mirror of https://github.com/OpenRCT2/OpenRCT2.git
3538 lines
119 KiB
C++
3538 lines
119 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2018 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "../UiContext.h"
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#include "../interface/InGameConsole.h"
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#include <algorithm>
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#include <limits>
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#include <openrct2-ui/interface/Dropdown.h>
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#include <openrct2-ui/interface/LandTool.h>
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#include <openrct2-ui/interface/Viewport.h>
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#include <openrct2-ui/interface/Widget.h>
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/Cheats.h>
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#include <openrct2/Context.h>
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#include <openrct2/Editor.h>
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#include <openrct2/Input.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/ParkImporter.h>
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#include <openrct2/audio/audio.h>
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#include <openrct2/config/Config.h>
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#include <openrct2/core/Util.hpp>
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#include <openrct2/interface/InteractiveConsole.h>
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#include <openrct2/interface/Screenshot.h>
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#include <openrct2/network/network.h>
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#include <openrct2/network/twitch.h>
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#include <openrct2/paint/VirtualFloor.h>
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#include <openrct2/peep/Staff.h>
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#include <openrct2/scenario/Scenario.h>
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#include <openrct2/util/Util.h>
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#include <openrct2/windows/Intent.h>
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#include <openrct2/world/Footpath.h>
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#include <openrct2/world/LargeScenery.h>
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#include <openrct2/world/Park.h>
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#include <openrct2/world/Scenery.h>
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#include <openrct2/world/SmallScenery.h>
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#include <openrct2/world/Surface.h>
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#include <openrct2/world/Wall.h>
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#include <string>
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using namespace OpenRCT2;
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using namespace OpenRCT2::Ui;
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// clang-format off
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enum {
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WIDX_PAUSE,
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WIDX_FILE_MENU,
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WIDX_MUTE,
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WIDX_ZOOM_OUT,
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WIDX_ZOOM_IN,
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WIDX_ROTATE,
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WIDX_VIEW_MENU,
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WIDX_MAP,
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WIDX_LAND,
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WIDX_WATER,
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WIDX_SCENERY,
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WIDX_PATH,
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WIDX_CONSTRUCT_RIDE,
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WIDX_RIDES,
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WIDX_PARK,
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WIDX_STAFF,
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WIDX_GUESTS,
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WIDX_CLEAR_SCENERY,
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WIDX_FASTFORWARD,
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WIDX_CHEATS,
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WIDX_DEBUG,
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WIDX_FINANCES,
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WIDX_RESEARCH,
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WIDX_NEWS,
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WIDX_NETWORK,
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WIDX_SEPARATOR,
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};
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validate_global_widx(WC_TOP_TOOLBAR, WIDX_PAUSE);
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validate_global_widx(WC_TOP_TOOLBAR, WIDX_LAND);
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validate_global_widx(WC_TOP_TOOLBAR, WIDX_WATER);
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validate_global_widx(WC_TOP_TOOLBAR, WIDX_SCENERY);
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validate_global_widx(WC_TOP_TOOLBAR, WIDX_PATH);
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enum FILE_MENU_DDIDX {
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DDIDX_NEW_GAME = 0,
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DDIDX_LOAD_GAME = 1,
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DDIDX_SAVE_GAME = 2,
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DDIDX_SAVE_GAME_AS = 3,
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// separator
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DDIDX_ABOUT = 5,
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DDIDX_OPTIONS = 6,
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DDIDX_SCREENSHOT = 7,
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DDIDX_GIANT_SCREENSHOT = 8,
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// separator
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DDIDX_QUIT_TO_MENU = 10,
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DDIDX_EXIT_OPENRCT2 = 11,
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// separator
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DDIDX_ENABLE_TWITCH = 13
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};
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enum TOP_TOOLBAR_VIEW_MENU_DDIDX {
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DDIDX_UNDERGROUND_INSIDE = 0,
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DDIDX_HIDE_BASE = 1,
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DDIDX_HIDE_VERTICAL = 2,
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DDIDX_SEETHROUGH_RIDES = 4,
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DDIDX_SEETHROUGH_SCENARY = 5,
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DDIDX_SEETHROUGH_PATHS = 6,
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DDIDX_INVISIBLE_SUPPORTS = 7,
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DDIDX_INVISIBLE_PEEPS = 8,
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DDIDX_LAND_HEIGHTS = 10,
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DDIDX_TRACK_HEIGHTS = 11,
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DDIDX_PATH_HEIGHTS = 12,
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// 13 is a separator
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DDIDX_VIEW_CLIPPING = 14,
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DDIDX_HIGHLIGHT_PATH_ISSUES = 15,
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TOP_TOOLBAR_VIEW_MENU_COUNT
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};
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enum TOP_TOOLBAR_DEBUG_DDIDX {
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DDIDX_CONSOLE = 0,
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DDIDX_TILE_INSPECTOR = 1,
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DDIDX_OBJECT_SELECTION = 2,
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DDIDX_INVENTIONS_LIST = 3,
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DDIDX_SCENARIO_OPTIONS = 4,
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DDIDX_DEBUG_PAINT = 5,
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TOP_TOOLBAR_DEBUG_COUNT
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};
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enum TOP_TOOLBAR_NETWORK_DDIDX {
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DDIDX_MULTIPLAYER = 0
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};
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enum {
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DDIDX_CHEATS,
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DDIDX_ENABLE_SANDBOX_MODE = 2,
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DDIDX_DISABLE_CLEARANCE_CHECKS,
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DDIDX_DISABLE_SUPPORT_LIMITS
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};
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enum {
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DDIDX_SHOW_MAP,
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DDIDX_OPEN_VIEWPORT,
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};
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enum {
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DDIDX_ROTATE_CLOCKWISE,
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DDIDX_ROTATE_ANTI_CLOCKWISE,
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};
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#pragma region Toolbar_widget_ordering
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// from left to right
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static constexpr const int32_t left_aligned_widgets_order[] = {
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WIDX_PAUSE,
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WIDX_FASTFORWARD,
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WIDX_FILE_MENU,
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WIDX_MUTE,
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WIDX_NETWORK,
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WIDX_CHEATS,
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WIDX_DEBUG,
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WIDX_SEPARATOR,
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WIDX_ZOOM_OUT,
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WIDX_ZOOM_IN,
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WIDX_ROTATE,
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WIDX_VIEW_MENU,
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WIDX_MAP,
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};
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// from right to left
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static constexpr const int32_t right_aligned_widgets_order[] = {
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WIDX_NEWS,
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WIDX_GUESTS,
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WIDX_STAFF,
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WIDX_PARK,
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WIDX_RIDES,
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WIDX_RESEARCH,
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WIDX_FINANCES,
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WIDX_SEPARATOR,
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WIDX_CONSTRUCT_RIDE,
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WIDX_PATH,
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WIDX_SCENERY,
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WIDX_WATER,
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WIDX_LAND,
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WIDX_CLEAR_SCENERY
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};
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#pragma endregion
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static rct_widget window_top_toolbar_widgets[] = {
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{ WWT_TRNBTN, 0, 0x0000, 0x001D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_PAUSE, STR_PAUSE_GAME_TIP }, // Pause
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{ WWT_TRNBTN, 0, 0x001E + 30, 0x003B + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_FILE, STR_DISC_AND_GAME_OPTIONS_TIP }, // File menu
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{ WWT_TRNBTN, 0, 0x00DC + 30, 0x00F9 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_MUTE, STR_TOOLBAR_MUTE_TIP }, // Mute
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{ WWT_TRNBTN, 1, 0x0046 + 30, 0x0063 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ZOOM_OUT, STR_ZOOM_OUT_TIP }, // Zoom out
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{ WWT_TRNBTN, 1, 0x0064 + 30, 0x0081 + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ZOOM_IN, STR_ZOOM_IN_TIP }, // Zoom in
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{ WWT_TRNBTN, 1, 0x0082 + 30, 0x009F + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_ROTATE, STR_ROTATE_TIP }, // Rotate camera
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{ WWT_TRNBTN, 1, 0x00A0 + 30, 0x00BD + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_VIEW, STR_VIEW_OPTIONS_TIP }, // Transparency menu
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{ WWT_TRNBTN, 1, 0x00BE + 30, 0x00DB + 30, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_MAP, STR_SHOW_MAP_TIP }, // Map
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{ WWT_TRNBTN, 2, 0x010B, 0x0128, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_LAND, STR_ADJUST_LAND_TIP }, // Land
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{ WWT_TRNBTN, 2, 0x0129, 0x0146, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_WATER, STR_ADJUST_WATER_TIP }, // Water
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{ WWT_TRNBTN, 2, 0x0147, 0x0164, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_SCENERY, STR_PLACE_SCENERY_TIP }, // Scenery
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{ WWT_TRNBTN, 2, 0x0165, 0x0182, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_FOOTPATH, STR_BUILD_FOOTPATH_TIP }, // Path
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{ WWT_TRNBTN, 2, 0x0183, 0x01A0, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_CONSTRUCT_RIDE, STR_BUILD_RIDE_TIP }, // Construct ride
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{ WWT_TRNBTN, 3, 0x01EA, 0x0207, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_RIDES, STR_RIDES_IN_PARK_TIP }, // Rides
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{ WWT_TRNBTN, 3, 0x0208, 0x0225, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_PARK, STR_PARK_INFORMATION_TIP }, // Park
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{ WWT_TRNBTN, 3, 0x0226, 0x0243, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_STAFF_TIP }, // Staff
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{ WWT_TRNBTN, 3, 0x0230, 0x024D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_GUESTS, STR_GUESTS_TIP }, // Guests
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{ WWT_TRNBTN, 2, 0x0230, 0x024D, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TOOLBAR_CLEAR_SCENERY, STR_CLEAR_SCENERY_TIP }, // Clear scenery
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{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_GAME_SPEED_TIP }, // Fast forward
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{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_CHEATS_TIP }, // Cheats
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{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_DEBUG_TIP }, // Debug
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{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SCENARIO_OPTIONS_FINANCIAL_TIP },// Finances
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{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_FINANCES_RESEARCH_TIP }, // Research
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{ WWT_TRNBTN, 3, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SHOW_RECENT_MESSAGES_TIP }, // News
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{ WWT_TRNBTN, 0, 0x001E, 0x003B, 0, TOP_TOOLBAR_HEIGHT, IMAGE_TYPE_REMAP | SPR_TAB_TOOLBAR, STR_SHOW_MULTIPLAYER_STATUS_TIP }, // Network
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{ WWT_EMPTY, 0, 0, 10-1, 0, 0, 0xFFFFFFFF, STR_NONE }, // Artificial widget separator
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{ WIDGETS_END },
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};
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static void window_top_toolbar_mouseup(rct_window *w, rct_widgetindex widgetIndex);
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static void window_top_toolbar_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
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static void window_top_toolbar_dropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
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static void window_top_toolbar_tool_update(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y);
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static void window_top_toolbar_tool_down(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y);
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static void window_top_toolbar_tool_drag(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y);
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static void window_top_toolbar_tool_up(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y);
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static void window_top_toolbar_tool_abort(rct_window *w, rct_widgetindex widgetIndex);
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static void window_top_toolbar_invalidate(rct_window *w);
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static void window_top_toolbar_paint(rct_window *w, rct_drawpixelinfo *dpi);
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static rct_window_event_list window_top_toolbar_events = {
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nullptr,
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window_top_toolbar_mouseup,
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nullptr,
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window_top_toolbar_mousedown,
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window_top_toolbar_dropdown,
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nullptr,
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nullptr,
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nullptr,
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nullptr, // check if editor versions are significantly different...
