OpenRCT2/src/openrct2-ui/input/KeyboardShortcuts.cpp

316 lines
12 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <openrct2/common.h>
#include <SDL2/SDL.h>
#include <openrct2/core/Console.hpp>
#include <openrct2/core/File.h>
#include <openrct2/core/FileStream.hpp>
#include <openrct2/core/Path.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/PlatformEnvironment.h>
#include "KeyboardShortcuts.h"
#include <openrct2/localisation/Localisation.h>
using namespace OpenRCT2;
using namespace OpenRCT2::Input;
// Remove when the C calls are removed
static KeyboardShortcuts * _instance;
KeyboardShortcuts::KeyboardShortcuts(const std::shared_ptr<IPlatformEnvironment>& env)
: _env(env)
{
_instance = this;
}
KeyboardShortcuts::~KeyboardShortcuts()
{
_instance = nullptr;
}
void KeyboardShortcuts::Reset()
{
for (size_t i = 0; i < SHORTCUT_COUNT; i++)
{
_keys[i] = DefaultKeys[i];
}
}
bool KeyboardShortcuts::Load()
{
bool result = false;
Reset();
try
{
std::string path = _env->GetFilePath(PATHID::CONFIG_KEYBOARD);
if (File::Exists(path))
{
auto fs = FileStream(path, FILE_MODE_OPEN);
uint16 version = fs.ReadValue<uint16>();
if (version == KeyboardShortcuts::CURRENT_FILE_VERSION)
{
sint32 numShortcutsInFile = (fs.GetLength() - sizeof(uint16)) / sizeof(uint16);
sint32 numShortcutsToRead = std::min<sint32>(SHORTCUT_COUNT, numShortcutsInFile);
for (sint32 i = 0; i < numShortcutsToRead; i++)
{
_keys[i] = fs.ReadValue<uint16>();
}
result = true;
}
}
}
catch (const std::exception &ex)
{
Console::WriteLine("Error reading shortcut keys: %s", ex.what());
}
return result;
}
bool KeyboardShortcuts::Save()
{
bool result = false;
try
{
std::string path = _env->GetFilePath(PATHID::CONFIG_KEYBOARD);
auto fs = FileStream(path, FILE_MODE_WRITE);
fs.WriteValue<uint16>(KeyboardShortcuts::CURRENT_FILE_VERSION);
for (sint32 i = 0; i < SHORTCUT_COUNT; i++)
{
fs.WriteValue<uint16>(_keys[i]);
}
result = true;
}
catch (const std::exception &ex)
{
Console::WriteLine("Error writing shortcut keys: %s", ex.what());
}
return result;
}
void KeyboardShortcuts::Set(sint32 key)
{
// Unmap shortcut that already uses this key
sint32 shortcut = GetFromKey(key);
if (shortcut != SHORTCUT_UNDEFINED)
{
_keys[shortcut] = SHORTCUT_UNDEFINED;
}
// Map shortcut to this key
_keys[gKeyboardShortcutChangeId] = key;
Save();
}
sint32 KeyboardShortcuts::GetFromKey(sint32 key)
{
for (sint32 i = 0; i < SHORTCUT_COUNT; i++)
{
if (key == _keys[i])
{
return i;
}
}
return SHORTCUT_UNDEFINED;
}
std::string KeyboardShortcuts::GetShortcutString(sint32 shortcut) const
{
utf8 buffer[256] = { 0 };
utf8 formatBuffer[256] = { 0 };
uint16 shortcutKey = _keys[shortcut];
if (shortcutKey == SHORTCUT_UNDEFINED) return std::string();
if (shortcutKey & SHIFT)
{
format_string(formatBuffer, sizeof(formatBuffer), STR_SHIFT_PLUS, nullptr);
String::Append(buffer, sizeof(buffer), formatBuffer);
}
if (shortcutKey & CTRL)
{
format_string(formatBuffer, sizeof(formatBuffer), STR_CTRL_PLUS, nullptr);
