OpenRCT2/src/openrct2-ui/windows/TrackDesignPlace.cpp

655 lines
26 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <algorithm>
#include <openrct2-ui/interface/Viewport.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Cheats.h>
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/GameState.h>
#include <openrct2/Input.h>
#include <openrct2/actions/TrackDesignAction.h>
#include <openrct2/audio/audio.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/ride/RideConstruction.h>
#include <openrct2/ride/RideData.h>
#include <openrct2/ride/Track.h>
#include <openrct2/ride/TrackData.h>
#include <openrct2/ride/TrackDesign.h>
#include <openrct2/ride/TrackDesignRepository.h>
#include <openrct2/sprites.h>
#include <openrct2/ui/UiContext.h>
#include <openrct2/ui/WindowManager.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Surface.h>
#include <vector>
using namespace OpenRCT2::TrackMetaData;
namespace OpenRCT2::Ui::Windows
{
static constexpr StringId WINDOW_TITLE = STR_STRING;
static constexpr int32_t WH = 124;
static constexpr int32_t WW = 200;
constexpr int16_t TRACK_MINI_PREVIEW_WIDTH = 168;
constexpr int16_t TRACK_MINI_PREVIEW_HEIGHT = 78;
constexpr uint16_t TRACK_MINI_PREVIEW_SIZE = TRACK_MINI_PREVIEW_WIDTH * TRACK_MINI_PREVIEW_HEIGHT;
static constexpr uint8_t _PaletteIndexColourEntrance = PALETTE_INDEX_20; // White
static constexpr uint8_t _PaletteIndexColourExit = PALETTE_INDEX_10; // Black
static constexpr uint8_t _PaletteIndexColourTrack = PALETTE_INDEX_248; // Grey (dark)
static constexpr uint8_t _PaletteIndexColourStation = PALETTE_INDEX_252; // Grey (light)
// clang-format off
enum {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_ROTATE,
WIDX_MIRROR,
WIDX_SELECT_DIFFERENT_DESIGN,
WIDX_PRICE
};
validate_global_widx(WC_TRACK_DESIGN_PLACE, WIDX_ROTATE);
static Widget _trackPlaceWidgets[] = {
WINDOW_SHIM(WINDOW_TITLE, WW, WH),
MakeWidget({173, 83}, { 24, 24}, WindowWidgetType::FlatBtn, WindowColour::Primary, ImageId(SPR_ROTATE_ARROW), STR_ROTATE_90_TIP ),
MakeWidget({173, 59}, { 24, 24}, WindowWidgetType::FlatBtn, WindowColour::Primary, ImageId(SPR_MIRROR_ARROW), STR_MIRROR_IMAGE_TIP ),
MakeWidget({ 4, 109}, {192, 12}, WindowWidgetType::Button, WindowColour::Primary, STR_SELECT_A_DIFFERENT_DESIGN, STR_GO_BACK_TO_DESIGN_SELECTION_WINDOW_TIP),
MakeWidget({ 0, 0}, { 1, 1}, WindowWidgetType::Empty, WindowColour::Primary),
kWidgetsEnd,
};
// clang-format on
class TrackDesignPlaceWindow final : public Window
{
public:
void OnOpen() override
{
widgets = _trackPlaceWidgets;
WindowInitScrollWidgets(*this);
ToolSet(*this, WIDX_PRICE, Tool::Crosshair);
InputSetFlag(INPUT_FLAG_6, true);
WindowPushOthersRight(*this);
ShowGridlines();
_miniPreview.resize(TRACK_MINI_PREVIEW_SIZE);
_placementCost = kMoney64Undefined;
_placementLoc.SetNull();
_currentTrackPieceDirection = (2 - GetCurrentRotation()) & 3;
}
void OnClose() override
{
ClearProvisional();
ViewportSetVisibility(ViewportVisibility::Default);
MapInvalidateMapSelectionTiles();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
HideGridlines();
_miniPreview.clear();
_miniPreview.shrink_to_fit();
_trackDesign = nullptr;
}
void OnMouseUp(WidgetIndex widgetIndex) override
{
switch (widgetIndex)
{
case WIDX_CLOSE:
Close();
break;
case WIDX_ROTATE:
ClearProvisional();
_currentTrackPieceDirection = (_currentTrackPieceDirection + 1) & 3;
Invalidate();
