OpenRCT2/src/openrct2/scenario/Scenario.cpp

926 lines
26 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Scenario.h"
#include "../Cheats.h"
#include "../Context.h"
#include "../Date.h"
#include "../FileClassifier.h"
#include "../Game.h"
#include "../GameState.h"
#include "../OpenRCT2.h"
#include "../ParkImporter.h"
#include "../PlatformEnvironment.h"
#include "../audio/audio.h"
#include "../config/Config.h"
#include "../core/BitSet.hpp"
#include "../core/Guard.hpp"
#include "../core/Path.hpp"
#include "../core/Random.hpp"
#include "../entity/Duck.h"
#include "../entity/Guest.h"
#include "../entity/Staff.h"
#include "../interface/Viewport.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
#include "../management/Award.h"
#include "../management/Finance.h"
#include "../management/Marketing.h"
#include "../management/NewsItem.h"
#include "../management/Research.h"
#include "../network/network.h"
#include "../object/Object.h"
#include "../object/ObjectEntryManager.h"
#include "../object/ObjectList.h"
#include "../object/ObjectManager.h"
#include "../object/WaterEntry.h"
#include "../platform/Platform.h"
#include "../profiling/Profiling.h"
#include "../rct1/RCT1.h"
#include "../rct12/RCT12.h"
#include "../ride/Ride.h"
#include "../ride/Track.h"
#include "../util/SawyerCoding.h"
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Climate.h"
#include "../world/Entrance.h"
#include "../world/Map.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "ScenarioRepository.h"
#include "ScenarioSources.h"
#include <algorithm>
using namespace OpenRCT2;
const StringId ScenarioCategoryStringIds[SCENARIO_CATEGORY_COUNT] = {
STR_BEGINNER_PARKS, STR_CHALLENGING_PARKS, STR_EXPERT_PARKS, STR_REAL_PARKS, STR_OTHER_PARKS,
STR_DLC_PARKS, STR_BUILD_YOUR_OWN_PARKS, STR_COMPETITIONS, STR_UCES_TM, STR_UCES_KD,
};
std::string gScenarioSavePath;
bool gFirstTimeSaving = true;
uint32_t gLastAutoSaveUpdate = 0;
bool gAllowEarlyCompletionInNetworkPlay;
std::string gScenarioFileName;
static void ScenarioCheckObjective(GameState_t& gameState);
using namespace OpenRCT2;
void ScenarioBegin(GameState_t& gameState)
{
GameLoadInit();
ScenarioReset(gameState);
if (gameState.ScenarioObjective.Type != OBJECTIVE_NONE && !gLoadKeepWindowsOpen)
ContextOpenWindowView(WV_PARK_OBJECTIVE);
gScreenAge = 0;
}
void ScenarioReset(GameState_t& gameState)
{
// Set the scenario pseudo-random seeds
Random::RCT2::Seed s{ 0x1234567F ^ Platform::GetTicks(), 0x789FABCD ^ Platform::GetTicks() };
gameState.ScenarioRand.seed(s);
ResearchResetCurrentItem();
ScenerySetDefaultPlacementConfiguration();
News::InitQueue();
gameState.Park.Rating = Park::CalculateParkRating();
gameState.Park.Value = Park::CalculateParkValue();
gameState.CompanyValue = Park::CalculateCompanyValue();
gameState.HistoricalProfit = gameState.InitialCash - gameState.BankLoan;
gameState.Cash = gameState.InitialCash;
{
utf8 normalisedName[64];
ScenarioSources::NormaliseName(normalisedName, sizeof(normalisedName), gameState.ScenarioName.c_str());
StringId localisedStringIds[3];
