OpenRCT2/src/title.c

819 lines
21 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <time.h>
#include "audio/audio.h"
#include "config.h"
#include "drawing/drawing.h"
#include "editor.h"
#include "game.h"
#include "input.h"
#include "localisation/date.h"
#include "localisation/localisation.h"
#include "interface/screenshot.h"
#include "interface/viewport.h"
#include "intro.h"
#include "management/news_item.h"
#include "management/research.h"
#include "network/network.h"
#include "openrct2.h"
#include "peep/staff.h"
#include "ride/ride.h"
#include "scenario.h"
#include "ScenarioRepository.h"
#include "ScenarioSources.h"
#include "util/util.h"
#include "world/climate.h"
#include "world/map.h"
#include "world/park.h"
#include "world/scenery.h"
#include "world/sprite.h"
#include "title.h"
#include "interface/title_sequences.h"
#include "windows/error.h"
static const int gRandomShowcase = 0;
bool gTitleHideVersionInfo = false;
sint32 gTitleScriptCommand = -1;
uint8 gTitleScriptSave = 0xFF;
sint32 gTitleScriptSkipTo = -1;
sint32 gTitleScriptSkipLoad = -1;
rct_xy16 _titleScriptCurrentCentralPosition = { -1, -1 };
#pragma region Showcase script
#define WAIT(t) TITLE_SCRIPT_WAIT, t
#define LOADMM() TITLE_SCRIPT_LOADMM
#define LOCATION(x, y) TITLE_SCRIPT_LOCATION, x, y
#define ROTATE(n) TITLE_SCRIPT_ROTATE, n
#define ZOOM(d) TITLE_SCRIPT_ZOOM, d
#define RESTART() TITLE_SCRIPT_RESTART
#define LOAD(i) TITLE_SCRIPT_LOAD, i
#define LOADRCT1(i) TITLE_SCRIPT_LOADRCT1, i
static const uint8 _magicMountainScript[] = {
LOADMM(),
LOCATION(210, 112), WAIT(13),
ROTATE(1), LOCATION(210, 112), WAIT(14),
ROTATE(3), LOCATION(167, 180), WAIT(12),
ROTATE(1), LOCATION(155, 189), WAIT(12),
LOCATION(106, 39), WAIT(12),
LOCATION(182, 50), WAIT(12),
ROTATE(3), LOCATION(209, 47), WAIT(12),
ROTATE(1), LOCATION(159, 93), WAIT(12),
RESTART(),
};
static uint8* _loadedScript;
static const uint8* _currentScript;
static uint8 _lastOpcode;
static int _scriptNoLoadsSinceRestart;
static int _scriptWaitCounter;
static int _scriptCurrentPreset;
static void title_init_showcase();
static void title_update_showcase();
static uint8 *generate_random_script();
#pragma endregion
static uint8 *title_script_load();
/**
*
* rct2: 0x0068E8DA
*/
void title_load()
{
log_verbose("loading title");
if (gGamePaused & GAME_PAUSED_NORMAL)
pause_toggle();
gScreenFlags = SCREEN_FLAGS_TITLE_DEMO;
#ifndef DISABLE_NETWORK
network_close();
#endif
reset_park_entrances();
user_string_clear_all();
reset_sprite_list();
ride_init_all();
window_guest_list_init_vars_a();
staff_reset_modes();
map_init(150);
park_init();
date_reset();
climate_reset(CLIMATE_COOL_AND_WET);
scenery_set_default_placement_configuration();
window_new_ride_init_vars();
window_guest_list_init_vars_b();
window_staff_list_init_vars();
map_update_tile_pointers();
reset_sprite_spatial_index();
audio_stop_all_music_and_sounds();
viewport_init_all();
news_item_init_queue();
window_main_open();
title_create_windows();
title_init_showcase();
gfx_invalidate_screen();
audio_start_title_music();
gScreenAge = 0;
if (gOpenRCT2ShowChangelog) {
gOpenRCT2ShowChangelog = false;
window_changelog_open();
}
log_verbose("loading title finished");
}
/**
* Creates the windows shown on the title screen; New game, load game,
* tutorial, toolbox and exit.