_placementLoc.SetNull();
DrawMiniPreview(_trackDesign.get());
break;
case WIDX_MIRROR:
TrackDesignMirror(_trackDesign.get());
_currentTrackPieceDirection = (0 - _currentTrackPieceDirection) & 3;
Invalidate();
_placementLoc.SetNull();
DrawMiniPreview(_trackDesign.get());
break;
case WIDX_SELECT_DIFFERENT_DESIGN:
Close();
auto intent = Intent(WindowClass::TrackDesignList);
intent.PutExtra(INTENT_EXTRA_RIDE_TYPE, _window_track_list_item.Type);
intent.PutExtra(INTENT_EXTRA_RIDE_ENTRY_INDEX, _window_track_list_item.EntryIndex);
ContextOpenIntent(&intent);
break;
}
}
void OnUpdate() override
{
if (!(InputTestFlag(INPUT_FLAG_TOOL_ACTIVE)))
if (gCurrentToolWidget.window_classification != WindowClass::TrackDesignPlace)
Close();
}
void OnToolUpdate(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
TrackDesignState tds{};
int16_t mapZ;
MapInvalidateMapSelectionTiles();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
// Get the tool map position
CoordsXY mapCoords = ViewportInteractionGetTileStartAtCursor(screenCoords);
if (mapCoords.IsNull())
{
ClearProvisional();
return;
}
// Check if tool map position has changed since last update
if (mapCoords == _placementLoc)
{
TrackDesignPreviewDrawOutlines(
tds, _trackDesign.get(), RideGetTemporaryForPreview(), { mapCoords, 0, _currentTrackPieceDirection });
return;
}
money64 cost = kMoney64Undefined;
// Get base Z position
mapZ = GetBaseZ(mapCoords);
CoordsXYZD trackLoc = { mapCoords, mapZ, _currentTrackPieceDirection };
if (GameIsNotPaused() || GetGameState().Cheats.BuildInPauseMode)
{
ClearProvisional();
auto res = FindValidTrackDesignPlaceHeight(trackLoc, GAME_COMMAND_FLAG_NO_SPEND | GAME_COMMAND_FLAG_GHOST);
if (res.Error == GameActions::Status::Ok)
{
// Valid location found. Place the ghost at the location.
auto tdAction = TrackDesignAction(trackLoc, *_trackDesign);
tdAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND | GAME_COMMAND_FLAG_GHOST);
tdAction.SetCallback([&](const GameAction*, const GameActions::Result* result) {
if (result->Error == GameActions::Status::Ok)
{
_placementGhostRideId = result->GetData<RideId>();
_placementGhostLoc = trackLoc;
_hasPlacementGhost = true;
}
});
res = GameActions::Execute(&tdAction);
cost = res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
}
}
_placementLoc = trackLoc;
if (cost != _placementCost)
{
_placementCost = cost;
WidgetInvalidate(*this, WIDX_PRICE);
}
TrackDesignPreviewDrawOutlines(tds, _trackDesign.get(), RideGetTemporaryForPreview(), trackLoc);
}
void OnToolDown(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
ClearProvisional();
MapInvalidateMapSelectionTiles();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
const CoordsXY mapCoords = ViewportInteractionGetTileStartAtCursor(screenCoords);
if (mapCoords.IsNull())
return;
// Try increasing Z until a feasible placement is found
int16_t mapZ = GetBaseZ(mapCoords);
CoordsXYZ trackLoc = { mapCoords, mapZ };
auto res = FindValidTrackDesignPlaceHeight(trackLoc, 0);
if (res.Error == GameActions::Status::Ok)
{
auto tdAction = TrackDesignAction({ trackLoc, _currentTrackPieceDirection }, *_trackDesign);
tdAction.SetCallback([&](const GameAction*, const GameActions::Result* result) {
if (result->Error == GameActions::Status::Ok)
{
rideId = result->GetData<RideId>();
auto getRide = GetRide(rideId);
if (getRide != nullptr)
{
WindowCloseByClass(WindowClass::Error);
