mirror of https://github.com/OpenRCT2/OpenRCT2.git
407 lines
14 KiB
C++
407 lines
14 KiB
C++
/*****************************************************************************
|
|
* Copyright (c) 2014-2023 OpenRCT2 developers
|
|
*
|
|
* For a complete list of all authors, please refer to contributors.md
|
|
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is licensed under the GNU General Public License version 3.
|
|
*****************************************************************************/
|
|
|
|
#include <algorithm>
|
|
#include <openrct2-ui/interface/LandTool.h>
|
|
#include <openrct2-ui/interface/Viewport.h>
|
|
#include <openrct2-ui/interface/Widget.h>
|
|
#include <openrct2-ui/windows/Window.h>
|
|
#include <openrct2/Context.h>
|
|
#include <openrct2/Game.h>
|
|
#include <openrct2/Input.h>
|
|
#include <openrct2/actions/LandBuyRightsAction.h>
|
|
#include <openrct2/core/String.hpp>
|
|
#include <openrct2/drawing/Drawing.h>
|
|
#include <openrct2/localisation/Formatter.h>
|
|
#include <openrct2/localisation/Localisation.h>
|
|
#include <openrct2/world/Park.h>
|
|
|
|
static constexpr const StringId WINDOW_TITLE = STR_LAND_RIGHTS;
|
|
static constexpr const int32_t WH = 94;
|
|
static constexpr const int32_t WW = 98;
|
|
|
|
// clang-format off
|
|
enum WindowLandRightsWidgetIdx {
|
|
WIDX_BACKGROUND,
|
|
WIDX_TITLE,
|
|
WIDX_CLOSE,
|
|
WIDX_PREVIEW,
|
|
WIDX_DECREMENT,
|
|
WIDX_INCREMENT,
|
|
WIDX_BUY_LAND_RIGHTS,
|
|
WIDX_BUY_CONSTRUCTION_RIGHTS
|
|
};
|
|
|
|
static Widget window_land_rights_widgets[] = {
|
|
WINDOW_SHIM(WINDOW_TITLE, WW, WH),
|
|
MakeWidget ({27, 17}, {44, 32}, WindowWidgetType::ImgBtn, WindowColour::Primary , ImageId(SPR_LAND_TOOL_SIZE_0) ), // preview box
|
|
MakeRemapWidget({28, 18}, {16, 16}, WindowWidgetType::TrnBtn, WindowColour::Tertiary, SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_RIGHTS_TIP), // decrement size
|
|
MakeRemapWidget({54, 32}, {16, 16}, WindowWidgetType::TrnBtn, WindowColour::Tertiary, SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_RIGHTS_TIP ), // increment size
|
|
MakeRemapWidget({22, 53}, {24, 24}, WindowWidgetType::FlatBtn, WindowColour::Tertiary, SPR_BUY_LAND_RIGHTS, STR_BUY_LAND_RIGHTS_TIP ), // land rights
|
|
MakeRemapWidget({52, 53}, {24, 24}, WindowWidgetType::FlatBtn, WindowColour::Tertiary, SPR_BUY_CONSTRUCTION_RIGHTS, STR_BUY_CONSTRUCTION_RIGHTS_TIP ), // construction rights
|
|
WIDGETS_END,
|
|
};
|
|
// clang-format on
|
|
|
|
constexpr uint8_t LAND_RIGHTS_MODE_BUY_CONSTRUCTION_RIGHTS = 0;
|
|
constexpr uint8_t LAND_RIGHTS_MODE_BUY_LAND = 1;
|
|
|
|
class LandRightsWindow final : public Window
|
|
{
|
|
public:
|
|
void OnOpen() override
|
|
{
|
|
widgets = window_land_rights_widgets;
|
|
hold_down_widgets = (1uLL << WIDX_INCREMENT) | (1uLL << WIDX_DECREMENT);
|
|
WindowInitScrollWidgets(*this);
|
|
WindowPushOthersBelow(*this);
|
|
_landRightsMode = LAND_RIGHTS_MODE_BUY_LAND;
|
|
pressed_widgets = (1uLL << WIDX_BUY_LAND_RIGHTS);
|
|
|
|
gLandToolSize = 1;
|
|
|
|
ShowGridlines();
|
|
ToolSet(*this, WIDX_BUY_LAND_RIGHTS, Tool::UpArrow);
|
|
InputSetFlag(INPUT_FLAG_6, true);
|
|
|
|
ShowLandRights();
|
|
|
|
if (gLandRemainingConstructionSales == 0)
|
|
{
|
|
ShowConstructionRights();
|
|
}
|
|
}
|
|
|
|
void OnClose() override
|
|
{
|
|
HideGridlines();
|
|
if (gLandRemainingConstructionSales == 0)
|
|
{
|
|
HideConstructionRights();
|
|
}
|
|
|
|
// If the tool wasn't changed, turn tool off
|
|
if (LandRightsToolIsActive())
|
|
ToolCancel();
|
|
}
|
|
|
|
void OnMouseUp(WidgetIndex widgetIndex) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLOSE:
|
|
Close();
|
|
break;
|
|
case WIDX_PREVIEW:
|
|
InputSize();
|
|
break;
|
|
case WIDX_BUY_LAND_RIGHTS:
|
|
