OpenRCT2/src/openrct2-ui/windows/TopToolbar.cpp

3496 lines
113 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <openrct2-ui/windows/Window.h>
#include <string>
#include <openrct2/audio/audio.h>
#include <openrct2/Cheats.h>
#include <openrct2/config/Config.h>
#include <openrct2/Context.h>
#include <openrct2/core/Math.hpp>
#include <openrct2/core/Util.hpp>
#include <openrct2/Editor.h>
#include <openrct2/Input.h>
#include <openrct2/interface/InteractiveConsole.h>
#include <openrct2/interface/Screenshot.h>
#include <openrct2-ui/interface/Viewport.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2/network/network.h>
#include <openrct2/network/twitch.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/paint/VirtualFloor.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/util/Util.h>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/LargeScenery.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/world/SmallScenery.h>
#include <openrct2/world/Wall.h>
#include <openrct2-ui/interface/LandTool.h>
#include <openrct2/scenario/Scenario.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Surface.h>
#include "../interface/InGameConsole.h"
#include "../UiContext.h"
using namespace OpenRCT2;
using namespace OpenRCT2::Ui;
// clang-format off
enum {
WIDX_PAUSE,
WIDX_FILE_MENU,
WIDX_MUTE,
WIDX_ZOOM_OUT,
WIDX_ZOOM_IN,
WIDX_ROTATE,
WIDX_VIEW_MENU,
WIDX_MAP,
WIDX_LAND,
WIDX_WATER,
WIDX_SCENERY,
WIDX_PATH,
WIDX_CONSTRUCT_RIDE,
WIDX_RIDES,
WIDX_PARK,
WIDX_STAFF,
WIDX_GUESTS,
WIDX_CLEAR_SCENERY,
WIDX_FASTFORWARD,
WIDX_CHEATS,
WIDX_DEBUG,
WIDX_FINANCES,
WIDX_RESEARCH,
WIDX_NEWS,
WIDX_NETWORK,
WIDX_SEPARATOR,
};
validate_global_widx(WC_TOP_TOOLBAR, WIDX_PAUSE);
validate_global_widx(WC_TOP_TOOLBAR, WIDX_LAND);
validate_global_widx(WC_TOP_TOOLBAR, WIDX_WATER);
validate_global_widx(WC_TOP_TOOLBAR, WIDX_SCENERY);
validate_global_widx(WC_TOP_TOOLBAR, WIDX_PATH);
enum FILE_MENU_DDIDX {
DDIDX_NEW_GAME = 0,
DDIDX_LOAD_GAME = 1,
DDIDX_SAVE_GAME = 2,
DDIDX_SAVE_GAME_AS = 3,
// separator
DDIDX_ABOUT = 5,
DDIDX_OPTIONS = 6,
DDIDX_SCREENSHOT = 7,
DDIDX_GIANT_SCREENSHOT = 8,
// separator
DDIDX_QUIT_TO_MENU = 10,
DDIDX_EXIT_OPENRCT2 = 11,
// separator
DDIDX_ENABLE_TWITCH = 13
};
enum TOP_TOOLBAR_VIEW_MENU_DDIDX {
DDIDX_UNDERGROUND_INSIDE = 0,
DDIDX_HIDE_BASE = 1,
DDIDX_HIDE_VERTICAL = 2,
DDIDX_SEETHROUGH_RIDES = 4,
DDIDX_SEETHROUGH_SCENARY = 5,
DDIDX_SEETHROUGH_PATHS = 6,
DDIDX_INVISIBLE_SUPPORTS = 7,
DDIDX_INVISIBLE_PEEPS = 8,
DDIDX_LAND_HEIGHTS = 10,
DDIDX_TRACK_HEIGHTS = 11,
DDIDX_PATH_HEIGHTS = 12,
// 13 is a separator
DDIDX_VIEW_CLIPPING = 14,
DDIDX_HIGHLIGHT_PATH_ISSUES = 15,
TOP_TOOLBAR_VIEW_MENU_COUNT
};
enum TOP_TOOLBAR_DEBUG_DDIDX {
DDIDX_CONSOLE = 0,
DDIDX_TILE_INSPECTOR = 1,
DDIDX_OBJECT_SELECTION = 2,
DDIDX_INVENTIONS_LIST = 3,
DDIDX_SCENARIO_OPTIONS = 4,
DDIDX_DEBUG_PAINT = 5,
TOP_TOOLBAR_DEBUG_COUNT
};
enum TOP_TOOLBAR_NETWORK_DDIDX {
DDIDX_MULTIPLAYER = 0
};
enum {
DDIDX_CHEATS,
DDIDX_ENABLE_SANDBOX_MODE = 2,
DDIDX_DISABLE_CLEARANCE_CHECKS,
DDIDX_DISABLE_SUPPORT_LIMITS
};
enum {
DDIDX_SHOW_MAP,
DDIDX_OPEN_VIEWPORT,
};
enum {
DDIDX_ROTATE_CLOCKWISE,
DDIDX_ROTATE_ANTI_CLOCKWISE,
};
#pragma region Toolbar_widget_ordering
// from left to right
static constexpr const sint32 left_aligned_widgets_order[] = {
WIDX_PAUSE,
WIDX_FASTFORWARD,
WIDX_FILE_MENU,
WIDX_MUTE,
WIDX_NETWORK,
WIDX_CHEATS,
WIDX_DEBUG,
WIDX_SEPARATOR,
WIDX_ZOOM_OUT,
WIDX_ZOOM_IN,
WIDX_ROTATE,
WIDX_VIEW_MENU,
WIDX_MAP,
};
// from right to left
static constexpr const sint32 right_aligned_widgets_order[] = {
WIDX_NEWS,
WIDX_GUESTS,
WIDX_STAFF,
WIDX_PARK,
WIDX_RIDES,
WIDX_RESEARCH,
WIDX_FINANCES,
WIDX_SEPARATOR,
WIDX_CONSTRUCT_RIDE,
WIDX_PATH,
WIDX_SCENERY,
WIDX_WATER,
WIDX_LAND,
WIDX_CLEAR_SCENERY
};
#pragma endregion
static rct_widget window_top_toolbar_widgets[] = {
{ WWT_TRNBTN, 0, 0x0000, 0x001D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_PAUSE, STR_PAUSE_GAME_TIP }, // Pause
{ WWT_TRNBTN, 0, 0x001E + 30, 0x003B + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_FILE, STR_DISC_AND_GAME_OPTIONS_TIP }, // File menu
{ WWT_TRNBTN, 0, 0x00DC + 30, 0x00F9 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_MUTE, STR_TOOLBAR_MUTE_TIP }, // Mute
{ WWT_TRNBTN, 1, 0x0046 + 30, 0x0063 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ZOOM_OUT, STR_ZOOM_OUT_TIP }, // Zoom out
{ WWT_TRNBTN, 1, 0x0064 + 30, 0x0081 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ZOOM_IN, STR_ZOOM_IN_TIP }, // Zoom in
{ WWT_TRNBTN, 1, 0x0082 + 30, 0x009F + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ROTATE, STR_ROTATE_TIP }, // Rotate camera
{ WWT_TRNBTN, 1, 0x00A0 + 30, 0x00BD + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_VIEW, STR_VIEW_OPTIONS_TIP }, // Transparency menu
{ WWT_TRNBTN, 1, 0x00BE + 30, 0x00DB + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_MAP, STR_SHOW_MAP_TIP }, // Map
{ WWT_TRNBTN, 2, 0x010B, 0x0128, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_LAND, STR_ADJUST_LAND_TIP }, // Land
{ WWT_TRNBTN, 2, 0x0129, 0x0146, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_WATER, STR_ADJUST_WATER_TIP }, // Water
{ WWT_TRNBTN, 2, 0x0147, 0x0164, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_SCENERY, STR_PLACE_SCENERY_TIP }, // Scenery
{ WWT_TRNBTN, 2, 0x0165, 0x0182, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_FOOTPATH, STR_BUILD_FOOTPATH_TIP }, // Path
{ WWT_TRNBTN, 2, 0x0183, 0x01A0, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_CONSTRUCT_RIDE, STR_BUILD_RIDE_TIP }, // Construct ride
{ WWT_TRNBTN, 3, 0x01EA, 0x0207, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_RIDES, STR_RIDES_IN_PARK_TIP }, // Rides
{ WWT_TRNBTN, 3, 0x0208, 0x0225, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_PARK, STR_PARK_INFORMATION_TIP }, // Park
{ WWT_TRNBTN, 3, 0x0226, 0x0243, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_STAFF_TIP }, // Staff
{ WWT_TRNBTN, 3, 0x0230, 0x024D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_GUESTS, STR_GUESTS_TIP }, // Guests
{ WWT_TRNBTN, 2, 0x0230, 0x024D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_CLEAR_SCENERY, STR_CLEAR_SCENERY_TIP }, // Clear scenery
{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_GAME_SPEED_TIP }, // Fast forward
{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_CHEATS_TIP }, // Cheats
{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_DEBUG_TIP }, // Debug
{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SCENARIO_OPTIONS_FINANCIAL_TIP },// Finances
{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_FINANCES_RESEARCH_TIP }, // Research
{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SHOW_RECENT_MESSAGES_TIP }, // News
{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SHOW_MULTIPLAYER_STATUS_TIP }, // Network
{ WWT_EMPTY, 0, 0, 10-1, 0, 0, 0xFFFFFFFF, STR_NONE }, // Artificial widget separator
{ WIDGETS_END },
};
static void window_top_toolbar_mouseup(rct_window *w, rct_widgetindex widgetIndex);
static void window_top_toolbar_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
static void window_top_toolbar_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex);
static void window_top_toolbar_tool_update(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y);
static void window_top_toolbar_tool_down(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y);
static void window_top_toolbar_tool_drag(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y);
static void window_top_toolbar_tool_up(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y);
static void window_top_toolbar_tool_abort(rct_window *w, rct_widgetindex widgetIndex);
static void window_top_toolbar_invalidate(rct_window *w);
static void window_top_toolbar_paint(rct_window *w, rct_drawpixelinfo *dpi);
static rct_window_event_list window_top_toolbar_events = {
nullptr,
window_top_toolbar_mouseup,
nullptr,
window_top_toolbar_mousedown,
window_top_toolbar_dropdown,
nullptr,
nullptr,
nullptr,
nullptr, // check if editor versions are significantly different...
window_top_toolbar_tool_update, // editor: 0x0066fB0E
window_top_toolbar_tool_down, // editor: 0x0066fB5C
window_top_toolbar_tool_drag, // editor: 0x0066fB37
window_top_toolbar_tool_up, // editor: 0x0066fC44 (Exactly the same)
window_top_toolbar_tool_abort, // editor: 0x0066fA74 (Exactly the same)
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
window_top_toolbar_invalidate,
window_top_toolbar_paint,
nullptr
};
// clang-format on
static void top_toolbar_init_view_menu(rct_window *window, rct_widget *widget);
static void top_toolbar_view_menu_dropdown(sint16 dropdownIndex);
static void top_toolbar_init_fastforward_menu(rct_window *window, rct_widget *widget);
static void top_toolbar_fastforward_menu_dropdown(sint16 dropdownIndex);
static void top_toolbar_init_rotate_menu(rct_window *window, rct_widget *widget);
static void top_toolbar_rotate_menu_dropdown(sint16 dropdownIndex);
static void top_toolbar_init_debug_menu(rct_window *window, rct_widget *widget);
static void top_toolbar_debug_menu_dropdown(sint16 dropdownIndex);
static void top_toolbar_init_network_menu(rct_window *window, rct_widget *widget);
static void top_toolbar_network_menu_dropdown(sint16 dropdownIndex);
static void toggle_footpath_window();
static void toggle_land_window(rct_window *topToolbar, rct_widgetindex widgetIndex);
static void toggle_clear_scenery_window(rct_window *topToolbar, rct_widgetindex widgetIndex);
static void toggle_water_window(rct_window *topToolbar, rct_widgetindex widgetIndex);
static money32 selection_lower_land(uint8 flags);
static money32 selection_raise_land(uint8 flags);
static bool _menuDropdownIncludesTwitch;
static uint8 _unkF64F0E;
static sint16 _unkF64F0A;
// rct2: 0x00F64F15
static colour_t _secondaryColour;
// rct2: 0x00F64F16
static colour_t _tertiaryColour;
/**
* Creates the main game top toolbar window.