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, trackLoc);
_currentRideIndex = rideId;
if (TrackDesignAreEntranceAndExitPlaced())
{
auto intent = Intent(WindowClass::Ride);
intent.PutExtra(INTENT_EXTRA_RIDE_ID, rideId.ToUnderlying());
ContextOpenIntent(&intent);
auto wnd = WindowFindByClass(WindowClass::TrackDesignPlace);
WindowClose(*wnd);
}
else
{
RideInitialiseConstructionWindow(*getRide);
auto wnd = WindowFindByClass(WindowClass::RideConstruction);
wnd->OnMouseUp(WC_RIDE_CONSTRUCTION__WIDX_ENTRANCE);
}
}
}
else
{
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::Error, result->Position);
}
});
GameActions::Execute(&tdAction);
return;
}
// Unable to build track
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::Error, trackLoc);
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
windowManager->ShowError(res.GetErrorTitle(), res.GetErrorMessage());
}
void OnToolAbort(WidgetIndex widgetIndex) override
{
ClearProvisional();
}
void OnViewportRotate() override
{
DrawMiniPreview(_trackDesign.get());
}
void OnPrepareDraw() override
{
DrawMiniPreview(_trackDesign.get());
}
void OnDraw(DrawPixelInfo& dpi) override
{
auto ft = Formatter::Common();
ft.Add<char*>(_trackDesign->name.c_str());
WindowDrawWidgets(*this, dpi);
// Draw mini tile preview
DrawPixelInfo clippedDpi;
if (ClipDrawPixelInfo(clippedDpi, dpi, this->windowPos + ScreenCoordsXY{ 4, 18 }, 168, 78))
{
G1Element g1temp = {};
g1temp.offset = _miniPreview.data();
g1temp.width = TRACK_MINI_PREVIEW_WIDTH;
g1temp.height = TRACK_MINI_PREVIEW_HEIGHT;
GfxSetG1Element(SPR_TEMP, &g1temp);
DrawingEngineInvalidateImage(SPR_TEMP);
GfxDrawSprite(clippedDpi, ImageId(SPR_TEMP, NOT_TRANSLUCENT(this->colours[0])), { 0, 0 });
}
// Price
if (_placementCost != kMoney64Undefined && !(GetGameState().Park.Flags & PARK_FLAGS_NO_MONEY))
{
ft = Formatter();
ft.Add<money64>(_placementCost);
DrawTextBasic(dpi, this->windowPos + ScreenCoordsXY{ 88, 94 }, STR_COST_LABEL, ft, { TextAlignment::CENTRE });
}
}
void OnResize() override
{
ResizeFrame();
}
void ClearProvisionalTemporarily()
{
if (_hasPlacementGhost)
{
auto provRide = GetRide(_placementGhostRideId);
if (provRide != nullptr)
{
TrackDesignPreviewRemoveGhosts(_trackDesign.get(), *provRide, _placementGhostLoc);
}
}
}
void RestoreProvisional()
{
if (_hasPlacementGhost)
{
auto tdAction = TrackDesignAction({ _placementGhostLoc }, *_trackDesign);
tdAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND | GAME_COMMAND_FLAG_GHOST);
auto res = GameActions::Execute(&tdAction);
if (res.Error != GameActions::Status::Ok)
{
_hasPlacementGhost = false;
}
}
}
void Init(std::unique_ptr<TrackDesign>&& trackDesign)
{
_trackDesign = std::move(trackDesign);
}
void DrawMiniPreview(TrackDesign* td6)
{
ClearMiniPreview();
// First pass is used to determine the width and height of the image so it can centre it
CoordsXY min = { 0, 0 };
CoordsXY max = { 0, 0 };
for (int32_t pass = 0; pass < 2; pass++)
{
CoordsXY origin = { 0, 0 };
if (pass == 1)
{
origin.x -= ((max.x + min.x) >> 6) * COORDS_XY_STEP;
origin.y -= ((max.y + min.y) >> 6) * COORDS_XY_STEP;
}
const auto& rtd = GetRideTypeDescriptor(td6->type);
if (rtd.HasFlag(RIDE_TYPE_FLAG_IS_MAZE))
{
DrawMiniPreviewMaze(td6, pass, origin, min, max);
}
else
{
DrawMiniPreviewTrack(td6, pass, origin, min, max);
}
}
}
void ClearMiniPreview()
{
// Fill with transparent colour.
