mirror of https://github.com/OpenRCT2/OpenRCT2.git
602 lines
21 KiB
C++
602 lines
21 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#ifndef DISABLE_NETWORK
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# include <algorithm>
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# include <chrono>
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# include <openrct2-ui/interface/Dropdown.h>
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# include <openrct2-ui/interface/Widget.h>
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# include <openrct2-ui/windows/Window.h>
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# include <openrct2/Context.h>
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# include <openrct2/config/Config.h>
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# include <openrct2/core/Json.hpp>
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# include <openrct2/core/String.hpp>
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# include <openrct2/drawing/Drawing.h>
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# include <openrct2/interface/Colour.h>
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# include <openrct2/localisation/Formatter.h>
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# include <openrct2/localisation/Localisation.h>
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# include <openrct2/network/ServerList.h>
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# include <openrct2/network/network.h>
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# include <openrct2/platform/Platform.h>
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# include <openrct2/sprites.h>
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# include <openrct2/util/Util.h>
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# include <tuple>
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# define WWIDTH_MIN 500
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# define WHEIGHT_MIN 300
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# define WWIDTH_MAX 1200
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# define WHEIGHT_MAX 800
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# define ITEM_HEIGHT (3 + 9 + 3)
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static char _playerName[32 + 1];
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static ServerList _serverList;
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static std::future<std::tuple<std::vector<ServerListEntry>, StringId>> _fetchFuture;
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static uint32_t _numPlayersOnline = 0;
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static StringId _statusText = STR_SERVER_LIST_CONNECTING;
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enum
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{
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WIDX_BACKGROUND,
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WIDX_TITLE,
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WIDX_CLOSE,
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WIDX_PLAYER_NAME_INPUT,
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WIDX_LIST,
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WIDX_FETCH_SERVERS,
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WIDX_ADD_SERVER,
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WIDX_START_SERVER
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};
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enum
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{
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WIDX_LIST_REMOVE,
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WIDX_LIST_SPECTATE
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};
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// clang-format off
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static Widget window_server_list_widgets[] = {
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MakeWidget({ 0, 0}, {341, 91}, WindowWidgetType::Frame, WindowColour::Primary ), // panel / background
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MakeWidget({ 1, 1}, {338, 14}, WindowWidgetType::Caption, WindowColour::Primary, STR_SERVER_LIST, STR_WINDOW_TITLE_TIP), // title bar
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MakeWidget({327, 2}, { 11, 12}, WindowWidgetType::CloseBox, WindowColour::Primary, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP), // close x button
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MakeWidget({100, 20}, {245, 12}, WindowWidgetType::TextBox, WindowColour::Secondary ), // player name text box
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MakeWidget({ 6, 37}, {332, 14}, WindowWidgetType::Scroll, WindowColour::Secondary ), // server list
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MakeWidget({ 6, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_FETCH_SERVERS ), // fetch servers button
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MakeWidget({112, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_ADD_SERVER ), // add server button
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MakeWidget({218, 53}, {101, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_START_SERVER ), // start server button
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WIDGETS_END,
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};
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// clang-format on
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static void WindowServerListClose(WindowBase* w);
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static void WindowServerListMouseup(WindowBase* w, WidgetIndex widgetIndex);
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static void WindowServerListResize(WindowBase* w);
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static void WindowServerListDropdown(WindowBase* w, WidgetIndex widgetIndex, int32_t dropdownIndex);
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static void WindowServerListUpdate(WindowBase* w);
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static void WindowServerListScrollGetsize(WindowBase* w, int32_t scrollIndex, int32_t* width, int32_t* height);
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static void WindowServerListScrollMousedown(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
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static void WindowServerListScrollMouseover(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
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static void WindowServerListTextinput(WindowBase* w, WidgetIndex widgetIndex, const char* text);
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static OpenRCT2String WindowServerListTooltip(WindowBase* const w, const WidgetIndex widgetIndex, StringId fallback);
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static void WindowServerListInvalidate(WindowBase* w);
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static void WindowServerListPaint(WindowBase* w, DrawPixelInfo* dpi);
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static void WindowServerListScrollpaint(WindowBase* w, DrawPixelInfo* dpi, int32_t scrollIndex);
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static WindowEventList window_server_list_events([](auto& events) {
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events.close = &WindowServerListClose;
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events.mouse_up = &WindowServerListMouseup;
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events.resize = &WindowServerListResize;
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events.dropdown = &WindowServerListDropdown;
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events.update = &WindowServerListUpdate;
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events.get_scroll_size = &WindowServerListScrollGetsize;
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events.scroll_mousedown = &WindowServerListScrollMousedown;
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events.scroll_mouseover = &WindowServerListScrollMouseover;
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events.text_input = &WindowServerListTextinput;
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events.tooltip = &WindowServerListTooltip;
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events.invalidate = &WindowServerListInvalidate;
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events.paint = &WindowServerListPaint;