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window_top_toolbar_tool_update, // editor: 0x0066fB0E
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window_top_toolbar_tool_down, // editor: 0x0066fB5C
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window_top_toolbar_tool_drag, // editor: 0x0066fB37
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window_top_toolbar_tool_up, // editor: 0x0066fC44 (Exactly the same)
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window_top_toolbar_tool_abort, // editor: 0x0066fA74 (Exactly the same)
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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window_top_toolbar_invalidate,
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window_top_toolbar_paint,
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nullptr
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};
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// clang-format on
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static void top_toolbar_init_view_menu(rct_window* window, rct_widget* widget);
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static void top_toolbar_view_menu_dropdown(int16_t dropdownIndex);
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static void top_toolbar_init_fastforward_menu(rct_window* window, rct_widget* widget);
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static void top_toolbar_fastforward_menu_dropdown(int16_t dropdownIndex);
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static void top_toolbar_init_rotate_menu(rct_window* window, rct_widget* widget);
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static void top_toolbar_rotate_menu_dropdown(int16_t dropdownIndex);
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static void top_toolbar_init_debug_menu(rct_window* window, rct_widget* widget);
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static void top_toolbar_debug_menu_dropdown(int16_t dropdownIndex);
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static void top_toolbar_init_network_menu(rct_window* window, rct_widget* widget);
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static void top_toolbar_network_menu_dropdown(int16_t dropdownIndex);
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static void toggle_footpath_window();
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static void toggle_land_window(rct_window* topToolbar, rct_widgetindex widgetIndex);
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static void toggle_clear_scenery_window(rct_window* topToolbar, rct_widgetindex widgetIndex);
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static void toggle_water_window(rct_window* topToolbar, rct_widgetindex widgetIndex);
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static money32 selection_lower_land(uint8_t flags);
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static money32 selection_raise_land(uint8_t flags);
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static bool _menuDropdownIncludesTwitch;
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static uint8_t _unkF64F0E;
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static int16_t _unkF64F0A;
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// rct2: 0x00F64F15
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static colour_t _secondaryColour;
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// rct2: 0x00F64F16
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static colour_t _tertiaryColour;
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/**
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* Creates the main game top toolbar window.
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* rct2: 0x0066B485 (part of 0x0066B3E8)
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*/
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rct_window* window_top_toolbar_open()
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{
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rct_window* window = window_create(
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0, 0, context_get_width(), TOP_TOOLBAR_HEIGHT + 1, &window_top_toolbar_events, WC_TOP_TOOLBAR,
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WF_STICK_TO_FRONT | WF_TRANSPARENT | WF_NO_BACKGROUND);
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window->widgets = window_top_toolbar_widgets;
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window_init_scroll_widgets(window);
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return window;
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}
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/**
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*
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* rct2: 0x0066C957
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*/
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static void window_top_toolbar_mouseup(rct_window* w, rct_widgetindex widgetIndex)
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{
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rct_window* mainWindow;
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switch (widgetIndex)
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{
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case WIDX_PAUSE:
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if (network_get_mode() != NETWORK_MODE_CLIENT)
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{
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game_do_command(0, 1, 0, 0, GAME_COMMAND_TOGGLE_PAUSE, 0, 0);
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}
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break;
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case WIDX_ZOOM_OUT:
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if ((mainWindow = window_get_main()) != nullptr)
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window_zoom_out(mainWindow, false);
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break;
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case WIDX_ZOOM_IN:
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if ((mainWindow = window_get_main()) != nullptr)
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window_zoom_in(mainWindow, false);
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break;
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case WIDX_CLEAR_SCENERY:
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toggle_clear_scenery_window(w, WIDX_CLEAR_SCENERY);
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break;
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case WIDX_LAND:
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toggle_land_window(w, WIDX_LAND);
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break;
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case WIDX_WATER:
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toggle_water_window(w, WIDX_WATER);
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break;
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case WIDX_SCENERY:
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if (!tool_set(w, WIDX_SCENERY, TOOL_ARROW))
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{
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input_set_flag(INPUT_FLAG_6, true);
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context_open_window(WC_SCENERY);
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}
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break;
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case WIDX_PATH:
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toggle_footpath_window();
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break;
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case WIDX_CONSTRUCT_RIDE:
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context_open_window(WC_CONSTRUCT_RIDE);
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break;
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case WIDX_RIDES:
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context_open_window(WC_RIDE_LIST);
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break;
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case WIDX_PARK:
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context_open_window(WC_PARK_INFORMATION);
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break;
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case WIDX_STAFF:
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context_open_window(WC_STAFF_LIST);
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break;
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case WIDX_GUESTS:
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context_open_window(WC_GUEST_LIST);
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break;
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case WIDX_FINANCES:
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context_open_window(WC_FINANCES);
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break;
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case WIDX_RESEARCH:
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context_open_window(WC_RESEARCH);
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break;
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case WIDX_NEWS:
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context_open_window(WC_RECENT_NEWS);
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break;
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case WIDX_MUTE:
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audio_toggle_all_sounds();
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break;
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}
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}
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/**
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*
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* rct2: 0x0066CA3B
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*/
|
|
static void window_top_toolbar_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
|
|
{
|
|
int32_t numItems;
|
|
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_FILE_MENU:
|
|
_menuDropdownIncludesTwitch = false;
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
{
|
|
gDropdownItemsFormat[0] = STR_ABOUT;
|
|
gDropdownItemsFormat[1] = STR_OPTIONS;
|
|
gDropdownItemsFormat[2] = STR_SCREENSHOT;
|
|
gDropdownItemsFormat[3] = STR_GIANT_SCREENSHOT;
|
|
gDropdownItemsFormat[4] = STR_EMPTY;
|
|
gDropdownItemsFormat[5] = STR_QUIT_TRACK_DESIGNS_MANAGER;
|
|
gDropdownItemsFormat[6] = STR_EXIT_OPENRCT2;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
|
|
gDropdownItemsFormat[5] = STR_QUIT_ROLLERCOASTER_DESIGNER;
|
|
|
|
numItems = 7;
|
|
}
|
|
else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
{
|
|
gDropdownItemsFormat[0] = STR_LOAD_LANDSCAPE;
|
|
gDropdownItemsFormat[1] = STR_SAVE_LANDSCAPE;
|
|
gDropdownItemsFormat[2] = STR_EMPTY;
|
|
gDropdownItemsFormat[3] = STR_ABOUT;
|
|
gDropdownItemsFormat[4] = STR_OPTIONS;
|
|
gDropdownItemsFormat[5] = STR_SCREENSHOT;
|
|
gDropdownItemsFormat[6] = STR_GIANT_SCREENSHOT;
|
|
gDropdownItemsFormat[7] = STR_EMPTY;
|
|
gDropdownItemsFormat[8] = STR_QUIT_SCENARIO_EDITOR;
|
|
gDropdownItemsFormat[9] = STR_EXIT_OPENRCT2;
|
|
numItems = 10;
|
|
}
|
|
else
|
|
{
|
|
gDropdownItemsFormat[0] = STR_NEW_GAME;
|
|
gDropdownItemsFormat[1] = STR_LOAD_GAME;
|
|
gDropdownItemsFormat[2] = STR_SAVE_GAME;
|
|
gDropdownItemsFormat[3] = STR_SAVE_GAME_AS;
|
|
gDropdownItemsFormat[4] = STR_EMPTY;
|
|
gDropdownItemsFormat[5] = STR_ABOUT;
|
|
gDropdownItemsFormat[6] = STR_OPTIONS;
|
|
gDropdownItemsFormat[7] = STR_SCREENSHOT;
|
|
gDropdownItemsFormat[8] = STR_GIANT_SCREENSHOT;
|
|
gDropdownItemsFormat[9] = STR_EMPTY;
|
|
gDropdownItemsFormat[10] = STR_QUIT_TO_MENU;
|
|
gDropdownItemsFormat[11] = STR_EXIT_OPENRCT2;
|
|
numItems = 12;
|
|
|
|
#ifndef DISABLE_TWITCH
|
|
if (gConfigTwitch.channel != nullptr && gConfigTwitch.channel[0] != 0)
|
|
{
|
|
_menuDropdownIncludesTwitch = true;
|
|
gDropdownItemsFormat[12] = STR_EMPTY;
|
|
gDropdownItemsFormat[DDIDX_ENABLE_TWITCH] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_ENABLE_TWITCH] = STR_TWITCH_ENABLE;
|
|
numItems = 14;
|
|
}
|
|
#endif
|
|
}
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[0] | 0x80,
|
|
DROPDOWN_FLAG_STAY_OPEN, numItems);
|
|
|
|
#ifndef DISABLE_TWITCH
|
|
if (_menuDropdownIncludesTwitch && gTwitchEnable)
|
|
{
|
|
dropdown_set_checked(DDIDX_ENABLE_TWITCH, true);
|
|
}
|
|
#endif
|
|
break;
|
|
case WIDX_CHEATS:
|
|
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[1] = STR_EMPTY;
|
|
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[3] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[4] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[0] = STR_CHEAT_TITLE;
|
|
gDropdownItemsArgs[2] = STR_ENABLE_SANDBOX_MODE;
|
|
gDropdownItemsArgs[3] = STR_DISABLE_CLEARANCE_CHECKS;
|
|
gDropdownItemsArgs[4] = STR_DISABLE_SUPPORT_LIMITS;
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[0] | 0x80, 0, 5);
|
|
if (gCheatsSandboxMode)
|
|
{
|
|
dropdown_set_checked(DDIDX_ENABLE_SANDBOX_MODE, true);
|
|
}
|
|
if (gCheatsDisableClearanceChecks)
|
|
{
|
|
dropdown_set_checked(DDIDX_DISABLE_CLEARANCE_CHECKS, true);
|
|
}
|
|
if (gCheatsDisableSupportLimits)
|
|
{
|
|
dropdown_set_checked(DDIDX_DISABLE_SUPPORT_LIMITS, true);
|
|
}
|
|
gDropdownDefaultIndex = DDIDX_CHEATS;
|
|
break;
|
|
case WIDX_VIEW_MENU:
|
|
top_toolbar_init_view_menu(w, widget);
|
|
break;
|
|
case WIDX_MAP:
|
|
gDropdownItemsFormat[0] = STR_SHORTCUT_SHOW_MAP;
|
|
gDropdownItemsFormat[1] = STR_EXTRA_VIEWPORT;
|
|
numItems = 2;
|
|
|
|
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
|
|
{
|
|
gDropdownItemsFormat[2] = STR_MAPGEN_WINDOW_TITLE;
|
|
numItems++;
|
|
}
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[1] | 0x80, 0, numItems);
|
|
gDropdownDefaultIndex = DDIDX_SHOW_MAP;
|
|
break;
|
|
case WIDX_FASTFORWARD:
|
|
top_toolbar_init_fastforward_menu(w, widget);
|
|
break;
|
|
case WIDX_ROTATE:
|
|
top_toolbar_init_rotate_menu(w, widget);
|
|
break;
|
|
case WIDX_DEBUG:
|
|
top_toolbar_init_debug_menu(w, widget);
|
|
break;
|
|
case WIDX_NETWORK:
|
|
top_toolbar_init_network_menu(w, widget);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void window_top_toolbar_scenarioselect_callback(const utf8* path)
|
|
{
|
|
window_close_by_class(WC_EDITOR_OBJECT_SELECTION);
|
|
context_load_park_from_file(path);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C9EA
|
|
*/
|
|
static void window_top_toolbar_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_FILE_MENU:
|
|
|
|
// New game is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the
|
|
// other modes.