if (LanguageGetLocalisedScenarioStrings(normalisedName, localisedStringIds))
{
if (localisedStringIds[0] != STR_NONE)
{
gameState.ScenarioName = LanguageGetString(localisedStringIds[0]);
}
if (localisedStringIds[1] != STR_NONE)
{
gameState.Park.Name = LanguageGetString(localisedStringIds[1]);
}
if (localisedStringIds[2] != STR_NONE)
{
gameState.ScenarioDetails = LanguageGetString(localisedStringIds[2]);
}
}
}
// Set the last saved game path
auto env = GetContext()->GetPlatformEnvironment();
auto savePath = env->GetDirectoryPath(DIRBASE::USER, DIRID::SAVE);
gScenarioSavePath = Path::Combine(savePath, gameState.Park.Name + u8".park");
gameState.CurrentExpenditure = 0;
gameState.CurrentProfit = 0;
gameState.WeeklyProfitAverageDividend = 0;
gameState.WeeklyProfitAverageDivisor = 0;
gameState.TotalAdmissions = 0;
gameState.TotalIncomeFromAdmissions = 0;
gameState.Park.Flags &= ~PARK_FLAGS_SCENARIO_COMPLETE_NAME_INPUT;
gameState.ScenarioCompletedCompanyValue = kMoney64Undefined;
gameState.ScenarioCompletedBy = "?";
Park::ResetHistories(gameState);
FinanceResetHistory();
AwardReset();
ResetAllRideBuildDates();
ResetDate();
Duck::RemoveAll();
Park::UpdateSize(gameState);
MapCountRemainingLandRights();
Staff::ResetStats();
auto& objManager = GetContext()->GetObjectManager();
gameState.LastEntranceStyle = objManager.GetLoadedObjectEntryIndex("rct2.station.plain");
if (gameState.LastEntranceStyle == OBJECT_ENTRY_INDEX_NULL)
{
// Fall back to first entrance object
gameState.LastEntranceStyle = 0;
}
gMarketingCampaigns.clear();
gameState.Park.RatingCasualtyPenalty = 0;
// Open park with free entry when there is no money
if (gameState.Park.Flags & PARK_FLAGS_NO_MONEY)
{
gameState.Park.Flags |= PARK_FLAGS_PARK_OPEN;
gameState.Park.EntranceFee = 0;
}
gameState.Park.Flags |= PARK_FLAGS_SPRITES_INITIALISED;
gGamePaused = false;
}
static void ScenarioEnd()
{
GameResetSpeed();
WindowCloseByClass(WindowClass::Dropdown);
WindowCloseAllExceptFlags(WF_STICK_TO_BACK | WF_STICK_TO_FRONT);
ContextOpenWindowView(WV_PARK_OBJECTIVE);
}
/**
*
* rct2: 0x0066A752
*/
void ScenarioFailure(GameState_t& gameState)
{
gameState.ScenarioCompletedCompanyValue = COMPANY_VALUE_ON_FAILED_OBJECTIVE;
ScenarioEnd();
}
/**
*
* rct2: 0x0066A75E
*/
void ScenarioSuccess(GameState_t& gameState)
{
auto companyValue = gameState.CompanyValue;
gameState.ScenarioCompletedCompanyValue = companyValue;
PeepApplause();
if (ScenarioRepositoryTryRecordHighscore(gScenarioFileName.c_str(), companyValue, nullptr))
{
// Allow name entry
GetGameState().Park.Flags |= PARK_FLAGS_SCENARIO_COMPLETE_NAME_INPUT;
gameState.ScenarioCompanyValueRecord = companyValue;
}
ScenarioEnd();
}
/**
*
* rct2: 0x006695E8
*/
void ScenarioSuccessSubmitName(GameState_t& gameState, const char* name)
{
if (ScenarioRepositoryTryRecordHighscore(gScenarioFileName.c_str(), gameState.ScenarioCompanyValueRecord, name))
{
gameState.ScenarioCompletedBy = name;
}
gameState.Park.Flags &= ~PARK_FLAGS_SCENARIO_COMPLETE_NAME_INPUT;
}
/**
* Send a warning when entrance price is too high.