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events.scroll_paint = &WindowServerListScrollpaint;
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});
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enum
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{
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DDIDX_JOIN,
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DDIDX_FAVOURITE
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};
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static bool _showNetworkVersionTooltip = false;
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static std::string _version;
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static void JoinServer(std::string address);
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static void ServerListFetchServersBegin();
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static void ServerListFetchServersCheck(WindowBase* w);
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WindowBase* WindowServerListOpen()
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{
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WindowBase* window;
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// Check if window is already open
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window = WindowBringToFrontByClass(WindowClass::ServerList);
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if (window != nullptr)
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return window;
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window = WindowCreateCentred(
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WWIDTH_MIN, WHEIGHT_MIN, &window_server_list_events, WindowClass::ServerList, WF_10 | WF_RESIZABLE);
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window_server_list_widgets[WIDX_PLAYER_NAME_INPUT].string = _playerName;
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window->widgets = window_server_list_widgets;
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WindowInitScrollWidgets(*window);
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window->no_list_items = 0;
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window->selected_list_item = -1;
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window->frame_no = 0;
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window->min_width = 320;
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window->min_height = 90;
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window->max_width = window->min_width;
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window->max_height = window->min_height;
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window->page = 0;
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window->list_information_type = 0;
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WindowSetResize(*window, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
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SafeStrCpy(_playerName, gConfigNetwork.PlayerName.c_str(), sizeof(_playerName));
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window->no_list_items = static_cast<uint16_t>(_serverList.GetCount());
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ServerListFetchServersBegin();
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return window;
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}
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static void WindowServerListClose(WindowBase* w)
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{
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_serverList = {};
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_fetchFuture = {};
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}
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static void WindowServerListMouseup(WindowBase* w, WidgetIndex widgetIndex)
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{
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switch (widgetIndex)
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{
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case WIDX_CLOSE:
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WindowClose(*w);
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break;
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case WIDX_PLAYER_NAME_INPUT:
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WindowStartTextbox(*w, widgetIndex, STR_STRING, _playerName, 63);
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break;
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case WIDX_LIST:
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{
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int32_t serverIndex = w->selected_list_item;
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if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
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{
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const auto& server = _serverList.GetServer(serverIndex);
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if (server.IsVersionValid())
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{
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JoinServer(server.Address);
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}
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else
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{
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Formatter ft;
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ft.Add<const char*>(server.Version.c_str());
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ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION, ft);
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}
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}
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break;
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}
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case WIDX_FETCH_SERVERS:
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ServerListFetchServersBegin();
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break;
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case WIDX_ADD_SERVER:
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WindowTextInputOpen(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, {}, STR_NONE, 0, 128);
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break;
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case WIDX_START_SERVER:
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ContextOpenWindow(WindowClass::ServerStart);
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break;
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}
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}
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static void WindowServerListResize(WindowBase* w)
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{
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WindowSetResize(*w, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
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}
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static void WindowServerListDropdown(WindowBase* w, WidgetIndex widgetIndex, int32_t dropdownIndex)
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{
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auto serverIndex = w->selected_list_item;
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if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
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{
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auto& server = _serverList.GetServer(serverIndex);
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switch (dropdownIndex)
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{
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case DDIDX_JOIN:
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if (server.IsVersionValid())
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{
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JoinServer(server.Address);
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}
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else
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{
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Formatter ft;
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ft.Add<const char*>(server.Version.c_str());
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ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION, ft);