* rct2: 0x0066B5C0 (part of 0x0066B3E8)
*/
void title_create_windows()
{
window_title_menu_open();
window_title_exit_open();
window_title_options_open();
window_title_logo_open();
window_resize_gui(gScreenWidth, gScreenHeight);
gTitleHideVersionInfo = false;
}
/**
*
* rct2: 0x00678680
*/
static void title_init_showcase()
{
title_refresh_sequence();
}
static int title_load_park(const char *path)
{
rct_window* w;
int successfulLoad = 0;
if (_strcmpi(path_get_extension(path), ".sv6") == 0) {
SDL_RWops* rw = SDL_RWFromFile(path, "rb");
if (rw != NULL) {
successfulLoad = game_load_sv6(rw);
SDL_RWclose(rw);
}
} else {
successfulLoad = scenario_load(path);
}
if (!successfulLoad)
return 0;
w = window_get_main();
w->viewport_target_sprite = -1;
w->saved_view_x = gSavedViewX;
w->saved_view_y = gSavedViewY;
{
char zoomDifference = gSavedViewZoom - w->viewport->zoom;
w->viewport->zoom = gSavedViewZoom;
gCurrentRotation = gSavedViewRotation;
if (zoomDifference != 0) {
if (zoomDifference < 0) {
zoomDifference = -zoomDifference;
w->viewport->view_width >>= zoomDifference;
w->viewport->view_height >>= zoomDifference;
} else {
w->viewport->view_width <<= zoomDifference;
w->viewport->view_height <<= zoomDifference;
}
}
w->saved_view_x -= w->viewport->view_width >> 1;
w->saved_view_y -= w->viewport->view_height >> 1;
}
window_invalidate(w);
reset_sprite_spatial_index();
reset_all_sprite_quadrant_placements();
window_new_ride_init_vars();
if (_strcmpi(path_get_extension(path), ".sv6") != 0)
sub_684AC3();
scenery_set_default_placement_configuration();
news_item_init_queue();
load_palette();
gfx_invalidate_screen();
gScreenAge = 0;
gGameSpeed = 1;
return 1;
}
/**
* Sets the map location to the given tile coordinates. Z is automatic.
* @param x X position in map tiles.
* @param y Y position in map tiles.
*/
static void title_set_location(int x, int y)
{
int z = map_element_height(x, y);
// Update viewport
rct_window* w = window_get_main();
if (w != NULL) {
window_scroll_to_location(w, x, y, z);
w->flags &= ~WF_SCROLLING_TO_LOCATION;
viewport_update_position(w);
}
// Save known tile position in case of window resize
_titleScriptCurrentCentralPosition.x = (sint16)x;
_titleScriptCurrentCentralPosition.y = (sint16)y;
}
/**
* Re-centres the map location to the last scripted tile position.
*/
void title_fix_location()
{
if (gScreenFlags == SCREEN_FLAGS_TITLE_DEMO) {
rct_xy16 position = _titleScriptCurrentCentralPosition;
if (position.x != -1) {
title_set_location(position.x, position.y);
}
}
}
static void title_skip_opcode()
{
uint8 script_opcode;
script_opcode = *_currentScript++;
gTitleScriptCommand++;
_lastOpcode = script_opcode;
switch (script_opcode) {
case TITLE_SCRIPT_WAIT:
_currentScript++;
break;
case TITLE_SCRIPT_LOADMM:
_currentScript++;
break;
case TITLE_SCRIPT_LOCATION:
_currentScript++;
_currentScript++;
break;
case TITLE_SCRIPT_ROTATE:
_currentScript++;
break;
case TITLE_SCRIPT_RESTART:
break;
case TITLE_SCRIPT_LOAD:
do {
_currentScript++;
} while (*(_currentScript - 1) != 0);
break;
}
}
static void title_do_next_script_opcode()
{
int i;
short x, y;
uint8 script_opcode, script_operand;
rct_window* w;
gTitleScriptCommand++;
script_opcode = *_currentScript++;