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR))
|
|
dropdownIndex += 1;
|
|
|
|
// Quicksave is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the
|
|
// other modes.
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR) && dropdownIndex > DDIDX_LOAD_GAME)
|
|
dropdownIndex += 1;
|
|
|
|
// Track designer and track designs manager start with About, not Load/save
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
dropdownIndex += DDIDX_ABOUT;
|
|
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_NEW_GAME:
|
|
{
|
|
auto intent = Intent(WC_SCENARIO_SELECT);
|
|
intent.putExtra(INTENT_EXTRA_CALLBACK, (void*)window_top_toolbar_scenarioselect_callback);
|
|
context_open_intent(&intent);
|
|
break;
|
|
}
|
|
case DDIDX_LOAD_GAME:
|
|
game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 0, 0);
|
|
break;
|
|
case DDIDX_SAVE_GAME:
|
|
tool_cancel();
|
|
save_game();
|
|
break;
|
|
case DDIDX_SAVE_GAME_AS:
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
{
|
|
auto intent = Intent(WC_LOADSAVE);
|
|
intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_LANDSCAPE);
|
|
intent.putExtra(INTENT_EXTRA_PATH, std::string{ gS6Info.name });
|
|
context_open_intent(&intent);
|
|
}
|
|
else
|
|
{
|
|
tool_cancel();
|
|
save_game_as();
|
|
}
|
|
break;
|
|
case DDIDX_ABOUT:
|
|
context_open_window(WC_ABOUT);
|
|
break;
|
|
case DDIDX_OPTIONS:
|
|
context_open_window(WC_OPTIONS);
|
|
break;
|
|
case DDIDX_SCREENSHOT:
|
|
gScreenshotCountdown = 10;
|
|
break;
|
|
case DDIDX_GIANT_SCREENSHOT:
|
|
screenshot_giant();
|
|
break;
|
|
case DDIDX_QUIT_TO_MENU:
|
|
window_close_by_class(WC_MANAGE_TRACK_DESIGN);
|
|
window_close_by_class(WC_TRACK_DELETE_PROMPT);
|
|
game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 1, 0);
|
|
break;
|
|
case DDIDX_EXIT_OPENRCT2:
|
|
context_quit();
|
|
break;
|
|
#ifndef DISABLE_TWITCH
|
|
case DDIDX_ENABLE_TWITCH:
|
|
gTwitchEnable = !gTwitchEnable;
|
|
break;
|
|
#endif
|
|
}
|
|
break;
|
|
case WIDX_CHEATS:
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_CHEATS:
|
|
context_open_window(WC_CHEATS);
|
|
break;
|
|
case DDIDX_ENABLE_SANDBOX_MODE:
|
|
game_do_command(
|
|
0, GAME_COMMAND_FLAG_APPLY, CHEAT_SANDBOXMODE, !gCheatsSandboxMode, GAME_COMMAND_CHEAT, 0, 0);
|
|
break;
|
|
case DDIDX_DISABLE_CLEARANCE_CHECKS:
|
|
game_do_command(
|
|
0, GAME_COMMAND_FLAG_APPLY, CHEAT_DISABLECLEARANCECHECKS, !gCheatsDisableClearanceChecks,
|
|
GAME_COMMAND_CHEAT, 0, 0);
|
|
break;
|
|
case DDIDX_DISABLE_SUPPORT_LIMITS:
|
|
game_do_command(
|
|
0, GAME_COMMAND_FLAG_APPLY, CHEAT_DISABLESUPPORTLIMITS, !gCheatsDisableSupportLimits,
|
|
GAME_COMMAND_CHEAT, 0, 0);
|
|
break;
|
|
}
|
|
break;
|
|
case WIDX_VIEW_MENU:
|
|
top_toolbar_view_menu_dropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_MAP:
|
|
switch (dropdownIndex)
|
|
{
|
|
case 0:
|
|
context_open_window(WC_MAP);
|
|
break;
|
|
case 1:
|
|
context_open_window(WC_VIEWPORT);
|
|
break;
|
|
case 2:
|
|
context_open_window(WC_MAPGEN);
|
|
break;
|
|
}
|
|
break;
|
|
case WIDX_FASTFORWARD:
|
|
top_toolbar_fastforward_menu_dropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_ROTATE:
|
|
top_toolbar_rotate_menu_dropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_DEBUG:
|
|
top_toolbar_debug_menu_dropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_NETWORK:
|
|
top_toolbar_network_menu_dropdown(dropdownIndex);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C810
|
|
*/
|
|
static void window_top_toolbar_invalidate(rct_window* w)
|
|
{
|
|
int32_t x, enabledWidgets, widgetIndex, widgetWidth, firstAlignment;
|
|
rct_widget* widget;
|
|
|
|
// Enable / disable buttons
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_FILE_MENU].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_ROTATE].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_MAP].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_MUTE].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_LAND].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_WATER].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_SCENERY].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_PATH].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_PARK].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_DEBUG].type = gConfigGeneral.debugging_tools ? WWT_TRNBTN : WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_TRNBTN;
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_TRNBTN;
|
|
|
|
if (!gConfigInterface.toolbar_show_mute)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_MUTE].type = WWT_EMPTY;
|
|
}
|
|
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
{
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_PARK].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_EMPTY;
|
|
|
|
if (gS6Info.editor_step != EDITOR_STEP_LANDSCAPE_EDITOR)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_MAP].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_LAND].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_WATER].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_SCENERY].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_PATH].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WWT_EMPTY;
|
|
}
|
|
|
|
if (gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_EMPTY;
|
|
}
|
|
|
|
if (gS6Info.editor_step != EDITOR_STEP_LANDSCAPE_EDITOR && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_ROTATE].type = WWT_EMPTY;
|
|
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WWT_EMPTY;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((gParkFlags & PARK_FLAGS_NO_MONEY) || !gConfigInterface.toolbar_show_finances)
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_EMPTY;
|
|
|
|
if (!gConfigInterface.toolbar_show_research)
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WWT_EMPTY;
|
|
|
|
if (!gConfigInterface.toolbar_show_cheats)
|
|
window_top_toolbar_widgets[WIDX_CHEATS].type = WWT_EMPTY;
|
|
|
|
if (!gConfigInterface.toolbar_show_news)
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WWT_EMPTY;
|
|
|
|
switch (network_get_mode())
|
|
{
|
|
case NETWORK_MODE_NONE:
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WWT_EMPTY;
|
|
break;
|
|
case NETWORK_MODE_CLIENT:
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_EMPTY;
|
|
// Fall-through
|
|
case NETWORK_MODE_SERVER:
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WWT_EMPTY;
|
|
break;
|
|
}
|
|
}
|
|
|
|
enabledWidgets = 0;
|
|
for (int i = WIDX_PAUSE; i <= WIDX_NETWORK; i++)
|
|
if (window_top_toolbar_widgets[i].type != WWT_EMPTY)
|
|
enabledWidgets |= (1 << i);
|
|
w->enabled_widgets = enabledWidgets;
|
|
|
|
// Align left hand side toolbar buttons
|
|
firstAlignment = 1;
|
|
x = 0;
|
|
for (size_t i = 0; i < Util::CountOf(left_aligned_widgets_order); ++i)
|
|
{
|
|
widgetIndex = left_aligned_widgets_order[i];
|
|
widget = &window_top_toolbar_widgets[widgetIndex];
|
|
if (widget->type == WWT_EMPTY && widgetIndex != WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
widgetWidth = widget->right - widget->left;
|
|
widget->left = x;
|
|
x += widgetWidth;
|
|
widget->right = x;
|
|
x += 1;
|
|
firstAlignment = 0;
|
|
}
|
|
|
|
// Align right hand side toolbar buttons
|
|
int32_t screenWidth = context_get_width();
|
|
firstAlignment = 1;
|
|
x = std::max(640, screenWidth);
|
|
for (size_t i = 0; i < Util::CountOf(right_aligned_widgets_order); ++i)
|
|
{
|
|
widgetIndex = right_aligned_widgets_order[i];
|
|
widget = &window_top_toolbar_widgets[widgetIndex];
|
|
if (widget->type == WWT_EMPTY && widgetIndex != WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
widgetWidth = widget->right - widget->left;
|
|
x -= 1;
|
|
widget->right = x;
|
|
x -= widgetWidth;
|
|
widget->left = x;
|
|
firstAlignment = 0;
|
|
}
|
|
|
|
// Footpath button pressed down
|
|
if (window_find_by_class(WC_FOOTPATH) == nullptr)
|
|
w->pressed_widgets &= ~(1 << WIDX_PATH);
|
|
else
|
|
w->pressed_widgets |= (1 << WIDX_PATH);
|
|
|
|
if (gGamePaused & GAME_PAUSED_NORMAL)
|
|
w->pressed_widgets |= (1 << WIDX_PAUSE);
|
|
else
|
|
w->pressed_widgets &= ~(1 << WIDX_PAUSE);
|
|
|
|
if (!gGameSoundsOff)
|
|
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_MUTE;
|
|
else
|
|
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_UNMUTE;
|
|
|
|
// Zoomed out/in disable. Not sure where this code is in the original.