String::Append(buffer, sizeof(buffer), formatBuffer);
}
if (shortcutKey & ALT)
{
#ifdef __MACOSX__
format_string(formatBuffer, sizeof(formatBuffer), STR_OPTION_PLUS, nullptr);
#else
format_string(formatBuffer, sizeof(formatBuffer), STR_ALT_PLUS, nullptr);
#endif
String::Append(buffer, sizeof(buffer), formatBuffer);
}
if (shortcutKey & CMD)
{
format_string(formatBuffer, sizeof(formatBuffer), STR_CMD_PLUS, nullptr);
String::Append(buffer, sizeof(buffer), formatBuffer);
}
String::Append(buffer, sizeof(buffer), SDL_GetScancodeName((SDL_Scancode)(shortcutKey & 0xFF)));
return std::string(buffer);
}
void KeyboardShortcuts::GetKeyboardMapScroll(const uint8 * keysState, sint32 * x, sint32 * y) const
{
for (sint32 shortcutId = SHORTCUT_SCROLL_MAP_UP; shortcutId <= SHORTCUT_SCROLL_MAP_RIGHT; shortcutId++)
{
uint16 shortcutKey = _keys[shortcutId];
uint8 scancode = shortcutKey & 0xFF;
if (shortcutKey == 0xFFFF) continue;
if (!keysState[scancode]) continue;
if (shortcutKey & SHIFT) {
if (!keysState[SDL_SCANCODE_LSHIFT] && !keysState[SDL_SCANCODE_RSHIFT]) continue;
}
if (shortcutKey & CTRL) {
if (!keysState[SDL_SCANCODE_LCTRL] && !keysState[SDL_SCANCODE_RCTRL]) continue;
}
if (shortcutKey & ALT) {
if (!keysState[SDL_SCANCODE_LALT] && !keysState[SDL_SCANCODE_RALT]) continue;
}
#ifdef __MACOSX__
if (shortcutKey & CMD) {
if (!keysState[SDL_SCANCODE_LGUI] && !keysState[SDL_SCANCODE_RGUI]) continue;
}
#endif
switch (shortcutId) {
case SHORTCUT_SCROLL_MAP_UP:
*y = -1;
break;
case SHORTCUT_SCROLL_MAP_LEFT:
*x = -1;
break;
case SHORTCUT_SCROLL_MAP_DOWN:
*y = 1;
break;
case SHORTCUT_SCROLL_MAP_RIGHT:
*x = 1;
break;
default:
break;
}
}
}
void keyboard_shortcuts_reset()
{
_instance->Reset();
}
bool keyboard_shortcuts_load()
{
return _instance->Load();
}
bool keyboard_shortcuts_save()
{
return _instance->Save();
}
void keyboard_shortcuts_set(sint32 key)
{
return _instance->Set(key);
}
sint32 keyboard_shortcuts_get_from_key(sint32 key)
{
return _instance->GetFromKey(key);
}
void keyboard_shortcuts_format_string(char * buffer, size_t bufferSize, sint32 shortcut)
{
auto str = _instance->GetShortcutString(shortcut);
String::Set(buffer, bufferSize, str.c_str());
}
void get_keyboard_map_scroll(const uint8 * keysState, sint32 * x, sint32 * y)
{
_instance->GetKeyboardMapScroll(keysState, x, y);
}
// Default keyboard shortcuts
const uint16 KeyboardShortcuts::DefaultKeys[SHORTCUT_COUNT] =
{
SDL_SCANCODE_BACKSPACE, // SHORTCUT_CLOSE_TOP_MOST_WINDOW
SHIFT | SDL_SCANCODE_BACKSPACE, // SHORTCUT_CLOSE_ALL_FLOATING_WINDOWS
SDL_SCANCODE_ESCAPE, // SHORTCUT_CANCEL_CONSTRUCTION_MODE
SDL_SCANCODE_PAUSE, // SHORTCUT_PAUSE_GAME
SDL_SCANCODE_PAGEUP, // SHORTCUT_ZOOM_VIEW_OUT
SDL_SCANCODE_PAGEDOWN, // SHORTCUT_ZOOM_VIEW_IN
SDL_SCANCODE_RETURN, // SHORTCUT_ROTATE_VIEW_CLOCKWISE
SHIFT | SDL_SCANCODE_RETURN, // SHORTCUT_ROTATE_VIEW_ANTICLOCKWISE
SDL_SCANCODE_Z, // SHORTCUT_ROTATE_CONSTRUCTION_OBJECT
SDL_SCANCODE_1, // SHORTCUT_UNDERGROUND_VIEW_TOGGLE
SDL_SCANCODE_H, // SHORTCUT_REMOVE_BASE_LAND_TOGGLE
