OpenRCT2/src/openrct2
Michael Steenbeek 6b85b0a8c7
Change lift speed range of Classic Wooden RC (#19233)
* Change lift speed range of Classic Wooden RC

As this ride is meant to reflect both old-school wooden roller coasters, as well as RCT1’s wooden RC, it makes no sense the lift can be set to speeds up to 11 km/h. Limit this to 4-8 km/h.

* Bump network version

* Add changelog entry

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-01-25 12:01:54 +00:00
..
actions Move three tables to MazeSetTrackACtion.cpp 2023-01-21 22:25:31 +00:00
audio Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
cmdline Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
config Close #19214: Use consistent casing for RC and RCT (#19230) 2023-01-20 08:19:14 +00:00
core Rename pad_ to Pad 2023-01-21 16:39:35 +01:00
drawing Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
entity Fix: A queuing guest can ignore the next guest in the queue in certain circumstances (RCT2 bug) (#19068) 2023-01-24 09:35:12 +00:00
interface Merge pull request #19241 from Gymnasiast/refactor/more-fields 2023-01-21 22:38:07 +01:00
localisation Replace snakes in Class names OpenRCT2/N*-P* (#19227) 2023-01-20 05:24:44 +00:00
management Remove snake_case from Class names OpenRCT2/Ride*-S* (#19232) 2023-01-20 20:58:55 +00:00
network Change lift speed range of Classic Wooden RC (#19233) 2023-01-25 12:01:54 +00:00
object Fix #19250: MusicObjects do not free their preview images (#19264) 2023-01-24 05:55:31 +00:00
paint Add drawing code for queue junctions (#19253) 2023-01-22 00:59:40 +01:00
park Close #19214: Use consistent casing for RC and RCT (#19230) 2023-01-20 08:19:14 +00:00
peep Replace snakes in Class names OpenRCT2/N*-P* (#19227) 2023-01-20 05:24:44 +00:00
platform Replace snakes in Class names OpenRCT2/N*-P* (#19227) 2023-01-20 05:24:44 +00:00
profiling Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct1 Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
rct2 Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
rct12 Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
ride Change lift speed range of Classic Wooden RC (#19233) 2023-01-25 12:01:54 +00:00
scenario Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
scripting Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
title Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
ui Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
util Remove snake_case from Class names OpenRCT2/Ride*-S* (#19232) 2023-01-20 20:58:55 +00:00
windows Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
world Merge pull request #19241 from Gymnasiast/refactor/more-fields 2023-01-21 22:38:07 +01:00
AssetPack.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPack.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
AssetPackManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CMakeLists.txt Remove last references to WINNT 5.1 (#17631) 2022-07-28 22:39:04 +02:00
Cheats.cpp Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Cheats.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CmdlineSprite.cpp Replace snakes in Class names OpenRCT2/N*-P* (#19227) 2023-01-20 05:24:44 +00:00
CmdlineSprite.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Context.cpp Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Context.h Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Date.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Diagnostic.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Diagnostic.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Editor.cpp Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Editor.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
EditorObjectSelectionSession.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
EditorObjectSelectionSession.h Rename sub_ and loc_ functions 2023-01-17 19:05:14 +01:00
FileClassifier.cpp Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
FileClassifier.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Game.cpp Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Game.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
GameState.cpp Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
GameState.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameStateSnapshots.cpp Rename pad_ to Pad 2023-01-21 16:39:35 +01:00
GameStateSnapshots.h Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Identifiers.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Input.h Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Intro.cpp Rename classes with snakes OpenRCT2/A*-F* (#19215) 2023-01-19 08:16:44 +00:00
Intro.h Rename classes with snakes OpenRCT2/A*-F* (#19215) 2023-01-19 08:16:44 +00:00
Limits.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
ParkImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ParkImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
PlatformEnvironment.cpp Close #19214: Use consistent casing for RC and RCT (#19230) 2023-01-20 08:19:14 +00:00
PlatformEnvironment.h Add tab to About window to show contributors.md 2023-01-14 00:56:20 +01:00
ReplayManager.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
ReplayManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
System.hpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Version.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
common.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
libopenrct2.vcxproj Include missing project headers in solution 2023-01-19 23:34:49 +00:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Close #18975: Create 60 degree lift sprites for the Wooden RC 2023-01-14 19:57:42 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.