std::fill(_miniPreview.begin(), _miniPreview.end(), PALETTE_INDEX_0);
}
private:
std::unique_ptr<TrackDesign> _trackDesign;
CoordsXY _placementLoc;
RideId _placementGhostRideId;
bool _hasPlacementGhost;
money64 _placementCost;
CoordsXYZD _placementGhostLoc;
std::vector<uint8_t> _miniPreview;
void ClearProvisional()
{
if (_hasPlacementGhost)
{
auto newRide = GetRide(_placementGhostRideId);
if (newRide != nullptr)
{
TrackDesignPreviewRemoveGhosts(_trackDesign.get(), *newRide, _placementGhostLoc);
_hasPlacementGhost = false;
}
}
}
int32_t GetBaseZ(const CoordsXY& loc)
{
auto surfaceElement = MapGetSurfaceElementAt(loc);
if (surfaceElement == nullptr)
return 0;
auto z = surfaceElement->GetBaseZ();
// Increase Z above slope
if (surfaceElement->GetSlope() & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP)
{
z += 16;
// Increase Z above double slope
if (surfaceElement->GetSlope() & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT)
z += 16;
}
// Increase Z above water
if (surfaceElement->GetWaterHeight() > 0)
z = std::max(z, surfaceElement->GetWaterHeight());
return z
+ TrackDesignGetZPlacement(
_trackDesign.get(), RideGetTemporaryForPreview(), { loc, z, _currentTrackPieceDirection });
}
void DrawMiniPreviewEntrances(
const TrackDesign& td6, int32_t pass, const CoordsXY& origin, CoordsXY& min, CoordsXY& max, Direction rotation)
{
for (const auto& entrance : td6.entrance_elements)
{
auto rotatedAndOffsetEntrance = origin + entrance.Location.ToCoordsXY().Rotate(rotation);
if (pass == 0)
{
min.x = std::min(min.x, rotatedAndOffsetEntrance.x);
max.x = std::max(max.x, rotatedAndOffsetEntrance.x);
min.y = std::min(min.y, rotatedAndOffsetEntrance.y);
max.y = std::max(max.y, rotatedAndOffsetEntrance.y);
}
else
{
auto pixelPosition = DrawMiniPreviewGetPixelPosition(rotatedAndOffsetEntrance);
if (DrawMiniPreviewIsPixelInBounds(pixelPosition))
{
uint8_t* pixel = DrawMiniPreviewGetPixelPtr(pixelPosition);
uint8_t colour = entrance.IsExit ? _PaletteIndexColourExit : _PaletteIndexColourEntrance;
for (int32_t i = 0; i < 4; i++)
{
pixel[338 + i] = colour; // x + 2, y + 2
pixel[168 + i] = colour; // y + 1
pixel[2 + i] = colour; // x + 2
pixel[172 + i] = colour; // x + 4, y + 1
}
}
}
}
}
void DrawMiniPreviewTrack(TrackDesign* td6, int32_t pass, const CoordsXY& origin, CoordsXY& min, CoordsXY& max)
{
const uint8_t rotation = (_currentTrackPieceDirection + GetCurrentRotation()) & 3;
CoordsXY curTrackStart = origin;
uint8_t curTrackRotation = rotation;
for (const auto& trackElement : td6->track_elements)
{
// Follow a single track piece shape
const auto& ted = GetTrackElementDescriptor(trackElement.Type);
const PreviewTrack* trackBlock = ted.Block;
while (trackBlock->index != 255)
{
auto rotatedAndOffsetTrackBlock = curTrackStart
+ CoordsXY{ trackBlock->x, trackBlock->y }.Rotate(curTrackRotation);
if (pass == 0)
{
min.x = std::min(min.x, rotatedAndOffsetTrackBlock.x);
max.x = std::max(max.x, rotatedAndOffsetTrackBlock.x);
min.y = std::min(min.y, rotatedAndOffsetTrackBlock.y);
max.y = std::max(max.y, rotatedAndOffsetTrackBlock.y);
}
else
{
auto pixelPosition = DrawMiniPreviewGetPixelPosition(rotatedAndOffsetTrackBlock);
if (DrawMiniPreviewIsPixelInBounds(pixelPosition))
{
uint8_t* pixel = DrawMiniPreviewGetPixelPtr(pixelPosition);
auto bits = trackBlock->var_08.Rotate(curTrackRotation & 3).GetBaseQuarterOccupied();
// Station track is a lighter colour
uint8_t colour = (ted.SequenceProperties[0] & TRACK_SEQUENCE_FLAG_ORIGIN)
? _PaletteIndexColourStation
: _PaletteIndexColourTrack;
for (int32_t i = 0; i < 4; i++)
{
if (bits & 1)
pixel[338 + i] = colour; // x + 2, y + 2
if (bits & 2)
pixel[168 + i] = colour; // y + 1
if (bits & 4)
pixel[2 + i] = colour; // x + 2