* rct2: 0x0066B485 (part of 0x0066B3E8)
*/
rct_window * window_top_toolbar_open()
{
rct_window * window = window_create(
0, 0,
context_get_width(), TOP_TOOLBAR_HEIGHT + 1,
&window_top_toolbar_events,
WC_TOP_TOOLBAR,
WF_STICK_TO_FRONT | WF_TRANSPARENT | WF_NO_BACKGROUND
);
window->widgets = window_top_toolbar_widgets;
window_init_scroll_widgets(window);
return window;
}
/**
*
* rct2: 0x0066C957
*/
static void window_top_toolbar_mouseup(rct_window *w, rct_widgetindex widgetIndex)
{
rct_window *mainWindow;
switch (widgetIndex) {
case WIDX_PAUSE:
if (network_get_mode() != NETWORK_MODE_CLIENT) {
game_do_command(0, 1, 0, 0, GAME_COMMAND_TOGGLE_PAUSE, 0, 0);
}
break;
case WIDX_ZOOM_OUT:
if ((mainWindow = window_get_main()) != nullptr)
window_zoom_out(mainWindow, false);
break;
case WIDX_ZOOM_IN:
if ((mainWindow = window_get_main()) != nullptr)
window_zoom_in(mainWindow, false);
break;
case WIDX_CLEAR_SCENERY:
toggle_clear_scenery_window(w, WIDX_CLEAR_SCENERY);
break;
case WIDX_LAND:
toggle_land_window(w, WIDX_LAND);
break;
case WIDX_WATER:
toggle_water_window(w, WIDX_WATER);
break;
case WIDX_SCENERY:
if (!tool_set(w, WIDX_SCENERY, TOOL_ARROW)) {
input_set_flag(INPUT_FLAG_6, true);
context_open_window(WC_SCENERY);
}
break;
case WIDX_PATH:
toggle_footpath_window();
break;
case WIDX_CONSTRUCT_RIDE:
context_open_window(WC_CONSTRUCT_RIDE);
break;
case WIDX_RIDES:
context_open_window(WC_RIDE_LIST);
break;
case WIDX_PARK:
context_open_window(WC_PARK_INFORMATION);
break;
case WIDX_STAFF:
context_open_window(WC_STAFF_LIST);
break;
case WIDX_GUESTS:
context_open_window(WC_GUEST_LIST);
break;
case WIDX_FINANCES:
context_open_window(WC_FINANCES);
break;
case WIDX_RESEARCH:
context_open_window(WC_RESEARCH);
break;
case WIDX_NEWS:
context_open_window(WC_RECENT_NEWS);
break;
case WIDX_MUTE:
audio_toggle_all_sounds();
break;
}
}
/**
*
* rct2: 0x0066CA3B
*/
static void window_top_toolbar_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget)
{
sint32 numItems;
switch (widgetIndex) {
case WIDX_FILE_MENU:
_menuDropdownIncludesTwitch = false;
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)) {
gDropdownItemsFormat[0] = STR_ABOUT;
gDropdownItemsFormat[1] = STR_OPTIONS;
gDropdownItemsFormat[2] = STR_SCREENSHOT;
gDropdownItemsFormat[3] = STR_GIANT_SCREENSHOT;
gDropdownItemsFormat[4] = STR_EMPTY;
gDropdownItemsFormat[5] = STR_QUIT_TRACK_DESIGNS_MANAGER;
gDropdownItemsFormat[6] = STR_EXIT_OPENRCT2;
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
gDropdownItemsFormat[5] = STR_QUIT_ROLLERCOASTER_DESIGNER;
numItems = 7;
} else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) {
gDropdownItemsFormat[0] = STR_LOAD_LANDSCAPE;
gDropdownItemsFormat[1] = STR_SAVE_LANDSCAPE;
gDropdownItemsFormat[2] = STR_EMPTY;
gDropdownItemsFormat[3] = STR_ABOUT;
gDropdownItemsFormat[4] = STR_OPTIONS;
gDropdownItemsFormat[5] = STR_SCREENSHOT;
gDropdownItemsFormat[6] = STR_GIANT_SCREENSHOT;
gDropdownItemsFormat[7] = STR_EMPTY;
gDropdownItemsFormat[8] = STR_QUIT_SCENARIO_EDITOR;
gDropdownItemsFormat[9] = STR_EXIT_OPENRCT2;
numItems = 10;
} else {
gDropdownItemsFormat[0] = STR_NEW_GAME;
gDropdownItemsFormat[1] = STR_LOAD_GAME;
gDropdownItemsFormat[2] = STR_SAVE_GAME;
gDropdownItemsFormat[3] = STR_SAVE_GAME_AS;
gDropdownItemsFormat[4] = STR_EMPTY;
gDropdownItemsFormat[5] = STR_ABOUT;
gDropdownItemsFormat[6] = STR_OPTIONS;
gDropdownItemsFormat[7] = STR_SCREENSHOT;
gDropdownItemsFormat[8] = STR_GIANT_SCREENSHOT;
gDropdownItemsFormat[9] = STR_EMPTY;
gDropdownItemsFormat[10] = STR_QUIT_TO_MENU;
gDropdownItemsFormat[11] = STR_EXIT_OPENRCT2;
numItems = 12;
#ifndef DISABLE_TWITCH
if (gConfigTwitch.channel != nullptr && gConfigTwitch.channel[0] != 0) {
_menuDropdownIncludesTwitch = true;
gDropdownItemsFormat[12] = STR_EMPTY;
gDropdownItemsFormat[DDIDX_ENABLE_TWITCH] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_ENABLE_TWITCH] = STR_TWITCH_ENABLE;
numItems = 14;
}
#endif
}
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[0] | 0x80,
DROPDOWN_FLAG_STAY_OPEN,
numItems
);
#ifndef DISABLE_TWITCH
if (_menuDropdownIncludesTwitch && gTwitchEnable) {
dropdown_set_checked(DDIDX_ENABLE_TWITCH, true);
}
#endif
break;
case WIDX_CHEATS:
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[1] = STR_EMPTY;
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[3] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[4] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[0] = STR_CHEAT_TITLE;
gDropdownItemsArgs[2] = STR_ENABLE_SANDBOX_MODE;
gDropdownItemsArgs[3] = STR_DISABLE_CLEARANCE_CHECKS;
gDropdownItemsArgs[4] = STR_DISABLE_SUPPORT_LIMITS;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[0] | 0x80,
0,
5
);
if (gCheatsSandboxMode) {
dropdown_set_checked(DDIDX_ENABLE_SANDBOX_MODE, true);
}
if (gCheatsDisableClearanceChecks) {
dropdown_set_checked(DDIDX_DISABLE_CLEARANCE_CHECKS, true);
}
if (gCheatsDisableSupportLimits) {
dropdown_set_checked(DDIDX_DISABLE_SUPPORT_LIMITS, true);
}
gDropdownDefaultIndex = DDIDX_CHEATS;
break;
case WIDX_VIEW_MENU:
top_toolbar_init_view_menu(w, widget);
break;
case WIDX_MAP:
gDropdownItemsFormat[0] = STR_SHORTCUT_SHOW_MAP;
gDropdownItemsFormat[1] = STR_EXTRA_VIEWPORT;
numItems = 2;
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) {
gDropdownItemsFormat[2] = STR_MAPGEN_WINDOW_TITLE;
numItems++;
}
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[1] | 0x80,
0,
numItems
);
gDropdownDefaultIndex = DDIDX_SHOW_MAP;
break;
case WIDX_FASTFORWARD:
top_toolbar_init_fastforward_menu(w, widget);
break;
case WIDX_ROTATE:
top_toolbar_init_rotate_menu(w, widget);
break;
case WIDX_DEBUG:
top_toolbar_init_debug_menu(w, widget);
break;
case WIDX_NETWORK:
top_toolbar_init_network_menu(w, widget);
break;
}
}
static void window_top_toolbar_scenarioselect_callback(const utf8 *path)
{
window_close_by_class(WC_EDITOR_OBJECT_SELECTION);
context_load_park_from_file(path);
}
/**
*
* rct2: 0x0066C9EA
*/
static void window_top_toolbar_dropdown(rct_window *w, rct_widgetindex widgetIndex, sint32 dropdownIndex)
{
switch (widgetIndex) {
case WIDX_FILE_MENU:
// New game is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the other modes.
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR))
dropdownIndex += 1;
// Quicksave is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the other modes.
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR) && dropdownIndex > DDIDX_LOAD_GAME)
dropdownIndex += 1;
// Track designer and track designs manager start with About, not Load/save
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
dropdownIndex += DDIDX_ABOUT;
switch (dropdownIndex) {
case DDIDX_NEW_GAME:
{
auto intent = Intent(WC_SCENARIO_SELECT);
intent.putExtra(INTENT_EXTRA_CALLBACK, (void *) window_top_toolbar_scenarioselect_callback);
context_open_intent(&intent);
break;
}
case DDIDX_LOAD_GAME:
game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 0, 0);
break;
case DDIDX_SAVE_GAME:
tool_cancel();
save_game();
break;
case DDIDX_SAVE_GAME_AS:
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) {
auto intent = Intent(WC_LOADSAVE);
intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_LANDSCAPE);
intent.putExtra(INTENT_EXTRA_PATH, std::string { gS6Info.name });
context_open_intent(&intent);
}
else {
tool_cancel();
save_game_as();
}
break;
case DDIDX_ABOUT:
context_open_window(WC_ABOUT);
break;
case DDIDX_OPTIONS:
context_open_window(WC_OPTIONS);
break;
case DDIDX_SCREENSHOT:
gScreenshotCountdown = 10;
break;
case DDIDX_GIANT_SCREENSHOT:
screenshot_giant();
break;
case DDIDX_QUIT_TO_MENU:
window_close_by_class(WC_MANAGE_TRACK_DESIGN);
window_close_by_class(WC_TRACK_DELETE_PROMPT);
game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 1, 0);
break;
case DDIDX_EXIT_OPENRCT2:
context_quit();
break;
#ifndef DISABLE_TWITCH
case DDIDX_ENABLE_TWITCH:
gTwitchEnable = !gTwitchEnable;
break;
#endif
}
break;
case WIDX_CHEATS:
switch (dropdownIndex) {
case DDIDX_CHEATS:
context_open_window(WC_CHEATS);
break;
case DDIDX_ENABLE_SANDBOX_MODE:
game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_SANDBOXMODE, !gCheatsSandboxMode, GAME_COMMAND_CHEAT, 0, 0);
break;
case DDIDX_DISABLE_CLEARANCE_CHECKS:
game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_DISABLECLEARANCECHECKS, !gCheatsDisableClearanceChecks, GAME_COMMAND_CHEAT, 0, 0);
break;
case DDIDX_DISABLE_SUPPORT_LIMITS:
game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_DISABLESUPPORTLIMITS, !gCheatsDisableSupportLimits, GAME_COMMAND_CHEAT, 0, 0);
break;
}
break;
case WIDX_VIEW_MENU:
top_toolbar_view_menu_dropdown(dropdownIndex);
break;
case WIDX_MAP:
switch (dropdownIndex) {
case 0:
context_open_window(WC_MAP);
break;
case 1:
context_open_window(WC_VIEWPORT);
break;
case 2:
context_open_window(WC_MAPGEN);
break;
}
break;
case WIDX_FASTFORWARD:
top_toolbar_fastforward_menu_dropdown(dropdownIndex);
break;
case WIDX_ROTATE:
top_toolbar_rotate_menu_dropdown(dropdownIndex);
break;
case WIDX_DEBUG:
top_toolbar_debug_menu_dropdown(dropdownIndex);
break;
case WIDX_NETWORK:
top_toolbar_network_menu_dropdown(dropdownIndex);
break;
}
}
/**
*
* rct2: 0x0066C810
*/
static void window_top_toolbar_invalidate(rct_window *w)
{
sint32 x, enabledWidgets, widgetIndex, widgetWidth, firstAlignment;
rct_widget *widget;
// Enable / disable buttons
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_FILE_MENU].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_ROTATE].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_MAP].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_MUTE].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_LAND].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_WATER].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_SCENERY].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_PATH].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_PARK].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_DEBUG].type = gConfigGeneral.debugging_tools ? WWT_TRNBTN : WWT_EMPTY;
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_TRNBTN;
if (!gConfigInterface.toolbar_show_mute)
{
window_top_toolbar_widgets[WIDX_MUTE].type = WWT_EMPTY;
}
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)) {
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_PARK].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_EMPTY;
if (gS6Info.editor_step != EDITOR_STEP_LANDSCAPE_EDITOR) {
window_top_toolbar_widgets[WIDX_MAP].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_LAND].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_WATER].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_SCENERY].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_PATH].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WWT_EMPTY;
}
if (gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) {
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_EMPTY;
}
if (gS6Info.editor_step != EDITOR_STEP_LANDSCAPE_EDITOR && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) {
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_ROTATE].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WWT_EMPTY;
}
} else {
if ((gParkFlags & PARK_FLAGS_NO_MONEY) || !gConfigInterface.toolbar_show_finances)
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_EMPTY;
if (!gConfigInterface.toolbar_show_research)
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_EMPTY;
if (!gConfigInterface.toolbar_show_cheats)
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_EMPTY;
if (!gConfigInterface.toolbar_show_news)
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_EMPTY;
switch (network_get_mode()) {
case NETWORK_MODE_NONE:
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_EMPTY;
break;
case NETWORK_MODE_CLIENT:
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_EMPTY;
// Fall-through
case NETWORK_MODE_SERVER:
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_EMPTY;
break;
}
}
enabledWidgets = 0;
for (int i = WIDX_PAUSE; i <= WIDX_NETWORK; i++)
if (window_top_toolbar_widgets[i].type != WWT_EMPTY)
enabledWidgets |= (1 << i);
w->enabled_widgets = enabledWidgets;
// Align left hand side toolbar buttons
firstAlignment = 1;
x = 0;
for (size_t i = 0; i < Util::CountOf(left_aligned_widgets_order); ++i) {
widgetIndex = left_aligned_widgets_order[i];
widget = &window_top_toolbar_widgets[widgetIndex];
if (widget->type == WWT_EMPTY && widgetIndex != WIDX_SEPARATOR)
continue;
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
continue;
widgetWidth = widget->right - widget->left;
widget->left = x;
x += widgetWidth;
widget->right = x;
x += 1;
firstAlignment = 0;
}
// Align right hand side toolbar buttons
sint32 screenWidth = context_get_width();
firstAlignment = 1;
x = Math::Max(640, screenWidth);
for (size_t i = 0; i < Util::CountOf(right_aligned_widgets_order); ++i) {
widgetIndex = right_aligned_widgets_order[i];
widget = &window_top_toolbar_widgets[widgetIndex];
if (widget->type == WWT_EMPTY && widgetIndex != WIDX_SEPARATOR)
continue;
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
continue;
widgetWidth = widget->right - widget->left;
x -= 1;
widget->right = x;
x -= widgetWidth;
widget->left = x;
firstAlignment = 0;
}
// Footpath button pressed down
if (window_find_by_class(WC_FOOTPATH) == nullptr)
w->pressed_widgets &= ~(1 << WIDX_PATH);
else
w->pressed_widgets |= (1 << WIDX_PATH);
if (gGamePaused & GAME_PAUSED_NORMAL)
w->pressed_widgets |= (1 << WIDX_PAUSE);
else
w->pressed_widgets &= ~(1 << WIDX_PAUSE);
if (!gGameSoundsOff)
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_MUTE;
else
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_UNMUTE;
// Zoomed out/in disable. Not sure where this code is in the original.
