OpenRCT2/src/openrct2/management/Award.cpp

658 lines
19 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Award.h"
#include "../GameState.h"
#include "../config/Config.h"
#include "../entity/Guest.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../profiling/Profiling.h"
#include "../ride/Ride.h"
#include "../ride/RideData.h"
#include "../scenario/Scenario.h"
#include "../world/Park.h"
#include "NewsItem.h"
#include <algorithm>
using namespace OpenRCT2;
constexpr uint8_t NEGATIVE = 0;
constexpr uint8_t POSITIVE = 1;
static constexpr uint8_t AwardPositiveMap[] = {
NEGATIVE, // AwardType::MostUntidy
POSITIVE, // AwardType::MostTidy
POSITIVE, // AwardType::BestRollerCoasters
POSITIVE, // AwardType::BestValue
POSITIVE, // AwardType::MostBeautiful
NEGATIVE, // AwardType::WorstValue
POSITIVE, // AwardType::Safest
POSITIVE, // AwardType::BestStaff
POSITIVE, // AwardType::BestFood
NEGATIVE, // AwardType::WorstFood
POSITIVE, // AwardType::BestToilets
NEGATIVE, // AwardType::MostDisappointing
POSITIVE, // AwardType::BestWaterRides
POSITIVE, // AwardType::BestCustomDesignedRides
POSITIVE, // AwardType::MostDazzlingRideColours
NEGATIVE, // AwardType::MostConfusingLayout
POSITIVE, // AwardType::BestGentleRides
};
static constexpr StringId AwardNewsStrings[] = {
STR_NEWS_ITEM_AWARD_MOST_UNTIDY,
STR_NEWS_ITEM_MOST_TIDY,
STR_NEWS_ITEM_BEST_ROLLERCOASTERS,
STR_NEWS_ITEM_BEST_VALUE,
STR_NEWS_ITEM_MOST_BEAUTIFUL,
STR_NEWS_ITEM_WORST_VALUE,
STR_NEWS_ITEM_SAFEST,
STR_NEWS_ITEM_BEST_STAFF,
STR_NEWS_ITEM_BEST_FOOD,
STR_NEWS_ITEM_WORST_FOOD,
STR_NEWS_ITEM_BEST_TOILETS,
STR_NEWS_ITEM_MOST_DISAPPOINTING,
STR_NEWS_ITEM_BEST_WATER_RIDES,
STR_NEWS_ITEM_BEST_CUSTOM_DESIGNED_RIDES,
STR_NEWS_ITEM_MOST_DAZZLING_RIDE_COLOURS,
STR_NEWS_ITEM_MOST_CONFUSING_LAYOUT,
STR_NEWS_ITEM_BEST_GENTLE_RIDES,
};
bool AwardIsPositive(AwardType type)
{
return AwardPositiveMap[EnumValue(type)];
}
#pragma region Award checks
/** More than 1/16 of the total guests must be thinking untidy thoughts. */
static bool AwardIsDeservedMostUntidy(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::MostBeautiful))
return false;
if (activeAwardTypes & EnumToFlag(AwardType::BestStaff))
return false;
if (activeAwardTypes & EnumToFlag(AwardType::MostTidy))
return false;
uint32_t negativeCount = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness > 5)
continue;
if (thought.type == PeepThoughtType::BadLitter || thought.type == PeepThoughtType::PathDisgusting
|| thought.type == PeepThoughtType::Vandalism)
{
negativeCount++;
}
}
return (negativeCount > GetGameState().NumGuestsInPark / 16);
}
/** More than 1/64 of the total guests must be thinking tidy thoughts and less than 6 guests thinking untidy thoughts. */
static bool AwardIsDeservedMostTidy(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::MostUntidy))
return false;
if (activeAwardTypes & EnumToFlag(AwardType::MostDisappointing))
return false;
uint32_t positiveCount = 0;
uint32_t negativeCount = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness > 5)
continue;
if (thought.type == PeepThoughtType::VeryClean)
positiveCount++;
if (thought.type == PeepThoughtType::BadLitter || thought.type == PeepThoughtType::PathDisgusting
|| thought.type == PeepThoughtType::Vandalism)
{
negativeCount++;
}
}
return (negativeCount <= 5 && positiveCount > GetGameState().NumGuestsInPark / 64);
}
/** At least 6 open roller coasters. */
static bool AwardIsDeservedBestRollercoasters([[maybe_unused]] int32_t activeAwardTypes)
{
auto rollerCoasters = 0;
for (const auto& ride : GetRideManager())
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry == nullptr)
{
continue;
}
if (ride.status != RideStatus::Open || (ride.lifecycle_flags & RIDE_LIFECYCLE_CRASHED))
{
continue;
}
if (!RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_ROLLERCOASTER))
{
continue;
}
rollerCoasters++;
}
return (rollerCoasters >= 6);
}