SDL_SCANCODE_V, // SHORTCUT_REMOVE_VERTICAL_LAND_TOGGLE
SDL_SCANCODE_3, // SHORTCUT_SEE_THROUGH_RIDES_TOGGLE
SDL_SCANCODE_4, // SHORTCUT_SEE_THROUGH_SCENERY_TOGGLE
SDL_SCANCODE_5, // SHORTCUT_INVISIBLE_SUPPORTS_TOGGLE
SDL_SCANCODE_6, // SHORTCUT_INVISIBLE_PEOPLE_TOGGLE
SDL_SCANCODE_8, // SHORTCUT_HEIGHT_MARKS_ON_LAND_TOGGLE
SDL_SCANCODE_9, // SHORTCUT_HEIGHT_MARKS_ON_RIDE_TRACKS_TOGGLE
SDL_SCANCODE_0, // SHORTCUT_HEIGHT_MARKS_ON_PATHS_TOGGLE
SDL_SCANCODE_F1, // SHORTCUT_ADJUST_LAND
SDL_SCANCODE_F2, // SHORTCUT_ADJUST_WATER
SDL_SCANCODE_F3, // SHORTCUT_BUILD_SCENERY
SDL_SCANCODE_F4, // SHORTCUT_BUILD_PATHS
SDL_SCANCODE_F5, // SHORTCUT_BUILD_NEW_RIDE
SDL_SCANCODE_F, // SHORTCUT_SHOW_FINANCIAL_INFORMATION
SDL_SCANCODE_D, // SHORTCUT_SHOW_RESEARCH_INFORMATION
SDL_SCANCODE_R, // SHORTCUT_SHOW_RIDES_LIST
SDL_SCANCODE_P, // SHORTCUT_SHOW_PARK_INFORMATION
SDL_SCANCODE_G, // SHORTCUT_SHOW_GUEST_LIST
SDL_SCANCODE_S, // SHORTCUT_SHOW_STAFF_LIST
SDL_SCANCODE_M, // SHORTCUT_SHOW_RECENT_MESSAGES
SDL_SCANCODE_TAB, // SHORTCUT_SHOW_MAP
PLATFORM_MODIFIER | SDL_SCANCODE_S, // SHORTCUT_SCREENSHOT
SDL_SCANCODE_MINUS, // SHORTCUT_REDUCE_GAME_SPEED,
SDL_SCANCODE_EQUALS, // SHORTCUT_INCREASE_GAME_SPEED,
PLATFORM_MODIFIER | ALT | SDL_SCANCODE_C, // SHORTCUT_OPEN_CHEAT_WINDOW,
SDL_SCANCODE_T, // SHORTCUT_REMOVE_TOP_BOTTOM_TOOLBAR_TOGGLE,
SDL_SCANCODE_UP, // SHORTCUT_SCROLL_MAP_UP
SDL_SCANCODE_LEFT, // SHORTCUT_SCROLL_MAP_LEFT
SDL_SCANCODE_DOWN, // SHORTCUT_SCROLL_MAP_DOWN
SDL_SCANCODE_RIGHT, // SHORTCUT_SCROLL_MAP_RIGHT
SDL_SCANCODE_C, // SHORTCUT_OPEN_CHAT_WINDOW
PLATFORM_MODIFIER | SDL_SCANCODE_F10, // SHORTCUT_QUICK_SAVE_GAME
SHORTCUT_UNDEFINED, // SHORTCUT_SHOW_OPTIONS
SHORTCUT_UNDEFINED, // SHORTCUT_MUTE_SOUND
ALT | SDL_SCANCODE_RETURN, // SHORTCUT_WINDOWED_MODE_TOGGLE
SHORTCUT_UNDEFINED, // SHORTCUT_SHOW_MULTIPLAYER
SHORTCUT_UNDEFINED, // SHORTCUT_PAINT_ORIGINAL_TOGGLE
SHORTCUT_UNDEFINED, // SHORTCUT_DEBUG_PAINT_TOGGLE
SHORTCUT_UNDEFINED, // SHORTCUT_SEE_THROUGH_PATHS_TOGGLE
SDL_SCANCODE_KP_4, // SHORTCUT_RIDE_CONSTRUCTION_TURN_LEFT
SDL_SCANCODE_KP_6, // SHORTCUT_RIDE_CONSTRUCTION_TURN_RIGHT
SDL_SCANCODE_KP_5, // SHORTCUT_RIDE_CONSTRUCTION_USE_TRACK_DEFAULT
SDL_SCANCODE_KP_2, // SHORTCUT_RIDE_CONSTRUCTION_SLOPE_DOWN
SDL_SCANCODE_KP_8, // SHORTCUT_RIDE_CONSTRUCTION_SLOPE_UP
SDL_SCANCODE_KP_PLUS, // SHORTCUT_RIDE_CONSTRUCTION_CHAIN_LIFT_TOGGLE
SDL_SCANCODE_KP_1, // SHORTCUT_RIDE_CONSTRUCTION_BANK_LEFT
SDL_SCANCODE_KP_3, // SHORTCUT_RIDE_CONSTRUCTION_BANK_RIGHT
SDL_SCANCODE_KP_7, // SHORTCUT_RIDE_CONSTRUCTION_PREVIOUS_TRACK
SDL_SCANCODE_KP_9, // SHORTCUT_RIDE_CONSTRUCTION_NEXT_TRACK
SDL_SCANCODE_KP_0, // SHORTCUT_RIDE_CONSTRUCTION_BUILD_CURRENT
SDL_SCANCODE_KP_MINUS, // SHORTCUT_RIDE_CONSTRUCTION_DEMOLISH_CURRENT
PLATFORM_MODIFIER | SDL_SCANCODE_L, // SHORTCUT_LOAD_GAME
SDL_SCANCODE_B, // SHORTCUT_CLEAR_SCENERY
SDL_SCANCODE_7, // SHORTCUT_GRIDLINES_DISPLAY_TOGGLE
SHORTCUT_UNDEFINED, // SHORTCUT_VIEW_CLIPPING
SDL_SCANCODE_I, // SHORTCUT_HIGHLIGHT_PATH_ISSUES_TOGGLE
};