|
|
if (window_get_main()->viewport->zoom == 0)
|
|
{
|
|
w->disabled_widgets |= (1 << WIDX_ZOOM_IN);
|
|
}
|
|
else if (window_get_main()->viewport->zoom >= MAX_ZOOM_LEVEL)
|
|
{
|
|
w->disabled_widgets |= (1 << WIDX_ZOOM_OUT);
|
|
}
|
|
else
|
|
{
|
|
w->disabled_widgets &= ~((1 << WIDX_ZOOM_IN) | (1 << WIDX_ZOOM_OUT));
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C8EC
|
|
*/
|
|
static void window_top_toolbar_paint(rct_window* w, rct_drawpixelinfo* dpi)
|
|
{
|
|
int32_t x, y, imgId;
|
|
|
|
window_draw_widgets(w, dpi);
|
|
|
|
// Draw staff button image (setting masks to the staff colours)
|
|
if (window_top_toolbar_widgets[WIDX_STAFF].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_STAFF].left;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_STAFF].top;
|
|
imgId = SPR_TOOLBAR_STAFF;
|
|
if (widget_is_pressed(w, WIDX_STAFF))
|
|
imgId++;
|
|
imgId |= SPRITE_ID_PALETTE_COLOUR_2(gStaffHandymanColour, gStaffMechanicColour);
|
|
gfx_draw_sprite(dpi, imgId, x, y, 0);
|
|
}
|
|
|
|
// Draw fast forward button
|
|
if (window_top_toolbar_widgets[WIDX_FASTFORWARD].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_FASTFORWARD].left + 0;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_FASTFORWARD].top + 0;
|
|
if (widget_is_pressed(w, WIDX_FASTFORWARD))
|
|
y++;
|
|
imgId = SPR_G2_FASTFORWARD;
|
|
gfx_draw_sprite(dpi, imgId, x + 6, y + 3, 0);
|
|
|
|
for (int32_t i = 0; i < gGameSpeed && gGameSpeed <= 4; i++)
|
|
{
|
|
gfx_draw_sprite(dpi, SPR_G2_SPEED_ARROW, x + 5 + i * 5, y + 15, 0);
|
|
}
|
|
for (int32_t i = 0; i < 3 && i < gGameSpeed - 4 && gGameSpeed >= 5; i++)
|
|
{
|
|
gfx_draw_sprite(dpi, SPR_G2_HYPER_ARROW, x + 5 + i * 6, y + 15, 0);
|
|
}
|
|
}
|
|
|
|
// Draw cheats button
|
|
if (window_top_toolbar_widgets[WIDX_CHEATS].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_CHEATS].left - 1;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_CHEATS].top - 1;
|
|
if (widget_is_pressed(w, WIDX_CHEATS))
|
|
y++;
|
|
imgId = SPR_G2_SANDBOX;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 3);
|
|
}
|
|
|
|
// Draw debug button
|
|
if (window_top_toolbar_widgets[WIDX_DEBUG].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_DEBUG].left;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_DEBUG].top - 1;
|
|
if (widget_is_pressed(w, WIDX_DEBUG))
|
|
y++;
|
|
imgId = SPR_TAB_GEARS_0;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 3);
|
|
}
|
|
|
|
// Draw research button
|
|
if (window_top_toolbar_widgets[WIDX_RESEARCH].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_RESEARCH].left - 1;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_RESEARCH].top;
|
|
if (widget_is_pressed(w, WIDX_RESEARCH))
|
|
y++;
|
|
imgId = SPR_TAB_FINANCES_RESEARCH_0;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 0);
|
|
}
|
|
|
|
// Draw finances button
|
|
if (window_top_toolbar_widgets[WIDX_FINANCES].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_FINANCES].left + 3;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_FINANCES].top + 1;
|
|
if (widget_is_pressed(w, WIDX_FINANCES))
|
|
y++;
|
|
imgId = SPR_FINANCE;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 0);
|
|
}
|
|
|
|
// Draw news button
|
|
if (window_top_toolbar_widgets[WIDX_NEWS].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_NEWS].left + 3;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_NEWS].top + 0;
|
|
if (widget_is_pressed(w, WIDX_NEWS))
|
|
y++;
|
|
imgId = SPR_G2_TAB_NEWS;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 0);
|
|
}
|
|
|
|
// Draw network button
|
|
if (window_top_toolbar_widgets[WIDX_NETWORK].type != WWT_EMPTY)
|
|
{
|
|
x = w->x + window_top_toolbar_widgets[WIDX_NETWORK].left + 3;
|
|
y = w->y + window_top_toolbar_widgets[WIDX_NETWORK].top + 0;
|
|
if (widget_is_pressed(w, WIDX_NETWORK))
|
|
y++;
|
|
imgId = SPR_SHOW_GUESTS_ON_THIS_RIDE_ATTRACTION;
|
|
gfx_draw_sprite(dpi, imgId, x, y, 0);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E3158
|
|
*/
|
|
static void repaint_scenery_tool_down(int16_t x, int16_t y, rct_widgetindex widgetIndex)
|
|
{
|
|
// ax, cx, bl
|
|
int16_t grid_x, grid_y;
|
|
int32_t type;
|
|
// edx
|
|
rct_tile_element* tile_element;
|
|
auto flags = VIEWPORT_INTERACTION_MASK_SCENERY & VIEWPORT_INTERACTION_MASK_WALL & VIEWPORT_INTERACTION_MASK_LARGE_SCENERY
|
|
& VIEWPORT_INTERACTION_MASK_BANNER;
|
|
// This is -2 as banner is 12 but flags are offset different
|
|
|
|
// not used
|
|
rct_viewport* viewport;
|
|
get_map_coordinates_from_pos(x, y, flags, &grid_x, &grid_y, &type, &tile_element, &viewport);
|
|
|
|
switch (type)
|
|
{
|
|
case VIEWPORT_INTERACTION_ITEM_SCENERY:
|
|
{
|
|
rct_scenery_entry* scenery_entry = tile_element->AsSmallScenery()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!scenery_small_entry_has_flag(
|
|
scenery_entry, SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR | SMALL_SCENERY_FLAG_HAS_GLASS))
|
|
return;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
|
|
game_do_command(
|
|
grid_x, 1 | (tile_element->type << 8), grid_y,
|
|
tile_element->base_height | (tile_element->AsSmallScenery()->GetEntryIndex() << 8),
|
|
GAME_COMMAND_SET_SCENERY_COLOUR, 0, gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_WALL:
|
|
{
|
|
rct_scenery_entry* scenery_entry = tile_element->AsWall()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!(scenery_entry->wall.flags & (WALL_SCENERY_HAS_PRIMARY_COLOUR | WALL_SCENERY_HAS_GLASS)))
|
|
return;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
|
|
game_do_command(
|
|
grid_x, 1 | (gWindowSceneryPrimaryColour << 8), grid_y,
|
|
tile_element->GetDirection() | (tile_element->base_height << 8), GAME_COMMAND_SET_WALL_COLOUR, 0,
|
|
gWindowScenerySecondaryColour | (gWindowSceneryTertiaryColour << 8));
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
|
|
{
|
|
rct_scenery_entry* scenery_entry = tile_element->AsLargeScenery()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!(scenery_entry->large_scenery.flags & LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR))
|
|
return;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
|
|
game_do_command(
|
|
grid_x, 1 | (tile_element->GetDirection() << 8), grid_y,
|
|
tile_element->base_height | (tile_element->AsLargeScenery()->GetSequenceIndex() << 8),
|
|
GAME_COMMAND_SET_LARGE_SCENERY_COLOUR, 0, gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_BANNER:
|
|
{
|
|
rct_banner* banner = &gBanners[tile_element->AsBanner()->GetIndex()];
|
|
rct_scenery_entry* scenery_entry = get_banner_entry(banner->type);
|
|
if (scenery_entry->banner.flags & BANNER_ENTRY_FLAG_HAS_PRIMARY_COLOUR)
|
|
{
|
|
gGameCommandErrorTitle = STR_CANT_REPAINT_THIS;
|
|
game_do_command(
|
|
grid_x, 1, grid_y, tile_element->base_height | ((tile_element->AsBanner()->GetPosition() & 0x3) << 8),
|
|
GAME_COMMAND_SET_BANNER_COLOUR, 0, gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8));
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void scenery_eyedropper_tool_down(int16_t x, int16_t y, rct_widgetindex widgetIndex)
|
|
{
|
|
auto flags = VIEWPORT_INTERACTION_MASK_SCENERY & VIEWPORT_INTERACTION_MASK_WALL & VIEWPORT_INTERACTION_MASK_LARGE_SCENERY
|
|
& VIEWPORT_INTERACTION_MASK_BANNER & VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
|
|
|
|
int16_t gridX, gridY;
|
|
int32_t type;
|
|
rct_tile_element* tileElement;
|
|
rct_viewport* viewport;
|
|
get_map_coordinates_from_pos(x, y, flags, &gridX, &gridY, &type, &tileElement, &viewport);
|
|
|
|
switch (type)
|
|
{
|
|
case VIEWPORT_INTERACTION_ITEM_SCENERY:
|
|
{
|
|
SmallSceneryElement* sceneryElement = tileElement->AsSmallScenery();
|
|
int32_t entryIndex = sceneryElement->GetEntryIndex();
|
|
rct_scenery_entry* sceneryEntry = get_small_scenery_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
int32_t sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_SMALL_SCENERY, entryIndex);
|
|
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
|
|
{
|
|
gWindowSceneryRotation = sceneryElement->GetDirectionWithOffset(get_current_rotation());
|
|
gWindowSceneryPrimaryColour = sceneryElement->GetPrimaryColour();
|
|
gWindowScenerySecondaryColour = sceneryElement->GetSecondaryColour();
|
|
gWindowSceneryEyedropperEnabled = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_WALL:
|
|
{
|
|
int32_t entryIndex = tileElement->AsWall()->GetEntryIndex();
|
|
rct_scenery_entry* sceneryEntry = get_wall_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
int32_t sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_WALLS, entryIndex);
|
|
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
|
|
{
|
|
gWindowSceneryPrimaryColour = tileElement->AsWall()->GetPrimaryColour();
|
|
gWindowScenerySecondaryColour = tileElement->AsWall()->GetSecondaryColour();
|
|
gWindowSceneryTertiaryColour = tileElement->AsWall()->GetTertiaryColour();
|
|
gWindowSceneryEyedropperEnabled = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
|
|
{
|
|
int32_t entryIndex = tileElement->AsLargeScenery()->GetEntryIndex();
|
|
rct_scenery_entry* sceneryEntry = get_large_scenery_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
int32_t sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_LARGE_SCENERY, entryIndex);
|
|
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
|
|
{
|
|
gWindowSceneryRotation = (get_current_rotation() + tileElement->GetDirection()) & 3;
|
|
gWindowSceneryPrimaryColour = tileElement->AsLargeScenery()->GetPrimaryColour();
|
|
gWindowScenerySecondaryColour = tileElement->AsLargeScenery()->GetSecondaryColour();
|
|
gWindowSceneryEyedropperEnabled = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_BANNER:
|
|
{
|
|
int32_t bannerIndex = tileElement->AsBanner()->GetIndex();
|
|
rct_banner* banner = &gBanners[bannerIndex];
|
|
rct_scenery_entry* sceneryEntry = get_banner_entry(banner->type);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
int32_t sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_BANNERS, banner->type);
|
|
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
|
|
{
|
|
gWindowSceneryEyedropperEnabled = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
|
|
{
|
|
int32_t entryIndex = footpath_element_get_path_scenery_index(tileElement);
|
|
rct_scenery_entry* sceneryEntry = get_footpath_item_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
int32_t sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_PATH_BITS, entryIndex);
|
|
if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId))
|
|
{
|
|
gWindowSceneryEyedropperEnabled = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E1F34
|
|
* Outputs
|
|
* eax : gridX
|
|
* ebx : parameter_1
|
|
* ecx : gridY
|
|
* edx : parameter_2
|
|
* edi : parameter_3
|
|
*/
|
|
static void sub_6E1F34(
|
|
int16_t x, int16_t y, uint16_t selected_scenery, int16_t* grid_x, int16_t* grid_y, uint32_t* parameter_1,
|
|
uint32_t* parameter_2, uint32_t* parameter_3)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
uint8_t scenery_type = selected_scenery >> 8;
|
|
uint16_t maxPossibleHeight = (std::numeric_limits<decltype(rct_tile_element::base_height)>::max() - 32) << MAX_ZOOM_LEVEL;
|
|
bool can_raise_item = false;
|
|
|
|
if (scenery_type == SCENERY_TYPE_SMALL)
|
|
{
|
|
rct_scenery_entry* scenery_entry = get_small_scenery_entry(selected_scenery);
|
|
maxPossibleHeight -= scenery_entry->small_scenery.height;
|
|
if (scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_STACKABLE))
|
|
{
|
|
can_raise_item = true;
|
|
}
|
|
}
|
|
else if (scenery_type == SCENERY_TYPE_WALL)
|
|
{
|
|
rct_scenery_entry* scenery_entry = get_wall_entry(selected_scenery);
|
|
if (scenery_entry)
|
|
{
|
|
maxPossibleHeight -= scenery_entry->wall.height;
|
|
}
|
|
can_raise_item = true;
|
|
}
|
|
else if (scenery_type == SCENERY_TYPE_LARGE)
|
|
{
|
|
rct_scenery_entry* scenery_entry = get_large_scenery_entry(selected_scenery);
|
|
if (scenery_entry)
|
|
{
|
|
int16_t tileZ = 0;
|
|
for (int32_t i = 0; scenery_entry->large_scenery.tiles[i].x_offset != -1; ++i)
|
|
{
|
|
assert(i < MAXIMUM_MAP_SIZE_TECHNICAL);
|
|
tileZ += scenery_entry->large_scenery.tiles[i].z_clearance;
|
|
}
|
|
maxPossibleHeight -= tileZ;
|
|
}
|
|
can_raise_item = true;
|
|
}
|
|
|
|
if (!can_raise_item && !gCheatsDisableSupportLimits)
|
|
{
|
|
gSceneryCtrlPressed = false;
|
|
gSceneryShiftPressed = false;
|
|
}
|
|
else
|
|
{
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z))
|
|
{
|
|
// CTRL pressed
|
|
rct_tile_element* tile_element;
|
|
auto flags = VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_RIDE
|
|
& VIEWPORT_INTERACTION_MASK_SCENERY & VIEWPORT_INTERACTION_MASK_FOOTPATH & VIEWPORT_INTERACTION_MASK_WALL
|
|
& VIEWPORT_INTERACTION_MASK_LARGE_SCENERY;
|
|
int32_t interaction_type;
|
|
get_map_coordinates_from_pos(x, y, flags, nullptr, nullptr, &interaction_type, &tile_element, nullptr);
|
|
|
|
if (interaction_type != VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
gSceneryCtrlPressed = true;
|
|
gSceneryCtrlPressZ = tile_element->base_height * 8;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z)))
|
|
{
|
|
// CTRL not pressed
|
|
gSceneryCtrlPressed = false;
|
|
}
|
|
}
|
|
|
|
if (!gSceneryShiftPressed)
|
|
{
|
|
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_SHIFT_Z))
|
|
{
|
|
// SHIFT pressed
|
|
gSceneryShiftPressed = true;
|
|
gSceneryShiftPressX = x;
|
|
gSceneryShiftPressY = y;
|
|
gSceneryShiftPressZOffset = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_SHIFT_Z))
|
|
{
|
|
// SHIFT pressed
|
|
gSceneryShiftPressZOffset = (gSceneryShiftPressY - y + 4);
|
|
// Scale delta by zoom to match mouse position.