if (window_get_main()->viewport->zoom == 0)
{
w->disabled_widgets |= (1 << WIDX_ZOOM_IN);
}
else if (window_get_main()->viewport->zoom >= MAX_ZOOM_LEVEL)
{
w->disabled_widgets |= (1 << WIDX_ZOOM_OUT);
}
else
{
w->disabled_widgets &= ~((1 << WIDX_ZOOM_IN) | (1 << WIDX_ZOOM_OUT));
}
}
/**
*
* rct2: 0x0066C8EC
*/
static void window_top_toolbar_paint(rct_window *w, rct_drawpixelinfo *dpi)
{
sint32 x, y, imgId;
window_draw_widgets(w, dpi);
// Draw staff button image (setting masks to the staff colours)
if (window_top_toolbar_widgets[WIDX_STAFF].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_STAFF].left;
y = w->y + window_top_toolbar_widgets[WIDX_STAFF].top;
imgId = SPR_TOOLBAR_STAFF;
if (widget_is_pressed(w, WIDX_STAFF))
imgId++;
imgId |= SPRITE_ID_PALETTE_COLOUR_2(gStaffHandymanColour, gStaffMechanicColour);
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw fast forward button
if (window_top_toolbar_widgets[WIDX_FASTFORWARD].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_FASTFORWARD].left + 0;
y = w->y + window_top_toolbar_widgets[WIDX_FASTFORWARD].top + 0;
if (widget_is_pressed(w, WIDX_FASTFORWARD))
y++;
imgId = SPR_G2_FASTFORWARD;
gfx_draw_sprite(dpi, imgId, x + 6, y + 3, 0);
for (sint32 i = 0; i < gGameSpeed && gGameSpeed <= 4; i++) {
gfx_draw_sprite(dpi, SPR_G2_SPEED_ARROW, x + 5 + i * 5, y + 15, 0);
}
for (sint32 i = 0; i < 3 && i < gGameSpeed - 4 && gGameSpeed >= 5; i++) {
gfx_draw_sprite(dpi, SPR_G2_HYPER_ARROW, x + 5 + i * 6, y + 15, 0);
}
}
// Draw cheats button
if (window_top_toolbar_widgets[WIDX_CHEATS].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_CHEATS].left - 1;
y = w->y + window_top_toolbar_widgets[WIDX_CHEATS].top - 1;
if (widget_is_pressed(w, WIDX_CHEATS))
y++;
imgId = SPR_G2_SANDBOX;
gfx_draw_sprite(dpi, imgId, x, y, 3);
}
// Draw debug button
if (window_top_toolbar_widgets[WIDX_DEBUG].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_DEBUG].left;
y = w->y + window_top_toolbar_widgets[WIDX_DEBUG].top - 1;
if (widget_is_pressed(w, WIDX_DEBUG))
y++;
imgId = SPR_TAB_GEARS_0;
gfx_draw_sprite(dpi, imgId, x, y, 3);
}
// Draw research button
if (window_top_toolbar_widgets[WIDX_RESEARCH].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_RESEARCH].left - 1;
y = w->y + window_top_toolbar_widgets[WIDX_RESEARCH].top;
if (widget_is_pressed(w, WIDX_RESEARCH))
y++;
imgId = SPR_TAB_FINANCES_RESEARCH_0;
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw finances button
if (window_top_toolbar_widgets[WIDX_FINANCES].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_FINANCES].left + 3;
y = w->y + window_top_toolbar_widgets[WIDX_FINANCES].top + 1;
if (widget_is_pressed(w, WIDX_FINANCES))
y++;
imgId = SPR_FINANCE;
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw news button
if (window_top_toolbar_widgets[WIDX_NEWS].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_NEWS].left + 3;
y = w->y + window_top_toolbar_widgets[WIDX_NEWS].top + 0;
if (widget_is_pressed(w, WIDX_NEWS))
y++;
imgId = SPR_G2_TAB_NEWS;
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw network button
if (window_top_toolbar_widgets[WIDX_NETWORK].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_NETWORK].left + 3;
y = w->y + window_top_toolbar_widgets[WIDX_NETWORK].top + 0;
if (widget_is_pressed(w, WIDX_NETWORK))
y++;
imgId = SPR_SHOW_GUESTS_ON_THIS_RIDE_ATTRACTION;
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
}
/**
*
* rct2: 0x006E3158
*/
static void repaint_scenery_tool_down(sint16 x, sint16 y, rct_widgetindex widgetIndex){
// ax, cx, bl
sint16 grid_x, grid_y;
sint32 type;
// edx
rct_tile_element* tile_element;
auto flags =
VIEWPORT_INTERACTION_MASK_SCENERY &
VIEWPORT_INTERACTION_MASK_WALL &
VIEWPORT_INTERACTION_MASK_LARGE_SCENERY &
VIEWPORT_INTERACTION_MASK_BANNER;
// This is -2 as banner is 12 but flags are offset different
// not used
rct_viewport* viewport;
get_map_coordinates_from_pos(x, y, flags, &grid_x, &grid_y, &type, &tile_element, &viewport);
switch (type){
case VIEWPORT_INTERACTION_ITEM_SCENERY:
{
rct_scenery_entry* scenery_entry = get_small_scenery_entry(tile_element->properties.scenery.type);
// If can't repaint
if (!scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR | SMALL_SCENERY_FLAG_HAS_GLASS))
return;
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
game_do_command(
grid_x,
1 | (tile_element->type << 8),
grid_y,
tile_element->base_height | (tile_element->properties.scenery.type << 8),
GAME_COMMAND_SET_SCENERY_COLOUR,
0,
gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
break;
}
case VIEWPORT_INTERACTION_ITEM_WALL:
{
rct_scenery_entry* scenery_entry = get_wall_entry(tile_element->properties.wall.type);
// If can't repaint
if (!(scenery_entry->wall.flags &
(WALL_SCENERY_HAS_PRIMARY_COLOUR |
WALL_SCENERY_HAS_GLASS)))
return;
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
game_do_command(
grid_x,
1 | (gWindowSceneryPrimaryColour << 8),
grid_y,
(tile_element->type & TILE_ELEMENT_DIRECTION_MASK) | (tile_element->base_height << 8),
GAME_COMMAND_SET_WALL_COLOUR,
0,
gWindowScenerySecondaryColour | (gWindowSceneryTertiaryColour << 8));
break;
}
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
{
rct_scenery_entry * scenery_entry = get_large_scenery_entry(scenery_large_get_type(tile_element));
// If can't repaint
if (!(scenery_entry->large_scenery.flags &
LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR))
return;
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
game_do_command(
grid_x,
1 | (tile_element->GetDirection() << 8),
grid_y,
tile_element->base_height | (scenery_large_get_sequence(tile_element) << 8),
GAME_COMMAND_SET_LARGE_SCENERY_COLOUR,
0,
gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
break;
}
case VIEWPORT_INTERACTION_ITEM_BANNER:
{
rct_banner* banner = &gBanners[tile_element->properties.banner.index];
rct_scenery_entry* scenery_entry = get_banner_entry(banner->type);
if (scenery_entry->banner.flags & BANNER_ENTRY_FLAG_HAS_PRIMARY_COLOUR)
{
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
game_do_command(
grid_x,
1,
grid_y,
tile_element->base_height | ((tile_element->properties.banner.position & 0x3) << 8),
GAME_COMMAND_SET_BANNER_COLOUR,
0,
gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
}
break;
}
default:
return;
}
}
static void scenery_eyedropper_tool_down(sint16 x, sint16 y, rct_widgetindex widgetIndex)
{
auto flags =
VIEWPORT_INTERACTION_MASK_SCENERY &
VIEWPORT_INTERACTION_MASK_WALL &
VIEWPORT_INTERACTION_MASK_LARGE_SCENERY &
VIEWPORT_INTERACTION_MASK_BANNER &
VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
sint16 gridX, gridY;
sint32 type;
rct_tile_element* tileElement;
rct_viewport * viewport;
get_map_coordinates_from_pos(x, y, flags, &gridX, &gridY, &type, &tileElement, &viewport);
switch (type) {
case VIEWPORT_INTERACTION_ITEM_SCENERY:
{
sint32 entryIndex = tileElement->properties.scenery.type;
rct_scenery_entry * sceneryEntry = get_small_scenery_entry(entryIndex);
if (sceneryEntry != nullptr)
{
sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_SMALL_SCENERY, entryIndex);
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
{
gWindowSceneryRotation = (get_current_rotation() + tile_element_get_direction(tileElement)) & 3;
gWindowSceneryPrimaryColour = scenery_small_get_primary_colour(tileElement);
gWindowScenerySecondaryColour = scenery_small_get_secondary_colour(tileElement);
gWindowSceneryEyedropperEnabled = false;
}
}
break;
}
case VIEWPORT_INTERACTION_ITEM_WALL:
{
sint32 entryIndex = tileElement->properties.wall.type;
rct_scenery_entry * sceneryEntry = get_wall_entry(entryIndex);
if (sceneryEntry != nullptr)
{
sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_WALLS, entryIndex);
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
{
gWindowSceneryPrimaryColour = wall_get_primary_colour(tileElement);
gWindowScenerySecondaryColour = wall_get_secondary_colour(tileElement);
gWindowSceneryTertiaryColour = wall_get_tertiary_colour(tileElement);
gWindowSceneryEyedropperEnabled = false;
}
}
break;
}
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
{
sint32 entryIndex = scenery_large_get_type(tileElement);
rct_scenery_entry * sceneryEntry = get_large_scenery_entry(entryIndex);
if (sceneryEntry != nullptr)
{
sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_LARGE_SCENERY, entryIndex);
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
{
gWindowSceneryRotation = (get_current_rotation() + tile_element_get_direction(tileElement)) & 3;
gWindowSceneryPrimaryColour = scenery_large_get_primary_colour(tileElement);
gWindowScenerySecondaryColour = scenery_large_get_secondary_colour(tileElement);
gWindowSceneryEyedropperEnabled = false;
}
}
break;
}
case VIEWPORT_INTERACTION_ITEM_BANNER:
{
sint32 bannerIndex = tileElement->properties.banner.index;
rct_banner *banner = &gBanners[bannerIndex];
rct_scenery_entry * sceneryEntry = get_banner_entry(banner->type);
if (sceneryEntry != nullptr) {
sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_BANNERS, banner->type);
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
gWindowSceneryEyedropperEnabled = false;
}
}
break;
}
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
{
sint32 entryIndex = footpath_element_get_path_scenery_index(tileElement);
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(entryIndex);
if (sceneryEntry != nullptr) {
sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_PATH_BITS, entryIndex);
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
gWindowSceneryEyedropperEnabled = false;
}
}
break;
}
}
}
/**
*
* rct2: 0x006E1F34
* Outputs
* eax : gridX
* ebx : parameter_1
* ecx : gridY
* edx : parameter_2
* edi : parameter_3
*/
static void sub_6E1F34(sint16 x, sint16 y, uint16 selected_scenery, sint16* grid_x, sint16* grid_y, uint32* parameter_1, uint32* parameter_2, uint32* parameter_3){
rct_window* w = window_find_by_class(WC_SCENERY);
if (w == nullptr) {
*grid_x = LOCATION_NULL;
return;
}
uint8 scenery_type = selected_scenery >> 8;
bool can_raise_item = false;
if (scenery_type == SCENERY_TYPE_SMALL) {
rct_scenery_entry* scenery_entry = get_small_scenery_entry(selected_scenery);
if (scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_STACKABLE))
{
can_raise_item = true;
}
}
else if (scenery_type == SCENERY_TYPE_WALL || scenery_type == SCENERY_TYPE_LARGE) {
can_raise_item = true;
}
if (!can_raise_item && !gCheatsDisableSupportLimits) {
gSceneryCtrlPressed = false;