if (gTitleScriptSkipTo != -1) {
if (gTitleScriptSkipTo == gTitleScriptCommand) {
gTitleScriptSkipTo = -1;
gTitleScriptSkipLoad = -1;
}
else if (gTitleScriptSkipLoad == gTitleScriptCommand) {
gTitleScriptSkipLoad = -1;
}
else if (gTitleScriptSkipLoad != -1) {
gTitleScriptCommand--;
_currentScript--;
title_skip_opcode();
return;
}
}
_lastOpcode = script_opcode;
switch (script_opcode) {
case TITLE_SCRIPT_END:
_scriptWaitCounter = 1;
break;
case TITLE_SCRIPT_WAIT:
_scriptWaitCounter = (*_currentScript++) * 32;
break;
case TITLE_SCRIPT_LOADMM:
if (!title_load_park(get_file_path(PATH_ID_SIXFLAGS_MAGICMOUNTAIN))) {
log_fatal("OpenRCT2 can not currently cope when unable to load title screen scenario.");
exit(-1);
}
gTitleScriptSave = 0xFF;
break;
case TITLE_SCRIPT_LOCATION:
x = (*_currentScript++) * 32 + 16;
y = (*_currentScript++) * 32 + 16;
title_set_location(x, y);
break;
case TITLE_SCRIPT_ROTATE:
script_operand = (*_currentScript++);
w = window_get_main();
if (w != NULL)
for (i = 0; i < script_operand; i++)
window_rotate_camera(w, 1);
break;
case TITLE_SCRIPT_ZOOM:
script_operand = (*_currentScript++);
w = window_get_main();
if (w != NULL && w->viewport != NULL)
window_zoom_set(w, script_operand);
break;
case TITLE_SCRIPT_SPEED:
script_operand = (*_currentScript++);
gGameSpeed = max(1, min(4, script_operand));
break;
case TITLE_SCRIPT_RESTART:
_scriptNoLoadsSinceRestart = 1;
gTitleScriptCommand = -1;
gTitleScriptSave = 0xFF;
_currentScript = _loadedScript;
if (gRandomShowcase) {
if (_currentScript != NULL)
free((uint8*)_currentScript);
_currentScript = generate_random_script();
}
break;
case TITLE_SCRIPT_LOAD:
{
char *ch, filename[32], path[MAX_PATH];
// Get filename
ch = filename;
do {
*ch++ = *_currentScript++;
} while (*(_currentScript - 1) != 0);
// Construct full relative path
if (gConfigTitleSequences.presets[_scriptCurrentPreset].path[0]) {
safe_strcpy(path, gConfigTitleSequences.presets[_scriptCurrentPreset].path, MAX_PATH);
}
else {
platform_get_user_directory(path, "title sequences", sizeof(path));
safe_strcat_path(path, gConfigTitleSequences.presets[_scriptCurrentPreset].name, sizeof(path));
}
safe_strcat_path(path, filename, sizeof(path));
if (title_load_park(path)) {
_scriptNoLoadsSinceRestart = 0;
gTitleScriptSave = gConfigTitleSequences.presets[gCurrentPreviewTitleSequence].commands[gTitleScriptCommand].saveIndex;
} else {
log_error("Failed to load: \"%s\" for the title sequence.", path);
script_opcode = *_currentScript;
while (script_opcode != TITLE_SCRIPT_LOADMM && script_opcode != TITLE_SCRIPT_LOAD && script_opcode != TITLE_SCRIPT_RESTART && script_opcode != TITLE_SCRIPT_END) {
title_skip_opcode();
script_opcode = *_currentScript;
}
if ((script_opcode == TITLE_SCRIPT_RESTART || script_opcode == TITLE_SCRIPT_END) && _scriptNoLoadsSinceRestart) {
if (_currentScript != _magicMountainScript) {
_scriptNoLoadsSinceRestart = 1;
gTitleScriptCommand = -1;
gTitleScriptSave = 0xFF;
_currentScript = _magicMountainScript;
gCurrentPreviewTitleSequence = 0;
gTitleScriptSkipTo = -1;
gTitleScriptSkipLoad = -1;
_scriptCurrentPreset = 0;
//window_invalidate_by_class(WC_TITLE_EDITOR);
} else {