if (bits & 8)
pixel[172 + i] = colour; // x + 4, y + 1
}
}
}
trackBlock++;
}
// Change rotation and next position based on track curvature
curTrackRotation &= 3;
const TrackCoordinates* track_coordinate = &ted.Coordinates;
curTrackStart += CoordsXY{ track_coordinate->x, track_coordinate->y }.Rotate(curTrackRotation);
curTrackRotation += track_coordinate->rotation_end - track_coordinate->rotation_begin;
curTrackRotation &= 3;
if (track_coordinate->rotation_end & 4)
{
curTrackRotation |= 4;
}
if (!(curTrackRotation & 4))
{
curTrackStart += CoordsDirectionDelta[curTrackRotation];
}
}
DrawMiniPreviewEntrances(*td6, pass, origin, min, max, rotation);
}
void DrawMiniPreviewMaze(TrackDesign* td6, int32_t pass, const CoordsXY& origin, CoordsXY& min, CoordsXY& max)
{
uint8_t rotation = (_currentTrackPieceDirection + GetCurrentRotation()) & 3;
for (const auto& mazeElement : td6->maze_elements)
{
auto rotatedMazeCoords = origin + TileCoordsXY{ mazeElement.x, mazeElement.y }.ToCoordsXY().Rotate(rotation);
if (pass == 0)
{
min.x = std::min(min.x, rotatedMazeCoords.x);
max.x = std::max(max.x, rotatedMazeCoords.x);
min.y = std::min(min.y, rotatedMazeCoords.y);
max.y = std::max(max.y, rotatedMazeCoords.y);
}
else
{
auto pixelPosition = DrawMiniPreviewGetPixelPosition(rotatedMazeCoords);
if (DrawMiniPreviewIsPixelInBounds(pixelPosition))
{
uint8_t* pixel = DrawMiniPreviewGetPixelPtr(pixelPosition);
uint8_t colour = _PaletteIndexColourTrack;
for (int32_t i = 0; i < 4; i++)
{
pixel[338 + i] = colour; // x + 2, y + 2
pixel[168 + i] = colour; // y + 1
pixel[2 + i] = colour; // x + 2
pixel[172 + i] = colour; // x + 4, y + 1
}
}
}
}
DrawMiniPreviewEntrances(*td6, pass, origin, min, max, rotation);
}
ScreenCoordsXY DrawMiniPreviewGetPixelPosition(const CoordsXY& location)
{
auto tilePos = TileCoordsXY(location);
return { (80 + (tilePos.y - tilePos.x) * 4), (38 + (tilePos.y + tilePos.x) * 2) };
}
bool DrawMiniPreviewIsPixelInBounds(const ScreenCoordsXY& pixel)
{
return pixel.x >= 0 && pixel.y >= 0 && pixel.x <= 160 && pixel.y <= 75;
}
uint8_t* DrawMiniPreviewGetPixelPtr(const ScreenCoordsXY& pixel)
{
return &_miniPreview[pixel.y * TRACK_MINI_PREVIEW_WIDTH + pixel.x];
}
GameActions::Result FindValidTrackDesignPlaceHeight(CoordsXYZ& loc, uint32_t newFlags)
{
GameActions::Result res;
for (int32_t i = 0; i < 7; i++, loc.z += 8)
{
auto tdAction = TrackDesignAction(
CoordsXYZD{ loc.x, loc.y, loc.z, _currentTrackPieceDirection }, *_trackDesign);
tdAction.SetFlags(newFlags);
res = GameActions::Query(&tdAction);
// If successful don't keep trying.
// If failure due to no money then increasing height only makes problem worse
if (res.Error == GameActions::Status::Ok || res.Error == GameActions::Status::InsufficientFunds)
{
return res;
}
}
return res;
}
};
WindowBase* TrackPlaceOpen(const TrackDesignFileRef* tdFileRef)
{
std::unique_ptr<TrackDesign> openTrackDesign = TrackDesignImport(tdFileRef->path.c_str());
if (openTrackDesign == nullptr)
{
return nullptr;
}
WindowCloseConstructionWindows();
auto* window = WindowFocusOrCreate<TrackDesignPlaceWindow>(WindowClass::TrackDesignPlace, WW, WH, 0);
if (window != nullptr)
{
window->Init(std::move(openTrackDesign));
}
return window;
}
void TrackPlaceClearProvisionalTemporarily()
{
auto* trackPlaceWnd = static_cast<TrackDesignPlaceWindow*>(WindowFindByClass(WindowClass::TrackDesignPlace));
if (trackPlaceWnd != nullptr)
{
trackPlaceWnd->ClearProvisionalTemporarily();
}
}
void TrackPlaceRestoreProvisional()
{
auto* trackPlaceWnd = static_cast<TrackDesignPlaceWindow*>(WindowFindByClass(WindowClass::TrackDesignPlace));
if (trackPlaceWnd != nullptr)
{
trackPlaceWnd->RestoreProvisional();
}
}
} // namespace OpenRCT2::Ui::Windows