gSceneryShiftPressed = false;
}
else {
if (!gSceneryCtrlPressed) {
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z)) {
// CTRL pressed
rct_tile_element* tile_element;
auto flags =
VIEWPORT_INTERACTION_MASK_TERRAIN &
VIEWPORT_INTERACTION_MASK_RIDE &
VIEWPORT_INTERACTION_MASK_SCENERY &
VIEWPORT_INTERACTION_MASK_FOOTPATH &
VIEWPORT_INTERACTION_MASK_WALL &
VIEWPORT_INTERACTION_MASK_LARGE_SCENERY;
sint32 interaction_type;
get_map_coordinates_from_pos(x, y, flags, nullptr, nullptr, &interaction_type, &tile_element, nullptr);
if (interaction_type != VIEWPORT_INTERACTION_ITEM_NONE) {
gSceneryCtrlPressed = true;
gSceneryCtrlPressZ = tile_element->base_height * 8;
}
}
}
else {
if (!(input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z))) {
// CTRL not pressed
gSceneryCtrlPressed = false;
}
}
if (!gSceneryShiftPressed) {
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_SHIFT_Z)) {
// SHIFT pressed
gSceneryShiftPressed = true;
gSceneryShiftPressX = x;
gSceneryShiftPressY = y;
gSceneryShiftPressZOffset = 0;
}
}
else {
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_SHIFT_Z)) {
// SHIFT pressed
gSceneryShiftPressZOffset = (gSceneryShiftPressY - y + 4) & 0xFFF8;
x = gSceneryShiftPressX;
y = gSceneryShiftPressY;
}
else {
// SHIFT not pressed
gSceneryShiftPressed = false;
}
}
}
switch (scenery_type) {
case SCENERY_TYPE_SMALL:
{
// Small scenery
rct_scenery_entry* scenery = get_small_scenery_entry(selected_scenery);
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE))
{
uint8 cl = 0;
// If CTRL not pressed
if (!gSceneryCtrlPressed) {
screen_get_map_xy_quadrant(x, y, grid_x, grid_y, &cl);
if (*grid_x == LOCATION_NULL)
return;
gSceneryPlaceZ = 0;
// If SHIFT pressed
if (gSceneryShiftPressed) {
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
if (tile_element == nullptr) {
*grid_x = LOCATION_NULL;
return;
}
sint16 z = (tile_element->base_height * 8) & 0xFFF0;
z += gSceneryShiftPressZOffset;
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
}
else {
sint16 z = gSceneryCtrlPressZ;
screen_get_map_xy_quadrant_with_z(x, y, z, grid_x, grid_y, &cl);
// If SHIFT pressed
if (gSceneryShiftPressed) {
z += gSceneryShiftPressZOffset;
}
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
if (*grid_x == LOCATION_NULL)
return;
uint8 rotation = gWindowSceneryRotation;
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
{
rotation = util_rand() & 0xFF;
}
rotation -= get_current_rotation();
rotation &= 0x3;
// Also places it in lower but think thats for clobbering
*parameter_1 = (selected_scenery & 0xFF) << 8;
*parameter_2 = (cl ^ (1 << 1)) | (gWindowSceneryPrimaryColour << 8);
*parameter_3 = rotation | (gWindowScenerySecondaryColour << 16);
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
{
virtual_floor_set_height(gSceneryPlaceZ);
}
return;
}
// If CTRL not pressed
if (!gSceneryCtrlPressed) {
auto flags =
VIEWPORT_INTERACTION_MASK_TERRAIN &
VIEWPORT_INTERACTION_MASK_WATER;
sint32 interaction_type = 0;
rct_tile_element* tile_element;
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE) {
*grid_x = LOCATION_NULL;
return;
}
gSceneryPlaceZ = 0;
uint16 water_height = surface_get_water_height(tile_element);
if (water_height != 0) {
gSceneryPlaceZ = water_height * 16;
}
// If SHIFT pressed
if (gSceneryShiftPressed) {
tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
if (tile_element == nullptr) {
*grid_x = LOCATION_NULL;
return;
}
sint16 z = (tile_element->base_height * 8) & 0xFFF0;
z += gSceneryShiftPressZOffset;
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
}
else {
sint16 z = gSceneryCtrlPressZ;
screen_get_map_xy_with_z(x, y, z, grid_x, grid_y);
// If SHIFT pressed
if (gSceneryShiftPressed) {
z += gSceneryShiftPressZOffset;
}
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
if (*grid_x == LOCATION_NULL)
return;
*grid_x &= 0xFFE0;
*grid_y &= 0xFFE0;
uint8 rotation = gWindowSceneryRotation;
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
{
rotation = util_rand() & 0xFF;
}
rotation -= get_current_rotation();
rotation &= 0x3;
// Also places it in lower but think thats for clobbering
*parameter_1 = (selected_scenery & 0xFF) << 8;
*parameter_2 = 0 | (gWindowSceneryPrimaryColour << 8);
*parameter_3 = rotation | (gWindowScenerySecondaryColour << 16);
break;
}
case SCENERY_TYPE_PATH_ITEM:
{
// Path bits
auto flags =
VIEWPORT_INTERACTION_MASK_FOOTPATH &
VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
sint32 interaction_type = 0;
rct_tile_element* tile_element;
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE) {
*grid_x = LOCATION_NULL;
return;
}
*parameter_1 = (tile_element->properties.path.type & (FOOTPATH_PROPERTIES_FLAG_IS_SLOPED | FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK)) << 8;
*parameter_2 = tile_element->base_height;
*parameter_2 |= ((footpath_element_get_type(tile_element)) << 8);
if (footpath_element_is_queue(tile_element)) {
*parameter_2 |= LOCATION_NULL;
}
*parameter_3 = (selected_scenery & 0xFF) + 1;
break;
}
case SCENERY_TYPE_WALL:
{
// Walls
uint8 cl;
// If CTRL not pressed
if (!gSceneryCtrlPressed) {
screen_get_map_xy_side(x, y, grid_x, grid_y, &cl);
if (*grid_x == LOCATION_NULL)
return;
gSceneryPlaceZ = 0;
// If SHIFT pressed
if (gSceneryShiftPressed) {
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
if (tile_element == nullptr) {
*grid_x = LOCATION_NULL;
return;
}
sint16 z = (tile_element->base_height * 8) & 0xFFF0;
z += gSceneryShiftPressZOffset;
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
}
else {
sint16 z = gSceneryCtrlPressZ;
screen_get_map_xy_side_with_z(x, y, z, grid_x, grid_y, &cl);
// If SHIFT pressed
if (gSceneryShiftPressed) {
z += gSceneryShiftPressZOffset;
}
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
if (*grid_x == LOCATION_NULL)
return;
_secondaryColour = gWindowScenerySecondaryColour;
_tertiaryColour = gWindowSceneryTertiaryColour;
// Also places it in lower but think thats for clobbering
*parameter_1 = (selected_scenery & 0xFF) << 8;
*parameter_2 = cl | (gWindowSceneryPrimaryColour << 8);
*parameter_3 = 0;
break;
}
case SCENERY_TYPE_LARGE:
{
// Large scenery
// If CTRL not pressed
if (!gSceneryCtrlPressed) {
sub_68A15E(x, y, grid_x, grid_y, nullptr, nullptr);
if (*grid_x == LOCATION_NULL)
return;
gSceneryPlaceZ = 0;
// If SHIFT pressed
if (gSceneryShiftPressed) {
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
if (tile_element == nullptr) {
*grid_x = LOCATION_NULL;
return;
}
sint16 z = (tile_element->base_height * 8) & 0xFFF0;
z += gSceneryShiftPressZOffset;
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
}
else {
sint16 z = gSceneryCtrlPressZ;
screen_get_map_xy_with_z(x, y, z, grid_x, grid_y);
// If SHIFT pressed
if (gSceneryShiftPressed) {
z += gSceneryShiftPressZOffset;
}
z = Math::Max<sint16>(z, 16);
gSceneryPlaceZ = z;
}
if (*grid_x == LOCATION_NULL)
return;
*grid_x &= 0xFFE0;
*grid_y &= 0xFFE0;
uint8 rotation = gWindowSceneryRotation;
rotation -= get_current_rotation();
rotation &= 0x3;
*parameter_1 = (rotation << 8);
*parameter_2 = gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8);
*parameter_3 = selected_scenery & 0xFF;
break;
}
case SCENERY_TYPE_BANNER:
{
// Banner
auto flags =
VIEWPORT_INTERACTION_MASK_FOOTPATH &
VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
sint32 interaction_type = 0;
rct_tile_element* tile_element;
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE) {
*grid_x = LOCATION_NULL;
return;
}
uint8 rotation = gWindowSceneryRotation;
rotation -= get_current_rotation();
rotation &= 0x3;
sint16 z = tile_element->base_height;
if (tile_element->properties.path.type & (1 << 2)) {
if (rotation != ((tile_element->properties.path.type & 3) ^ 2)) {
z += 2;
}
}
z /= 2;
// Also places it in lower but think thats for clobbering
*parameter_1 = (selected_scenery & 0xFF) << 8;
*parameter_2 = z | (rotation << 8);
*parameter_3 = gWindowSceneryPrimaryColour;
break;
}
}
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
{
virtual_floor_set_height(gSceneryPlaceZ);
}
}
/**
*
* rct2: 0x006E2CC6
*/
static void window_top_toolbar_scenery_tool_down(sint16 x, sint16 y, rct_window *w, rct_widgetindex widgetIndex)
{
scenery_remove_ghost_tool_placement();
if (gWindowSceneryPaintEnabled & 1) {
repaint_scenery_tool_down(x, y, widgetIndex);
return;
} else if (gWindowSceneryEyedropperEnabled) {
scenery_eyedropper_tool_down(x, y, widgetIndex);
return;
}
sint32 selectedTab = gWindowSceneryTabSelections[gWindowSceneryActiveTabIndex];
uint8 sceneryType = (selectedTab & 0xFF00) >> 8;
if (selectedTab == -1) return;
sint16 gridX, gridY;
uint32 parameter_1, parameter_2, parameter_3;
sub_6E1F34(x, y, selectedTab, &gridX, &gridY, &parameter_1, &parameter_2, &parameter_3);
if (gridX == LOCATION_NULL) return;
switch (sceneryType){
case SCENERY_TYPE_SMALL:
{
sint32 quantity = 1;
bool isCluster = gWindowSceneryClusterEnabled && (network_get_mode() != NETWORK_MODE_CLIENT || network_can_perform_command(network_get_current_player_group_index(), -2));
if (isCluster) {
quantity = 35;
}
sint32 successfulPlacements = 0;
for (sint32 q = 0; q < quantity; q++) {
sint32 zCoordinate = gSceneryPlaceZ;
rct_scenery_entry* scenery = get_small_scenery_entry((parameter_1 >> 8) & 0xFF);
sint16 cur_grid_x = gridX;
sint16 cur_grid_y = gridY;
if (isCluster)
{
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE))
{
parameter_2 &= 0xFF00;
parameter_2 |= util_rand() & 3;
}
cur_grid_x += ((util_rand() % 16) - 8) * 32;
cur_grid_y += ((util_rand() % 16) - 8) * 32;
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
{
gSceneryPlaceRotation = (gSceneryPlaceRotation + 1) & 3;
}
}
uint8 zAttemptRange = 1;
if (
gSceneryPlaceZ != 0 &&
gSceneryShiftPressed
) {
zAttemptRange = 20;
}
bool success = false;
for (; zAttemptRange != 0; zAttemptRange--){
sint32 flags = GAME_COMMAND_FLAG_APPLY | (parameter_1 & 0xFF00);
gDisableErrorWindowSound = true;
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
sint32 cost = game_do_command(
cur_grid_x,
flags,
cur_grid_y,
parameter_2,
GAME_COMMAND_PLACE_SCENERY,
gSceneryPlaceRotation | (parameter_3 & 0xFFFF0000),
gSceneryPlaceZ
);
gDisableErrorWindowSound = false;
if (cost != MONEY32_UNDEFINED){
window_close_by_class(WC_ERROR);
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
success = true;
break;
}
if (
gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES ||
gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER
) {
break;
}
gSceneryPlaceZ += 8;
}
if (success) {
