OpenRCT2/src/openrct2-ui/windows/ServerList.cpp

602 lines
21 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#ifndef DISABLE_NETWORK
# include <algorithm>
# include <chrono>
# include <openrct2-ui/interface/Dropdown.h>
# include <openrct2-ui/interface/Widget.h>
# include <openrct2-ui/windows/Window.h>
# include <openrct2/Context.h>
# include <openrct2/config/Config.h>
# include <openrct2/core/Json.hpp>
# include <openrct2/core/String.hpp>
# include <openrct2/drawing/Drawing.h>
# include <openrct2/interface/Colour.h>
# include <openrct2/localisation/Formatter.h>
# include <openrct2/localisation/Localisation.h>
# include <openrct2/network/ServerList.h>
# include <openrct2/network/network.h>
# include <openrct2/platform/Platform.h>
# include <openrct2/sprites.h>
# include <openrct2/util/Util.h>
# include <tuple>
# define WWIDTH_MIN 500
# define WHEIGHT_MIN 300
# define WWIDTH_MAX 1200
# define WHEIGHT_MAX 800
# define ITEM_HEIGHT (3 + 9 + 3)
static char _playerName[32 + 1];
static ServerList _serverList;
static std::future<std::tuple<std::vector<ServerListEntry>, StringId>> _fetchFuture;
static uint32_t _numPlayersOnline = 0;
static StringId _statusText = STR_SERVER_LIST_CONNECTING;
enum
{
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_PLAYER_NAME_INPUT,
WIDX_LIST,
WIDX_FETCH_SERVERS,
WIDX_ADD_SERVER,
WIDX_START_SERVER
};
enum
{
WIDX_LIST_REMOVE,
WIDX_LIST_SPECTATE
};
// clang-format off
static Widget window_server_list_widgets[] = {
MakeWidget({ 0, 0}, {341, 91}, WindowWidgetType::Frame, WindowColour::Primary ), // panel / background
MakeWidget({ 1, 1}, {338, 14}, WindowWidgetType::Caption, WindowColour::Primary, STR_SERVER_LIST, STR_WINDOW_TITLE_TIP), // title bar
MakeWidget({327, 2}, { 11, 12}, WindowWidgetType::CloseBox, WindowColour::Primary, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP), // close x button
MakeWidget({100, 20}, {245, 12}, WindowWidgetType::TextBox, WindowColour::Secondary ), // player name text box
MakeWidget({ 6, 37}, {332, 14}, WindowWidgetType::Scroll, WindowColour::Secondary ), // server list
MakeWidget({ 6, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_FETCH_SERVERS ), // fetch servers button
MakeWidget({112, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_ADD_SERVER ), // add server button
MakeWidget({218, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_START_SERVER ), // start server button
WIDGETS_END,
};
// clang-format on
static void WindowServerListClose(WindowBase* w);
static void WindowServerListMouseup(WindowBase* w, WidgetIndex widgetIndex);
static void WindowServerListResize(WindowBase* w);
static void WindowServerListDropdown(WindowBase* w, WidgetIndex widgetIndex, int32_t dropdownIndex);
static void WindowServerListUpdate(WindowBase* w);
static void WindowServerListScrollGetsize(WindowBase* w, int32_t scrollIndex, int32_t* width, int32_t* height);
static void WindowServerListScrollMousedown(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
static void WindowServerListScrollMouseover(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
static void WindowServerListTextinput(WindowBase* w, WidgetIndex widgetIndex, const char* text);
static OpenRCT2String WindowServerListTooltip(WindowBase* const w, const WidgetIndex widgetIndex, StringId fallback);
static void WindowServerListInvalidate(WindowBase* w);