* rct2: 0x0066A80E
*/
static void ScenarioCheckEntranceFeeTooHigh()
{
const auto& gameState = GetGameState();
const auto max_fee = AddClamp_money64(gameState.TotalRideValueForMoney, gameState.TotalRideValueForMoney / 2);
if ((gameState.Park.Flags & PARK_FLAGS_PARK_OPEN) && Park::GetEntranceFee() > max_fee)
{
if (!gameState.Park.Entrances.empty())
{
const auto& entrance = gameState.Park.Entrances[0];
auto x = entrance.x + 16;
auto y = entrance.y + 16;
uint32_t packed_xy = (y << 16) | x;
if (gConfigNotifications.ParkWarnings)
{
News::AddItemToQueue(News::ItemType::Blank, STR_ENTRANCE_FEE_TOO_HI, packed_xy, {});
}
}
}
}
void ScenarioAutosaveCheck()
{
if (gLastAutoSaveUpdate == kAutosavePause)
return;
// Milliseconds since last save
uint32_t timeSinceSave = Platform::GetTicks() - gLastAutoSaveUpdate;
bool shouldSave = false;
switch (gConfigGeneral.AutosaveFrequency)
{
case AUTOSAVE_EVERY_MINUTE:
shouldSave = timeSinceSave >= 1 * 60 * 1000;
break;
case AUTOSAVE_EVERY_5MINUTES:
shouldSave = timeSinceSave >= 5 * 60 * 1000;
break;
case AUTOSAVE_EVERY_15MINUTES:
shouldSave = timeSinceSave >= 15 * 60 * 1000;
break;
case AUTOSAVE_EVERY_30MINUTES:
shouldSave = timeSinceSave >= 30 * 60 * 1000;
break;
case AUTOSAVE_EVERY_HOUR:
shouldSave = timeSinceSave >= 60 * 60 * 1000;
break;
}
if (shouldSave)
{
gLastAutoSaveUpdate = kAutosavePause;
GameAutosave();
}
}
static void ScenarioDayUpdate(GameState_t& gameState)
{
FinanceUpdateDailyProfit();
PeepUpdateDaysInQueue();
switch (gameState.ScenarioObjective.Type)
{
case OBJECTIVE_10_ROLLERCOASTERS:
case OBJECTIVE_GUESTS_AND_RATING:
case OBJECTIVE_10_ROLLERCOASTERS_LENGTH:
case OBJECTIVE_FINISH_5_ROLLERCOASTERS:
case OBJECTIVE_REPAY_LOAN_AND_PARK_VALUE:
ScenarioCheckObjective(gameState);
break;
default:
if (AllowEarlyCompletion())
ScenarioCheckObjective(gameState);
break;
}
// Lower the casualty penalty
uint16_t casualtyPenaltyModifier = (gameState.Park.Flags & PARK_FLAGS_NO_MONEY) ? 40 : 7;
gameState.Park.RatingCasualtyPenalty = std::max(0, gameState.Park.RatingCasualtyPenalty - casualtyPenaltyModifier);
auto intent = Intent(INTENT_ACTION_UPDATE_DATE);
ContextBroadcastIntent(&intent);
}
static void ScenarioWeekUpdate()
{
int32_t month = GetDate().GetMonth();
FinancePayWages();
FinancePayResearch();
FinancePayInterest();
MarketingUpdate();
PeepProblemWarningsUpdate();
RideCheckAllReachable();
RideUpdateFavouritedStat();
auto water_type = OpenRCT2::ObjectManager::GetObjectEntry<WaterObjectEntry>(0);
if (month <= MONTH_APRIL && water_type != nullptr && water_type->flags & WATER_FLAGS_ALLOW_DUCKS)
{
// 100 attempts at finding some water to create a few ducks at
for (int32_t i = 0; i < 100; i++)
{
if (ScenarioCreateDucks())
break;
}
}
}
static void ScenarioFortnightUpdate()
{
FinancePayRideUpkeep();
}
static void ScenarioMonthUpdate()
{
FinanceShiftExpenditureTable();
ScenarioCheckObjective(GetGameState());
ScenarioCheckEntranceFeeTooHigh();
AwardUpdateAll();
}
static void ScenarioUpdateDayNightCycle()
{
float currentDayNightCycle = gDayNightCycle;
gDayNightCycle = 0;
if (gScreenFlags == SCREEN_FLAGS_PLAYING && gConfigGeneral.DayNightCycle)
{
float monthFraction = GetDate().GetMonthTicks() / static_cast<float>(kTicksPerMonth);
if (monthFraction < (1 / 8.0f))
{
gDayNightCycle = 0.0f;
}
else if (monthFraction < (3 / 8.0f))
{
gDayNightCycle = (monthFraction - (1 / 8.0f)) / (2 / 8.0f);
}
else if (monthFraction < (5 / 8.0f))
{
gDayNightCycle = 1.0f;
}
else if (monthFraction < (7 / 8.0f))
{
gDayNightCycle = 1.0f - ((monthFraction - (5 / 8.0f)) / (2 / 8.0f));
}
else
{
gDayNightCycle = 0.0f;
}
}
// Only update palette if day / night cycle has changed
if (gDayNightCycle != currentDayNightCycle)
{
UpdatePalette(gGamePalette, 10, 236);
}
}
/**
* Scenario and finance related update iteration.