successfulPlacements++;
} else {
if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES) {
break;
}
}
gSceneryPlaceZ = zCoordinate;
}
if (successfulPlacements > 0) {
window_close_by_class(WC_ERROR);
} else {
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
}
break;
}
case SCENERY_TYPE_PATH_ITEM:
{
sint32 flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | (parameter_1 & 0xFF00);
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
sint32 cost = game_do_command(gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_PATH, parameter_3, 0);
if (cost != MONEY32_UNDEFINED) {
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
}
break;
}
case SCENERY_TYPE_WALL:
{
uint8 zAttemptRange = 1;
if (
gSceneryPlaceZ != 0 &&
gSceneryShiftPressed
) {
zAttemptRange = 20;
}
for (; zAttemptRange != 0; zAttemptRange--) {
sint32 flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
gDisableErrorWindowSound = true;
gGameCommandErrorTitle = STR_CANT_BUILD_PARK_ENTRANCE_HERE;
sint32 cost = game_do_command(gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_WALL, gSceneryPlaceZ, _secondaryColour | (_tertiaryColour << 8));
gDisableErrorWindowSound = false;
if (cost != MONEY32_UNDEFINED){
window_close_by_class(WC_ERROR);
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
return;
}
if (
gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES ||
gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER
) {
break;
}
gSceneryPlaceZ += 8;
}
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
break;
}
case SCENERY_TYPE_LARGE:
{
uint8 zAttemptRange = 1;
if (
gSceneryPlaceZ != 0 &&
gSceneryShiftPressed
) {
zAttemptRange = 20;
}
for (; zAttemptRange != 0; zAttemptRange--) {
sint32 flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
gDisableErrorWindowSound = true;
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
sint32 cost = game_do_command(gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_LARGE_SCENERY, parameter_3, gSceneryPlaceZ);
gDisableErrorWindowSound = false;
if (cost != MONEY32_UNDEFINED){
window_close_by_class(WC_ERROR);
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
return;
}
if (
gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES ||
gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER
) {
break;
}
gSceneryPlaceZ += 8;
}
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
break;
}
case SCENERY_TYPE_BANNER:
{
sint32 flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
game_command_callback = game_command_callback_place_banner;
game_do_command(gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_BANNER, parameter_3, gWindowSceneryPrimaryColour);
break;
}
}
}
/**
*
* rct2: 0x0068E213
*/
static void top_toolbar_tool_update_scenery_clear(sint16 x, sint16 y){
map_invalidate_selection_rect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
LocationXY16 mapTile = {};
screen_get_map_xy(x, y, &mapTile.x, &mapTile.y, nullptr);
if (mapTile.x == LOCATION_NULL) {
if (gClearSceneryCost != MONEY32_UNDEFINED) {
gClearSceneryCost = MONEY32_UNDEFINED;
window_invalidate_by_class(WC_CLEAR_SCENERY);
}
return;
}
uint8 state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)) {
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL) {
gMapSelectType = MAP_SELECT_TYPE_FULL;
state_changed++;
}
sint16 tool_size = Math::Max<uint16>(1, gLandToolSize);
sint16 tool_length = (tool_size - 1) * 32;
// Move to tool bottom left
mapTile.x -= (tool_size - 1) * 16;
mapTile.y -= (tool_size - 1) * 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
if (gMapSelectPositionA.x != mapTile.x){
gMapSelectPositionA.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile.y){
gMapSelectPositionA.y = mapTile.y;
state_changed++;
}
mapTile.x += tool_length;
mapTile.y += tool_length;
if (gMapSelectPositionB.x != mapTile.x){
gMapSelectPositionB.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile.y){
gMapSelectPositionB.y = mapTile.y;
state_changed++;
}
map_invalidate_selection_rect();
if (!state_changed)
return;
sint32 eax = gMapSelectPositionA.x;
sint32 ecx = gMapSelectPositionA.y;
sint32 edi = gMapSelectPositionB.x;
sint32 ebp = gMapSelectPositionB.y;
sint32 clear = (gClearSmallScenery << 0) | (gClearLargeScenery << 1) | (gClearFootpath << 2);
money32 cost = game_do_command(eax, 0, ecx, clear, GAME_COMMAND_CLEAR_SCENERY, edi, ebp);
if (gClearSceneryCost != cost) {
gClearSceneryCost = cost;
window_invalidate_by_class(WC_CLEAR_SCENERY);
return;
}
}
static void top_toolbar_tool_update_land_paint(sint16 x, sint16 y)
{
map_invalidate_selection_rect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
LocationXY16 mapTile = {};
screen_get_map_xy(x, y, &mapTile.x, &mapTile.y, nullptr);
if (mapTile.x == LOCATION_NULL)
{
if (gClearSceneryCost != MONEY32_UNDEFINED)
{
gClearSceneryCost = MONEY32_UNDEFINED;
window_invalidate_by_class(WC_CLEAR_SCENERY);
}
return;
}
uint8 state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
{
gMapSelectType = MAP_SELECT_TYPE_FULL;
state_changed++;
}
sint16 tool_size = Math::Max<uint16>(1, gLandToolSize);
sint16 tool_length = (tool_size - 1) * 32;
// Move to tool bottom left
mapTile.x -= (tool_size - 1) * 16;
mapTile.y -= (tool_size - 1) * 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
if (gMapSelectPositionA.x != mapTile.x)
{
gMapSelectPositionA.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile.y)
{
gMapSelectPositionA.y = mapTile.y;
state_changed++;
}
mapTile.x += tool_length;
mapTile.y += tool_length;
if (gMapSelectPositionB.x != mapTile.x)
{
gMapSelectPositionB.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile.y)
{
gMapSelectPositionB.y = mapTile.y;
state_changed++;
}
map_invalidate_selection_rect();
if (!state_changed)
return;
}
/**
*
* rct2: 0x00664280
*/
static void top_toolbar_tool_update_land(sint16 x, sint16 y)
{
const bool mapCtrlPressed = input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z);
map_invalidate_selection_rect();
if (gCurrentToolId == TOOL_UP_DOWN_ARROW)
{
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
return;
money32 lower_cost = selection_lower_land(0);
money32 raise_cost = selection_raise_land(0);
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
{
gLandToolRaiseCost = raise_cost;
gLandToolLowerCost = lower_cost;
window_invalidate_by_class(WC_LAND);
}
return;
}
sint16 tool_size = gLandToolSize;
LocationXY16 mapTile;
uint8 side;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
if (tool_size == 1)
{
sint32 selectionType;
// Get selection type and map coordinates from mouse x,y position
mapTile = { x, y };
screen_pos_to_map_pos(&mapTile.x, &mapTile.y, &selectionType);
screen_get_map_xy_side(x, y, &mapTile.x, &mapTile.y, &side);
if (mapTile.x == LOCATION_NULL)
{
money32 lower_cost = MONEY32_UNDEFINED;
money32 raise_cost = MONEY32_UNDEFINED;
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
{
gLandToolRaiseCost = raise_cost;
gLandToolLowerCost = lower_cost;
window_invalidate_by_class(WC_LAND);
}
return;
}
uint8 state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != selectionType)
{
gMapSelectType = selectionType;
state_changed++;
}
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
{
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
state_changed++;
}
if (gMapSelectPositionA.x != mapTile.x)
{
gMapSelectPositionA.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile.y)
{
gMapSelectPositionA.y = mapTile.y;
state_changed++;
}
if (gMapSelectPositionB.x != mapTile.x)
{
gMapSelectPositionB.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile.y)
{
gMapSelectPositionB.y = mapTile.y;
state_changed++;
}
map_invalidate_selection_rect();
if (!state_changed)
return;
money32 lower_cost = selection_lower_land(0);
money32 raise_cost = selection_raise_land(0);
if (gLandToolRaiseCost != raise_cost ||
gLandToolLowerCost != lower_cost){
gLandToolRaiseCost = raise_cost;
gLandToolLowerCost = lower_cost;
window_invalidate_by_class(WC_LAND);
}
return;
}
// Get map coordinates and the side of the tile that is being hovered over
screen_get_map_xy_side(x, y, &mapTile.x, &mapTile.y, &side);
if (mapTile.x == LOCATION_NULL) {
money32 lower_cost = MONEY32_UNDEFINED;
money32 raise_cost = MONEY32_UNDEFINED;
if (gLandToolRaiseCost != raise_cost ||
gLandToolLowerCost != lower_cost){
gLandToolRaiseCost = raise_cost;
gLandToolLowerCost = lower_cost;
window_invalidate_by_class(WC_LAND);
}
return;
}
uint8 state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)) {
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL) {
gMapSelectType = MAP_SELECT_TYPE_FULL;
state_changed++;
}
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
{
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
state_changed++;
}
if (tool_size == 0)
tool_size = 1;
sint16 tool_length = (tool_size - 1) * 32;
// Decide on shape of the brush for bigger selection size
switch (gMapSelectType)
{
case MAP_SELECT_TYPE_EDGE_0:
case MAP_SELECT_TYPE_EDGE_2:
// Line
mapTile.y -= (tool_size - 1) * 16;
mapTile.y &= 0xFFE0;
break;
case MAP_SELECT_TYPE_EDGE_1:
case MAP_SELECT_TYPE_EDGE_3:
// Line
mapTile.x -= (tool_size - 1) * 16;
mapTile.x &= 0xFFE0;
break;
default:
// Move to tool bottom left
mapTile.x -= (tool_size - 1) * 16;
mapTile.y -= (tool_size - 1) * 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
break;
}
if (gMapSelectPositionA.x != mapTile.x)
{
gMapSelectPositionA.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile.y)
{
gMapSelectPositionA.y = mapTile.y;
state_changed++;
}
// Go to other side
switch (gMapSelectType)
{
case MAP_SELECT_TYPE_EDGE_0:
case MAP_SELECT_TYPE_EDGE_2:
// Line
mapTile.y += tool_length;
gMapSelectType = MAP_SELECT_TYPE_FULL;
break;
case MAP_SELECT_TYPE_EDGE_1:
case MAP_SELECT_TYPE_EDGE_3:
// Line
mapTile.x += tool_length;
gMapSelectType = MAP_SELECT_TYPE_FULL;
break;
default:
mapTile.x += tool_length;
mapTile.y += tool_length;
break;
}
if (gMapSelectPositionB.x != mapTile.x){
gMapSelectPositionB.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile.y){
gMapSelectPositionB.y = mapTile.y;
state_changed++;
}
map_invalidate_selection_rect();
if (!state_changed)
return;
money32 lower_cost = selection_lower_land(0);
money32 raise_cost = selection_raise_land(0);
if (gLandToolRaiseCost != raise_cost ||
gLandToolLowerCost != lower_cost){
gLandToolRaiseCost = raise_cost;
gLandToolLowerCost = lower_cost;
window_invalidate_by_class(WC_LAND);
}
}
/**
*
* rct2: 0x006E6BDC
*/
static void top_toolbar_tool_update_water(sint16 x, sint16 y){