/** Entrance fee is 0.10 less than half of the total ride value. */
static bool AwardIsDeservedBestValue(int32_t activeAwardTypes)
{
auto& gameState = GetGameState();
if (activeAwardTypes & EnumToFlag(AwardType::WorstValue))
return false;
if (activeAwardTypes & EnumToFlag(AwardType::MostDisappointing))
return false;
if ((gameState.Park.Flags & PARK_FLAGS_NO_MONEY) || !Park::EntranceFeeUnlocked())
return false;
if (gameState.TotalRideValueForMoney < 10.00_GBP)
return false;
if (Park::GetEntranceFee() + 0.10_GBP >= gameState.TotalRideValueForMoney / 2)
return false;
return true;
}
/** More than 1/128 of the total guests must be thinking scenic thoughts and fewer than 16 untidy thoughts. */
static bool AwardIsDeservedMostBeautiful(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::MostUntidy))
return false;
if (activeAwardTypes & EnumToFlag(AwardType::MostDisappointing))
return false;
uint32_t positiveCount = 0;
uint32_t negativeCount = 0;
auto list = EntityList<Guest>();
for (auto peep : list)
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness > 5)
continue;
if (thought.type == PeepThoughtType::Scenery)
positiveCount++;
if (thought.type == PeepThoughtType::BadLitter || thought.type == PeepThoughtType::PathDisgusting
|| thought.type == PeepThoughtType::Vandalism)
{
negativeCount++;
}
}
return (negativeCount <= 15 && positiveCount > GetGameState().NumGuestsInPark / 128);
}
/** Entrance fee is more than total ride value. */
static bool AwardIsDeservedWorstValue(int32_t activeAwardTypes)
{
auto& gameState = GetGameState();
if (activeAwardTypes & EnumToFlag(AwardType::BestValue))
return false;
if (gameState.Park.Flags & PARK_FLAGS_NO_MONEY)
return false;
const auto parkEntranceFee = Park::GetEntranceFee();
if (parkEntranceFee == 0.00_GBP)
return false;
if (parkEntranceFee <= gameState.TotalRideValueForMoney)
return false;
return true;
}
/** No more than 2 people who think the vandalism is bad and no crashes. */
static bool AwardIsDeservedSafest([[maybe_unused]] int32_t activeAwardTypes)
{
auto peepsWhoDislikeVandalism = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness <= 5 && thought.type == PeepThoughtType::Vandalism)
peepsWhoDislikeVandalism++;
}
if (peepsWhoDislikeVandalism > 2)
return false;
// Check for rides that have crashed maybe?
const auto& rideManager = GetRideManager();
if (std::any_of(rideManager.begin(), rideManager.end(), [](const Ride& ride) {
return ride.last_crash_type != RIDE_CRASH_TYPE_NONE;
}))
{
return false;
}
return true;
}
/** All staff types, at least 20 staff, one staff per 32 peeps. */
static bool AwardIsDeservedBestStaff(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::MostUntidy))
return false;
auto staffCount = GetEntityListCount(EntityType::Staff);
auto peepCount = GetEntityListCount(EntityType::Guest);
return ((staffCount != 0) && staffCount >= 20 && staffCount >= peepCount / 32);
}
/** At least 7 shops, 4 unique, one shop per 128 guests and no more than 12 hungry guests. */
static bool AwardIsDeservedBestFood(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::WorstFood))
return false;
uint32_t shops = 0;
uint32_t uniqueShops = 0;
uint64_t shopTypes = 0;
for (const auto& ride : GetRideManager())
{
if (ride.status != RideStatus::Open)
continue;
if (!ride.GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_SELLS_FOOD))
continue;
shops++;
auto rideEntry = GetRideEntryByIndex(ride.subtype);
if (rideEntry != nullptr)
{
if (!(shopTypes & EnumToFlag(rideEntry->shop_item[0])))
{
shopTypes |= EnumToFlag(rideEntry->shop_item[0]);
uniqueShops++;
}
}
}
if (shops < 7 || uniqueShops < 4 || shops < GetGameState().NumGuestsInPark / 128)
return false;
// Count hungry peeps
auto hungryPeeps = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness <= 5 && thought.type == PeepThoughtType::Hungry)
hungryPeeps++;
}
return (hungryPeeps <= 12);
}
/** No more than 2 unique shops, less than one shop per 256 guests and more than 15 hungry guests. */