|
|
auto* mainWnd = window_get_main();
|
|
if (mainWnd && mainWnd->viewport)
|
|
{
|
|
gSceneryShiftPressZOffset <<= mainWnd->viewport->zoom;
|
|
}
|
|
gSceneryShiftPressZOffset = floor2(gSceneryShiftPressZOffset, 8);
|
|
|
|
x = gSceneryShiftPressX;
|
|
y = gSceneryShiftPressY;
|
|
}
|
|
else
|
|
{
|
|
// SHIFT not pressed
|
|
gSceneryShiftPressed = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (scenery_type)
|
|
{
|
|
case SCENERY_TYPE_SMALL:
|
|
{
|
|
// Small scenery
|
|
rct_scenery_entry* scenery = get_small_scenery_entry(selected_scenery);
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE))
|
|
{
|
|
uint8_t cl = 0;
|
|
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
screen_get_map_xy_quadrant(x, y, grid_x, grid_y, &cl);
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
|
|
|
|
if (tile_element == nullptr)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
int16_t z = (tile_element->base_height * 8) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
|
|
screen_get_map_xy_quadrant_with_z(x, y, z, grid_x, grid_y, &cl);
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
rotation = util_rand() & 0xFF;
|
|
}
|
|
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
// Also places it in lower but think thats for clobbering
|
|
*parameter_1 = (selected_scenery & 0xFF) << 8;
|
|
*parameter_2 = (cl ^ (1 << 1)) | (gWindowSceneryPrimaryColour << 8);
|
|
*parameter_3 = rotation | (gWindowScenerySecondaryColour << 16);
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
auto flags = VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER;
|
|
int32_t interaction_type = 0;
|
|
rct_tile_element* tile_element;
|
|
|
|
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
|
|
|
|
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
gSceneryPlaceZ = 0;
|
|
uint16_t water_height = tile_element->AsSurface()->GetWaterHeight();
|
|
if (water_height != 0)
|
|
{
|
|
gSceneryPlaceZ = water_height * 16;
|
|
}
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
|
|
|
|
if (tile_element == nullptr)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
int16_t z = (tile_element->base_height * 8) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
screen_get_map_xy_with_z(x, y, z, grid_x, grid_y);
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
*grid_x &= 0xFFE0;
|
|
*grid_y &= 0xFFE0;
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
rotation = util_rand() & 0xFF;
|
|
}
|
|
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
// Also places it in lower but think thats for clobbering
|
|
*parameter_1 = (selected_scenery & 0xFF) << 8;
|
|
*parameter_2 = 0 | (gWindowSceneryPrimaryColour << 8);
|
|
*parameter_3 = rotation | (gWindowScenerySecondaryColour << 16);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_PATH_ITEM:
|
|
{
|
|
// Path bits
|
|
auto flags = VIEWPORT_INTERACTION_MASK_FOOTPATH & VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
|
|
int32_t interaction_type = 0;
|
|
rct_tile_element* tile_element;
|
|
|
|
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
|
|
|
|
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
*parameter_1 = (tile_element->properties.path.type
|
|
& (FOOTPATH_PROPERTIES_FLAG_IS_SLOPED | FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK))
|
|
<< 8;
|
|
*parameter_2 = tile_element->base_height;
|
|
*parameter_2 |= ((footpath_element_get_type(tile_element)) << 8);
|
|
if (tile_element->AsPath()->IsQueue())
|
|
{
|
|
*parameter_2 |= LOCATION_NULL;
|
|
}
|
|
*parameter_3 = (selected_scenery & 0xFF) + 1;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_WALL:
|
|
{
|
|
// Walls
|
|
uint8_t cl;
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
screen_get_map_xy_side(x, y, grid_x, grid_y, &cl);
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
|
|
|
|
if (tile_element == nullptr)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
int16_t z = (tile_element->base_height * 8) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
screen_get_map_xy_side_with_z(x, y, z, grid_x, grid_y, &cl);
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
_secondaryColour = gWindowScenerySecondaryColour;
|
|
_tertiaryColour = gWindowSceneryTertiaryColour;
|
|
// Also places it in lower but think thats for clobbering
|
|
*parameter_1 = (selected_scenery & 0xFF) << 8;
|
|
*parameter_2 = cl | (gWindowSceneryPrimaryColour << 8);
|
|
*parameter_3 = 0;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_LARGE:
|
|
{
|
|
// Large scenery
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
sub_68A15E(x, y, grid_x, grid_y, nullptr, nullptr);
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
rct_tile_element* tile_element = map_get_surface_element_at(*grid_x / 32, *grid_y / 32);
|
|
|
|
if (tile_element == nullptr)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
int16_t z = (tile_element->base_height * 8) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
screen_get_map_xy_with_z(x, y, z, grid_x, grid_y);
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (*grid_x == LOCATION_NULL)
|
|
return;
|
|
|
|
*grid_x &= 0xFFE0;
|
|
*grid_y &= 0xFFE0;
|
|
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
*parameter_1 = (rotation << 8);
|
|
*parameter_2 = gWindowSceneryPrimaryColour | (gWindowScenerySecondaryColour << 8);
|
|
*parameter_3 = selected_scenery & 0xFF;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_BANNER:
|
|
{
|
|
// Banner
|
|
auto flags = VIEWPORT_INTERACTION_MASK_FOOTPATH & VIEWPORT_INTERACTION_MASK_FOOTPATH_ITEM;
|
|
int32_t interaction_type = 0;
|
|
rct_tile_element* tile_element;
|
|
|
|
get_map_coordinates_from_pos(x, y, flags, grid_x, grid_y, &interaction_type, &tile_element, nullptr);
|
|
|
|
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
*grid_x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
int16_t z = tile_element->base_height;
|
|
|
|
if (tile_element->properties.path.type & (1 << 2))
|
|
{
|
|
if (rotation != ((tile_element->properties.path.type & 3) ^ 2))
|
|
{
|
|
z += 2;
|
|
}
|
|
}
|
|
|
|
z /= 2;
|
|
|
|
// Also places it in lower but think thats for clobbering
|
|
*parameter_1 = (selected_scenery & 0xFF) << 8;
|
|
*parameter_2 = z | (rotation << 8);
|
|
*parameter_3 = gWindowSceneryPrimaryColour;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E2CC6
|
|
*/
|
|
static void window_top_toolbar_scenery_tool_down(int16_t x, int16_t y, rct_window* w, rct_widgetindex widgetIndex)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
if (gWindowSceneryPaintEnabled & 1)
|
|
{
|
|
repaint_scenery_tool_down(x, y, widgetIndex);
|
|
return;
|
|
}
|
|
else if (gWindowSceneryEyedropperEnabled)
|
|
{
|
|
scenery_eyedropper_tool_down(x, y, widgetIndex);
|
|
return;
|
|
}
|
|
|
|
int32_t selectedTab = gWindowSceneryTabSelections[gWindowSceneryActiveTabIndex];
|
|
uint8_t sceneryType = (selectedTab & 0xFF00) >> 8;
|
|
|
|
if (selectedTab == -1)
|
|
return;
|
|
|
|
int16_t gridX, gridY;
|
|
uint32_t parameter_1, parameter_2, parameter_3;
|
|
|
|
sub_6E1F34(x, y, selectedTab, &gridX, &gridY, ¶meter_1, ¶meter_2, ¶meter_3);
|
|
|
|
if (gridX == LOCATION_NULL)
|
|
return;
|
|
|
|
switch (sceneryType)
|
|
{
|
|
case SCENERY_TYPE_SMALL:
|
|
{
|
|
int32_t quantity = 1;
|
|
bool isCluster = gWindowSceneryClusterEnabled
|
|
&& (network_get_mode() != NETWORK_MODE_CLIENT
|
|
|| network_can_perform_command(network_get_current_player_group_index(), -2));
|
|
if (isCluster)
|
|
{
|
|
quantity = 35;
|
|
}
|
|
int32_t successfulPlacements = 0;
|
|
for (int32_t q = 0; q < quantity; q++)
|
|
{
|
|
int32_t zCoordinate = gSceneryPlaceZ;
|
|
rct_scenery_entry* scenery = get_small_scenery_entry((parameter_1 >> 8) & 0xFF);
|
|
|
|
int16_t cur_grid_x = gridX;
|
|
int16_t cur_grid_y = gridY;
|
|
|
|
if (isCluster)
|
|
{
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE))
|
|
{
|
|
parameter_2 &= 0xFF00;
|
|
parameter_2 |= util_rand() & 3;
|
|
}
|
|
|
|
cur_grid_x += ((util_rand() % 16) - 8) * 32;
|
|
cur_grid_y += ((util_rand() % 16) - 8) * 32;
|
|
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
gSceneryPlaceRotation = (gSceneryPlaceRotation + 1) & 3;
|
|
}
|
|
}
|
|
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
bool success = false;
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
int32_t flags = GAME_COMMAND_FLAG_APPLY | (parameter_1 & 0xFF00);
|
|
|
|
gDisableErrorWindowSound = true;
|
|
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
|
int32_t cost = game_do_command(
|
|
cur_grid_x, flags, cur_grid_y, parameter_2, GAME_COMMAND_PLACE_SCENERY,
|
|
gSceneryPlaceRotation | (parameter_3 & 0xFFFF0000), gSceneryPlaceZ);
|
|
gDisableErrorWindowSound = false;
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
{
|
|
window_close_by_class(WC_ERROR);
|
|
audio_play_sound_at_location(
|
|
SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
success = true;
|
|
break;
|
|
}
|
|
|
|
if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES
|
|
|| gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER)
|
|
{
|
|
break;
|
|
}
|
|
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
if (success)
|
|
{
|
|
successfulPlacements++;
|
|
}
|
|
else
|
|
{
|
|
if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
gSceneryPlaceZ = zCoordinate;
|
|
}
|
|
|
|
if (successfulPlacements > 0)
|
|
{
|
|
window_close_by_class(WC_ERROR);
|
|
}
|
|
else
|
|
{
|
|
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
}
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_PATH_ITEM:
|
|
{
|
|
int32_t flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_PATH_SCENERY | (parameter_1 & 0xFF00);