map_invalidate_selection_rect();
if (gCurrentToolId == TOOL_UP_DOWN_ARROW){
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
return;
money32 lower_cost = lower_water(
gMapSelectPositionA.x,
gMapSelectPositionA.y,
gMapSelectPositionB.x,
gMapSelectPositionB.y,
0);
money32 raise_cost = raise_water(
gMapSelectPositionA.x,
gMapSelectPositionA.y,
gMapSelectPositionB.x,
gMapSelectPositionB.y,
0);
if (gWaterToolRaiseCost != raise_cost || gWaterToolLowerCost != lower_cost) {
gWaterToolRaiseCost = raise_cost;
gWaterToolLowerCost = lower_cost;
window_invalidate_by_class(WC_WATER);
}
return;
}
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
LocationXY16 mapTile = {};
sint32 interaction_type = 0;
get_map_coordinates_from_pos(
x,
y,
VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER,
&mapTile.x,
&mapTile.y,
&interaction_type,
nullptr,
nullptr);
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE){
if (gWaterToolRaiseCost != MONEY32_UNDEFINED || gWaterToolLowerCost != MONEY32_UNDEFINED) {
gWaterToolRaiseCost = MONEY32_UNDEFINED;
gWaterToolLowerCost = MONEY32_UNDEFINED;
window_invalidate_by_class(WC_WATER);
}
return;
}
mapTile.x += 16;
mapTile.y += 16;
uint8 state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)) {
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL_WATER) {
gMapSelectType = MAP_SELECT_TYPE_FULL_WATER;
state_changed++;
}
sint16 tool_size = Math::Max<uint16>(1, gLandToolSize);
sint16 tool_length = (tool_size - 1) * 32;
// Move to tool bottom left
mapTile.x -= (tool_size - 1) * 16;
mapTile.y -= (tool_size - 1) * 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
if (gMapSelectPositionA.x != mapTile.x){
gMapSelectPositionA.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile.y){
gMapSelectPositionA.y = mapTile.y;
state_changed++;
}
mapTile.x += tool_length;
mapTile.y += tool_length;
if (gMapSelectPositionB.x != mapTile.x){
gMapSelectPositionB.x = mapTile.x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile.y){
gMapSelectPositionB.y = mapTile.y;
state_changed++;
}
map_invalidate_selection_rect();
if (!state_changed)
return;
money32 lower_cost = lower_water(
gMapSelectPositionA.x,
gMapSelectPositionA.y,
gMapSelectPositionB.x,
gMapSelectPositionB.y,
0);
money32 raise_cost = raise_water(
gMapSelectPositionA.x,
gMapSelectPositionA.y,
gMapSelectPositionB.x,
gMapSelectPositionB.y,
0);
if (gWaterToolRaiseCost != raise_cost || gWaterToolLowerCost != lower_cost) {
gWaterToolRaiseCost = raise_cost;
gWaterToolLowerCost = lower_cost;
window_invalidate_by_class(WC_WATER);
}
}
/**
*
* rct2: 0x006E24F6
* On failure returns MONEY32_UNDEFINED
* On success places ghost scenery and returns cost to place proper
*/
static money32 try_place_ghost_scenery(LocationXY16 map_tile, uint32 parameter_1, uint32 parameter_2, uint32 parameter_3, uint16 selected_tab){
scenery_remove_ghost_tool_placement();
uint8 scenery_type = (selected_tab & 0xFF00) >> 8;
money32 cost = 0;
rct_tile_element* tileElement;
switch (scenery_type){
case 0:
// Small Scenery
//6e252b
cost = game_do_command(
map_tile.x,
parameter_1 | 0x69,
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_SCENERY,
parameter_3,
gSceneryPlaceZ);
if (cost == MONEY32_UNDEFINED)
return cost;
gSceneryGhostPosition.x = map_tile.x;
gSceneryGhostPosition.y = map_tile.y;
gSceneryPlaceRotation = (uint16)(parameter_3 & 0xFF);
gSceneryPlaceObject = selected_tab;
tileElement = gSceneryTileElement;
gSceneryGhostPosition.z = tileElement->base_height;
gSceneryTileElementType = tileElement->type;
if (gSceneryGroundFlags & ELEMENT_IS_UNDERGROUND){
//Set underground on
viewport_set_visibility(4);
}
else{
//Set underground off
viewport_set_visibility(5);
}
gSceneryGhostType |= (1 << 0);
break;
case 1:
// Path Bits
//6e265b
cost = game_do_command(
map_tile.x,
(parameter_1 & 0xFF00) | (
GAME_COMMAND_FLAG_APPLY |
GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED |
GAME_COMMAND_FLAG_5 |
GAME_COMMAND_FLAG_GHOST |
GAME_COMMAND_FLAG_PATH_SCENERY
),
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_PATH,
parameter_3,
0);
if (cost == MONEY32_UNDEFINED)
return cost;
gSceneryGhostPosition.x = map_tile.x;
gSceneryGhostPosition.y = map_tile.y;
gSceneryGhostPosition.z = (parameter_2 & 0xFF);
gSceneryPlacePathSlope = ((parameter_1 >> 8) & 0xFF);
gSceneryPlacePathType = ((parameter_2 >> 8) & 0xFF);
gSceneryGhostPathObjectType = parameter_3;
gSceneryGhostType |= (1 << 1);
break;
case 2:
// Walls
//6e26b0
cost = game_do_command(
map_tile.x,
parameter_1 | 0x69,
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_WALL,
gSceneryPlaceZ,
_secondaryColour | (_tertiaryColour << 8));
if (cost == MONEY32_UNDEFINED)
return cost;
gSceneryGhostPosition.x = map_tile.x;
gSceneryGhostPosition.y = map_tile.y;
gSceneryGhostWallRotation = (parameter_2 & 0xFF);
tileElement = gSceneryTileElement;
gSceneryGhostPosition.z = tileElement->base_height;
gSceneryGhostType |= (1 << 2);
break;
case 3:
// Large Scenery
//6e25a7
cost = game_do_command(
map_tile.x,
parameter_1 | 0x69,
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_LARGE_SCENERY,
parameter_3,
gSceneryPlaceZ);
if (cost == MONEY32_UNDEFINED)
return cost;
gSceneryGhostPosition.x = map_tile.x;
gSceneryGhostPosition.y = map_tile.y;
gSceneryPlaceRotation = ((parameter_1 >> 8) & 0xFF);
tileElement = gSceneryTileElement;
gSceneryGhostPosition.z = tileElement->base_height;
if (gSceneryGroundFlags & ELEMENT_IS_UNDERGROUND){
//Set underground on
viewport_set_visibility(4);
}
else{
//Set underground off
viewport_set_visibility(5);
}
gSceneryGhostType |= (1 << 3);
break;
case 4:
// Banners
//6e2612
cost = game_do_command(
map_tile.x,
parameter_1 | 0x69,
map_tile.y,
parameter_2,
GAME_COMMAND_PLACE_BANNER,
parameter_3,
0);
if (cost == MONEY32_UNDEFINED)
return cost;
gSceneryGhostPosition.x = map_tile.x;
gSceneryGhostPosition.y = map_tile.y;
gSceneryGhostPosition.z = (parameter_2 & 0xFF) * 2 + 2;
gSceneryPlaceRotation = ((parameter_2 >> 8) & 0xFF);
gSceneryGhostType |= (1 << 4);
break;
}
return cost;
}
/**
*
* rct2: 0x006E287B
*/
static void top_toolbar_tool_update_scenery(sint16 x, sint16 y){
map_invalidate_selection_rect();
map_invalidate_map_selection_tiles();
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
{
virtual_floor_invalidate();
}
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
if (gWindowSceneryPaintEnabled)
return;
if (gWindowSceneryEyedropperEnabled)
return;
sint16 selected_tab = gWindowSceneryTabSelections[gWindowSceneryActiveTabIndex];
if (selected_tab == -1){
scenery_remove_ghost_tool_placement();
return;
}
uint8 scenery_type = (selected_tab & 0xFF00) >> 8;
uint8 selected_scenery = selected_tab & 0xFF;
LocationXY16 mapTile = {};
uint32 parameter1, parameter2, parameter3;
sub_6E1F34(x, y, selected_tab, &mapTile.x, &mapTile.y, &parameter1, &parameter2, &parameter3);
if (mapTile.x == LOCATION_NULL) {
scenery_remove_ghost_tool_placement();
return;
}
rct_scenery_entry* scenery;
uint8 bl;
money32 cost = 0;
switch (scenery_type){
case SCENERY_TYPE_SMALL:
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
if (gWindowSceneryClusterEnabled) {
gMapSelectPositionA.x = mapTile.x - (8 << 5);
gMapSelectPositionA.y = mapTile.y - (8 << 5);
gMapSelectPositionB.x = mapTile.x + (7 << 5);
gMapSelectPositionB.y = mapTile.y + (7 << 5);
}
else {
gMapSelectPositionA.x = mapTile.x;
gMapSelectPositionA.y = mapTile.y;
gMapSelectPositionB.x = mapTile.x;
gMapSelectPositionB.y = mapTile.y;
}
scenery = get_small_scenery_entry(selected_scenery);
gMapSelectType = MAP_SELECT_TYPE_FULL;
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE) && !gWindowSceneryClusterEnabled)
{
gMapSelectType = MAP_SELECT_TYPE_QUARTER_0 + ((parameter2 & 0xFF) ^ 2);
}
map_invalidate_selection_rect();
// If no change in ghost placement
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_0) &&
mapTile.x == gSceneryGhostPosition.x &&
mapTile.y == gSceneryGhostPosition.y &&
(parameter2 & 0xFF) == _unkF64F0E &&
gSceneryPlaceZ == _unkF64F0A &&
gSceneryPlaceObject == selected_tab){
return;
}
scenery_remove_ghost_tool_placement();
_unkF64F0E = (parameter2 & 0xFF);
_unkF64F0A = gSceneryPlaceZ;
bl = 1;
if (gSceneryPlaceZ != 0 &&
gSceneryShiftPressed
) {
bl = 20;
}
for (; bl != 0; bl--){
cost = try_place_ghost_scenery(
mapTile,
parameter1,
parameter2,
parameter3,
selected_tab);
if (cost != MONEY32_UNDEFINED)
break;
gSceneryPlaceZ += 8;
}
gSceneryPlaceCost = cost;
break;
case SCENERY_TYPE_PATH_ITEM:
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
gMapSelectPositionA.x = mapTile.x;
gMapSelectPositionA.y = mapTile.y;
gMapSelectPositionB.x = mapTile.x;
gMapSelectPositionB.y = mapTile.y;
gMapSelectType = MAP_SELECT_TYPE_FULL;
map_invalidate_selection_rect();
// If no change in ghost placement
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_1) &&
mapTile.x == gSceneryGhostPosition.x &&
mapTile.y == gSceneryGhostPosition.y &&
(sint16)(parameter2 & 0xFF) == gSceneryGhostPosition.z){
return;
}
scenery_remove_ghost_tool_placement();
cost = try_place_ghost_scenery(
mapTile,
parameter1,
parameter2,
parameter3,
selected_tab);
gSceneryPlaceCost = cost;
break;
case SCENERY_TYPE_WALL:
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
gMapSelectPositionA.x = mapTile.x;
gMapSelectPositionA.y = mapTile.y;
gMapSelectPositionB.x = mapTile.x;
gMapSelectPositionB.y = mapTile.y;
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (parameter2 & 0xFF);
map_invalidate_selection_rect();
// If no change in ghost placement
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_2) &&
mapTile.x == gSceneryGhostPosition.x &&
mapTile.y == gSceneryGhostPosition.y &&
(parameter2 & 0xFF) == gSceneryGhostWallRotation &&
gSceneryPlaceZ == _unkF64F0A
){
return;
}
scenery_remove_ghost_tool_placement();
gSceneryGhostWallRotation = (parameter2 & 0xFF);
_unkF64F0A = gSceneryPlaceZ;
bl = 1;
if (gSceneryPlaceZ != 0 &&
gSceneryShiftPressed
) {
bl = 20;
}
cost = 0;
for (; bl != 0; bl--){
cost = try_place_ghost_scenery(
mapTile,
parameter1,
parameter2,
parameter3,
selected_tab);
if (cost != MONEY32_UNDEFINED)
break;
gSceneryPlaceZ += 8;
}
gSceneryPlaceCost = cost;
break;
case SCENERY_TYPE_LARGE:
{
scenery = get_large_scenery_entry(selected_scenery);
LocationXY16* selectedTile = gMapSelectionTiles;
for (rct_large_scenery_tile* tile = scenery->large_scenery.tiles; tile->x_offset != (sint16)(uint16)0xFFFF; tile++){
LocationXY16 tileLocation = { tile->x_offset, tile->y_offset };
