OpenRCT2/src/openrct2/actions/ParkSetEntranceFeeAction.cpp

71 lines
2.2 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ParkSetEntranceFeeAction.h"
#include "../Cheats.h"
#include "../GameState.h"
#include "../core/MemoryStream.h"
#include "../interface/Window.h"
#include "../localisation/StringIds.h"
#include "../world/Park.h"
using namespace OpenRCT2;
ParkSetEntranceFeeAction::ParkSetEntranceFeeAction(money64 fee)
: _fee(fee)
{
}
void ParkSetEntranceFeeAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("value", _fee);
}
uint16_t ParkSetEntranceFeeAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void ParkSetEntranceFeeAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_fee);
}
GameActions::Result ParkSetEntranceFeeAction::Query() const
{
if ((GetGameState().Park.Flags & PARK_FLAGS_NO_MONEY) != 0)
{
LOG_ERROR("Can't set park entrance fee because the park has no money");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);
}
else if (!Park::EntranceFeeUnlocked())
{
LOG_ERROR("Park entrance fee is locked");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);
}
else if (_fee < 0.00_GBP || _fee > MAX_ENTRANCE_FEE)
{
LOG_ERROR("Invalid park entrance fee %d", _fee);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
}
return GameActions::Result();
}
GameActions::Result ParkSetEntranceFeeAction::Execute() const
{
GetGameState().Park.EntranceFee = _fee;
WindowInvalidateByClass(WindowClass::ParkInformation);
return GameActions::Result();
}