OpenRCT2/src/openrct2/actions/RideDemolishAction.cpp

304 lines
9.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "RideDemolishAction.h"
#include "../Cheats.h"
#include "../Context.h"
#include "../GameState.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../entity/EntityList.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../management/NewsItem.h"
#include "../peep/RideUseSystem.h"
#include "../ride/Ride.h"
#include "../ride/RideData.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../world/Banner.h"
#include "../world/Park.h"
#include "../world/TileElementsView.h"
#include "MazeSetTrackAction.h"
#include "TrackRemoveAction.h"
using namespace OpenRCT2;
RideDemolishAction::RideDemolishAction(RideId rideIndex, uint8_t modifyType)
: _rideIndex(rideIndex)
, _modifyType(modifyType)
{
}
void RideDemolishAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("ride", _rideIndex);
visitor.Visit("modifyType", _modifyType);
}
uint32_t RideDemolishAction::GetCooldownTime() const
{
return 1000;
}
void RideDemolishAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_rideIndex) << DS_TAG(_modifyType);
}
GameActions::Result RideDemolishAction::Query() const
{
auto ride = GetRide(_rideIndex);
if (ride == nullptr)
{
LOG_ERROR("Ride not found for rideIndex %u", _rideIndex.ToUnderlying());
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_DEMOLISH_RIDE, STR_ERR_RIDE_NOT_FOUND);
}
if ((ride->lifecycle_flags & (RIDE_LIFECYCLE_INDESTRUCTIBLE | RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK)
&& _modifyType == RIDE_MODIFY_DEMOLISH)
&& !GetGameState().Cheats.MakeAllDestructible)
{
return GameActions::Result(
GameActions::Status::NoClearance, STR_CANT_DEMOLISH_RIDE,
STR_LOCAL_AUTHORITY_FORBIDS_DEMOLITION_OR_MODIFICATIONS_TO_THIS_RIDE);
}
GameActions::Result result = GameActions::Result();
if (_modifyType == RIDE_MODIFY_RENEW)
{
if (ride->status != RideStatus::Closed && ride->status != RideStatus::Simulating)
{
return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_REFURBISH_RIDE, STR_MUST_BE_CLOSED_FIRST);
}
if (ride->num_riders > 0)
{
return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_REFURBISH_RIDE, STR_RIDE_NOT_YET_EMPTY);
}
if (!(ride->lifecycle_flags & RIDE_LIFECYCLE_EVER_BEEN_OPENED)
|| ride->GetRideTypeDescriptor().AvailableBreakdowns == 0)
{
return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_REFURBISH_RIDE, STR_CANT_REFURBISH_NOT_NEEDED);
}
result.ErrorTitle = STR_CANT_REFURBISH_RIDE;
result.Cost = GetRefurbishPrice(*ride);
}
return result;
}
GameActions::Result RideDemolishAction::Execute() const
{
auto ride = GetRide(_rideIndex);
if (ride == nullptr)
{
LOG_ERROR("Ride not found for rideIndex %u", _rideIndex.ToUnderlying());
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_DEMOLISH_RIDE, STR_ERR_RIDE_NOT_FOUND);
}
switch (_modifyType)
{
case RIDE_MODIFY_DEMOLISH:
return DemolishRide(*ride);
case RIDE_MODIFY_RENEW:
return RefurbishRide(*ride);
default:
LOG_ERROR("Unknown ride demolish type %d", _modifyType);
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_DO_THIS, STR_ERR_VALUE_OUT_OF_RANGE);
}
}
GameActions::Result RideDemolishAction::DemolishRide(Ride& ride) const
{
money64 refundPrice = DemolishTracks();
RideClearForConstruction(ride);
ride.RemovePeeps();
ride.StopGuestsQueuing();
ride.ValidateStations();
RideClearLeftoverEntrances(ride);
const auto rideId = ride.id;
News::DisableNewsItems(News::ItemType::Ride, rideId.ToUnderlying());
UnlinkAllBannersForRide(ride.id);
RideUse::GetHistory().RemoveValue(ride.id);
for (auto peep : EntityList<Guest>())
{
peep->RemoveRideFromMemory(ride.id);
}
MarketingCancelCampaignsForRide(_rideIndex);
auto res = GameActions::Result();
res.Expenditure = ExpenditureType::RideConstruction;
res.Cost = refundPrice;
if (!ride.overall_view.IsNull())
{
auto xy = ride.overall_view.ToTileCentre();