static void WindowServerListPaint(WindowBase* w, DrawPixelInfo* dpi);
static void WindowServerListScrollpaint(WindowBase* w, DrawPixelInfo* dpi, int32_t scrollIndex);
static WindowEventList window_server_list_events([](auto& events) {
events.close = &WindowServerListClose;
events.mouse_up = &WindowServerListMouseup;
events.resize = &WindowServerListResize;
events.dropdown = &WindowServerListDropdown;
events.update = &WindowServerListUpdate;
events.get_scroll_size = &WindowServerListScrollGetsize;
events.scroll_mousedown = &WindowServerListScrollMousedown;
events.scroll_mouseover = &WindowServerListScrollMouseover;
events.text_input = &WindowServerListTextinput;
events.tooltip = &WindowServerListTooltip;
events.invalidate = &WindowServerListInvalidate;
events.paint = &WindowServerListPaint;
events.scroll_paint = &WindowServerListScrollpaint;
});
enum
{
DDIDX_JOIN,
DDIDX_FAVOURITE
};
static bool _showNetworkVersionTooltip = false;
static std::string _version;
static void JoinServer(std::string address);
static void ServerListFetchServersBegin();
static void ServerListFetchServersCheck(WindowBase* w);
WindowBase* WindowServerListOpen()
{
WindowBase* window;
// Check if window is already open
window = WindowBringToFrontByClass(WindowClass::ServerList);
if (window != nullptr)
return window;
window = WindowCreateCentred(
WWIDTH_MIN, WHEIGHT_MIN, &window_server_list_events, WindowClass::ServerList, WF_10 | WF_RESIZABLE);
window_server_list_widgets[WIDX_PLAYER_NAME_INPUT].string = _playerName;
window->widgets = window_server_list_widgets;
WindowInitScrollWidgets(*window);
window->no_list_items = 0;
window->selected_list_item = -1;
window->frame_no = 0;
window->min_width = 320;
window->min_height = 90;
window->max_width = window->min_width;
window->max_height = window->min_height;
window->page = 0;
window->list_information_type = 0;
WindowSetResize(*window, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
SafeStrCpy(_playerName, gConfigNetwork.PlayerName.c_str(), sizeof(_playerName));
window->no_list_items = static_cast<uint16_t>(_serverList.GetCount());
ServerListFetchServersBegin();
return window;
}
static void WindowServerListClose(WindowBase* w)
{
_serverList = {};
_fetchFuture = {};
}
static void WindowServerListMouseup(WindowBase* w, WidgetIndex widgetIndex)
{
switch (widgetIndex)
{
case WIDX_CLOSE:
WindowClose(*w);
break;
case WIDX_PLAYER_NAME_INPUT:
WindowStartTextbox(*w, widgetIndex, STR_STRING, _playerName, 63);
break;
case WIDX_LIST:
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
{
const auto& server = _serverList.GetServer(serverIndex);
if (server.IsVersionValid())
{
JoinServer(server.Address);
}
else
{
Formatter ft;
ft.Add<const char*>(server.Version.c_str());
ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION, ft);
}
}
break;
}
case WIDX_FETCH_SERVERS:
ServerListFetchServersBegin();
break;
case WIDX_ADD_SERVER:
WindowTextInputOpen(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, {}, STR_NONE, 0, 128);
break;
case WIDX_START_SERVER:
ContextOpenWindow(WindowClass::ServerStart);
break;
}
}
static void WindowServerListResize(WindowBase* w)
{
WindowSetResize(*w, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
}
static void WindowServerListDropdown(WindowBase* w, WidgetIndex widgetIndex, int32_t dropdownIndex)
{
auto serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
{
auto& server = _serverList.GetServer(serverIndex);
