mirror of https://github.com/OpenRCT2/OpenRCT2.git
309 lines
10 KiB
C++
309 lines
10 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "RideCreateAction.h"
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#include "../Cheats.h"
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#include "../Context.h"
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#include "../GameState.h"
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#include "../core/Memory.hpp"
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#include "../core/MemoryStream.h"
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#include "../interface/Window.h"
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#include "../localisation/Date.h"
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#include "../localisation/StringIds.h"
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#include "../object/ObjectManager.h"
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#include "../rct1/RCT1.h"
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#include "../ride/Ride.h"
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#include "../ride/RideData.h"
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#include "../ride/ShopItem.h"
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#include "../ride/Station.h"
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#include "../scenario/Scenario.h"
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#include "../world/Park.h"
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#include <algorithm>
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using namespace OpenRCT2;
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RideCreateAction::RideCreateAction(
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int32_t rideType, ObjectEntryIndex subType, int32_t colour1, int32_t colour2, ObjectEntryIndex entranceObjectIndex)
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: _rideType(rideType)
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, _subType(subType)
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, _entranceObjectIndex(entranceObjectIndex)
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, _colour1(colour1)
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, _colour2(colour2)
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{
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}
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void RideCreateAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit("rideType", _rideType);
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visitor.Visit("rideObject", _subType);
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visitor.Visit("entranceObject", _entranceObjectIndex);
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visitor.Visit("colour1", _colour1);
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visitor.Visit("colour2", _colour2);
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}
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int32_t RideCreateAction::GetRideType() const
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{
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return _rideType;
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}
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int32_t RideCreateAction::GetRideObject() const
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{
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return _subType;
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}
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uint16_t RideCreateAction::GetActionFlags() const
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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}
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void RideCreateAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_rideType) << DS_TAG(_subType) << DS_TAG(_entranceObjectIndex) << DS_TAG(_colour1) << DS_TAG(_colour2);
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}
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GameActions::Result RideCreateAction::Query() const
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{
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auto rideIndex = GetNextFreeRideId();
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if (rideIndex.IsNull())
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{
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// No more free slots available.
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return GameActions::Result(
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GameActions::Status::NoFreeElements, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_TOO_MANY_RIDES);
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}
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if (_rideType >= RIDE_TYPE_COUNT)
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{
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LOG_ERROR("Invalid ride type %d", _rideType);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_INVALID_RIDE_TYPE);
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}
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int32_t rideEntryIndex = RideGetEntryIndex(_rideType, _subType);
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if (rideEntryIndex >= MAX_RIDE_OBJECTS)
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{
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LOG_ERROR("Ride entry not found for rideType %d, subType %d", _rideType, _subType);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_INVALID_RIDE_TYPE);
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}
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const auto& colourPresets = GetRideTypeDescriptor(_rideType).ColourPresets;
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if (_colour1 >= colourPresets.count)
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{
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LOG_ERROR("Can't create ride, invalid colour preset %d", _colour1);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_ERR_INVALID_COLOUR);
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}
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const auto* rideEntry = GetRideEntryByIndex(rideEntryIndex);
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if (rideEntry == nullptr)
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{
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LOG_ERROR("Ride entry not found for rideEntryIndex %d", rideEntryIndex);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_UNKNOWN_OBJECT_TYPE);
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}
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const auto* presetList = rideEntry->vehicle_preset_list;
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if ((presetList->count > 0 && presetList->count != 255) && _colour2 >= presetList->count)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_NONE);
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}
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auto res = GameActions::Result();
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res.SetData(RideId{ rideIndex });
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return res;
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}
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GameActions::Result RideCreateAction::Execute() const
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{
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auto res = GameActions::Result();
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int32_t rideEntryIndex = RideGetEntryIndex(_rideType, _subType);
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auto rideIndex = GetNextFreeRideId();
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auto ride = RideAllocateAtIndex(rideIndex);
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const auto* rideEntry = GetRideEntryByIndex(rideEntryIndex);
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if (rideEntry == nullptr)
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{
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LOG_ERROR(
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"Ride entry not found for index rideEntryIndex %u (from rideType %u, subType %u)", rideEntryIndex, _rideType,
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_subType);
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return GameActions::Result(GameActions::Status::Unknown, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_UNKNOWN_OBJECT_TYPE);
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}
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ride->type = _rideType;
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ride->subtype = rideEntryIndex;
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ride->SetColourPreset(_colour1);
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ride->overall_view.SetNull();
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ride->SetNameToDefault();
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for (auto& station : ride->GetStations())
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{
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station.Start.SetNull();
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station.Entrance.SetNull();
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station.Exit.SetNull();
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station.TrainAtStation = RideStation::kNoTrain;
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station.QueueTime = 0;
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station.SegmentLength = 0;
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station.QueueLength = 0;
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station.Length = 0;
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station.Height = 0;
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}
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ride->status = RideStatus::Closed;
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ride->NumTrains = 1;
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if (GetGameState().Cheats.DisableTrainLengthLimit)
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{