rotate_map_coordinates(&tileLocation.x, &tileLocation.y, (parameter1 >> 8) & 0xFF);
tileLocation.x += mapTile.x;
tileLocation.y += mapTile.y;
selectedTile->x = tileLocation.x;
selectedTile->y = tileLocation.y;
selectedTile++;
}
selectedTile->x = -1;
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
map_invalidate_map_selection_tiles();
// If no change in ghost placement
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_3) &&
mapTile.x == gSceneryGhostPosition.x &&
mapTile.y == gSceneryGhostPosition.y &&
gSceneryPlaceZ == _unkF64F0A &&
(sint16)(parameter3 & 0xFFFF) == gSceneryPlaceObject
) {
return;
}
scenery_remove_ghost_tool_placement();
gSceneryPlaceObject = (parameter3 & 0xFFFF);
_unkF64F0A = gSceneryPlaceZ;
bl = 1;
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed) {
bl = 20;
}
cost = 0;
for (; bl != 0; bl--){
cost = try_place_ghost_scenery(
mapTile,
parameter1,
parameter2,
parameter3,
selected_tab);
if (cost != MONEY32_UNDEFINED)
break;
gSceneryPlaceZ += 8;
}
gSceneryPlaceCost = cost;
break;
}
case SCENERY_TYPE_BANNER:
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
gMapSelectPositionA.x = mapTile.x;
gMapSelectPositionA.y = mapTile.y;
gMapSelectPositionB.x = mapTile.x;
gMapSelectPositionB.y = mapTile.y;
gMapSelectType = MAP_SELECT_TYPE_FULL;
map_invalidate_selection_rect();
// If no change in ghost placement
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_4) &&
mapTile.x == gSceneryGhostPosition.x &&
mapTile.y == gSceneryGhostPosition.y &&
(sint16)(parameter2 & 0xFF) == gSceneryGhostPosition.z &&
((parameter2 >> 8) & 0xFF) == gSceneryPlaceRotation
) {
return;
}
scenery_remove_ghost_tool_placement();
cost = try_place_ghost_scenery(
mapTile,
parameter1,
parameter2,
parameter3,
selected_tab);
gSceneryPlaceCost = cost;
break;
}
}
/**
*
* rct2: 0x0066CB25
*/
static void window_top_toolbar_tool_update(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y)
{
switch (widgetIndex) {
case WIDX_CLEAR_SCENERY:
top_toolbar_tool_update_scenery_clear(x, y);
break;
case WIDX_LAND:
if (gLandPaintMode)
top_toolbar_tool_update_land_paint(x, y);
else
top_toolbar_tool_update_land(x, y);
break;
case WIDX_WATER:
top_toolbar_tool_update_water(x, y);
break;
case WIDX_SCENERY:
top_toolbar_tool_update_scenery(x, y);
break;
}
}
/**
*
* rct2: 0x0066CB73
*/
static void window_top_toolbar_tool_down(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y)
{
switch (widgetIndex){
case WIDX_CLEAR_SCENERY:
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
break;
gGameCommandErrorTitle = STR_UNABLE_TO_REMOVE_ALL_SCENERY_FROM_HERE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
((gClearSmallScenery ? 1 : 0) | (gClearLargeScenery ? 1 : 0) << 1 | (gClearFootpath ? 1 : 0) << 2),
GAME_COMMAND_CLEAR_SCENERY,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
gCurrentToolId = TOOL_CROSSHAIR;
break;
case WIDX_LAND:
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE) {
gGameCommandErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
gLandToolTerrainSurface | (gLandToolTerrainEdge << 8),
GAME_COMMAND_CHANGE_SURFACE_STYLE,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
gCurrentToolId = TOOL_UP_DOWN_ARROW;
}
break;
case WIDX_WATER:
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE) {
gCurrentToolId = TOOL_UP_DOWN_ARROW;
}
break;
case WIDX_SCENERY:
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
break;
}
}
/**
*
* rct2: 0x006644DD
*/
static money32 selection_raise_land(uint8 flags)
{
sint32 centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
sint32 centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
centreX += 16;
centreY += 16;
uint32 xBounds = (gMapSelectPositionA.x & 0xFFFF) | (gMapSelectPositionB.x << 16);
uint32 yBounds = (gMapSelectPositionA.y & 0xFFFF) | (gMapSelectPositionB.y << 16);
gGameCommandErrorTitle = STR_CANT_RAISE_LAND_HERE;
if (gLandMountainMode) {
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_EDIT_LAND_SMOOTH, gMapSelectType, yBounds);
} else {
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_RAISE_LAND, gMapSelectType, yBounds);
}
}
/**
*
* rct2: 0x006645B3
*/
static money32 selection_lower_land(uint8 flags)
{
sint32 centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
sint32 centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
centreX += 16;
centreY += 16;
uint32 xBounds = (gMapSelectPositionA.x & 0xFFFF) | (gMapSelectPositionB.x << 16);
uint32 yBounds = (gMapSelectPositionA.y & 0xFFFF) | (gMapSelectPositionB.y << 16);
gGameCommandErrorTitle = STR_CANT_LOWER_LAND_HERE;
if (gLandMountainMode) {
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_EDIT_LAND_SMOOTH, 0x8000+gMapSelectType, yBounds);
} else {
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_LOWER_LAND, gMapSelectType, yBounds);
}
}
/**
* part of window_top_toolbar_tool_drag(0x0066CB4E)
* rct2: 0x00664454
*/
static void window_top_toolbar_land_tool_drag(sint16 x, sint16 y)
{
rct_window *window = window_find_from_point(x, y);
if (!window)
return;
rct_widgetindex widget_index = window_find_widget_from_point(window, x, y);
if (widget_index == -1)
return;
rct_widget *widget = &window->widgets[widget_index];
if (widget->type != WWT_VIEWPORT)
return;
rct_viewport *viewport = window->viewport;
if (!viewport)
return;
sint16 tile_height = -16 / (1 << viewport->zoom);
sint32 y_diff = y - gInputDragLastY;
if (y_diff <= tile_height) {
gInputDragLastY += tile_height;
selection_raise_land(GAME_COMMAND_FLAG_APPLY);
gLandToolRaiseCost = MONEY32_UNDEFINED;
gLandToolLowerCost = MONEY32_UNDEFINED;
} else if (y_diff >= -tile_height) {
gInputDragLastY -= tile_height;
selection_lower_land(GAME_COMMAND_FLAG_APPLY);
gLandToolRaiseCost = MONEY32_UNDEFINED;
gLandToolLowerCost = MONEY32_UNDEFINED;
}
}
/**
* part of window_top_toolbar_tool_drag(0x0066CB4E)
* rct2: 0x006E6D4B
*/
static void window_top_toolbar_water_tool_drag(sint16 x, sint16 y)
{
rct_window *window = window_find_from_point(x, y);
if (!window)
return;
rct_widgetindex widget_index = window_find_widget_from_point(window, x, y);
if (widget_index == -1)
return;
rct_widget *widget = &window->widgets[widget_index];
if (widget->type != WWT_VIEWPORT)
return;
rct_viewport *viewport = window->viewport;
if (!viewport)
return;
sint16 dx = -16;
dx >>= viewport->zoom;
y -= gInputDragLastY;
if (y <= dx) {
gInputDragLastY += dx;
gGameCommandErrorTitle = STR_CANT_RAISE_WATER_LEVEL_HERE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
dx,
GAME_COMMAND_RAISE_WATER,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
gWaterToolRaiseCost = MONEY32_UNDEFINED;
gWaterToolLowerCost = MONEY32_UNDEFINED;
return;
}
dx = -dx;
if (y >= dx) {
gInputDragLastY += dx;
gGameCommandErrorTitle = STR_CANT_LOWER_WATER_LEVEL_HERE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
dx,
GAME_COMMAND_LOWER_WATER,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
gWaterToolRaiseCost = MONEY32_UNDEFINED;
gWaterToolLowerCost = MONEY32_UNDEFINED;
return;
}
}
/**
*
* rct2: 0x0066CB4E
*/
static void window_top_toolbar_tool_drag(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y)
{
switch (widgetIndex){
case WIDX_CLEAR_SCENERY:
if (window_find_by_class(WC_ERROR) != nullptr)
break;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
break;
gGameCommandErrorTitle = STR_UNABLE_TO_REMOVE_ALL_SCENERY_FROM_HERE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
((gClearSmallScenery ? 1 : 0) | (gClearLargeScenery ? 1 : 0) << 1 | (gClearFootpath ? 1 : 0) << 2),
GAME_COMMAND_CLEAR_SCENERY,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
gCurrentToolId = TOOL_CROSSHAIR;
break;
case WIDX_LAND:
// Custom setting to only change land style instead of raising or lowering land
if (gLandPaintMode) {
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE) {
gGameCommandErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
game_do_command(
gMapSelectPositionA.x,
1,
gMapSelectPositionA.y,
gLandToolTerrainSurface | (gLandToolTerrainEdge << 8),
GAME_COMMAND_CHANGE_SURFACE_STYLE,
gMapSelectPositionB.x,
gMapSelectPositionB.y
);
// The tool is set to 12 here instead of 3 so that the dragging cursor is not the elevation change cursor
gCurrentToolId = TOOL_CROSSHAIR;
}
} else {
window_top_toolbar_land_tool_drag(x, y);
}
break;
case WIDX_WATER:
window_top_toolbar_water_tool_drag(x, y);
break;
case WIDX_SCENERY:
if (gWindowSceneryPaintEnabled & 1)
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
if (gWindowSceneryEyedropperEnabled)
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
break;
}
}
/**
*
* rct2: 0x0066CC5B
*/
static void window_top_toolbar_tool_up(rct_window* w, rct_widgetindex widgetIndex, sint32 x, sint32 y)
{
switch (widgetIndex) {
case WIDX_LAND:
map_invalidate_selection_rect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gCurrentToolId = TOOL_DIG_DOWN;
break;
case WIDX_WATER:
map_invalidate_selection_rect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gCurrentToolId = TOOL_WATER_DOWN;
break;
case WIDX_CLEAR_SCENERY:
map_invalidate_selection_rect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gCurrentToolId = TOOL_CROSSHAIR;
break;
}
}
/**
*
* rct2: 0x0066CA58
*/
static void window_top_toolbar_tool_abort(rct_window *w, rct_widgetindex widgetIndex)
{
switch (widgetIndex) {
case WIDX_LAND:
case WIDX_WATER:
case WIDX_CLEAR_SCENERY:
hide_gridlines();
break;
}
}
static void top_toolbar_init_fastforward_menu(rct_window* w, rct_widget* widget) {
sint32 num_items = 4;
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[1] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[3] = STR_TOGGLE_OPTION;
if (gConfigGeneral.debugging_tools) {
gDropdownItemsFormat[4] = STR_EMPTY;
gDropdownItemsFormat[5] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[5] = STR_SPEED_HYPER;
num_items = 6;
}
gDropdownItemsArgs[0] = STR_SPEED_NORMAL;
gDropdownItemsArgs[1] = STR_SPEED_QUICK;
gDropdownItemsArgs[2] = STR_SPEED_FAST;
gDropdownItemsArgs[3] = STR_SPEED_TURBO;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[0] | 0x80,
0,
num_items
);
// Set checkmarks
if (gGameSpeed <= 4) {
dropdown_set_checked(gGameSpeed - 1, true);
}
if (gGameSpeed == 8) {
dropdown_set_checked(5, true);
}
if (gConfigGeneral.debugging_tools) {
gDropdownDefaultIndex = (gGameSpeed == 8 ? 0 : gGameSpeed);
} else {
gDropdownDefaultIndex = (gGameSpeed >= 4 ? 0 : gGameSpeed);
}
if (gDropdownDefaultIndex == 4) {
gDropdownDefaultIndex = 5;
}
}