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}
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break;
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case DDIDX_FAVOURITE:
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{
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server.Favourite = !server.Favourite;
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_serverList.WriteFavourites();
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}
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break;
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}
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}
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}
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static void WindowServerListUpdate(WindowBase* w)
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{
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if (gCurrentTextBox.window.classification == w->classification && gCurrentTextBox.window.number == w->number)
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{
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WindowUpdateTextboxCaret();
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WidgetInvalidate(*w, WIDX_PLAYER_NAME_INPUT);
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}
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ServerListFetchServersCheck(w);
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}
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static void WindowServerListScrollGetsize(WindowBase* w, int32_t scrollIndex, int32_t* width, int32_t* height)
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{
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*width = 0;
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*height = w->no_list_items * ITEM_HEIGHT;
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}
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static void WindowServerListScrollMousedown(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
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{
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int32_t serverIndex = w->selected_list_item;
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if (serverIndex >= 0 && serverIndex < static_cast<int32_t>(_serverList.GetCount()))
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{
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const auto& server = _serverList.GetServer(serverIndex);
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const auto& listWidget = w->widgets[WIDX_LIST];
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gDropdownItems[0].Format = STR_JOIN_GAME;
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if (server.Favourite)
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{
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gDropdownItems[1].Format = STR_REMOVE_FROM_FAVOURITES;
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}
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else
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{
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gDropdownItems[1].Format = STR_ADD_TO_FAVOURITES;
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}
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auto dropdownPos = ScreenCoordsXY{ w->windowPos.x + listWidget.left + screenCoords.x + 2 - w->scrolls[0].h_left,
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w->windowPos.y + listWidget.top + screenCoords.y + 2 - w->scrolls[0].v_top };
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WindowDropdownShowText(dropdownPos, 0, COLOUR_GREY, 0, 2);
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}
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}
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static void WindowServerListScrollMouseover(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
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{
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auto& listWidget = w->widgets[WIDX_LIST];
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int32_t itemIndex = screenCoords.y / ITEM_HEIGHT;
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bool showNetworkVersionTooltip = false;
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if (itemIndex < 0 || itemIndex >= w->no_list_items)
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{
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itemIndex = -1;
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}
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else
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{
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const int32_t iconX = listWidget.width() - SCROLLBAR_WIDTH - 7 - 10;
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showNetworkVersionTooltip = screenCoords.x > iconX;
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}
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if (w->selected_list_item != itemIndex || _showNetworkVersionTooltip != showNetworkVersionTooltip)
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{
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w->selected_list_item = itemIndex;
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_showNetworkVersionTooltip = showNetworkVersionTooltip;
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listWidget.tooltip = showNetworkVersionTooltip ? static_cast<StringId>(STR_NETWORK_VERSION_TIP) : STR_NONE;
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WindowTooltipClose();
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w->Invalidate();
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}
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}
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static void WindowServerListTextinput(WindowBase* w, WidgetIndex widgetIndex, const char* text)
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{
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if (text == nullptr)
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return;
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switch (widgetIndex)
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{
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case WIDX_PLAYER_NAME_INPUT:
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if (strcmp(_playerName, text) == 0)
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return;
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SafeStrCpy(_playerName, text, sizeof(_playerName));
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// Don't allow empty player names
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if (_playerName[0] != '\0')
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{
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gConfigNetwork.PlayerName = _playerName;
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ConfigSaveDefault();
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}
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WidgetInvalidate(*w, WIDX_PLAYER_NAME_INPUT);
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break;
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case WIDX_ADD_SERVER:
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{
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ServerListEntry entry;
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entry.Address = text;
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entry.Name = text;
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entry.Favourite = true;
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_serverList.Add(entry);
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_serverList.WriteFavourites();
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w->Invalidate();
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break;
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}
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}
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}
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static OpenRCT2String WindowServerListTooltip(WindowBase* const w, const WidgetIndex widgetIndex, StringId fallback)
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{
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auto ft = Formatter();
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ft.Add<char*>(_version.c_str());
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return { fallback, ft };
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}