* rct2: 0x006C44B1
*/
void ScenarioUpdate(GameState_t& gameState)
{
PROFILED_FUNCTION();
if (gScreenFlags == SCREEN_FLAGS_PLAYING)
{
auto& date = GetDate();
if (date.IsDayStart())
{
ScenarioDayUpdate(gameState);
}
if (date.IsWeekStart())
{
ScenarioWeekUpdate();
}
if (date.IsFortnightStart())
{
ScenarioFortnightUpdate();
}
if (date.IsMonthStart())
{
ScenarioMonthUpdate();
}
}
ScenarioUpdateDayNightCycle();
}
/**
*
* rct2: 0x006744A9
*/
bool ScenarioCreateDucks()
{
// Check NxN area around centre tile defined by SquareSize
constexpr int32_t SquareSize = 7;
constexpr int32_t SquareCentre = SquareSize / 2;
constexpr int32_t SquareRadiusSize = SquareCentre * 32;
CoordsXY centrePos;
auto& gameState = GetGameState();
centrePos.x = SquareRadiusSize + (ScenarioRandMax(gameState.MapSize.x - SquareCentre) * 32);
centrePos.y = SquareRadiusSize + (ScenarioRandMax(gameState.MapSize.y - SquareCentre) * 32);
Guard::Assert(MapIsLocationValid(centrePos));
if (!MapIsLocationInPark(centrePos))
return false;
int32_t centreWaterZ = (TileElementWaterHeight(centrePos));
if (centreWaterZ == 0)
return false;
CoordsXY innerPos{ centrePos.x - (32 * SquareCentre), centrePos.y - (32 * SquareCentre) };
int32_t waterTiles = 0;
for (int32_t y = 0; y < SquareSize; y++)
{
for (int32_t x = 0; x < SquareSize; x++)
{
if (!MapIsLocationValid(innerPos))
continue;
if (!MapIsLocationInPark(innerPos))
continue;
int32_t waterZ = (TileElementWaterHeight(innerPos));
if (waterZ == centreWaterZ)
waterTiles++;
innerPos.x += 32;
}
innerPos.x -= SquareSize * 32;
innerPos.y += 32;
}
// Must be at least 25 water tiles of the same height in 7x7 area
if (waterTiles < 25)
return false;
// Set x, y to the centre of the tile
centrePos.x += 16;
centrePos.y += 16;
uint32_t duckCount = (ScenarioRand() % 4) + 2;
for (uint32_t i = 0; i < duckCount; i++)
{
uint32_t r = ScenarioRand();
innerPos.x = (r >> 16) % SquareRadiusSize;
innerPos.y = (r & 0xFFFF) % SquareRadiusSize;
CoordsXY targetPos{ centrePos.x + innerPos.x - SquareRadiusSize, centrePos.y + innerPos.y - SquareRadiusSize };
Guard::Assert(MapIsLocationValid(targetPos));
Duck::Create(targetPos);
}
return true;
}
const random_engine_t::state_type& ScenarioRandState()
{
return GetGameState().ScenarioRand.state();
};
void ScenarioRandSeed(random_engine_t::result_type s0, random_engine_t::result_type s1)
{
Random::RCT2::Seed s{ s0, s1 };
GetGameState().ScenarioRand.seed(s);
}
/**
*
* rct2: 0x006E37D2
*
* @return eax
*/
random_engine_t::result_type ScenarioRand()
{
return GetGameState().ScenarioRand();
}
uint32_t ScenarioRandMax(uint32_t max)
{
if (max < 2)
return 0;
if ((max & (max - 1)) == 0)
return ScenarioRand() & (max - 1);
uint32_t rand, cap = ~(static_cast<uint32_t>(0)) - (~(static_cast<uint32_t>(0)) % max) - 1;
do
{
rand = ScenarioRand();
} while (rand > cap);
return rand % max;
}
/**
* Prepare rides, for the finish five rollercoasters objective.
