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https://github.com/OpenRCT2/OpenRCT2.git
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7dc170ef85
Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#include <string>
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#include <gtest/gtest.h>
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#include <openrct2/audio/AudioContext.h>
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#include <openrct2/Context.h>
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#include <openrct2/core/File.h>
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#include <openrct2/core/Path.hpp>
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#include <openrct2/core/String.hpp>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/ParkImporter.h>
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#include <openrct2/ride/Ride.h>
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#include "TestData.h"
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#include <openrct2/platform/platform.h>
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#include <openrct2/Game.h>
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using namespace OpenRCT2;
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TEST(MultiLaunchTest, all)
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{
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std::string path = TestData::GetParkPath("bpb.sv6");
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gOpenRCT2Headless = true;
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gOpenRCT2NoGraphics = true;
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core_init();
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for (int i = 0; i < 3; i++)
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{
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auto context = CreateContext();
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bool initialised = context->Initialise();
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ASSERT_TRUE(initialised);
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ParkLoadResult * plr = load_from_sv6(path.c_str());
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ASSERT_EQ(ParkLoadResult_GetError(plr), PARK_LOAD_ERROR_OK);
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ParkLoadResult_Delete(plr);
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game_load_init();
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// Check ride count to check load was successful
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ASSERT_EQ(gRideCount, 134);
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for (int j = 0; j < 10; j++)
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{
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game_logic_update();
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}
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// Check ride count again
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ASSERT_EQ(gRideCount, 134);
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}
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SUCCEED();
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}
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