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static void WindowServerListInvalidate(WindowBase* w)
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{
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w->ResizeFrame();
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int32_t margin = 6;
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int32_t buttonHeight = 13;
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int32_t buttonTop = w->height - margin - buttonHeight - 13;
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int32_t buttonBottom = buttonTop + buttonHeight;
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int32_t listBottom = buttonTop - margin;
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window_server_list_widgets[WIDX_PLAYER_NAME_INPUT].right = w->width - 6;
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window_server_list_widgets[WIDX_LIST].left = 6;
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window_server_list_widgets[WIDX_LIST].right = w->width - 6;
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window_server_list_widgets[WIDX_LIST].bottom = listBottom;
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window_server_list_widgets[WIDX_FETCH_SERVERS].top = buttonTop;
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window_server_list_widgets[WIDX_FETCH_SERVERS].bottom = buttonBottom;
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window_server_list_widgets[WIDX_ADD_SERVER].top = buttonTop;
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window_server_list_widgets[WIDX_ADD_SERVER].bottom = buttonBottom;
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window_server_list_widgets[WIDX_START_SERVER].top = buttonTop;
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window_server_list_widgets[WIDX_START_SERVER].bottom = buttonBottom;
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w->no_list_items = static_cast<uint16_t>(_serverList.GetCount());
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}
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static void WindowServerListPaint(WindowBase* w, DrawPixelInfo* dpi)
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{
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WindowDrawWidgets(*w, dpi);
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DrawTextBasic(
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*dpi, w->windowPos + ScreenCoordsXY{ 6, w->widgets[WIDX_PLAYER_NAME_INPUT].top }, STR_PLAYER_NAME, {},
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{ COLOUR_WHITE });
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// Draw version number
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std::string version = NetworkGetVersion();
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auto ft = Formatter();
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ft.Add<const char*>(version.c_str());
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DrawTextBasic(
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*dpi, w->windowPos + ScreenCoordsXY{ 324, w->widgets[WIDX_START_SERVER].top + 1 }, STR_NETWORK_VERSION, ft,
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{ COLOUR_WHITE });
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ft = Formatter();
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ft.Add<uint32_t>(_numPlayersOnline);
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DrawTextBasic(*dpi, w->windowPos + ScreenCoordsXY{ 8, w->height - 15 }, _statusText, ft, { COLOUR_WHITE });
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}
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static void WindowServerListScrollpaint(WindowBase* w, DrawPixelInfo* dpi, int32_t scrollIndex)
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{
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uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
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GfxClear(dpi, paletteIndex);
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auto& listWidget = w->widgets[WIDX_LIST];
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int32_t width = listWidget.width();
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ScreenCoordsXY screenCoords;
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screenCoords.y = 0;
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for (int32_t i = 0; i < w->no_list_items; i++)
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{
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if (screenCoords.y >= dpi->y + dpi->height)
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continue;
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const auto& serverDetails = _serverList.GetServer(i);
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bool highlighted = i == w->selected_list_item;
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// Draw hover highlight
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if (highlighted)
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{
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GfxFilterRect(dpi, { 0, screenCoords.y, width, screenCoords.y + ITEM_HEIGHT }, FilterPaletteID::PaletteDarken1);
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_version = serverDetails.Version;
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}
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colour_t colour = w->colours[1];
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if (serverDetails.Favourite)
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{
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colour = COLOUR_YELLOW;
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}
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else if (serverDetails.Local)
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{
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colour = COLOUR_MOSS_GREEN;
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}
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screenCoords.x = 3;
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// Before we draw the server info, we need to know how much room we'll need for player info.
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char players[32] = { 0 };
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if (serverDetails.MaxPlayers > 0)
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{
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snprintf(players, sizeof(players), "%d/%d", serverDetails.Players, serverDetails.MaxPlayers);
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}
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const int16_t numPlayersStringWidth = GfxGetStringWidth(players, FontStyle::Medium);
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// How much space we have for the server info depends on the size of everything rendered after.
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const int16_t spaceAvailableForInfo = width - numPlayersStringWidth - SCROLLBAR_WIDTH - 35;
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// Are we showing the server's name or description?
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const char* serverInfoToShow = serverDetails.Name.c_str();
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if (highlighted && !serverDetails.Description.empty())
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{
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serverInfoToShow = serverDetails.Description.c_str();
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}
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// Finally, draw the server information.
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auto ft = Formatter();
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ft.Add<const char*>(serverInfoToShow);
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DrawTextEllipsised(*dpi, screenCoords + ScreenCoordsXY{ 0, 3 }, spaceAvailableForInfo, STR_STRING, ft, { colour });
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int32_t right = width - 7 - SCROLLBAR_WIDTH;
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// Draw compatibility icon
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right -= 10;
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int32_t compatibilitySpriteId;
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if (serverDetails.Version.empty())
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{
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// Server not online...
