OpenRCT2/test/testpaint/Hook.cpp

217 lines
6.5 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <openrct2/common.h>
#ifndef NO_RCT2
#ifdef _WIN32
#include <windows.h>
#else
#include <sys/mman.h>
#endif // _WIN32
#include "Hook.h"
void* _hookTableAddress = 0;
sint32 _hookTableOffset = 0;
sint32 _maxHooks = 1000;
#define HOOK_BYTE_COUNT (140)
registers gHookRegisters = {};
// This macro writes a little-endian 4-byte long value into *data
// It is used to avoid type punning.
#define write_address_strictalias(data, addr) \
*(data + 0) = ((addr) & 0x000000ff) >> 0; \
*(data + 1) = ((addr) & 0x0000ff00) >> 8; \
*(data + 2) = ((addr) & 0x00ff0000) >> 16; \
*(data + 3) = ((addr) & 0xff000000) >> 24;
static void hookfunc(uintptr_t address, uintptr_t hookAddress, sint32 stacksize)
{
sint32 i = 0;
uint8 data[HOOK_BYTE_COUNT] = {};
uintptr_t registerAddress = (uintptr_t) &gHookRegisters;
data[i++] = 0x89; // mov [gHookRegisters], eax
data[i++] = (0b000 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 4], ebx
data[i++] = (0b011 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 4);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 8], ecx
data[i++] = (0b001 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 8);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 12], edx
data[i++] = (0b010 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 12);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 16], esi
data[i++] = (0b110 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 16);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 20], edi
data[i++] = (0b111 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 20);
i += 4;
data[i++] = 0x89; // mov [gHookRegisters + 24], ebp
data[i++] = (0b101 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 24);
i += 4;
// work out distance to nearest 0xC
// (esp - numargs * 4) & 0xC
// move to align - 4
// save that amount
// push the registers to be on the stack to access as arguments
data[i++] = 0x68; // push gHookRegisters
write_address_strictalias(&data[i], registerAddress);
i += 4;
data[i++] = 0xE8; // call
write_address_strictalias(&data[i], hookAddress - address - i - 4);
i += 4;
data[i++] = 0x83; // add esp, 4
data[i++] = 0xC4;
data[i++] = 0x04;
data[i++] = 0x25; // and eax,0xff
data[i++] = 0xff;
data[i++] = 0x00;
data[i++] = 0x00;
data[i++] = 0x00;
data[i++] = 0xc1; // shl eax, 8
data[i++] = 0xe0;
data[i++] = 0x08;
data[i++] = 0x9e; // sahf
data[i++] = 0x9c; // pushf
data[i++] = 0x8B; // mov eax, [gHookRegisters]
data[i++] = (0b000 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress);
i += 4;
data[i++] = 0x8B; // mov ebx, [gHookRegisters + 4]
data[i++] = (0b011 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 4);
i += 4;
data[i++] = 0x8B; // mov ecx, [gHookRegisters + 8]
data[i++] = (0b001 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 8);
i += 4;
data[i++] = 0x8B; // mov edx, [gHookRegisters + 12]
data[i++] = (0b010 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 12);
i += 4;
data[i++] = 0x8B; // mov esi, [gHookRegisters + 16]
data[i++] = (0b110 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 16);
i += 4;
data[i++] = 0x8B; // mov edi, [gHookRegisters + 20]
data[i++] = (0b111 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 20);
i += 4;
data[i++] = 0x8B; // mov ebp, [gHookRegisters + 24]
data[i++] = (0b101 << 3) | 0b101;
write_address_strictalias(&data[i], registerAddress + 24);
i += 4;
data[i++] = 0x9d; // popf
data[i++] = 0xC3; // retn
#ifdef _WIN32
WriteProcessMemory(GetCurrentProcess(), (LPVOID)address, data, i, 0);
#else
// We own the pages with PROT_WRITE | PROT_EXEC, we can simply just memcpy the data
memcpy((void *)address, data, i);
#endif // _WIN32
}
void addhook(uintptr_t address, hook_function function)
{
if (!_hookTableAddress) {
size_t size = _maxHooks * HOOK_BYTE_COUNT;
#ifdef _WIN32
_hookTableAddress = VirtualAllocEx(GetCurrentProcess(), NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
_hookTableAddress = mmap(NULL, size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (_hookTableAddress == MAP_FAILED)
{
perror("mmap");
exit(1);
}
#endif // _WIN32
}
if (_hookTableOffset > _maxHooks) {
return;
}
uint32 hookaddress = (uint32)((uint64)(_hookTableAddress) & 0xFFFFFFFF) + (_hookTableOffset * HOOK_BYTE_COUNT);
uint8 data[9];
sint32 i = 0;
data[i++] = 0xE9; // jmp
write_address_strictalias(&data[i], hookaddress - address - i - 4);
i += 4;
data[i++] = 0xC3; // retn
#ifdef _WIN32
WriteProcessMemory(GetCurrentProcess(), (LPVOID)address, data, i, 0);
#else
// We own the pages with PROT_WRITE | PROT_EXEC, we can simply just memcpy the data
sint32 err = mprotect((void *)0x401000, 0x8a4000 - 0x401000, PROT_READ | PROT_WRITE);
if (err != 0)
{
perror("mprotect");
}
memcpy((void *)address, data, i);
err = mprotect((void *)0x401000, 0x8a4000 - 0x401000, PROT_READ | PROT_EXEC);
if (err != 0)
{
perror("mprotect");
}
#endif // _WIN32
hookfunc(hookaddress, (uintptr_t)function, 0);
_hookTableOffset++;
}
#endif