if (_landRightsMode != LAND_RIGHTS_MODE_BUY_LAND)
|
|
{
|
|
ToolSet(*this, WIDX_BUY_LAND_RIGHTS, Tool::UpArrow);
|
|
_landRightsMode = LAND_RIGHTS_MODE_BUY_LAND;
|
|
ShowLandRights();
|
|
Invalidate();
|
|
}
|
|
break;
|
|
case WIDX_BUY_CONSTRUCTION_RIGHTS:
|
|
if (_landRightsMode != LAND_RIGHTS_MODE_BUY_CONSTRUCTION_RIGHTS)
|
|
{
|
|
ToolSet(*this, WIDX_BUY_CONSTRUCTION_RIGHTS, Tool::UpArrow);
|
|
_landRightsMode = LAND_RIGHTS_MODE_BUY_CONSTRUCTION_RIGHTS;
|
|
ShowConstructionRights();
|
|
Invalidate();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnMouseDown(WidgetIndex widgetIndex) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_DECREMENT:
|
|
// Decrement land rights tool size
|
|
gLandToolSize = std::max(MINIMUM_TOOL_SIZE, gLandToolSize - 1);
|
|
|
|
// Invalidate the window
|
|
Invalidate();
|
|
break;
|
|
case WIDX_INCREMENT:
|
|
// Decrement land rights tool size
|
|
gLandToolSize = std::min(MAXIMUM_TOOL_SIZE, gLandToolSize + 1);
|
|
|
|
// Invalidate the window
|
|
Invalidate();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
|
|
{
|
|
if (text.empty())
|
|
return;
|
|
|
|
if (widgetIndex != WIDX_PREVIEW)
|
|
return;
|
|
|
|
const auto res = String::Parse<int32_t>(text);
|
|
if (res.has_value())
|
|
{
|
|
int32_t size;
|
|
size = res.value();
|
|
size = std::max(MINIMUM_TOOL_SIZE, size);
|
|
size = std::min(MAXIMUM_TOOL_SIZE, size);
|
|
gLandToolSize = size;
|
|
Invalidate();
|
|
}
|
|
}
|
|
|
|
void OnUpdate() override
|
|
{
|
|
frame_no++;
|
|
// Close window if another tool is open
|
|
if (!LandRightsToolIsActive())
|
|
Close();
|
|
}
|
|
|
|
void OnPrepareDraw() override
|
|
{
|
|
SetWidgetPressed(WIDX_PREVIEW, true);
|
|
if (_landRightsMode == LAND_RIGHTS_MODE_BUY_LAND)
|
|
{
|
|
SetWidgetPressed(WIDX_BUY_LAND_RIGHTS, true);
|
|
SetWidgetPressed(WIDX_BUY_CONSTRUCTION_RIGHTS, false);
|
|
}
|
|
else if (_landRightsMode == LAND_RIGHTS_MODE_BUY_CONSTRUCTION_RIGHTS)
|
|
{
|
|
SetWidgetPressed(WIDX_BUY_LAND_RIGHTS, false);
|
|
SetWidgetPressed(WIDX_BUY_CONSTRUCTION_RIGHTS, true);
|
|
}
|
|
|
|
window_land_rights_widgets[WIDX_PREVIEW].image = ImageId(LandTool::SizeToSpriteIndex(gLandToolSize));
|
|
|
|
if (gLandRemainingOwnershipSales == 0)
|
|
{
|
|
SetWidgetDisabled(WIDX_BUY_LAND_RIGHTS, true);
|
|
window_land_rights_widgets[WIDX_BUY_LAND_RIGHTS].tooltip = STR_NO_LAND_RIGHTS_FOR_SALE_TIP;
|
|
}
|
|
else
|
|
{
|
|
SetWidgetDisabled(WIDX_BUY_LAND_RIGHTS, false);
|
|
window_land_rights_widgets[WIDX_BUY_LAND_RIGHTS].tooltip = STR_BUY_LAND_RIGHTS_TIP;
|
|
}
|
|
|
|
if (gLandRemainingConstructionSales == 0)
|
|
{
|
|
SetWidgetDisabled(WIDX_BUY_CONSTRUCTION_RIGHTS, true);
|
|
window_land_rights_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].tooltip = STR_NO_CONSTRUCTION_RIGHTS_FOR_SALE_TIP;
|
|
}
|
|
else
|
|
{
|
|
SetWidgetDisabled(WIDX_BUY_CONSTRUCTION_RIGHTS, false);
|
|
window_land_rights_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].tooltip = STR_BUY_CONSTRUCTION_RIGHTS_TIP;
|
|
}
|
|
}
|
|
|
|
void OnDraw(DrawPixelInfo& dpi) override
|
|
{
|
|
auto screenCoords = ScreenCoordsXY{ windowPos.x + window_land_rights_widgets[WIDX_PREVIEW].midX(),
|
|
windowPos.y + window_land_rights_widgets[WIDX_PREVIEW].midY() };
|
|
|
|
DrawWidgets(dpi);
|
|
// Draw number for tool sizes bigger than 7
|
|
if (gLandToolSize > MAX_TOOL_SIZE_WITH_SPRITE)
|
|
{
|
|
auto ft = Formatter();
|
|
ft.Add<uint16_t>(gLandToolSize);
|
|
DrawTextBasic(dpi, screenCoords - ScreenCoordsXY{ 0, 2 }, STR_LAND_TOOL_SIZE_VALUE, ft, { TextAlignment::CENTRE });
|
|
}
|
|
|
|
// Draw cost amount
|
|
if (_landRightsCost != MONEY64_UNDEFINED && _landRightsCost != 0 && !(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
auto ft = Formatter();
|
|
ft.Add<money64>(_landRightsCost);
|
|
