OpenRCT2/src/openrct2
Duncan e904ef406f
Fix #19503. Hide 3+ queue junction railings behind a flag (#19644)
* Fix #19503. Hide 3+ queue junction railings behind a flag

This is to prevent existing parks from changing their behaviour

* Clang format

* Bump version numbers. Update changelog

* Update text
2023-03-23 08:16:32 +00:00
..
actions Fix #19503. Hide 3+ queue junction railings behind a flag (#19644) 2023-03-23 08:16:32 +00:00
audio Fix #18994: Title music doesn't start after enabling master volume (#19621) 2023-03-11 16:30:40 +00:00
command_line Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
config Close #19214: Use consistent casing for RC and RCT (#19230) 2023-01-20 08:19:14 +00:00
core Part of #19608: improve error reporting of zip command failure (#19672) 2023-03-22 19:52:54 +00:00
drawing Pass DPI by ref to string drawing 2023-02-24 22:05:07 +01:00
entity Separate game state logic and rendering logic for money entities 2023-03-22 22:28:14 +02:00
interface Fix: Chat history in wrong order, doesn't pop up 2023-03-15 09:57:05 +01:00
localisation Fix #19503. Hide 3+ queue junction railings behind a flag (#19644) 2023-03-23 08:16:32 +00:00
management Fix #19553: Undefined upkeep cost check uses new sentinel value (#19568) 2023-03-05 20:16:31 +00:00
math steam position modifier and animation speed properties (#11269) 2023-03-09 15:45:45 +02:00
network Fix #19503. Hide 3+ queue junction railings behind a flag (#19644) 2023-03-23 08:16:32 +00:00
object Pass dpi as ref when drawing object preview 2023-03-13 16:52:49 +01:00
paint Fix #19503. Hide 3+ queue junction railings behind a flag (#19644) 2023-03-23 08:16:32 +00:00
park Rename Vertical to GuestPurchase, this better reflects actual use 2023-03-22 22:28:14 +02:00
peep Remove unused global 2023-01-29 20:51:26 +00:00
platform Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
profiling Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct1 Rename Vertical to GuestPurchase, this better reflects actual use 2023-03-22 22:28:14 +02:00
rct2 Rename Vertical to GuestPurchase, this better reflects actual use 2023-03-22 22:28:14 +02:00
rct12 ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385) 2023-02-15 21:35:16 +00:00
ride Apply review suggestions 2023-03-22 21:51:52 +02:00
scenario Merge pull request #19422 from ZehMatt/string-duplicate 2023-03-06 23:29:32 +02:00
scripting steam position modifier and animation speed properties (#11269) 2023-03-09 15:45:45 +02:00
title Pass DPI by ref to string drawing 2023-02-24 22:05:07 +01:00
ui Fix #19445: Text not cleared using Ctrl+Backspace 2023-02-25 15:42:37 +02:00
util Replace remaining usages of money16, money32 (#19469) 2023-03-02 21:55:42 +00:00
windows Replace remaining usages of money16, money32 (#19469) 2023-03-02 21:55:42 +00:00
world Fix #19503. Hide 3+ queue junction railings behind a flag (#19644) 2023-03-23 08:16:32 +00:00
AssetPack.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPack.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
AssetPackManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CMakeLists.txt Remove last references to WINNT 5.1 (#17631) 2022-07-28 22:39:04 +02:00
Cheats.cpp Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Cheats.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CommandLineSprite.cpp Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
CommandLineSprite.h Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
Context.cpp Fix #19445: Text not cleared using Ctrl+Backspace 2023-02-25 15:42:37 +02:00
Context.h Fix #19445: Text not cleared using Ctrl+Backspace 2023-02-25 15:42:37 +02:00
Date.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Diagnostic.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Diagnostic.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Editor.cpp Replace remaining usages of money16, money32 (#19469) 2023-03-02 21:55:42 +00:00
Editor.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
EditorObjectSelectionSession.cpp Fix #19652: remove_unused_objects removes scenery groups 2023-03-18 14:52:36 +01:00
EditorObjectSelectionSession.h Rename sub_ and loc_ functions 2023-01-17 19:05:14 +01:00
FileClassifier.cpp Desnake the rct2/rct12 fields (#19254) 2023-01-22 19:16:41 +00:00
FileClassifier.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Game.cpp ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385) 2023-02-15 21:35:16 +00:00
Game.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
GameState.cpp Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
GameState.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameStateSnapshots.cpp Rename Vertical to GuestPurchase, this better reflects actual use 2023-03-22 22:28:14 +02:00
GameStateSnapshots.h Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Identifiers.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Input.h Rename snake_case Class names (Remaining Bits) (#19237) 2023-01-21 19:57:17 +00:00
Intro.cpp Rename classes with snakes OpenRCT2/A*-F* (#19215) 2023-01-19 08:16:44 +00:00
Intro.h Rename classes with snakes OpenRCT2/A*-F* (#19215) 2023-01-19 08:16:44 +00:00
Limits.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.h Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
ParkImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ParkImporter.h Desnake some stuff, small string passing cleanup (#19388) 2023-02-13 20:30:16 +00:00
PlatformEnvironment.cpp Close #19214: Use consistent casing for RC and RCT (#19230) 2023-01-20 08:19:14 +00:00
PlatformEnvironment.h Add tab to About window to show contributors.md 2023-01-14 00:56:20 +01:00
ReplayManager.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
ReplayManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
System.hpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Version.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
common.h Fix #17069: Fix build on ppc64el architectures (#19555) 2023-03-04 12:51:08 -03:00
libopenrct2.vcxproj steam position modifier and animation speed properties (#11269) 2023-03-09 15:45:45 +02:00
readme.md Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
sprites.h Add W and Y with circumflex 2023-02-23 10:56:37 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • command_line

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.