaped like an old mine cart
[WMOUSE]
STR_NAME :Mouse Cars
STR_DESC :Indivual cars shaped like a mouse
[STEEP1]
STR_NAME :Horses
STR_DESC :Single cars shaped like a horse
[STEEP2]
STR_NAME :Motorbikes
STR_DESC :Single cars shaped like a motorbike
[SBOX]
STR_NAME :Soap boxes
STR_DESC :Single cars shaped like a soap box
[BOB1]
STR_NAME :Bobsleigh Trains
STR_DESC :A train consisting of 2-seater cars where the riders are behind each other
[INTBOB]
STR_NAME :6-seater Bobsleighs
STR_DESC :Bobsleighs with three seating rows, with room for two people on each
[LIFT1]
STR_NAME :Lift Cabin
STR_DESC :Steel lift cabin
[ARRT1]
STR_NAME :Corkscrew Roller Coaster Trains
STR_DESC :Roller coaster train with shoulder restraints
[ARRT2]
STR_NAME :Hypercoaster Trains
STR_DESC :Comfortable trains with only lap bar restraints
[MONBK]
STR_NAME :Bicycles
[OBS1]
STR_NAME :Single-deck Cabin
[OBS2]
STR_NAME :Double-deck Cabin
[GTC]
STR_NAME :Ghost Train Cars
[HMCAR]
STR_NAME :Haunted Mansion Cars
[VREEL]
STR_NAME :Virginia Reel tubs
[WMSPIN]
STR_NAME :Spinning Mouse Cars
[AMT1]
STR_NAME :Mine Trains
[SLCT]
STR_NAME :Compact Inverted Coaster Trains
[SLCFO]
STR_NAME :Face-off Cars
[VEKDV]
STR_NAME :Vertical Shuttle Cars
[THCAR]
STR_NAME :Air Powered Vertical Coaster Trains
[SSC1]
STR_NAME :Launched Freefall car
[DING1]
STR_NAME :Dinghies
[LFB1]
STR_NAME :Logs
[RFTBOAT]
STR_NAME :Rafts
[IVMC1]
STR_NAME :Four-seater Cars
[SPDRCR]
STR_NAME :Spiral Roller Coaster Trains
[TOGST]
STR_NAME :Stand-up Roller Coaster Trains
[PREMT1]
STR_NAME :LIM Launched Roller Coaster Trains
[PMT1]
STR_NAME :Powered mine train
[BMAIR]
STR_NAME :Flying Roller Coaster Trains
[INTINV]
STR_NAME :Impulse Trains
[INTST]
STR_NAME :Giga Coaster Trains
[NEMT]
STR_NAME :4-across Inverted Roller Coaster Trains
[VEKST]
STR_NAME :Lay-down Roller Coaster Trains
[REVCAR]
STR_NAME :Reverser Cars
STR_DESC :Bogied cars capable of turning around on special reversing sections
[SKYTR]
STR_NAME :Lay-down Cars
[BMVD]
STR_NAME :Six-seater Twister Trains
[SUBMAR]
STR_NAME :Submarines
#WW
[CONDORRD]
STR_NAME :Condor Trains
STR_DESC :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air in Condor-shaped trains
STR_CPTY :4 passengers per car
#WW
[CONGAEEL]
STR_NAME :Conger Eel Trains
STR_DESC :Trains with shoulder restraints, in the shape of a Conger Eel.