log_fatal("OpenRCT2 can not currently cope when unable to load title screen scenario.");
exit(-1);
}
}
}
}
break;
case TITLE_SCRIPT_LOADRCT1:
script_operand = (*_currentScript++);
source_desc sourceDesc;
if (!scenario_get_source_desc_by_id(script_operand, &sourceDesc) || sourceDesc.index == -1) {
log_fatal("Invalid scenario id.");
exit(-1);
}
const utf8 *path = NULL;
size_t numScenarios = scenario_repository_get_count();
for (size_t i = 0; i < numScenarios; i++) {
const scenario_index_entry * scenario = scenario_repository_get_by_index(i);
if (scenario->source_index == sourceDesc.index) {
path = scenario->path;
break;
}
}
if (path == NULL || !title_load_park(path)) {
script_opcode = *_currentScript;
while (script_opcode != TITLE_SCRIPT_LOADRCT1 && script_opcode != TITLE_SCRIPT_RESTART && script_opcode != TITLE_SCRIPT_END) {
title_skip_opcode();
script_opcode = *_currentScript;
}
if (script_opcode == TITLE_SCRIPT_RESTART) {
title_sequence_change_preset(4);
title_refresh_sequence();
config_save_default();
return;
}
}
gTitleScriptSave = 0xFF;
break;
}
window_invalidate_by_class(WC_TITLE_EDITOR);
}
/**
*
* rct2: 0x00678761
*/
static void title_update_showcase()
{
int i, numUpdates;
// Loop used for scene skip functionality
// Only loop here when the appropriate save hasn't been loaded yet since no game updates are required
do {
do {
if (_scriptWaitCounter <= 0) {
do {
title_do_next_script_opcode();
} while (_scriptWaitCounter == 0);
}
if (gTitleScriptSkipTo != -1 && gTitleScriptSkipLoad != -1)
_scriptWaitCounter = 0;
else if (_lastOpcode != TITLE_SCRIPT_END)
_scriptWaitCounter--;
} while (gTitleScriptSkipTo != -1 && gTitleScriptSkipLoad != -1);
if (gTitleScriptSkipTo != -1 && gTitleScriptSkipLoad == -1) {
if (gGameSpeed > 1) {
numUpdates = 1 << (gGameSpeed - 1);
} else {
numUpdates = 1;
}
for (i = 0; i < numUpdates; i++) {
game_logic_update();
}
update_palette_effects();
// update_rain_animation();
}
} while (gTitleScriptSkipTo != -1 && gTitleScriptSkipLoad == -1);
}
void DrawOpenRCT2(rct_drawpixelinfo *dpi, int x, int y)
{
utf8 buffer[256];
// Write format codes
utf8 *ch = buffer;
ch = utf8_write_codepoint(ch, FORMAT_MEDIUMFONT);
ch = utf8_write_codepoint(ch, FORMAT_OUTLINE);
ch = utf8_write_codepoint(ch, FORMAT_WHITE);
// Write name and version information
openrct2_write_full_version_info(ch, sizeof(buffer) - (ch - buffer));
gfx_draw_string(dpi, buffer, 0, x + 5, y + 5 - 13);
// Write platform information
snprintf(ch, 256 - (ch - buffer), "%s (%s)", OPENRCT2_PLATFORM, OPENRCT2_ARCHITECTURE);
gfx_draw_string(dpi, buffer, 0, x + 5, y + 5);
}
void game_handle_input();
void title_update()
{
int i, numUpdates;
screenshot_check();
title_handle_keyboard_input();
if (game_is_not_paused()) {
title_update_showcase();
if (gGameSpeed > 1) {
numUpdates = 1 << (gGameSpeed - 1);
} else {
numUpdates = 1;
}
for (i = 0; i < numUpdates; i++) {
game_logic_update();
}
}
gInputFlags &= ~INPUT_FLAG_VIEWPORT_SCROLLING;
window_map_tooltip_update_visibility();
window_dispatch_update_all();
gSavedAge++;
// Input
game_handle_input();
}
static uint8 *generate_random_script()
{
int i, j;
const int views = 16;
util_srand((unsigned int)time(NULL));
uint8 *script = malloc(views * 8 + 2);
i = 0;