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compatibilitySpriteId = SPR_G2_RCT1_CLOSE_BUTTON_0;
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}
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else
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{
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// Server online... check version
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bool correctVersion = serverDetails.Version == NetworkGetVersion();
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compatibilitySpriteId = correctVersion ? SPR_G2_RCT1_OPEN_BUTTON_2 : SPR_G2_RCT1_CLOSE_BUTTON_2;
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}
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GfxDrawSprite(dpi, ImageId(compatibilitySpriteId), { right, screenCoords.y + 1 });
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right -= 4;
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// Draw lock icon
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right -= 8;
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if (serverDetails.RequiresPassword)
|
|
{
|
|
GfxDrawSprite(dpi, ImageId(SPR_G2_LOCKED), { right, screenCoords.y + 4 });
|
|
}
|
|
right -= 6;
|
|
|
|
// Draw number of players
|
|
screenCoords.x = right - numPlayersStringWidth;
|
|
GfxDrawString(*dpi, screenCoords + ScreenCoordsXY{ 0, 3 }, players, { w->colours[1] });
|
|
|
|
screenCoords.y += ITEM_HEIGHT;
|
|
}
|
|
}
|
|
|
|
static void JoinServer(std::string address)
|
|
{
|
|
int32_t port = NETWORK_DEFAULT_PORT;
|
|
auto beginBracketIndex = address.find('[');
|
|
auto endBracketIndex = address.find(']');
|
|
auto dotIndex = address.find('.');
|
|
auto colonIndex = address.find_last_of(':');
|
|
if (colonIndex != std::string::npos)
|
|
{
|
|
if (endBracketIndex != std::string::npos || dotIndex != std::string::npos)
|
|
{
|
|
auto ret = std::sscanf(&address[colonIndex + 1], "%d", &port);
|
|
assert(ret);
|
|
if (ret > 0)
|
|
{
|
|
address = address.substr(0, colonIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (beginBracketIndex != std::string::npos && endBracketIndex != std::string::npos)
|
|
{
|
|
address = address.substr(beginBracketIndex + 1, endBracketIndex - beginBracketIndex - 1);
|
|
}
|
|
|
|
if (!NetworkBeginClient(address, port))
|
|
{
|
|
ContextShowError(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_NONE, {});
|
|
}
|
|
}
|
|
|
|
static void ServerListFetchServersBegin()
|
|
{
|
|
if (_fetchFuture.valid())
|
|
{
|
|
// A fetch is already in progress
|
|
return;
|
|
}
|
|
|
|
_serverList.Clear();
|
|
_serverList.ReadAndAddFavourites();
|
|
_statusText = STR_SERVER_LIST_CONNECTING;
|
|
|
|
_fetchFuture = std::async(std::launch::async, [] {
|
|
// Spin off background fetches
|
|
auto lanF = _serverList.FetchLocalServerListAsync();
|
|
auto wanF = _serverList.FetchOnlineServerListAsync();
|
|
|
|
// Merge or deal with errors
|
|
std::vector<ServerListEntry> allEntries;
|
|
try
|
|
{
|
|
auto entries = lanF.get();
|
|
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
|
|
}
|
|
catch (...)
|
|
{
|
|
}
|
|
|
|
auto status = STR_NONE;
|
|
try
|
|
{
|
|
auto entries = wanF.get();
|
|
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
|
|
}
|
|
catch (const MasterServerException& e)
|
|
{
|
|
status = e.StatusText;
|
|
}
|
|
catch (...)
|
|
{
|
|
status = STR_SERVER_LIST_NO_CONNECTION;
|
|
}
|
|
return std::make_tuple(allEntries, status);
|
|
});
|
|
}
|
|
|
|
static void ServerListFetchServersCheck(WindowBase* w)
|
|
{
|
|
if (_fetchFuture.valid())
|
|
{
|
|
auto status = _fetchFuture.wait_for(std::chrono::seconds::zero());
|
|
if (status == std::future_status::ready)
|
|
{
|
|
try
|
|
{
|
|
auto [entries, statusText] = _fetchFuture.get();
|
|
_serverList.AddOrUpdateRange(entries);
|
|
_serverList.WriteFavourites(); // Update favourites in case favourited server info changes
|
|
_numPlayersOnline = _serverList.GetTotalPlayerCount();
|
|
_statusText = STR_X_PLAYERS_ONLINE;
|
|
if (statusText != STR_NONE)
|
|
{
|
|
_statusText = statusText;
|
|
}
|
|
}
|
|
catch (const MasterServerException& e)
|
|
{
|
|
_statusText = e.StatusText;
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
_statusText = STR_SERVER_LIST_NO_CONNECTION;
|
|
LOG_WARNING("Unable to connect to master server: %s", e.what());
|
|
}
|
|
_fetchFuture = {};
|
|
w->Invalidate();
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|