* rct2: 0x006788F7
*/
static ResultWithMessage ScenarioPrepareRidesForSave(GameState_t& gameState)
{
int32_t isFiveCoasterObjective = gameState.ScenarioObjective.Type == OBJECTIVE_FINISH_5_ROLLERCOASTERS;
uint8_t rcs = 0;
for (auto& ride : GetRideManager())
{
const auto* rideEntry = ride.GetRideEntry();
if (rideEntry != nullptr)
{
// If there are more than 5 roller coasters, only mark the first five.
if (isFiveCoasterObjective && (RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_ROLLERCOASTER) && rcs < 5))
{
ride.lifecycle_flags |= RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK;
rcs++;
}
else
{
ride.lifecycle_flags &= ~RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK;
}
}
}
if (isFiveCoasterObjective && rcs < 5)
{
return { false, STR_NOT_ENOUGH_ROLLER_COASTERS };
}
bool markTrackAsIndestructible;
TileElementIterator it;
TileElementIteratorBegin(&it);
do
{
if (it.element->GetType() == TileElementType::Track)
{
markTrackAsIndestructible = false;
if (isFiveCoasterObjective)
{
auto ride = GetRide(it.element->AsTrack()->GetRideIndex());
// In the previous step, this flag was set on the first five roller coasters.
if (ride != nullptr && ride->lifecycle_flags & RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK)
{
markTrackAsIndestructible = true;
}
}
it.element->AsTrack()->SetIsIndestructible(markTrackAsIndestructible);
}
} while (TileElementIteratorNext(&it));
return { true };
}
/**
*
* rct2: 0x006726C7
*/
ResultWithMessage ScenarioPrepareForSave(GameState_t& gameState)
{
// This can return false if the goal is 'Finish 5 roller coaster' and there are too few.
const auto prepareRidesResult = ScenarioPrepareRidesForSave(gameState);
if (!prepareRidesResult.Successful)
{
return { false, prepareRidesResult.Message };
}
if (gameState.ScenarioObjective.Type == OBJECTIVE_GUESTS_AND_RATING)
GetGameState().Park.Flags |= PARK_FLAGS_PARK_OPEN;
ScenarioReset(gameState);
return { true };
}
ObjectiveStatus Objective::CheckGuestsBy() const
{
auto parkRating = GetGameState().Park.Rating;
int32_t currentMonthYear = GetDate().GetMonthsElapsed();
if (currentMonthYear == MONTH_COUNT * Year || AllowEarlyCompletion())
{
if (parkRating >= 600 && GetGameState().NumGuestsInPark >= NumGuests)
{
return ObjectiveStatus::Success;
}
if (currentMonthYear == MONTH_COUNT * Year)
{
return ObjectiveStatus::Failure;
}
}
return ObjectiveStatus::Undecided;
}
ObjectiveStatus Objective::CheckParkValueBy() const
{
int32_t currentMonthYear = GetDate().GetMonthsElapsed();
money64 objectiveParkValue = Currency;
money64 parkValue = GetGameState().Park.Value;
if (currentMonthYear == MONTH_COUNT * Year || AllowEarlyCompletion())
{
if (parkValue >= objectiveParkValue)
{
return ObjectiveStatus::Success;
}
if (currentMonthYear == MONTH_COUNT * Year)
{
return ObjectiveStatus::Failure;
}
}
return ObjectiveStatus::Undecided;
}
/**
* Checks if there are 10 rollercoasters of different subtype with
* excitement >= 600 .