script[i++] = TITLE_SCRIPT_LOAD;
for (j = 0; j < views; j++) {
script[i++] = TITLE_SCRIPT_LOCATION;
script[i++] = 64 + (util_rand() % 128);
script[i++] = 64 + (util_rand() % 128);
int rotationCount = util_rand() % 4;
if (rotationCount > 0) {
script[i++] = TITLE_SCRIPT_ROTATE;
script[i++] = rotationCount;
}
script[i++] = TITLE_SCRIPT_WAIT;
script[i++] = 8 + (util_rand() % 6);
}
script[i] = TITLE_SCRIPT_RESTART;
return script;
}
#pragma region Load script.txt
void title_script_get_line(SDL_RWops *file, char *parts)
{
int i, c, part, cindex, whitespace, comment, load;
for (i = 0; i < 3; i++)
parts[i * 128] = 0;
part = 0;
cindex = 0;
whitespace = 1;
comment = 0;
load = 0;
for (; part < 3;) {
c = 0;
if (SDL_RWread(file, &c, 1, 1) != 1)
c = EOF;
if (c == '\n' || c == '\r' || c == EOF) {
parts[part * 128 + cindex] = 0;
return;
} else if (c == '#') {
parts[part * 128 + cindex] = 0;
comment = 1;
} else if (c == ' ' && !comment && !load) {
if (!whitespace) {
if (part == 0 && cindex == 4 && _strnicmp(parts, "LOAD", 4) == 0)
load = true;
parts[part * 128 + cindex] = 0;
part++;
cindex = 0;
}
} else if (!comment) {
whitespace = 0;
if (cindex < 127) {
parts[part * 128 + cindex] = c;
cindex++;
}
else {
parts[part * 128 + cindex] = 0;
part++;
cindex = 0;
}
}
}
}
static uint8 *title_script_load()
{
SDL_RWops *file;
char parts[3 * 128], *token, *part1, *part2, *src;
utf8 path[MAX_PATH];
platform_get_openrct_data_path(path, sizeof(path));
safe_strcat_path(path, "title", MAX_PATH);
safe_strcat_path(path, "script.txt", MAX_PATH);
log_verbose("loading title script, %s", path);
file = SDL_RWFromFile(path, "r");
if (file == NULL) {
log_error("unable to load title script");
return NULL;
}
sint64 fileSize = SDL_RWsize(file);
uint8 *binaryScript = (uint8*)malloc(1024 * 8);
if (binaryScript == NULL) {
SDL_RWclose(file);
log_error("unable to allocate memory for script");
return NULL;
}
uint8 *scriptPtr = binaryScript;
do {
title_script_get_line(file, parts);
token = &parts[0 * 128];
part1 = &parts[1 * 128];
part2 = &parts[2 * 128];
if (token[0] != 0) {
if (_stricmp(token, "LOAD") == 0) {
src = part1;
*scriptPtr++ = TITLE_SCRIPT_LOAD;
do {
*scriptPtr++ = *src++;
} while (*(src - 1) != 0);
} else if (_stricmp(token, "LOCATION") == 0) {
*scriptPtr++ = TITLE_SCRIPT_LOCATION;
*scriptPtr++ = atoi(part1) & 0xFF;
*scriptPtr++ = atoi(part2) & 0xFF;
} else if (_stricmp(token, "ROTATE") == 0) {
*scriptPtr++ = TITLE_SCRIPT_ROTATE;
*scriptPtr++ = atoi(part1) & 0xFF;
} else if (_stricmp(token, "ZOOM") == 0) {
*scriptPtr++ = TITLE_SCRIPT_ZOOM;
*scriptPtr++ = atoi(part1) & 0xFF;
} else if (_stricmp(token, "WAIT") == 0) {
*scriptPtr++ = TITLE_SCRIPT_WAIT;
*scriptPtr++ = atoi(part1) & 0xFF;
} else {
log_error("unknown token, %s", token);
SafeFree(binaryScript);
SDL_RWclose(file);
return NULL;
}
}
} while (SDL_RWtell(file) < fileSize);
SDL_RWclose(file);
*scriptPtr++ = TITLE_SCRIPT_RESTART;
int scriptLength = (int)(scriptPtr - binaryScript);
binaryScript = realloc(binaryScript, scriptLength);
if (binaryScript == NULL) {
log_error("unable to reallocate memory for script");
return NULL;
}
return binaryScript;
}
#pragma endregion
bool title_refresh_sequence()
{