switch (dropdownIndex)
{
case DDIDX_JOIN:
if (server.IsVersionValid())
{
JoinServer(server.Address);
}
else
{
Formatter ft;
ft.Add<const char*>(server.Version.c_str());
ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION, ft);
}
break;
case DDIDX_FAVOURITE:
{
server.Favourite = !server.Favourite;
_serverList.WriteFavourites();
}
break;
}
}
}
static void WindowServerListUpdate(WindowBase* w)
{
if (gCurrentTextBox.window.classification == w->classification && gCurrentTextBox.window.number == w->number)
{
WindowUpdateTextboxCaret();
WidgetInvalidate(*w, WIDX_PLAYER_NAME_INPUT);
}
ServerListFetchServersCheck(w);
}
static void WindowServerListScrollGetsize(WindowBase* w, int32_t scrollIndex, int32_t* width, int32_t* height)
{
*width = 0;
*height = w->no_list_items * ITEM_HEIGHT;
}
static void WindowServerListScrollMousedown(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
{
const auto& server = _serverList.GetServer(serverIndex);
const auto& listWidget = w->widgets[WIDX_LIST];
gDropdownItems[0].Format = STR_JOIN_GAME;
if (server.Favourite)
{
gDropdownItems[1].Format = STR_REMOVE_FROM_FAVOURITES;
}
else
{
gDropdownItems[1].Format = STR_ADD_TO_FAVOURITES;
}
auto dropdownPos = ScreenCoordsXY{ w->windowPos.x + listWidget.left + screenCoords.x + 2 - w->scrolls[0].h_left,
w->windowPos.y + listWidget.top + screenCoords.y + 2 - w->scrolls[0].v_top };
WindowDropdownShowText(dropdownPos, 0, COLOUR_GREY, 0, 2);
}
}
static void WindowServerListScrollMouseover(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
{
auto& listWidget = w->widgets[WIDX_LIST];
int32_t itemIndex = screenCoords.y / ITEM_HEIGHT;
bool showNetworkVersionTooltip = false;
if (itemIndex < 0 || itemIndex >= w->no_list_items)
{
itemIndex = -1;
}
else
{
const int32_t iconX = listWidget.width() - SCROLLBAR_WIDTH - 7 - 10;
showNetworkVersionTooltip = screenCoords.x > iconX;
}
if (w->selected_list_item != itemIndex || _showNetworkVersionTooltip != showNetworkVersionTooltip)
{
w->selected_list_item = itemIndex;
_showNetworkVersionTooltip = showNetworkVersionTooltip;
listWidget.tooltip = showNetworkVersionTooltip ? static_cast<StringId>(STR_NETWORK_VERSION_TIP) : STR_NONE;
WindowTooltipClose();
w->Invalidate();
}
}
static void WindowServerListTextinput(WindowBase* w, WidgetIndex widgetIndex, const char* text)
{
if (text == nullptr)
return;
switch (widgetIndex)
{
case WIDX_PLAYER_NAME_INPUT:
if (strcmp(_playerName, text) == 0)
return;
SafeStrCpy(_playerName, text, sizeof(_playerName));
// Don't allow empty player names
if (_playerName[0] != '\0')
{
gConfigNetwork.PlayerName = _playerName;
ConfigSaveDefault();
}
WidgetInvalidate(*w, WIDX_PLAYER_NAME_INPUT);
break;
case WIDX_ADD_SERVER:
{
ServerListEntry entry;
entry.Address = text;
entry.Name = text;
entry.Favourite = true;
_serverList.Add(entry);
_serverList.WriteFavourites();
w->Invalidate();
break;
}
}
}
static OpenRCT2String WindowServerListTooltip(WindowBase* const w, const WidgetIndex widgetIndex, StringId fallback)
{
auto ft = Formatter();
ft.Add<char*>(_version.c_str());
return { fallback, ft };
}
static void WindowServerListInvalidate(WindowBase* w)
{
w->ResizeFrame();
int32_t margin = 6;
int32_t buttonHeight = 13;
int32_t buttonTop = w->height - margin - buttonHeight - 13;
int32_t buttonBottom = buttonTop + buttonHeight;
int32_t listBottom = buttonTop - margin;