* rct2:
**/
ObjectiveStatus Objective::Check10RollerCoasters() const
{
auto rcs = 0;
BitSet<MAX_RIDE_OBJECTS> type_already_counted;
for (const auto& ride : GetRideManager())
{
if (ride.status == RideStatus::Open && ride.excitement >= RIDE_RATING(6, 00) && ride.subtype != OBJECT_ENTRY_INDEX_NULL)
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry != nullptr)
{
if (RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_ROLLERCOASTER) && !type_already_counted[ride.subtype])
{
type_already_counted[ride.subtype] = true;
rcs++;
}
}
}
}
if (rcs >= 10)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
/**
*
* rct2: 0x0066A13C
*/
ObjectiveStatus Objective::CheckGuestsAndRating() const
{
auto& gameState = GetGameState();
if (gameState.Park.Rating < 700 && GetDate().GetMonthsElapsed() >= 1)
{
gameState.ScenarioParkRatingWarningDays++;
if (gameState.ScenarioParkRatingWarningDays == 1)
{
if (gConfigNotifications.ParkRatingWarnings)
{
News::AddItemToQueue(News::ItemType::Graph, STR_PARK_RATING_WARNING_4_WEEKS_REMAINING, 0, {});
}
}
else if (gameState.ScenarioParkRatingWarningDays == 8)
{
if (gConfigNotifications.ParkRatingWarnings)
{
News::AddItemToQueue(News::ItemType::Graph, STR_PARK_RATING_WARNING_3_WEEKS_REMAINING, 0, {});
}
}
else if (gameState.ScenarioParkRatingWarningDays == 15)
{
if (gConfigNotifications.ParkRatingWarnings)
{
News::AddItemToQueue(News::ItemType::Graph, STR_PARK_RATING_WARNING_2_WEEKS_REMAINING, 0, {});
}
}
else if (gameState.ScenarioParkRatingWarningDays == 22)
{
if (gConfigNotifications.ParkRatingWarnings)
{
News::AddItemToQueue(News::ItemType::Graph, STR_PARK_RATING_WARNING_1_WEEK_REMAINING, 0, {});
}
}
else if (gameState.ScenarioParkRatingWarningDays == 29)
{
News::AddItemToQueue(News::ItemType::Graph, STR_PARK_HAS_BEEN_CLOSED_DOWN, 0, {});
gameState.Park.Flags &= ~PARK_FLAGS_PARK_OPEN;
gameState.GuestInitialHappiness = 50;
return ObjectiveStatus::Failure;
}
}
else if (gameState.ScenarioCompletedCompanyValue != COMPANY_VALUE_ON_FAILED_OBJECTIVE)
{
gameState.ScenarioParkRatingWarningDays = 0;
}
if (gameState.Park.Rating >= 700)
if (gameState.NumGuestsInPark >= NumGuests)
return ObjectiveStatus::Success;
return ObjectiveStatus::Undecided;
}
ObjectiveStatus Objective::CheckMonthlyRideIncome() const
{
money64 lastMonthRideIncome = GetGameState().ExpenditureTable[1][EnumValue(ExpenditureType::ParkRideTickets)];
if (lastMonthRideIncome >= Currency)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
/**
* Checks if there are 10 rollercoasters of different subtype with
* excitement > 700 and a minimum length;
* rct2: 0x0066A6B5
*/
ObjectiveStatus Objective::Check10RollerCoastersLength() const
{
BitSet<MAX_RIDE_OBJECTS> type_already_counted;
auto rcs = 0;
for (const auto& ride : GetRideManager())
{
if (ride.status == RideStatus::Open && ride.excitement >= RIDE_RATING(7, 00) && ride.subtype != OBJECT_ENTRY_INDEX_NULL)
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry != nullptr)
{
if (RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_ROLLERCOASTER) && !type_already_counted[ride.subtype])
{
if ((ride.GetTotalLength() >> 16) >= MinimumLength)
{
type_already_counted[ride.subtype] = true;
rcs++;
}
}
}
}
}
if (rcs >= 10)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
ObjectiveStatus Objective::CheckFinish5RollerCoasters() const
{
// Originally, this did not check for null rides, neither did it check if
// the rides are even rollercoasters, never mind the right rollercoasters to be finished.