_scriptCurrentPreset = gCurrentPreviewTitleSequence;
title_sequence *title = &gConfigTitleSequences.presets[_scriptCurrentPreset];
bool hasLoad = false, hasInvalidSave = false, hasWait = false, hasRestart = false;
for (int i = 0; i < title->num_commands && !hasInvalidSave; i++) {
if (title->commands[i].command == TITLE_SCRIPT_LOAD) {
if (title->commands[i].saveIndex == 0xFF)
hasInvalidSave = true;
hasLoad = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_LOADRCT1) {
hasLoad = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_LOADMM) {
hasLoad = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_WAIT && title->commands[i].seconds >= 4) {
hasWait = true;
}
else if (title->commands[i].command == TITLE_SCRIPT_RESTART) {
hasRestart = true;
break;
}
else if (title->commands[i].command == TITLE_SCRIPT_END) {
break;
}
}
if (hasLoad && (hasWait || !hasRestart) && !hasInvalidSave) {
char *src;
uint8 *scriptPtr, *binaryScript;
binaryScript = malloc(1024 * 8);
scriptPtr = binaryScript;
for (int i = 0; i < title->num_commands; i++) {
*scriptPtr++ = title->commands[i].command;
switch (title->commands[i].command) {
case TITLE_SCRIPT_LOADRCT1:
*scriptPtr++ = title->commands[i].saveIndex;
break;
case TITLE_SCRIPT_LOAD:
src = title->saves[title->commands[i].saveIndex];
do {
*scriptPtr++ = *src++;
} while (*(src - 1) != 0);
break;
case TITLE_SCRIPT_LOCATION:
*scriptPtr++ = title->commands[i].x;
*scriptPtr++ = title->commands[i].y;
break;
case TITLE_SCRIPT_ROTATE:
*scriptPtr++ = title->commands[i].rotations;
break;
case TITLE_SCRIPT_ZOOM:
*scriptPtr++ = title->commands[i].zoom;
break;
case TITLE_SCRIPT_SPEED:
*scriptPtr++ = title->commands[i].speed;
break;
case TITLE_SCRIPT_WAIT:
*scriptPtr++ = title->commands[i].seconds;
break;
}
}
*scriptPtr++ = TITLE_SCRIPT_END;
int scriptLength = (int)(scriptPtr - binaryScript);
binaryScript = realloc(binaryScript, scriptLength);
_scriptNoLoadsSinceRestart = 1;
if (_loadedScript != _magicMountainScript)
SafeFree(_loadedScript);
_loadedScript = binaryScript;
_currentScript = binaryScript;
_scriptWaitCounter = 0;
gTitleScriptCommand = -1;
gTitleScriptSave = 0xFF;
if (gScreenFlags == SCREEN_FLAGS_TITLE_DEMO) {
title_update_showcase();
gfx_invalidate_screen();
}
return true;
}
log_error("Failed to load title sequence, hasLoad: %i, hasWait4seconds: %i, hasRestart: %i, hasInvalidSave: %i", hasLoad, hasWait, hasRestart, hasInvalidSave);
window_error_open(STR_ERR_FAILED_TO_LOAD_TITLE_SEQUENCE, (!hasWait && hasRestart) ? STR_TITLE_EDITOR_ERR_RESTART_REQUIRES_WAIT : STR_NONE);
_scriptNoLoadsSinceRestart = 1;
if (_loadedScript != _magicMountainScript)
SafeFree(_loadedScript);
_scriptCurrentPreset = 0;
_loadedScript = (uint8*)_magicMountainScript;
_currentScript = _magicMountainScript;
_scriptWaitCounter = 0;
gTitleScriptCommand = -1;
gTitleScriptSave = 0xFF;
gCurrentPreviewTitleSequence = 0;
window_invalidate_by_class(WC_OPTIONS);
window_invalidate_by_class(WC_TITLE_EDITOR);
if (gScreenFlags == SCREEN_FLAGS_TITLE_DEMO) {
title_update_showcase();
gfx_invalidate_screen();
}
return false;
}
void title_skip_from_beginning()
{
_scriptNoLoadsSinceRestart = 1;
gTitleScriptCommand = -1;
gTitleScriptSave = 0xFF;
_currentScript = _loadedScript;
}