OpenRCT2/src/openrct2-ui/windows/StaffFirePrompt.cpp

136 lines
3.8 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#define WW 200
#define WH 100
enum WINDOW_STAFF_FIRE_WIDGET_IDX {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_YES,
WIDX_CANCEL
};
// 0x9AFB4C
static rct_widget window_staff_fire_widgets[] = {
{ WWT_FRAME, 0, 0, WW - 1, 0, WH - 1, STR_NONE, STR_NONE },
{ WWT_CAPTION, 0, 1, WW - 2, 1, 14, STR_SACK_STAFF, STR_WINDOW_TITLE_TIP },
{ WWT_CLOSEBOX, 0, WW-13, WW - 3, 2, 13, STR_CLOSE_X_WHITE, STR_CLOSE_WINDOW_TIP },
{ WWT_DROPDOWN_BUTTON, 0, 10, 94, WH - 20, WH - 9, STR_YES, STR_NONE },
{ WWT_DROPDOWN_BUTTON, 0, WW - 95, WW - 11, WH - 20, WH - 9, STR_SAVE_PROMPT_CANCEL, STR_NONE },
{ WIDGETS_END }
};
static void window_staff_fire_mouseup(rct_window *w, rct_widgetindex widgetIndex);
static void window_staff_fire_paint(rct_window *w, rct_drawpixelinfo *dpi);
//0x9A3F7C
static rct_window_event_list window_staff_fire_events = {
nullptr,
window_staff_fire_mouseup,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
window_staff_fire_paint,
nullptr
};
/** Based off of rct2: 0x6C0A77 */
rct_window* window_staff_fire_prompt_open(rct_peep* peep)
{
rct_window * w;
// Check if the confirm window already exists.
w = window_bring_to_front_by_number(WC_FIRE_PROMPT, peep->sprite_index);
if (w != nullptr) {
return w;
}
w = window_create_centred(WW, WH, &window_staff_fire_events, WC_FIRE_PROMPT, WF_TRANSPARENT);
w->widgets = window_staff_fire_widgets;
w->enabled_widgets |= (1 << WIDX_CLOSE) | (1 << WIDX_YES) | (1 << WIDX_CANCEL);
window_init_scroll_widgets(w);
w->number = peep->sprite_index;
return w;
}
/**
*
* rct2: 0x006C0B40
*/
static void window_staff_fire_mouseup(rct_window *w, rct_widgetindex widgetIndex)
{
rct_peep* peep = &get_sprite(w->number)->peep;
switch (widgetIndex){
case WIDX_YES:
game_do_command(peep->x, 1, peep->y, w->number, GAME_COMMAND_FIRE_STAFF_MEMBER, 0, 0);
break;
case WIDX_CANCEL:
case WIDX_CLOSE:
window_close(w);
}
}
/**
*
* rct2: 0x006C0AF2
*/
static void window_staff_fire_paint(rct_window *w, rct_drawpixelinfo *dpi)
{
window_draw_widgets(w, dpi);
rct_peep* peep = &get_sprite(w->number)->peep;
set_format_arg(0, rct_string_id, peep->name_string_idx);
set_format_arg(2, uint32, peep->id);
sint32 x = w->x + WW / 2;
sint32 y = w->y + (WH / 2) - 3;
gfx_draw_string_centred_wrapped(dpi, gCommonFormatArgs, x, y, WW - 4, STR_FIRE_STAFF_ID, COLOUR_BLACK);
}