|
|
|
|
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
|
int32_t cost = game_do_command(gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_PATH, parameter_3, 0);
|
|
if (cost != MONEY32_UNDEFINED)
|
|
{
|
|
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
}
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_WALL:
|
|
{
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
int32_t flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
|
|
|
|
gDisableErrorWindowSound = true;
|
|
gGameCommandErrorTitle = STR_CANT_BUILD_PARK_ENTRANCE_HERE;
|
|
int32_t cost = game_do_command(
|
|
gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_WALL, gSceneryPlaceZ,
|
|
_secondaryColour | (_tertiaryColour << 8));
|
|
gDisableErrorWindowSound = false;
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
{
|
|
window_close_by_class(WC_ERROR);
|
|
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
return;
|
|
}
|
|
|
|
if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES
|
|
|| gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER)
|
|
{
|
|
break;
|
|
}
|
|
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_LARGE:
|
|
{
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
int32_t flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
|
|
|
|
gDisableErrorWindowSound = true;
|
|
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
|
int32_t cost = game_do_command(
|
|
gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_LARGE_SCENERY, parameter_3, gSceneryPlaceZ);
|
|
gDisableErrorWindowSound = false;
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
{
|
|
window_close_by_class(WC_ERROR);
|
|
audio_play_sound_at_location(SOUND_PLACE_ITEM, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
return;
|
|
}
|
|
|
|
if (gGameCommandErrorText == STR_NOT_ENOUGH_CASH_REQUIRES
|
|
|| gGameCommandErrorText == STR_CAN_ONLY_BUILD_THIS_ON_WATER)
|
|
{
|
|
break;
|
|
}
|
|
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
audio_play_sound_at_location(SOUND_ERROR, gCommandPosition.x, gCommandPosition.y, gCommandPosition.z);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_BANNER:
|
|
{
|
|
int32_t flags = (parameter_1 & 0xFF00) | GAME_COMMAND_FLAG_APPLY;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
|
game_command_callback = game_command_callback_place_banner;
|
|
game_do_command(
|
|
gridX, flags, gridY, parameter_2, GAME_COMMAND_PLACE_BANNER, parameter_3, gWindowSceneryPrimaryColour);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068E213
|
|
*/
|
|
static void top_toolbar_tool_update_scenery_clear(int16_t x, int16_t y)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
LocationXY16 mapTile = {};
|
|
screen_get_map_xy(x, y, &mapTile.x, &mapTile.y, nullptr);
|
|
|
|
if (mapTile.x == LOCATION_NULL)
|
|
{
|
|
if (gClearSceneryCost != MONEY32_UNDEFINED)
|
|
{
|
|
gClearSceneryCost = MONEY32_UNDEFINED;
|
|
window_invalidate_by_class(WC_CLEAR_SCENERY);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile.x += tool_length;
|
|
mapTile.y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
int32_t eax = gMapSelectPositionA.x;
|
|
int32_t ecx = gMapSelectPositionA.y;
|
|
int32_t edi = gMapSelectPositionB.x;
|
|
int32_t ebp = gMapSelectPositionB.y;
|
|
int32_t clear = (gClearSmallScenery << 0) | (gClearLargeScenery << 1) | (gClearFootpath << 2);
|
|
money32 cost = game_do_command(eax, 0, ecx, clear, GAME_COMMAND_CLEAR_SCENERY, edi, ebp);
|
|
|
|
if (gClearSceneryCost != cost)
|
|
{
|
|
gClearSceneryCost = cost;
|
|
window_invalidate_by_class(WC_CLEAR_SCENERY);
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_tool_update_land_paint(int16_t x, int16_t y)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
LocationXY16 mapTile = {};
|
|
screen_get_map_xy(x, y, &mapTile.x, &mapTile.y, nullptr);
|
|
|
|
if (mapTile.x == LOCATION_NULL)
|
|
{
|
|
if (gClearSceneryCost != MONEY32_UNDEFINED)
|
|
{
|
|
gClearSceneryCost = MONEY32_UNDEFINED;
|
|
window_invalidate_by_class(WC_CLEAR_SCENERY);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile.x += tool_length;
|
|
mapTile.y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664280
|
|
*/
|
|
static void top_toolbar_tool_update_land(int16_t x, int16_t y)
|
|
{
|
|
const bool mapCtrlPressed = input_test_place_object_modifier(PLACE_OBJECT_MODIFIER_COPY_Z);
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
if (gCurrentToolId == TOOL_UP_DOWN_ARROW)
|
|
{
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
return;
|
|
|
|
money32 lower_cost = selection_lower_land(0);
|
|
money32 raise_cost = selection_raise_land(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
int16_t tool_size = gLandToolSize;
|
|
LocationXY16 mapTile;
|
|
uint8_t side;
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
if (tool_size == 1)
|
|
{
|
|
int32_t selectionType;
|
|
// Get selection type and map coordinates from mouse x,y position
|
|
mapTile = { x, y };
|
|
screen_pos_to_map_pos(&mapTile.x, &mapTile.y, &selectionType);
|
|
screen_get_map_xy_side(x, y, &mapTile.x, &mapTile.y, &side);
|
|
|
|
if (mapTile.x == LOCATION_NULL)
|
|
{
|
|
money32 lower_cost = MONEY32_UNDEFINED;
|
|
money32 raise_cost = MONEY32_UNDEFINED;
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != selectionType)
|
|
{
|
|
gMapSelectType = selectionType;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money32 lower_cost = selection_lower_land(0);
|
|
money32 raise_cost = selection_raise_land(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Get map coordinates and the side of the tile that is being hovered over
|
|
screen_get_map_xy_side(x, y, &mapTile.x, &mapTile.y, &side);
|
|
|
|
if (mapTile.x == LOCATION_NULL)
|
|
{
|
|
money32 lower_cost = MONEY32_UNDEFINED;
|
|
money32 raise_cost = MONEY32_UNDEFINED;
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (tool_size == 0)
|
|
tool_size = 1;
|
|
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Decide on shape of the brush for bigger selection size
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.y &= 0xFFE0;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
break;
|
|
default:
|
|
// Move to tool bottom left
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
// Go to other side
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile.y += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile.x += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
default:
|
|
mapTile.x += tool_length;
|
|
mapTile.y += tool_length;
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money32 lower_cost = selection_lower_land(0);
|
|
money32 raise_cost = selection_raise_land(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E6BDC
|
|
*/
|
|
static void top_toolbar_tool_update_water(int16_t x, int16_t y)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
|
|
if (gCurrentToolId == TOOL_UP_DOWN_ARROW)
|
|
{
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
return;
|
|
|
|
money32 lower_cost = lower_water(
|
|
gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y, 0);
|
|
|
|
money32 raise_cost = raise_water(
|
|
gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y, 0);
|
|
|
|
if (gWaterToolRaiseCost != raise_cost || gWaterToolLowerCost != lower_cost)
|
|
{
|
|
gWaterToolRaiseCost = raise_cost;
|
|
gWaterToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
LocationXY16 mapTile = {};
|
|
int32_t interaction_type = 0;
|
|
get_map_coordinates_from_pos(
|
|
x, y, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &mapTile.x, &mapTile.y, &interaction_type,
|
|
nullptr, nullptr);
|
|
|
|
if (interaction_type == VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
if (gWaterToolRaiseCost != MONEY32_UNDEFINED || gWaterToolLowerCost != MONEY32_UNDEFINED)
|
|
{
|
|
gWaterToolRaiseCost = MONEY32_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY32_UNDEFINED;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
return;
|
|
}
|
|
|
|
mapTile.x += 16;
|
|
mapTile.y += 16;
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL_WATER)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL_WATER;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile.x += tool_length;
|
|
mapTile.y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money32 lower_cost = lower_water(
|
|
gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y, 0);
|
|
|
|
money32 raise_cost = raise_water(
|
|
gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y, 0);
|
|
|
|
if (gWaterToolRaiseCost != raise_cost || gWaterToolLowerCost != lower_cost)
|
|
{
|
|
gWaterToolRaiseCost = raise_cost;
|
|
gWaterToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E24F6
|
|
* On failure returns MONEY32_UNDEFINED
|
|
* On success places ghost scenery and returns cost to place proper
|
|
*/
|
|
static money32 try_place_ghost_scenery(
|
|
LocationXY16 map_tile, uint32_t parameter_1, uint32_t parameter_2, uint32_t parameter_3, uint16_t selected_tab)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
uint8_t scenery_type = (selected_tab & 0xFF00) >> 8;
|
|
money32 cost = 0;
|
|
rct_tile_element* tileElement;
|
|
|
|
switch (scenery_type)
|
|
{
|
|
case 0:
|
|
// Small Scenery
|
|
// 6e252b
|
|
cost = game_do_command(
|
|
map_tile.x,
|
|
parameter_1 | GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5
|
|
| GAME_COMMAND_FLAG_GHOST,
|
|
map_tile.y, parameter_2, GAME_COMMAND_PLACE_SCENERY, parameter_3, gSceneryPlaceZ);
|
|
|
|
if (cost == MONEY32_UNDEFINED)
|
|
return cost;
|
|
|
|
gSceneryGhostPosition.x = map_tile.x;
