OpenRCT2/src/openrct2/ui/UiContext.h

155 lines
5.6 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "../common.h"
#include "../Context.h"
#include "../interface/Cursors.h"
struct rct_drawpixelinfo;
namespace OpenRCT2
{
namespace Drawing
{
interface IDrawingEngineFactory;
} // namespace Drawing
namespace Ui
{
interface IWindowManager;
enum class FULLSCREEN_MODE
{
WINDOWED,
FULLSCREEN,
FULLSCREEN_DESKTOP,
};
inline bool operator <(const Resolution& lhs, const Resolution& rhs)
{
sint32 areaA = lhs.Width * lhs.Height;
sint32 areaB = rhs.Width * rhs.Height;
if (areaA == areaB)
{
return lhs.Width < rhs.Width;
}
return areaA < areaB;
}
inline bool operator ==(const Resolution& lhs, const Resolution& rhs)
{
return lhs.Width == rhs.Width &&
lhs.Height == rhs.Height;
}
inline bool operator !=(const Resolution& lhs, const Resolution& rhs)
{
return !(lhs == rhs);
}
enum class FILE_DIALOG_TYPE
{
OPEN,
SAVE,
};
struct FileDialogDesc
{
struct Filter
{
std::string Name; // E.g. "Image Files"
std::string Pattern; // E.g. "*.png;*.jpg;*.gif"
};
FILE_DIALOG_TYPE Type = FILE_DIALOG_TYPE::OPEN;
std::string Title;
std::string InitialDirectory;
std::string DefaultFilename;
std::vector<Filter> Filters;
};
/**
* Represents the window or screen that OpenRCT2 is presented on.
*/
interface IUiContext
{
virtual ~IUiContext() = default;
virtual void Update() abstract;
virtual void Draw(rct_drawpixelinfo * dpi) abstract;
// Window
virtual void CreateWindow() abstract;
virtual void CloseWindow() abstract;
virtual void RecreateWindow() abstract;
virtual void * GetWindow() abstract;
virtual sint32 GetWidth() abstract;
virtual sint32 GetHeight() abstract;
virtual sint32 GetScaleQuality() abstract;
virtual void SetFullscreenMode(FULLSCREEN_MODE mode) abstract;
virtual std::vector<Resolution> GetFullscreenResolutions() abstract;
virtual bool HasFocus() abstract;
virtual bool IsMinimised() abstract;
virtual bool IsSteamOverlayActive() abstract;
virtual void ProcessMessages() abstract;
virtual void TriggerResize() abstract;
virtual void ShowMessageBox(const std::string &message) abstract;
virtual std::string ShowFileDialog(const FileDialogDesc &desc) abstract;
virtual std::string ShowDirectoryDialog(const std::string &title) abstract;
// Input
virtual const CursorState * GetCursorState() abstract;
virtual CURSOR_ID GetCursor() abstract;
virtual void SetCursor(CURSOR_ID cursor) abstract;
virtual void SetCursorScale(uint8 scale) abstract;
virtual void SetCursorVisible(bool value) abstract;
virtual void GetCursorPosition(sint32 * x, sint32 * y) abstract;
virtual void SetCursorPosition(sint32 x, sint32 y) abstract;
virtual void SetCursorTrap(bool value) abstract;
virtual const uint8 * GetKeysState() abstract;
virtual const uint8 * GetKeysPressed() abstract;
virtual void SetKeysPressed(uint32 keysym, uint8 scancode) abstract;
// Drawing
virtual std::shared_ptr<Drawing::IDrawingEngineFactory> GetDrawingEngineFactory() abstract;
// Text input
virtual bool IsTextInputActive() abstract;
virtual TextInputSession * StartTextInput(utf8 * buffer, size_t bufferSize) abstract;
virtual void StopTextInput() abstract;
// In-game UI
virtual IWindowManager * GetWindowManager() abstract;
// Misc.
// HACK: This should either be implemented ourselves in libopenrct2
// or the mapgen height map code is moved to libopenrct2ui.
virtual bool ReadBMP(void * * outPixels, uint32 * outWidth, uint32 * outHeight, const std::string &path) abstract;
// Clipboard
virtual bool SetClipboardText(const utf8* target) abstract;
};
std::shared_ptr<IUiContext> CreateDummyUiContext();
} // namespace Ui
} // namespace OpenRCT2