window_server_list_widgets[WIDX_PLAYER_NAME_INPUT].right = w->width - 6;
window_server_list_widgets[WIDX_LIST].left = 6;
window_server_list_widgets[WIDX_LIST].right = w->width - 6;
window_server_list_widgets[WIDX_LIST].bottom = listBottom;
window_server_list_widgets[WIDX_FETCH_SERVERS].top = buttonTop;
window_server_list_widgets[WIDX_FETCH_SERVERS].bottom = buttonBottom;
window_server_list_widgets[WIDX_ADD_SERVER].top = buttonTop;
window_server_list_widgets[WIDX_ADD_SERVER].bottom = buttonBottom;
window_server_list_widgets[WIDX_START_SERVER].top = buttonTop;
window_server_list_widgets[WIDX_START_SERVER].bottom = buttonBottom;
w->no_list_items = static_cast<uint16_t>(_serverList.GetCount());
}
static void WindowServerListPaint(WindowBase* w, DrawPixelInfo* dpi)
{
WindowDrawWidgets(*w, dpi);
DrawTextBasic(
*dpi, w->windowPos + ScreenCoordsXY{ 6, w->widgets[WIDX_PLAYER_NAME_INPUT].top }, STR_PLAYER_NAME, {},
{ COLOUR_WHITE });
// Draw version number
std::string version = NetworkGetVersion();
auto ft = Formatter();
ft.Add<const char*>(version.c_str());
DrawTextBasic(
*dpi, w->windowPos + ScreenCoordsXY{ 324, w->widgets[WIDX_START_SERVER].top + 1 }, STR_NETWORK_VERSION, ft,
{ COLOUR_WHITE });
ft = Formatter();
ft.Add<uint32_t>(_numPlayersOnline);
DrawTextBasic(*dpi, w->windowPos + ScreenCoordsXY{ 8, w->height - 15 }, _statusText, ft, { COLOUR_WHITE });
}
static void WindowServerListScrollpaint(WindowBase* w, DrawPixelInfo* dpi, int32_t scrollIndex)
{
uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
GfxClear(dpi, paletteIndex);
auto& listWidget = w->widgets[WIDX_LIST];
int32_t width = listWidget.width();
ScreenCoordsXY screenCoords;
screenCoords.y = 0;
for (int32_t i = 0; i < w->no_list_items; i++)
{
if (screenCoords.y >= dpi->y + dpi->height)
continue;
const auto& serverDetails = _serverList.GetServer(i);
bool highlighted = i == w->selected_list_item;
// Draw hover highlight
if (highlighted)
{
GfxFilterRect(dpi, { 0, screenCoords.y, width, screenCoords.y + ITEM_HEIGHT }, FilterPaletteID::PaletteDarken1);
_version = serverDetails.Version;
}
colour_t colour = w->colours[1];
if (serverDetails.Favourite)
{
colour = COLOUR_YELLOW;
}
else if (serverDetails.Local)
{
colour = COLOUR_MOSS_GREEN;
}
screenCoords.x = 3;
// Before we draw the server info, we need to know how much room we'll need for player info.
char players[32] = { 0 };
if (serverDetails.MaxPlayers > 0)
{
snprintf(players, sizeof(players), "%d/%d", serverDetails.Players, serverDetails.MaxPlayers);
}
const int16_t numPlayersStringWidth = GfxGetStringWidth(players, FontStyle::Medium);
// How much space we have for the server info depends on the size of everything rendered after.
const int16_t spaceAvailableForInfo = width - numPlayersStringWidth - SCROLLBAR_WIDTH - 35;
// Are we showing the server's name or description?
const char* serverInfoToShow = serverDetails.Name.c_str();
if (highlighted && !serverDetails.Description.empty())
{
serverInfoToShow = serverDetails.Description.c_str();
}
// Finally, draw the server information.
auto ft = Formatter();
ft.Add<const char*>(serverInfoToShow);
DrawTextEllipsised(*dpi, screenCoords + ScreenCoordsXY{ 0, 3 }, spaceAvailableForInfo, STR_STRING, ft, { colour });
int32_t right = width - 7 - SCROLLBAR_WIDTH;
// Draw compatibility icon
right -= 10;
int32_t compatibilitySpriteId;
if (serverDetails.Version.empty())
{
// Server not online...