|
|
gSceneryGhostPosition.y = map_tile.y;
|
|
gSceneryPlaceRotation = (uint16_t)(parameter_3 & 0xFF);
|
|
gSceneryPlaceObject = selected_tab;
|
|
|
|
tileElement = gSceneryTileElement;
|
|
gSceneryGhostPosition.z = tileElement->base_height;
|
|
gSceneryQuadrant = tileElement->AsSmallScenery()->GetSceneryQuadrant();
|
|
if (gSceneryGroundFlags & ELEMENT_IS_UNDERGROUND)
|
|
{
|
|
// Set underground on
|
|
viewport_set_visibility(4);
|
|
}
|
|
else
|
|
{
|
|
// Set underground off
|
|
viewport_set_visibility(5);
|
|
}
|
|
|
|
gSceneryGhostType |= (1 << 0);
|
|
break;
|
|
case 1:
|
|
// Path Bits
|
|
// 6e265b
|
|
cost = game_do_command(
|
|
map_tile.x,
|
|
(parameter_1 & 0xFF00)
|
|
| (GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5
|
|
| GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_PATH_SCENERY),
|
|
map_tile.y, parameter_2, GAME_COMMAND_PLACE_PATH, parameter_3, 0);
|
|
|
|
if (cost == MONEY32_UNDEFINED)
|
|
return cost;
|
|
|
|
gSceneryGhostPosition.x = map_tile.x;
|
|
gSceneryGhostPosition.y = map_tile.y;
|
|
gSceneryGhostPosition.z = (parameter_2 & 0xFF);
|
|
gSceneryPlacePathSlope = ((parameter_1 >> 8) & 0xFF);
|
|
gSceneryPlacePathType = ((parameter_2 >> 8) & 0xFF);
|
|
gSceneryGhostPathObjectType = parameter_3;
|
|
|
|
gSceneryGhostType |= (1 << 1);
|
|
break;
|
|
case 2:
|
|
// Walls
|
|
// 6e26b0
|
|
cost = game_do_command(
|
|
map_tile.x, parameter_1 | 0x69, map_tile.y, parameter_2, GAME_COMMAND_PLACE_WALL, gSceneryPlaceZ,
|
|
_secondaryColour | (_tertiaryColour << 8));
|
|
|
|
if (cost == MONEY32_UNDEFINED)
|
|
return cost;
|
|
|
|
gSceneryGhostPosition.x = map_tile.x;
|
|
gSceneryGhostPosition.y = map_tile.y;
|
|
gSceneryGhostWallRotation = (parameter_2 & 0xFF);
|
|
|
|
tileElement = gSceneryTileElement;
|
|
gSceneryGhostPosition.z = tileElement->base_height;
|
|
|
|
gSceneryGhostType |= (1 << 2);
|
|
break;
|
|
case 3:
|
|
// Large Scenery
|
|
// 6e25a7
|
|
cost = game_do_command(
|
|
map_tile.x, parameter_1 | 0x69, map_tile.y, parameter_2, GAME_COMMAND_PLACE_LARGE_SCENERY, parameter_3,
|
|
gSceneryPlaceZ);
|
|
|
|
if (cost == MONEY32_UNDEFINED)
|
|
return cost;
|
|
|
|
gSceneryGhostPosition.x = map_tile.x;
|
|
gSceneryGhostPosition.y = map_tile.y;
|
|
gSceneryPlaceRotation = ((parameter_1 >> 8) & 0xFF);
|
|
|
|
tileElement = gSceneryTileElement;
|
|
gSceneryGhostPosition.z = tileElement->base_height;
|
|
|
|
if (gSceneryGroundFlags & ELEMENT_IS_UNDERGROUND)
|
|
{
|
|
// Set underground on
|
|
viewport_set_visibility(4);
|
|
}
|
|
else
|
|
{
|
|
// Set underground off
|
|
viewport_set_visibility(5);
|
|
}
|
|
|
|
gSceneryGhostType |= (1 << 3);
|
|
break;
|
|
case 4:
|
|
// Banners
|
|
// 6e2612
|
|
cost = game_do_command(
|
|
map_tile.x, parameter_1 | 0x69, map_tile.y, parameter_2, GAME_COMMAND_PLACE_BANNER, parameter_3, 0);
|
|
|
|
if (cost == MONEY32_UNDEFINED)
|
|
return cost;
|
|
|
|
gSceneryGhostPosition.x = map_tile.x;
|
|
gSceneryGhostPosition.y = map_tile.y;
|
|
gSceneryGhostPosition.z = (parameter_2 & 0xFF) * 2 + 2;
|
|
gSceneryPlaceRotation = ((parameter_2 >> 8) & 0xFF);
|
|
gSceneryGhostType |= (1 << 4);
|
|
break;
|
|
}
|
|
|
|
return cost;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E287B
|
|
*/
|
|
static void top_toolbar_tool_update_scenery(int16_t x, int16_t y)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
map_invalidate_map_selection_tiles();
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VIRTUAL_FLOOR_STYLE_OFF)
|
|
{
|
|
virtual_floor_invalidate();
|
|
}
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
|
|
|
|
if (gWindowSceneryPaintEnabled)
|
|
return;
|
|
if (gWindowSceneryEyedropperEnabled)
|
|
return;
|
|
|
|
int16_t selected_tab = gWindowSceneryTabSelections[gWindowSceneryActiveTabIndex];
|
|
|
|
if (selected_tab == -1)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
uint8_t scenery_type = (selected_tab & 0xFF00) >> 8;
|
|
uint8_t selected_scenery = selected_tab & 0xFF;
|
|
LocationXY16 mapTile = {};
|
|
uint32_t parameter1, parameter2, parameter3;
|
|
|
|
sub_6E1F34(x, y, selected_tab, &mapTile.x, &mapTile.y, ¶meter1, ¶meter2, ¶meter3);
|
|
|
|
if (mapTile.x == LOCATION_NULL)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
rct_scenery_entry* scenery;
|
|
uint8_t bl;
|
|
money32 cost = 0;
|
|
|
|
switch (scenery_type)
|
|
{
|
|
case SCENERY_TYPE_SMALL:
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
if (gWindowSceneryClusterEnabled)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x - (8 << 5);
|
|
gMapSelectPositionA.y = mapTile.y - (8 << 5);
|
|
gMapSelectPositionB.x = mapTile.x + (7 << 5);
|
|
gMapSelectPositionB.y = mapTile.y + (7 << 5);
|
|
}
|
|
else
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
}
|
|
|
|
scenery = get_small_scenery_entry(selected_scenery);
|
|
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
if (!scenery_small_entry_has_flag(scenery, SMALL_SCENERY_FLAG_FULL_TILE) && !gWindowSceneryClusterEnabled)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_QUARTER_0 + ((parameter2 & 0xFF) ^ 2);
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_0) && mapTile.x == gSceneryGhostPosition.x
|
|
&& mapTile.y == gSceneryGhostPosition.y && (parameter2 & 0xFF) == _unkF64F0E && gSceneryPlaceZ == _unkF64F0A
|
|
&& gSceneryPlaceObject == selected_tab)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
_unkF64F0E = (parameter2 & 0xFF);
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
bl = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
bl = 20;
|
|
}
|
|
|
|
for (; bl != 0; bl--)
|
|
{
|
|
cost = try_place_ghost_scenery(mapTile, parameter1, parameter2, parameter3, selected_tab);
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
case SCENERY_TYPE_PATH_ITEM:
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_1) && mapTile.x == gSceneryGhostPosition.x
|
|
&& mapTile.y == gSceneryGhostPosition.y && (int16_t)(parameter2 & 0xFF) == gSceneryGhostPosition.z)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
cost = try_place_ghost_scenery(mapTile, parameter1, parameter2, parameter3, selected_tab);
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
case SCENERY_TYPE_WALL:
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (parameter2 & 0xFF);
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_2) && mapTile.x == gSceneryGhostPosition.x
|
|
&& mapTile.y == gSceneryGhostPosition.y && (parameter2 & 0xFF) == gSceneryGhostWallRotation
|
|
&& gSceneryPlaceZ == _unkF64F0A)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
gSceneryGhostWallRotation = (parameter2 & 0xFF);
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
bl = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
bl = 20;
|
|
}
|
|
|
|
cost = 0;
|
|
for (; bl != 0; bl--)
|
|
{
|
|
cost = try_place_ghost_scenery(mapTile, parameter1, parameter2, parameter3, selected_tab);
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
case SCENERY_TYPE_LARGE:
|
|
{
|
|
scenery = get_large_scenery_entry(selected_scenery);
|
|
LocationXY16* selectedTile = gMapSelectionTiles;
|
|
|
|
for (rct_large_scenery_tile* tile = scenery->large_scenery.tiles; tile->x_offset != (int16_t)(uint16_t)0xFFFF;
|
|
tile++)
|
|
{
|
|
LocationXY16 tileLocation = { tile->x_offset, tile->y_offset };
|
|
|
|
rotate_map_coordinates(&tileLocation.x, &tileLocation.y, (parameter1 >> 8) & 0xFF);
|
|
|
|
tileLocation.x += mapTile.x;
|
|
tileLocation.y += mapTile.y;
|
|
|
|
selectedTile->x = tileLocation.x;
|
|
selectedTile->y = tileLocation.y;
|
|
selectedTile++;
|
|
}
|
|
selectedTile->x = -1;
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
|
|
map_invalidate_map_selection_tiles();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_3) && mapTile.x == gSceneryGhostPosition.x
|
|
&& mapTile.y == gSceneryGhostPosition.y && gSceneryPlaceZ == _unkF64F0A
|
|
&& (int16_t)(parameter3 & 0xFFFF) == gSceneryPlaceObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
gSceneryPlaceObject = (parameter3 & 0xFFFF);
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
bl = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
bl = 20;
|
|
}
|
|
|
|
cost = 0;
|
|
for (; bl != 0; bl--)
|
|
{
|
|
cost = try_place_ghost_scenery(mapTile, parameter1, parameter2, parameter3, selected_tab);
|
|
|
|
if (cost != MONEY32_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_BANNER:
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_4) && mapTile.x == gSceneryGhostPosition.x
|
|
&& mapTile.y == gSceneryGhostPosition.y && (int16_t)(parameter2 & 0xFF) == gSceneryGhostPosition.z
|
|
&& ((parameter2 >> 8) & 0xFF) == gSceneryPlaceRotation)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
cost = try_place_ghost_scenery(mapTile, parameter1, parameter2, parameter3, selected_tab);
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB25
|
|
*/
|
|
static void window_top_toolbar_tool_update(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
top_toolbar_tool_update_scenery_clear(x, y);
|
|
break;
|
|
case WIDX_LAND:
|
|
if (gLandPaintMode)
|
|
top_toolbar_tool_update_land_paint(x, y);
|
|
else
|
|
top_toolbar_tool_update_land(x, y);
|
|
break;
|
|
case WIDX_WATER:
|
|
top_toolbar_tool_update_water(x, y);
|
|
break;
|
|
case WIDX_SCENERY:
|
|
top_toolbar_tool_update_scenery(x, y);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB73
|
|
*/
|
|
static void window_top_toolbar_tool_down(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
break;
|
|
|
|
gGameCommandErrorTitle = STR_UNABLE_TO_REMOVE_ALL_SCENERY_FROM_HERE;
|
|
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y,
|
|
