OpenRCT2/src/openrct2-ui/windows
LRFLEW 601fa5629b
Fix Window IDX enum names
2021-01-13 23:00:35 +01:00
..
About.cpp Cleanup variables usage and initialize them 2021-01-06 22:29:40 +01:00
Banner.cpp Refactor code to dynamically add and remove viewports (#13687) 2021-01-07 19:06:49 +00:00
Changelog.cpp Refactor to avoid unnecessary copies (#13736) 2021-01-11 18:14:15 -03:00
Cheats.cpp Fix #13758: Cheat menu's No Money Error 2021-01-11 20:39:58 +01:00
ClearScenery.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
CustomCurrency.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
DebugPaint.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
DemolishRidePrompt.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Dropdown.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
EditorBottomToolbar.cpp Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
EditorInventionsList.cpp Refactor object_entry_get_entry() to return Object 2021-01-03 23:01:52 +01:00
EditorMain.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
EditorObjectSelection.cpp Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
EditorObjectiveOptions.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
EditorScenarioOptions.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Error.cpp Refactor to use string_view more properly 2021-01-07 01:52:10 +09:00
Finances.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Footpath.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
GameBottomToolbar.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Guest.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
GuestList.cpp Optimise guest list sort 2021-01-11 22:41:42 +00:00
InstallTrack.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Land.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
LandRights.cpp Fix Window IDX enum names 2021-01-13 23:00:35 +01:00
LoadSave.cpp Several more spelling fixes (#13752) 2021-01-10 18:23:35 +00:00
Main.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Map.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
MapGen.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
MapTooltip.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
MazeConstruction.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Multiplayer.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
MusicCredits.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Network.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
NetworkStatus.cpp Remove more instances of format codes 2020-11-27 18:54:56 +00:00
NewCampaign.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
NewRide.cpp Add "Single Rail Roller Coaster" ride type 2021-01-06 21:10:15 +01:00
News.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
NewsOptions.cpp Fix Window IDX enum names 2021-01-13 23:00:35 +01:00
ObjectLoadError.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Options.cpp Several more spelling fixes (#13752) 2021-01-10 18:23:35 +00:00
Park.cpp Fix #13466: 'Build 5 roller coasters' excitement corrupted 2020-12-23 21:34:04 +01:00
Player.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Research.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Ride.cpp Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
RideConstruction.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
RideList.cpp Several more spelling fixes (#13752) 2021-01-10 18:23:35 +00:00
SavePrompt.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ScenarioSelect.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Scenery.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
SceneryScatter.cpp Fix Window IDX enum names 2021-01-13 23:00:35 +01:00
ServerList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
ServerStart.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
ShortcutKeyChange.cpp Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
ShortcutKeys.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Sign.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Staff.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
StaffFirePrompt.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
StaffList.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
TextInput.cpp Refactor to use string_view more properly 2021-01-07 01:52:10 +09:00
Themes.cpp Fix Window IDX enum names 2021-01-13 23:00:35 +01:00
TileInspector.cpp Close #12444: Refactor TILE_INSPECTOR_PAGE to use strong enum (#13134) 2021-01-03 10:30:59 -03:00
TitleCommandEditor.cpp Fix Window IDX enum names 2021-01-13 23:00:35 +01:00
TitleEditor.cpp Close #12443: Refactor TITLE_SCRIPT to use strong enum (#13540) 2020-12-10 08:01:54 -03:00
TitleExit.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TitleLogo.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TitleMenu.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
TitleOptions.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Tooltip.cpp Close #12993: Remove hardcoded {SMALLFONT}{BLACK} from tooltips 2020-12-19 20:53:57 +01:00
TopToolbar.cpp Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657) 2020-12-29 15:09:15 -03:00
TrackDesignManage.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
TrackDesignPlace.cpp Several more spelling fixes (#13752) 2021-01-10 18:23:35 +00:00
TrackList.cpp Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
ViewClipping.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Viewport.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Water.cpp Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453) 2020-11-27 00:14:20 -03:00
Window.h Refactor guest list window to a class 2021-01-11 21:56:48 +00:00