#WW
[MINELIFT]
STR_NAME :Mine Lift Cabin
STR_DESC :A steel lift cabin commonly used in mines
#WW
[ANACONDA]
STR_NAME :Anaconda Trains
#WW
[CROCFLUM]
STR_NAME :Crocodile boats
#WW
[WHICGRUB]
STR_NAME :Witchity Grub Trains
#WW
[GRATWHTE]
STR_NAME :Great White Shark Trains
STR_DESC :Trains with shoulder restraints, in the shape of a Great White Shark
#WW
[BOMERANG]
STR_NAME :Boomerang Trains
#WW
[KOLARIDE]
STR_NAME :Koala car
#WW
[MANTARAY]
STR_NAME :Manta Ray boats
STR_DESC :Coaster boats in the shape of a Manta Ray
#WW
[TUTLBOAT]
STR_NAME :Turtle boats
#WW, for the Wooden RC
[MINECART]
STR_NAME :Mine Cart Trains
#WW
[LIONRIDE]
STR_NAME :Lion Cars
#WW
[RHINORID]
STR_NAME :Rhino Trains
#WW
[OSTRICH]
STR_NAME :Ostrich Trains
#WW
[GORILLA]
STR_NAME :Gorilla Trains
#WW
[FOOTBALL]
STR_NAME :Football Trains
#WW
[TIGRTWST]
STR_NAME :Bengal Tiger Cars
#WW
[TAXICSTR]
STR_NAME :Yellow Taxi Trains
#WW
[OUTRIGGR]
STR_NAME :Outrigger canoes
#WW
[SANFTRAM]
STR_NAME :San Francisco Trams
#WW
[PENGUINB]
STR_NAME :Penguin Trains
#WW
[POLARBER]
STR_NAME :Polar Bear Trains
#WW
[LONDONBS]
STR_NAME :Routemaster buses
STR_DESC :Replicas of the famous London Routemaster bus
#WW
[BLACKCAB]
STR_NAME :Black Cabs
#WW
[TGVTRAIN]
STR_NAME :TGV Trains
#WW
[ROCKET]
STR_NAME :1950's Rockets
#WW
[SPUTNIKR]
STR_NAME :Sputnik Cars
#WW
[DHOWWATR]
STR_NAME :Dhow boats
#WW
[SURFBRDC]
STR_NAME :Surfing Trains
#WW
[KILLWHAL]
STR_NAME :Killer Whale Submarines
#WW
[HIPPORID]
STR_NAME :Hippo Submarines
#WW
[DOLPHINR]
STR_NAME :Dolphin boats
#WW
[MANDARIN]
STR_NAME :Mandarin Duck Boats
STR_DESC :Duck shaped boat, propelled by the pedalling front seat passengers
#TT
[BATTRRAM]
STR_NAME :Battering Ram Trains
#TT
[BLCKDETH]
STR_NAME :Black Death Trains
#TT
[JOUSTING]
STR_NAME :Jousting Knights
#TT
[OAKBAREL]
STR_NAME :Oak Barrels
#TT
[STAMPHRD]
STR_NAME :Stampeding Herd Trains
#TT
[DRAGNFLY]
STR_NAME :Dragonfly Cars
#TT
[PTERODAC]
STR_NAME :Pterodactyl Trains
#TT
[PEGASUSX]
STR_NAME :Pegasus Cars
#TT
[CERBERUS]
STR_NAME :Cerberus Trains
#TT
[HARPIESX]
STR_NAME :Harpies Trains
#TT
[VALKYRIE]
STR_NAME :Valkyries Trains
#TT
[RIVRSTYX]
STR_NAME :River Styx boats
#TT
[TELEPTER]
STR_NAME :Teleporter Cabin
#TT
[HOVERCAR]
STR_NAME :Hover Cars
#TT
[HOVRBORD]
STR_NAME :Hoverboards
#TT
[HOVERBKE]
STR_NAME :Hover Bikes
#TT, Reverser RC
[POLICECR]
STR_NAME :Police Cars
#TT, Looping RC
[POLCHASE]
STR_NAME :Police Car Trains
#TT
[GANSTRCR]
STR_NAME :Gangster Cars
#TT
[SEAPLANE]
STR_NAME :Suspended Seaplane Cars
#TT
[BARNSTRM]
STR_NAME :BarnStorming Cars
#TT
[FLYGBOAT]
STR_NAME :Flying boats
#TT
[BMVOCTPS]
STR_NAME :Blob from Outer Space
#TT
[JETPLANE]
STR_NAME :Jet Plane Cars
#TT
[HOTRODXX]
STR_NAME :Hot Rod Cars
###########
# Scenery #
###########
#Bulrushes
[TBR]
STR_NAME :Cattails