static bool AwardIsDeservedWorstFood(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::BestFood))
return false;
uint32_t shops = 0;
uint32_t uniqueShops = 0;
uint64_t shopTypes = 0;
for (const auto& ride : GetRideManager())
{
if (ride.status != RideStatus::Open)
continue;
if (!ride.GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_SELLS_FOOD))
continue;
shops++;
auto rideEntry = ride.GetRideEntry();
if (rideEntry != nullptr)
{
if (!(shopTypes & EnumToFlag(rideEntry->shop_item[0])))
{
shopTypes |= EnumToFlag(rideEntry->shop_item[0]);
uniqueShops++;
}
}
}
if (uniqueShops > 2 || shops > GetGameState().NumGuestsInPark / 256)
return false;
// Count hungry peeps
auto hungryPeeps = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness <= 5 && thought.type == PeepThoughtType::Hungry)
hungryPeeps++;
}
return (hungryPeeps > 15);
}
/** At least 4 toilets, 1 toilet per 128 guests and no more than 16 guests who think they need the toilet. */
static bool AwardIsDeservedBestToilets([[maybe_unused]] int32_t activeAwardTypes)
{
// Count open toilets
const auto& rideManager = GetRideManager();
auto numToilets = static_cast<size_t>(std::count_if(rideManager.begin(), rideManager.end(), [](const Ride& ride) {
const auto& rtd = ride.GetRideTypeDescriptor();
return rtd.HasFlag(RIDE_TYPE_FLAG_IS_TOILET) && ride.status == RideStatus::Open;
}));
// At least 4 open toilets
if (numToilets < 4)
return false;
// At least one open toilet for every 128 guests
if (numToilets < GetGameState().NumGuestsInPark / 128u)
return false;
// Count number of guests who are thinking they need the toilet
auto guestsWhoNeedToilet = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness <= 5 && thought.type == PeepThoughtType::Toilet)
guestsWhoNeedToilet++;
}
return (guestsWhoNeedToilet <= 16);
}
/** More than half of the rides have satisfaction <= 6 and park rating <= 650. */
static bool AwardIsDeservedMostDisappointing(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::BestValue))
return false;
if (GetGameState().Park.Rating > 650)
return false;
// Count the number of disappointing rides
auto countedRides = 0;
auto disappointingRides = 0;
for (const auto& ride : GetRideManager())
{
if (RideHasRatings(ride) && ride.popularity != 0xFF)
{
countedRides++;
if (ride.popularity <= 6)
{
disappointingRides++;
}
}
}
// Half of the rides are disappointing
return (disappointingRides >= countedRides / 2);
}
/** At least 6 open water rides. */
static bool AwardIsDeservedBestWaterRides([[maybe_unused]] int32_t activeAwardTypes)
{
auto waterRides = 0;
for (const auto& ride : GetRideManager())
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry == nullptr)
{
continue;
}
if (ride.status != RideStatus::Open || (ride.lifecycle_flags & RIDE_LIFECYCLE_CRASHED))
{
continue;
}
if (!RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_WATER))
{
continue;
}
waterRides++;
}
return (waterRides >= 6);
}
/** At least 6 custom designed rides. */
static bool AwardIsDeservedBestCustomDesignedRides(int32_t activeAwardTypes)
{
if (activeAwardTypes & EnumToFlag(AwardType::MostDisappointing))
return false;
auto customDesignedRides = 0;
for (const auto& ride : GetRideManager())
{
if (!ride.GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_HAS_TRACK))
continue;
if (ride.lifecycle_flags & RIDE_LIFECYCLE_NOT_CUSTOM_DESIGN)
continue;
if (ride.excitement < RIDE_RATING(5, 50))
continue;
if (ride.status != RideStatus::Open || (ride.lifecycle_flags & RIDE_LIFECYCLE_CRASHED))
continue;
customDesignedRides++;
}
return (customDesignedRides >= 6);
}
static bool AwardIsDeservedMostDazzlingRideColours(int32_t activeAwardTypes)
{
/** At least 5 colourful rides and more than half of the rides are colourful. */
static constexpr colour_t dazzling_ride_colours[] = {
COLOUR_BRIGHT_PURPLE,
COLOUR_BRIGHT_GREEN,
COLOUR_LIGHT_ORANGE,
COLOUR_BRIGHT_PINK,