compatibilitySpriteId = SPR_G2_RCT1_CLOSE_BUTTON_0;
}
else
{
// Server online... check version
bool correctVersion = serverDetails.Version == NetworkGetVersion();
compatibilitySpriteId = correctVersion ? SPR_G2_RCT1_OPEN_BUTTON_2 : SPR_G2_RCT1_CLOSE_BUTTON_2;
}
GfxDrawSprite(dpi, ImageId(compatibilitySpriteId), { right, screenCoords.y + 1 });
right -= 4;
// Draw lock icon
right -= 8;
if (serverDetails.RequiresPassword)
{
GfxDrawSprite(dpi, ImageId(SPR_G2_LOCKED), { right, screenCoords.y + 4 });
}
right -= 6;
// Draw number of players
screenCoords.x = right - numPlayersStringWidth;
GfxDrawString(*dpi, screenCoords + ScreenCoordsXY{ 0, 3 }, players, { w->colours[1] });
screenCoords.y += ITEM_HEIGHT;
}
}
static void JoinServer(std::string address)
{
int32_t port = NETWORK_DEFAULT_PORT;
auto beginBracketIndex = address.find('[');
auto endBracketIndex = address.find(']');
auto dotIndex = address.find('.');
auto colonIndex = address.find_last_of(':');
if (colonIndex != std::string::npos)
{
if (endBracketIndex != std::string::npos || dotIndex != std::string::npos)
{
auto ret = std::sscanf(&address[colonIndex + 1], "%d", &port);
assert(ret);
if (ret > 0)
{
address = address.substr(0, colonIndex);
}
}
}
if (beginBracketIndex != std::string::npos && endBracketIndex != std::string::npos)
{
address = address.substr(beginBracketIndex + 1, endBracketIndex - beginBracketIndex - 1);
}
if (!NetworkBeginClient(address, port))
{
ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_NONE, {});
}
}
static void ServerListFetchServersBegin()
{
if (_fetchFuture.valid())
{
// A fetch is already in progress
return;
}
_serverList.Clear();
_serverList.ReadAndAddFavourites();
_statusText = STR_SERVER_LIST_CONNECTING;
_fetchFuture = std::async(std::launch::async, [] {
// Spin off background fetches
auto lanF = _serverList.FetchLocalServerListAsync();
auto wanF = _serverList.FetchOnlineServerListAsync();
// Merge or deal with errors
std::vector<ServerListEntry> allEntries;
try
{
auto entries = lanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (...)
{
}
auto status = STR_NONE;
try
{
auto entries = wanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (const MasterServerException& e)
{
status = e.StatusText;
}
catch (...)
{
status = STR_SERVER_LIST_NO_CONNECTION;
}
return std::make_tuple(allEntries, status);
});
}
static void ServerListFetchServersCheck(WindowBase* w)
{
if (_fetchFuture.valid())
{
auto status = _fetchFuture.wait_for(std::chrono::seconds::zero());
if (status == std::future_status::ready)
{
try
{
auto [entries, statusText] = _fetchFuture.get();
_serverList.AddOrUpdateRange(entries);
_serverList.WriteFavourites(); // Update favourites in case favourited server info changes
_numPlayersOnline = _serverList.GetTotalPlayerCount();
_statusText = STR_X_PLAYERS_ONLINE;
if (statusText != STR_NONE)
{
_statusText = statusText;
}
}
catch (const MasterServerException& e)
{
_statusText = e.StatusText;
}
catch (const std::exception& e)
{
_statusText = STR_SERVER_LIST_NO_CONNECTION;
LOG_WARNING("Unable to connect to master server: %s", e.what());
}
_fetchFuture = {};
w->Invalidate();
}
}
}
#endif