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// Reduce amount of proposed trains to prevent 32 trains from always spawning when limits are disabled
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if (rideEntry->cars_per_flat_ride == NoFlatRideCars)
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{
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ride->ProposedNumTrains = 12;
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}
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else
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{
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ride->ProposedNumTrains = rideEntry->cars_per_flat_ride;
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}
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}
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else
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{
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ride->ProposedNumTrains = 32;
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}
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ride->max_trains = OpenRCT2::Limits::MaxTrainsPerRide;
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ride->num_cars_per_train = 1;
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ride->proposed_num_cars_per_train = rideEntry->max_cars_in_train;
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ride->min_waiting_time = 10;
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ride->max_waiting_time = 60;
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ride->depart_flags = RIDE_DEPART_WAIT_FOR_MINIMUM_LENGTH | 3;
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const auto& rtd = ride->GetRideTypeDescriptor();
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if (rtd.HasFlag(RIDE_TYPE_FLAG_ALLOW_MUSIC))
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{
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auto& objManager = OpenRCT2::GetContext()->GetObjectManager();
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ride->music = objManager.GetLoadedObjectEntryIndex(rtd.DefaultMusic);
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if (ride->music != OBJECT_ENTRY_INDEX_NULL)
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{
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if (rtd.HasFlag(RIDE_TYPE_FLAG_MUSIC_ON_DEFAULT))
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{
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ride->lifecycle_flags |= RIDE_LIFECYCLE_MUSIC;
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}
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}
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}
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const auto& operatingSettings = rtd.OperatingSettings;
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ride->operation_option = (operatingSettings.MinValue * 3 + operatingSettings.MaxValue) / 4;
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ride->lift_hill_speed = rtd.LiftData.minimum_speed;
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ride->excitement = kRideRatingUndefined;
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auto& gameState = GetGameState();
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if (!(gameState.Park.Flags & PARK_FLAGS_NO_MONEY))
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{
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for (auto i = 0; i < RCT2::ObjectLimits::MaxShopItemsPerRideEntry; i++)
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{
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ride->price[i] = rtd.DefaultPrices[i];
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}
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if (rideEntry->shop_item[0] == ShopItem::None)
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{
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if (!Park::RidePricesUnlocked() || gameState.Park.EntranceFee > 0)
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{
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ride->price[0] = 0;
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}
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}
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else
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{
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ride->price[0] = GetShopItemDescriptor(rideEntry->shop_item[0]).DefaultPrice;
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}
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if (rideEntry->shop_item[1] != ShopItem::None)
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{
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ride->price[1] = GetShopItemDescriptor(rideEntry->shop_item[1]).DefaultPrice;
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}
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if (gameState.ScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST)
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{
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ride->price[0] = 0;
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}
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if (rtd.HasFlag(RIDE_TYPE_FLAG_IS_TOILET))
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{
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if (ShopItemHasCommonPrice(ShopItem::Admission))
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{
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auto price = RideGetCommonPrice(*ride);
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if (price != kMoney64Undefined)
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{
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ride->price[0] = price;
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}
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}
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}
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for (auto i = 0; i < RCT2::ObjectLimits::MaxShopItemsPerRideEntry; i++)
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{
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if (rideEntry->shop_item[i] != ShopItem::None)
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{
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if (ShopItemHasCommonPrice(rideEntry->shop_item[i]))
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{
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auto price = ShopItemGetCommonPrice(ride, rideEntry->shop_item[i]);
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if (price != kMoney64Undefined)
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{
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ride->price[i] = price;
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}
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}
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}
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}
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// Set the on-ride photo price, whether the ride has one or not (except shops).
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if (!rtd.HasFlag(RIDE_TYPE_FLAG_IS_SHOP_OR_FACILITY) && ShopItemHasCommonPrice(ShopItem::Photo))
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{
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auto price = ShopItemGetCommonPrice(ride, ShopItem::Photo);
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if (price != kMoney64Undefined)
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{
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ride->price[1] = price;
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}
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}
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}
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ride->value = RIDE_VALUE_UNDEFINED;
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ride->satisfaction = 255;
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ride->popularity = 255;
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ride->build_date = GetDate().GetMonthsElapsed();
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ride->music_tune_id = TUNE_ID_NULL;
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ride->breakdown_reason = 255;
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ride->upkeep_cost = kMoney64Undefined;
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ride->reliability = kRideInitialReliability;
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ride->unreliability_factor = 1;
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ride->inspection_interval = RIDE_INSPECTION_EVERY_30_MINUTES;
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ride->last_crash_type = RIDE_CRASH_TYPE_NONE;
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ride->income_per_hour = kMoney64Undefined;
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ride->profit = kMoney64Undefined;
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ride->entrance_style = OBJECT_ENTRY_INDEX_NULL;
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if (rtd.HasFlag(RIDE_TYPE_FLAG_HAS_ENTRANCE_EXIT))
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{
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ride->entrance_style = _entranceObjectIndex;
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}
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ride->num_circuits = 1;
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ride->mode = ride->GetDefaultMode();
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ride->MinCarsPerTrain = rideEntry->min_cars_in_train;
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ride->MaxCarsPerTrain = rideEntry->max_cars_in_train;
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RideSetVehicleColoursToRandomPreset(*ride, _colour2);
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WindowInvalidateByClass(WindowClass::RideList);
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res.Expenditure = ExpenditureType::RideConstruction;
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res.SetData(RideId{ rideIndex });
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return res;
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}
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