};
if (activeAwardTypes & EnumToFlag(AwardType::MostDisappointing))
return false;
auto countedRides = 0;
auto colourfulRides = 0;
for (const auto& ride : GetRideManager())
{
if (!ride.GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_HAS_TRACK))
continue;
countedRides++;
auto mainTrackColour = ride.track_colour[0].main;
for (auto dazzling_ride_colour : dazzling_ride_colours)
{
if (mainTrackColour == dazzling_ride_colour)
{
colourfulRides++;
break;
}
}
}
return (colourfulRides >= 5 && colourfulRides >= countedRides - colourfulRides);
}
/** At least 10 peeps and more than 1/64 of total guests are lost or can't find something. */
static bool AwardIsDeservedMostConfusingLayout([[maybe_unused]] int32_t activeAwardTypes)
{
uint32_t peepsCounted = 0;
uint32_t peepsLost = 0;
for (auto peep : EntityList<Guest>())
{
if (peep->OutsideOfPark)
continue;
peepsCounted++;
const auto& thought = std::get<0>(peep->Thoughts);
if (thought.freshness <= 5 && (thought.type == PeepThoughtType::Lost || thought.type == PeepThoughtType::CantFind))
peepsLost++;
}
return (peepsLost >= 10 && peepsLost >= peepsCounted / 64);
}
/** At least 10 open gentle rides. */
static bool AwardIsDeservedBestGentleRides([[maybe_unused]] int32_t activeAwardTypes)
{
auto gentleRides = 0;
for (const auto& ride : GetRideManager())
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry == nullptr)
{
continue;
}
if (ride.status != RideStatus::Open || (ride.lifecycle_flags & RIDE_LIFECYCLE_CRASHED))
{
continue;
}
if (!RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_GENTLE))
{
continue;
}
gentleRides++;
}
return (gentleRides >= 10);
}
using award_deserved_check = bool (*)(int32_t);
static constexpr award_deserved_check _awardChecks[] = {
AwardIsDeservedMostUntidy,
AwardIsDeservedMostTidy,
AwardIsDeservedBestRollercoasters,
AwardIsDeservedBestValue,
AwardIsDeservedMostBeautiful,
AwardIsDeservedWorstValue,
AwardIsDeservedSafest,
AwardIsDeservedBestStaff,
AwardIsDeservedBestFood,
AwardIsDeservedWorstFood,
AwardIsDeservedBestToilets,
AwardIsDeservedMostDisappointing,
AwardIsDeservedBestWaterRides,
AwardIsDeservedBestCustomDesignedRides,
AwardIsDeservedMostDazzlingRideColours,
AwardIsDeservedMostConfusingLayout,
AwardIsDeservedBestGentleRides,
};
static bool AwardIsDeserved(AwardType awardType, int32_t activeAwardTypes)
{
return _awardChecks[EnumValue(awardType)](activeAwardTypes);
}
#pragma endregion
void AwardReset()
{
GetGameState().CurrentAwards.clear();
}
/**
*
* rct2: 0x0066A86C
*/
void AwardUpdateAll()
{
PROFILED_FUNCTION();
auto& currentAwards = GetGameState().CurrentAwards;
// Decrease award times
for (auto& award : currentAwards)
{
--award.Time;
}
// Remove any 0 time awards
auto res = std::remove_if(
std::begin(currentAwards), std::end(currentAwards), [](const Award& award) { return award.Time == 0; });
if (res != std::end(currentAwards))
{
currentAwards.erase(res, std::end(currentAwards));
WindowInvalidateByClass(WindowClass::ParkInformation);
}
// Only add new awards if park is open
if (GetGameState().Park.Flags & PARK_FLAGS_PARK_OPEN)
{
// Set active award types as flags
int32_t activeAwardTypes = 0;
for (auto& award : currentAwards)
{
activeAwardTypes |= (1 << EnumValue(award.Type));
}
// Check if there was a free award entry
if (currentAwards.size() < OpenRCT2::Limits::MaxAwards)
{
// Get a random award type not already active
AwardType awardType;
do
{
awardType = static_cast<AwardType>((((ScenarioRand() & 0xFF) * EnumValue(AwardType::Count)) >> 8) & 0xFF);
} while (activeAwardTypes & (1 << EnumValue(awardType)));
// Check if award is deserved
if (AwardIsDeserved(awardType, activeAwardTypes))
{
// Add award
currentAwards.push_back(Award{ 5u, awardType });
if (gConfigNotifications.ParkAward)
{
News::AddItemToQueue(News::ItemType::Award, AwardNewsStrings[EnumValue(awardType)], 0, {});
}
WindowInvalidateByClass(WindowClass::ParkInformation);
}
}
}
}