res.Position = { xy, TileElementHeight(xy) };
}
ride.Delete();
GetGameState().Park.Value = Park::CalculateParkValue();
// Close windows related to the demolished ride
WindowCloseByNumber(WindowClass::RideConstruction, rideId.ToUnderlying());
WindowCloseByNumber(WindowClass::Ride, rideId.ToUnderlying());
WindowCloseByNumber(WindowClass::DemolishRidePrompt, rideId.ToUnderlying());
WindowCloseByClass(WindowClass::NewCampaign);
// Refresh windows that display the ride name
auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_CAMPAIGN_RIDE_LIST));
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_RIDE_LIST));
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_GUEST_LIST));
ScrollingTextInvalidate();
GfxInvalidateScreen();
return res;
}
money64 RideDemolishAction::MazeRemoveTrack(const CoordsXYZD& coords) const
{
auto setMazeTrack = MazeSetTrackAction(coords, false, _rideIndex, GC_SET_MAZE_TRACK_FILL);
setMazeTrack.SetFlags(GetFlags());
auto execRes = GameActions::ExecuteNested(&setMazeTrack);
if (execRes.Error == GameActions::Status::Ok)
{
return execRes.Cost;
}
return kMoney64Undefined;
}
money64 RideDemolishAction::DemolishTracks() const
{
money64 refundPrice = 0;
uint8_t oldpaused = gGamePaused;
gGamePaused = 0;
auto& gameState = GetGameState();
for (TileCoordsXY tilePos = {}; tilePos.x < gameState.MapSize.x; ++tilePos.x)
{
for (tilePos.y = 0; tilePos.y < gameState.MapSize.y; ++tilePos.y)
{
const auto tileCoords = tilePos.ToCoordsXY();
// Loop over all elements of the tile until there are no more items to remove
int offset = -1;
bool lastForTileReached = false;
while (!lastForTileReached)
{
offset++;
auto* tileElement = MapGetFirstElementAt(tileCoords) + offset;
if (tileElement == nullptr)
break;
lastForTileReached = tileElement->IsLastForTile();
if (tileElement->GetType() != TileElementType::Track)
continue;
auto* trackElement = tileElement->AsTrack();
if (trackElement->GetRideIndex() != _rideIndex)
continue;
const auto location = CoordsXYZD(tileCoords, trackElement->GetBaseZ(), trackElement->GetDirection());
const auto type = trackElement->GetTrackType();
if (type != TrackElemType::Maze)
{
auto trackRemoveAction = TrackRemoveAction(type, trackElement->GetSequenceIndex(), location);
trackRemoveAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND);
auto removRes = GameActions::ExecuteNested(&trackRemoveAction);
if (removRes.Error != GameActions::Status::Ok)
{
TileElementRemove(tileElement);
}
else
{
refundPrice += removRes.Cost;
}
}
else
{
static constexpr CoordsXY DirOffsets[] = {
{ 0, 0 },
{ 0, 16 },
{ 16, 16 },
{ 16, 0 },
};
for (Direction dir : ALL_DIRECTIONS)
{
const CoordsXYZ off = { DirOffsets[dir], 0 };
money64 removePrice = MazeRemoveTrack({ location + off, dir });
if (removePrice != kMoney64Undefined)
{
refundPrice += removePrice;
}
}
}
// Now we have removed an element, decrement the offset, or we may skip consecutive track elements
offset--;
}
}
}
gGamePaused = oldpaused;
return refundPrice;
}
GameActions::Result RideDemolishAction::RefurbishRide(Ride& ride) const
{
auto res = GameActions::Result();
res.Expenditure = ExpenditureType::RideConstruction;
res.Cost = GetRefurbishPrice(ride);
ride.Renew();
ride.lifecycle_flags &= ~RIDE_LIFECYCLE_EVER_BEEN_OPENED;
ride.last_crash_type = RIDE_CRASH_TYPE_NONE;
ride.window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE | RIDE_INVALIDATE_RIDE_CUSTOMER;
if (!ride.overall_view.IsNull())
{
auto location = ride.overall_view.ToTileCentre();
res.Position = { location, TileElementHeight(location) };
}
WindowCloseByNumber(WindowClass::DemolishRidePrompt, _rideIndex.ToUnderlying());
return res;
}
money64 RideDemolishAction::GetRefurbishPrice(const Ride& ride) const
{
return -GetRefundPrice(ride) / 2;
}
money64 RideDemolishAction::GetRefundPrice(const Ride& ride) const
{
return RideGetRefundPrice(ride);
}