OpenRCT2/test/tests/testdata/sprites
csunday95 51faec5c50
Close #13637: Refactor sprite compiler for filesystem efficiency
- sprite building would save a file with just the sprite file header
   and then immediately open it again at the beginning of compilation
 - sprite file generation is now entirely in memory until the final
   output file is saved on success
 - added validation of no file activity in the failed build test case;
   failed builds will not generate a file or edit an existing one
2020-12-29 13:12:55 +01:00
..
badManifest.json Close #13637: Refactor sprite compiler for filesystem efficiency 2020-12-29 13:12:55 +01:00
example.dat Close #13637: Refactor sprite compiler for filesystem efficiency 2020-12-29 13:12:55 +01:00
manifest.json Close #13637: Refactor sprite compiler for filesystem efficiency 2020-12-29 13:12:55 +01:00
result.dat Close #13637: Refactor sprite compiler for filesystem efficiency 2020-12-29 13:12:55 +01:00