screenCoords = { window_land_rights_widgets[WIDX_PREVIEW].midX() + windowPos.x,
|
|
window_land_rights_widgets[WIDX_PREVIEW].bottom + windowPos.y + 32 };
|
|
DrawTextBasic(dpi, screenCoords, STR_COST_AMOUNT, ft, { TextAlignment::CENTRE });
|
|
}
|
|
}
|
|
|
|
void OnToolUpdate(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
MapInvalidateSelectionRect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
auto mapTile = ScreenGetMapXY(screenCoords, nullptr);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
if (_landRightsCost != MONEY64_UNDEFINED)
|
|
{
|
|
_landRightsCost = MONEY64_UNDEFINED;
|
|
WindowInvalidateByClass(WindowClass::ClearScenery);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = gLandToolSize;
|
|
if (tool_size == 0)
|
|
tool_size = 1;
|
|
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile = mapTile->ToTileStart();
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile->x += tool_length;
|
|
mapTile->y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
MapInvalidateSelectionRect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
auto landBuyRightsAction = LandBuyRightsAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
(_landRightsMode == LAND_RIGHTS_MODE_BUY_LAND) ? LandBuyRightSetting::BuyLand
|
|
: LandBuyRightSetting::BuyConstructionRights);
|
|
auto res = GameActions::Query(&landBuyRightsAction);
|
|
|
|
_landRightsCost = res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
}
|
|
|
|
void OnToolAbort(WidgetIndex widgetIndex) override
|
|
{
|
|
if (_landRightsMode == LAND_RIGHTS_MODE_BUY_LAND)
|
|
{
|
|
HideLandRights();
|
|
}
|
|
else
|
|
{
|
|
HideConstructionRights();
|
|
}
|
|
}
|
|
|
|
void OnToolDown(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
if (_landRightsMode == LAND_RIGHTS_MODE_BUY_LAND)
|
|
{
|
|
if (screenCoords.x != LOCATION_NULL)
|
|
{
|
|
auto landBuyRightsAction = LandBuyRightsAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
LandBuyRightSetting::BuyLand);
|
|
GameActions::Execute(&landBuyRightsAction);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (screenCoords.x != LOCATION_NULL)
|
|
{
|
|
auto landBuyRightsAction = LandBuyRightsAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
LandBuyRightSetting::BuyConstructionRights);
|
|
GameActions::Execute(&landBuyRightsAction);
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnToolDrag(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
if (_landRightsMode == LAND_RIGHTS_MODE_BUY_LAND)
|
|
{
|
|
if (screenCoords.x != LOCATION_NULL)
|
|
{
|
|
auto landBuyRightsAction = LandBuyRightsAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
LandBuyRightSetting::BuyLand);
|
|
GameActions::Execute(&landBuyRightsAction);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (screenCoords.x != LOCATION_NULL)
|
|
{
|
|
auto landBuyRightsAction = LandBuyRightsAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
LandBuyRightSetting::BuyConstructionRights);
|
|
GameActions::Execute(&landBuyRightsAction);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
uint8_t _landRightsMode;
|
|
money64 _landRightsCost;
|
|
|
|
void InputSize()
|
|
{
|
|
Formatter ft;
|
|
ft.Add<int16_t>(MINIMUM_TOOL_SIZE);
|
|
ft.Add<int16_t>(MAXIMUM_TOOL_SIZE);
|
|
WindowTextInputOpen(this, WIDX_PREVIEW, STR_SELECTION_SIZE, STR_ENTER_SELECTION_SIZE, ft, STR_NONE, STR_NONE, 3);
|
|
}
|
|
|
|
bool LandRightsToolIsActive()
|
|
{
|
|
if (!(InputTestFlag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WindowClass::LandRights)
|
|
return false;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
WindowBase* WindowLandRightsOpen()
|
|
{
|
|
return WindowFocusOrCreate<LandRightsWindow>(
|
|
WindowClass::LandRights, ScreenCoordsXY(ContextGetWidth() - WW, 29), WW, WH, 0);
|
|
}
|