static void top_toolbar_fastforward_menu_dropdown(sint16 dropdownIndex)
{
rct_window* w = window_get_main();
if (w) {
if (dropdownIndex >= 0 && dropdownIndex <= 5) {
gGameSpeed = dropdownIndex + 1;
if (gGameSpeed >= 5)
gGameSpeed = 8;
window_invalidate(w);
}
}
}
static void top_toolbar_init_rotate_menu(rct_window* w, rct_widget* widget)
{
gDropdownItemsFormat[0] = STR_ROTATE_CLOCKWISE;
gDropdownItemsFormat[1] = STR_ROTATE_ANTI_CLOCKWISE;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[1] | 0x80,
0,
2
);
gDropdownDefaultIndex = DDIDX_ROTATE_CLOCKWISE;
}
static void top_toolbar_rotate_menu_dropdown(sint16 dropdownIndex)
{
rct_window* w = window_get_main();
if (w) {
if (dropdownIndex == 0) {
window_rotate_camera(w, 1);
window_invalidate(w);
}
else if (dropdownIndex == 1){
window_rotate_camera(w, -1);
window_invalidate(w);
}
}
}
static void top_toolbar_init_debug_menu(rct_window* w, rct_widget* widget)
{
gDropdownItemsFormat[DDIDX_CONSOLE] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_CONSOLE] = STR_DEBUG_DROPDOWN_CONSOLE;
gDropdownItemsFormat[DDIDX_TILE_INSPECTOR] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_TILE_INSPECTOR] = STR_DEBUG_DROPDOWN_TILE_INSPECTOR;
gDropdownItemsFormat[DDIDX_OBJECT_SELECTION] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_OBJECT_SELECTION] = STR_DEBUG_DROPDOWN_OBJECT_SELECTION;
gDropdownItemsFormat[DDIDX_INVENTIONS_LIST] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_INVENTIONS_LIST] = STR_DEBUG_DROPDOWN_INVENTIONS_LIST;
gDropdownItemsFormat[DDIDX_SCENARIO_OPTIONS] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_SCENARIO_OPTIONS] = STR_DEBUG_DROPDOWN_SCENARIO_OPTIONS;
gDropdownItemsFormat[DDIDX_DEBUG_PAINT] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[DDIDX_DEBUG_PAINT] = STR_DEBUG_DROPDOWN_DEBUG_PAINT;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[0] | 0x80,
DROPDOWN_FLAG_STAY_OPEN,
TOP_TOOLBAR_DEBUG_COUNT
);
// Disable items that are not yet available in multiplayer
if (network_get_mode() != NETWORK_MODE_NONE) {
dropdown_set_disabled(DDIDX_OBJECT_SELECTION, true);
dropdown_set_disabled(DDIDX_INVENTIONS_LIST, true);
}
dropdown_set_checked(DDIDX_DEBUG_PAINT, window_find_by_class(WC_DEBUG_PAINT) != nullptr);
gDropdownDefaultIndex = DDIDX_CONSOLE;
}
static void top_toolbar_init_network_menu(rct_window* w, rct_widget* widget)
{
gDropdownItemsFormat[0] = STR_MULTIPLAYER;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[0] | 0x80,
0,
1
);
gDropdownDefaultIndex = DDIDX_MULTIPLAYER;
}
static void top_toolbar_debug_menu_dropdown(sint16 dropdownIndex)
{
rct_window* w = window_get_main();
if (w) {
switch (dropdownIndex) {
case DDIDX_CONSOLE:
{
auto& console = GetInGameConsole();
console.Open();
break;
}
case DDIDX_TILE_INSPECTOR:
context_open_window(WC_TILE_INSPECTOR);
break;
case DDIDX_OBJECT_SELECTION:
window_close_all();
context_open_window(WC_EDITOR_OBJECT_SELECTION);
break;
case DDIDX_INVENTIONS_LIST:
context_open_window(WC_EDITOR_INVENTION_LIST);
break;
case DDIDX_SCENARIO_OPTIONS:
context_open_window(WC_EDITOR_SCENARIO_OPTIONS);
break;
case DDIDX_DEBUG_PAINT:
if (window_find_by_class(WC_DEBUG_PAINT) == nullptr) {
context_open_window(WC_DEBUG_PAINT);
} else {
window_close_by_class(WC_DEBUG_PAINT);
}
break;
}
}
}
static void top_toolbar_network_menu_dropdown(sint16 dropdownIndex)
{
rct_window* w = window_get_main();
if (w) {
switch (dropdownIndex) {
case DDIDX_MULTIPLAYER:
context_open_window(WC_MULTIPLAYER);
break;
}
}
}
/**
*
* rct2: 0x0066CDE4
*/
static void top_toolbar_init_view_menu(rct_window* w, rct_widget* widget) {
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[1] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[3] = STR_EMPTY;
gDropdownItemsFormat[4] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[5] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[6] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[7] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[8] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[9] = STR_EMPTY;
gDropdownItemsFormat[10] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[11] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[12] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[13] = DROPDOWN_SEPARATOR;
gDropdownItemsFormat[DDIDX_VIEW_CLIPPING] = STR_TOGGLE_OPTION;
gDropdownItemsFormat[DDIDX_HIGHLIGHT_PATH_ISSUES] = STR_TOGGLE_OPTION;
gDropdownItemsArgs[0] = STR_UNDERGROUND_VIEW;
gDropdownItemsArgs[1] = STR_REMOVE_BASE_LAND;
gDropdownItemsArgs[2] = STR_REMOVE_VERTICAL_FACES;
gDropdownItemsArgs[4] = STR_SEE_THROUGH_RIDES;
gDropdownItemsArgs[5] = STR_SEE_THROUGH_SCENERY;
gDropdownItemsArgs[6] = STR_SEE_THROUGH_PATHS;
gDropdownItemsArgs[7] = STR_INVISIBLE_SUPPORTS;
gDropdownItemsArgs[8] = STR_INVISIBLE_PEOPLE;
gDropdownItemsArgs[10] = STR_HEIGHT_MARKS_ON_LAND;
gDropdownItemsArgs[11] = STR_HEIGHT_MARKS_ON_RIDE_TRACKS;
gDropdownItemsArgs[12] = STR_HEIGHT_MARKS_ON_PATHS;
gDropdownItemsArgs[DDIDX_VIEW_CLIPPING] = STR_VIEW_CLIPPING_MENU;
gDropdownItemsArgs[DDIDX_HIGHLIGHT_PATH_ISSUES] = STR_HIGHLIGHT_PATH_ISSUES_MENU;
window_dropdown_show_text(
w->x + widget->left,
w->y + widget->top,
widget->bottom - widget->top + 1,
w->colours[1] | 0x80,
0,
TOP_TOOLBAR_VIEW_MENU_COUNT
);
// Set checkmarks
rct_viewport* mainViewport = window_get_main()->viewport;
if (mainViewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
dropdown_set_checked(0, true);
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_BASE)
dropdown_set_checked(1, true);
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_VERTICAL)
dropdown_set_checked(2, true);
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_RIDES)
dropdown_set_checked(4, true);
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_SCENERY)
dropdown_set_checked(5, true);
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_PATHS)
dropdown_set_checked(6, true);
if (mainViewport->flags & VIEWPORT_FLAG_INVISIBLE_SUPPORTS)
dropdown_set_checked(7, true);
if (mainViewport->flags & VIEWPORT_FLAG_INVISIBLE_PEEPS)
dropdown_set_checked(8, true);
if (mainViewport->flags & VIEWPORT_FLAG_LAND_HEIGHTS)
dropdown_set_checked(10, true);
if (mainViewport->flags & VIEWPORT_FLAG_TRACK_HEIGHTS)
dropdown_set_checked(11, true);
if (mainViewport->flags & VIEWPORT_FLAG_PATH_HEIGHTS)
dropdown_set_checked(12, true);
if (mainViewport->flags & VIEWPORT_FLAG_CLIP_VIEW)
dropdown_set_checked(DDIDX_VIEW_CLIPPING, true);
if (mainViewport->flags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES)
dropdown_set_checked(DDIDX_HIGHLIGHT_PATH_ISSUES, true);
gDropdownDefaultIndex = DDIDX_UNDERGROUND_INSIDE;
}
/**
*
* rct2: 0x0066CF8A
*/
static void top_toolbar_view_menu_dropdown(sint16 dropdownIndex)
{
rct_window* w = window_get_main();
if (w) {
switch (dropdownIndex) {
case DDIDX_UNDERGROUND_INSIDE:
w->viewport->flags ^= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
break;
case DDIDX_HIDE_BASE:
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_BASE;
break;
case DDIDX_HIDE_VERTICAL:
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_VERTICAL;
break;
case DDIDX_SEETHROUGH_RIDES:
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_RIDES;
break;
case DDIDX_SEETHROUGH_SCENARY:
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_SCENERY;
break;
case DDIDX_SEETHROUGH_PATHS:
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_PATHS;
break;
case DDIDX_INVISIBLE_SUPPORTS:
w->viewport->flags ^= VIEWPORT_FLAG_INVISIBLE_SUPPORTS;
break;
case DDIDX_INVISIBLE_PEEPS:
w->viewport->flags ^= VIEWPORT_FLAG_INVISIBLE_PEEPS;
break;
case DDIDX_LAND_HEIGHTS:
w->viewport->flags ^= VIEWPORT_FLAG_LAND_HEIGHTS;
break;
case DDIDX_TRACK_HEIGHTS:
w->viewport->flags ^= VIEWPORT_FLAG_TRACK_HEIGHTS;
break;
case DDIDX_PATH_HEIGHTS:
w->viewport->flags ^= VIEWPORT_FLAG_PATH_HEIGHTS;
break;
case DDIDX_VIEW_CLIPPING:
if (window_find_by_class(WC_VIEW_CLIPPING) == nullptr) {
context_open_window(WC_VIEW_CLIPPING);
} else {
// If window is already open, toggle the view clipping on/off
w->viewport->flags ^= VIEWPORT_FLAG_CLIP_VIEW;
}
break;
case DDIDX_HIGHLIGHT_PATH_ISSUES:
w->viewport->flags ^= VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES;
break;
default:
return;
}
window_invalidate(w);
}
}
/**
*
* rct2: 0x0066CCE7
*/
static void toggle_footpath_window()
{
if (window_find_by_class(WC_FOOTPATH) == nullptr) {
context_open_window(WC_FOOTPATH);
} else {
tool_cancel();
window_close_by_class(WC_FOOTPATH);
}
}
/**
*
* rct2: 0x0066CD54
*/
static void toggle_land_window(rct_window *topToolbar, rct_widgetindex widgetIndex)
{
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR && gCurrentToolWidget.widget_index == WIDX_LAND) {
tool_cancel();
} else {
show_gridlines();
tool_set(topToolbar, widgetIndex, TOOL_DIG_DOWN);
input_set_flag(INPUT_FLAG_6, true);
context_open_window(WC_LAND);
}
}
/**
*
* rct2: 0x0066CD0C
*/
static void toggle_clear_scenery_window(rct_window *topToolbar, rct_widgetindex widgetIndex)
{
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR && gCurrentToolWidget.widget_index == WIDX_CLEAR_SCENERY)) {
tool_cancel();
} else {
show_gridlines();
tool_set(topToolbar, widgetIndex, TOOL_CROSSHAIR);
input_set_flag(INPUT_FLAG_6, true);
context_open_window(WC_CLEAR_SCENERY);
}
}
/**
*
* rct2: 0x0066CD9C
*/
static void toggle_water_window(rct_window *topToolbar, rct_widgetindex widgetIndex)
{
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR && gCurrentToolWidget.widget_index == WIDX_WATER) {
tool_cancel();
} else {
show_gridlines();
tool_set(topToolbar, widgetIndex, TOOL_WATER_DOWN);
input_set_flag(INPUT_FLAG_6, true);
context_open_window(WC_WATER);
}
}
/**
*
* rct2: 0x0066D104
*/
bool land_tool_is_active()
{
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
return false;
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
return false;
if (gCurrentToolWidget.widget_index != WIDX_LAND)
return false;
return true;
}
/**
*
* rct2: 0x0066D125
*/
bool clear_scenery_tool_is_active()
{
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
return false;
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
return false;
if (gCurrentToolWidget.widget_index != WIDX_CLEAR_SCENERY)
return false;
return true;
}
/**
*
* rct2: 0x0066D125
*/
bool water_tool_is_active()
{
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
return false;
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
return false;
if (gCurrentToolWidget.widget_index != WIDX_WATER)
return false;
return true;
}