auto rcs = 0;
for (const auto& ride : GetRideManager())
{
if (ride.status != RideStatus::Closed && ride.excitement >= MinimumExcitement)
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry != nullptr)
{
if ((ride.lifecycle_flags & RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK)
&& RideEntryHasCategory(*rideEntry, RIDE_CATEGORY_ROLLERCOASTER))
{
rcs++;
}
}
}
}
if (rcs >= 5)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
ObjectiveStatus Objective::CheckRepayLoanAndParkValue() const
{
const auto& gameState = GetGameState();
money64 parkValue = gameState.Park.Value;
money64 currentLoan = gameState.BankLoan;
if (currentLoan <= 0 && parkValue >= Currency)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
ObjectiveStatus Objective::CheckMonthlyFoodIncome() const
{
const auto* lastMonthExpenditure = GetGameState().ExpenditureTable[1];
auto lastMonthProfit = lastMonthExpenditure[EnumValue(ExpenditureType::ShopSales)]
+ lastMonthExpenditure[EnumValue(ExpenditureType::ShopStock)]
+ lastMonthExpenditure[EnumValue(ExpenditureType::FoodDrinkSales)]
+ lastMonthExpenditure[EnumValue(ExpenditureType::FoodDrinkStock)];
if (lastMonthProfit >= Currency)
{
return ObjectiveStatus::Success;
}
return ObjectiveStatus::Undecided;
}
/*
* Returns the AllowEarlyCompletion-Option to be used
* depending on the Current Network-Mode.
*/
bool AllowEarlyCompletion()
{
switch (NetworkGetMode())
{
case NETWORK_MODE_CLIENT:
return gAllowEarlyCompletionInNetworkPlay;
case NETWORK_MODE_NONE:
case NETWORK_MODE_SERVER:
default:
return gConfigGeneral.AllowEarlyCompletion;
}
}
static void ScenarioCheckObjective(GameState_t& gameState)
{
auto status = gameState.ScenarioObjective.Check(gameState);
if (status == ObjectiveStatus::Success)
{
ScenarioSuccess(gameState);
}
else if (status == ObjectiveStatus::Failure)
{
ScenarioFailure(gameState);
}
}
/**
* Checks the win/lose conditions of the current objective.
* rct2: 0x0066A4B2
*/
ObjectiveStatus Objective::Check(GameState_t& gameState) const
{
if (gameState.ScenarioCompletedCompanyValue != kMoney64Undefined)
{
return ObjectiveStatus::Undecided;
}
switch (Type)
{
case OBJECTIVE_GUESTS_BY:
return CheckGuestsBy();
case OBJECTIVE_PARK_VALUE_BY:
return CheckParkValueBy();
case OBJECTIVE_10_ROLLERCOASTERS:
return Check10RollerCoasters();
case OBJECTIVE_GUESTS_AND_RATING:
return CheckGuestsAndRating();
case OBJECTIVE_MONTHLY_RIDE_INCOME:
return CheckMonthlyRideIncome();
case OBJECTIVE_10_ROLLERCOASTERS_LENGTH:
return Check10RollerCoastersLength();
case OBJECTIVE_FINISH_5_ROLLERCOASTERS:
return CheckFinish5RollerCoasters();
case OBJECTIVE_REPAY_LOAN_AND_PARK_VALUE:
return CheckRepayLoanAndParkValue();
case OBJECTIVE_MONTHLY_FOOD_INCOME:
return CheckMonthlyFoodIncome();
}
return ObjectiveStatus::Undecided;
}
bool ObjectiveNeedsMoney(const uint8_t objective)
{
switch (objective)
{
case OBJECTIVE_PARK_VALUE_BY:
case OBJECTIVE_MONTHLY_RIDE_INCOME:
case OBJECTIVE_REPAY_LOAN_AND_PARK_VALUE:
case OBJECTIVE_MONTHLY_FOOD_INCOME:
return true;
}
return false;
}