((gClearSmallScenery ? 1 : 0) | (gClearLargeScenery ? 1 : 0) << 1 | (gClearFootpath ? 1 : 0) << 2),
|
|
GAME_COMMAND_CLEAR_SCENERY, gMapSelectPositionB.x, gMapSelectPositionB.y);
|
|
gCurrentToolId = TOOL_CROSSHAIR;
|
|
break;
|
|
case WIDX_LAND:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
gGameCommandErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y, gLandToolTerrainSurface | (gLandToolTerrainEdge << 8),
|
|
GAME_COMMAND_CHANGE_SURFACE_STYLE, gMapSelectPositionB.x, gMapSelectPositionB.y);
|
|
gCurrentToolId = TOOL_UP_DOWN_ARROW;
|
|
}
|
|
break;
|
|
case WIDX_WATER:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
gCurrentToolId = TOOL_UP_DOWN_ARROW;
|
|
}
|
|
break;
|
|
case WIDX_SCENERY:
|
|
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006644DD
|
|
*/
|
|
static money32 selection_raise_land(uint8_t flags)
|
|
{
|
|
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
|
|
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
|
|
centreX += 16;
|
|
centreY += 16;
|
|
|
|
uint32_t xBounds = (gMapSelectPositionA.x & 0xFFFF) | (gMapSelectPositionB.x << 16);
|
|
uint32_t yBounds = (gMapSelectPositionA.y & 0xFFFF) | (gMapSelectPositionB.y << 16);
|
|
|
|
gGameCommandErrorTitle = STR_CANT_RAISE_LAND_HERE;
|
|
if (gLandMountainMode)
|
|
{
|
|
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_EDIT_LAND_SMOOTH, gMapSelectType, yBounds);
|
|
}
|
|
else
|
|
{
|
|
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_RAISE_LAND, gMapSelectType, yBounds);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006645B3
|
|
*/
|
|
static money32 selection_lower_land(uint8_t flags)
|
|
{
|
|
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
|
|
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
|
|
centreX += 16;
|
|
centreY += 16;
|
|
|
|
uint32_t xBounds = (gMapSelectPositionA.x & 0xFFFF) | (gMapSelectPositionB.x << 16);
|
|
uint32_t yBounds = (gMapSelectPositionA.y & 0xFFFF) | (gMapSelectPositionB.y << 16);
|
|
|
|
gGameCommandErrorTitle = STR_CANT_LOWER_LAND_HERE;
|
|
if (gLandMountainMode)
|
|
{
|
|
return game_do_command(
|
|
centreX, flags, centreY, xBounds, GAME_COMMAND_EDIT_LAND_SMOOTH, 0x8000 + gMapSelectType, yBounds);
|
|
}
|
|
else
|
|
{
|
|
return game_do_command(centreX, flags, centreY, xBounds, GAME_COMMAND_LOWER_LAND, gMapSelectType, yBounds);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* part of window_top_toolbar_tool_drag(0x0066CB4E)
|
|
* rct2: 0x00664454
|
|
*/
|
|
static void window_top_toolbar_land_tool_drag(int16_t x, int16_t y)
|
|
{
|
|
rct_window* window = window_find_from_point(x, y);
|
|
if (!window)
|
|
return;
|
|
rct_widgetindex widget_index = window_find_widget_from_point(window, x, y);
|
|
if (widget_index == -1)
|
|
return;
|
|
rct_widget* widget = &window->widgets[widget_index];
|
|
if (widget->type != WWT_VIEWPORT)
|
|
return;
|
|
rct_viewport* viewport = window->viewport;
|
|
if (!viewport)
|
|
return;
|
|
|
|
int16_t tile_height = -16 / (1 << viewport->zoom);
|
|
|
|
int32_t y_diff = y - gInputDragLastY;
|
|
|
|
if (y_diff <= tile_height)
|
|
{
|
|
gInputDragLastY += tile_height;
|
|
|
|
selection_raise_land(GAME_COMMAND_FLAG_APPLY);
|
|
|
|
gLandToolRaiseCost = MONEY32_UNDEFINED;
|
|
gLandToolLowerCost = MONEY32_UNDEFINED;
|
|
}
|
|
else if (y_diff >= -tile_height)
|
|
{
|
|
gInputDragLastY -= tile_height;
|
|
|
|
selection_lower_land(GAME_COMMAND_FLAG_APPLY);
|
|
|
|
gLandToolRaiseCost = MONEY32_UNDEFINED;
|
|
gLandToolLowerCost = MONEY32_UNDEFINED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* part of window_top_toolbar_tool_drag(0x0066CB4E)
|
|
* rct2: 0x006E6D4B
|
|
*/
|
|
static void window_top_toolbar_water_tool_drag(int16_t x, int16_t y)
|
|
{
|
|
rct_window* window = window_find_from_point(x, y);
|
|
if (!window)
|
|
return;
|
|
rct_widgetindex widget_index = window_find_widget_from_point(window, x, y);
|
|
if (widget_index == -1)
|
|
return;
|
|
rct_widget* widget = &window->widgets[widget_index];
|
|
if (widget->type != WWT_VIEWPORT)
|
|
return;
|
|
rct_viewport* viewport = window->viewport;
|
|
if (!viewport)
|
|
return;
|
|
|
|
int16_t dx = -16;
|
|
dx >>= viewport->zoom;
|
|
|
|
y -= gInputDragLastY;
|
|
|
|
if (y <= dx)
|
|
{
|
|
gInputDragLastY += dx;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_RAISE_WATER_LEVEL_HERE;
|
|
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y, dx, GAME_COMMAND_RAISE_WATER, gMapSelectPositionB.x,
|
|
gMapSelectPositionB.y);
|
|
gWaterToolRaiseCost = MONEY32_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY32_UNDEFINED;
|
|
|
|
return;
|
|
}
|
|
|
|
dx = -dx;
|
|
|
|
if (y >= dx)
|
|
{
|
|
gInputDragLastY += dx;
|
|
|
|
gGameCommandErrorTitle = STR_CANT_LOWER_WATER_LEVEL_HERE;
|
|
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y, dx, GAME_COMMAND_LOWER_WATER, gMapSelectPositionB.x,
|
|
gMapSelectPositionB.y);
|
|
gWaterToolRaiseCost = MONEY32_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY32_UNDEFINED;
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB4E
|
|
*/
|
|
static void window_top_toolbar_tool_drag(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
if (window_find_by_class(WC_ERROR) != nullptr)
|
|
break;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
break;
|
|
|
|
gGameCommandErrorTitle = STR_UNABLE_TO_REMOVE_ALL_SCENERY_FROM_HERE;
|
|
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y,
|
|
((gClearSmallScenery ? 1 : 0) | (gClearLargeScenery ? 1 : 0) << 1 | (gClearFootpath ? 1 : 0) << 2),
|
|
GAME_COMMAND_CLEAR_SCENERY, gMapSelectPositionB.x, gMapSelectPositionB.y);
|
|
gCurrentToolId = TOOL_CROSSHAIR;
|
|
break;
|
|
case WIDX_LAND:
|
|
// Custom setting to only change land style instead of raising or lowering land
|
|
if (gLandPaintMode)
|
|
{
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
gGameCommandErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
|
|
game_do_command(
|
|
gMapSelectPositionA.x, 1, gMapSelectPositionA.y, gLandToolTerrainSurface | (gLandToolTerrainEdge << 8),
|
|
GAME_COMMAND_CHANGE_SURFACE_STYLE, gMapSelectPositionB.x, gMapSelectPositionB.y);
|
|
// The tool is set to 12 here instead of 3 so that the dragging cursor is not the elevation change cursor
|
|
gCurrentToolId = TOOL_CROSSHAIR;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
window_top_toolbar_land_tool_drag(x, y);
|
|
}
|
|
break;
|
|
case WIDX_WATER:
|
|
window_top_toolbar_water_tool_drag(x, y);
|
|
break;
|
|
case WIDX_SCENERY:
|
|
if (gWindowSceneryPaintEnabled & 1)
|
|
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
|
|
if (gWindowSceneryEyedropperEnabled)
|
|
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CC5B
|
|
*/
|
|
static void window_top_toolbar_tool_up(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_LAND:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = TOOL_DIG_DOWN;
|
|
break;
|
|
case WIDX_WATER:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = TOOL_WATER_DOWN;
|
|
break;
|
|
case WIDX_CLEAR_SCENERY:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = TOOL_CROSSHAIR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CA58
|
|
*/
|
|
static void window_top_toolbar_tool_abort(rct_window* w, rct_widgetindex widgetIndex)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_LAND:
|
|
case WIDX_WATER:
|
|
case WIDX_CLEAR_SCENERY:
|
|
hide_gridlines();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_init_fastforward_menu(rct_window* w, rct_widget* widget)
|
|
{
|
|
int32_t num_items = 4;
|
|
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[1] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[3] = STR_TOGGLE_OPTION;
|
|
if (gConfigGeneral.debugging_tools)
|
|
{
|
|
gDropdownItemsFormat[4] = STR_EMPTY;
|
|
gDropdownItemsFormat[5] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[5] = STR_SPEED_HYPER;
|
|
num_items = 6;
|
|
}
|
|
|
|
gDropdownItemsArgs[0] = STR_SPEED_NORMAL;
|
|
gDropdownItemsArgs[1] = STR_SPEED_QUICK;
|
|
gDropdownItemsArgs[2] = STR_SPEED_FAST;
|
|
gDropdownItemsArgs[3] = STR_SPEED_TURBO;
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[0] | 0x80, 0, num_items);
|
|
|
|
// Set checkmarks
|
|
if (gGameSpeed <= 4)
|
|
{
|
|
dropdown_set_checked(gGameSpeed - 1, true);
|
|
}
|
|
if (gGameSpeed == 8)
|
|
{
|
|
dropdown_set_checked(5, true);
|
|
}
|
|
|
|
if (gConfigGeneral.debugging_tools)
|
|
{
|
|
gDropdownDefaultIndex = (gGameSpeed == 8 ? 0 : gGameSpeed);
|
|
}
|
|
else
|
|
{
|
|
gDropdownDefaultIndex = (gGameSpeed >= 4 ? 0 : gGameSpeed);
|
|
}
|
|
if (gDropdownDefaultIndex == 4)
|
|
{
|
|
gDropdownDefaultIndex = 5;
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_fastforward_menu_dropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
if (dropdownIndex >= 0 && dropdownIndex <= 5)
|
|
{
|
|
gGameSpeed = dropdownIndex + 1;
|
|
if (gGameSpeed >= 5)
|
|
gGameSpeed = 8;
|
|
window_invalidate(w);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_init_rotate_menu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItemsFormat[0] = STR_ROTATE_CLOCKWISE;
|
|
gDropdownItemsFormat[1] = STR_ROTATE_ANTI_CLOCKWISE;
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[1] | 0x80, 0, 2);
|
|
|
|
gDropdownDefaultIndex = DDIDX_ROTATE_CLOCKWISE;
|
|
}
|
|
|
|
static void top_toolbar_rotate_menu_dropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
if (dropdownIndex == 0)
|
|
{
|
|
window_rotate_camera(w, 1);
|
|
window_invalidate(w);
|
|
}
|
|
else if (dropdownIndex == 1)
|
|
{
|
|
window_rotate_camera(w, -1);
|
|
window_invalidate(w);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_init_debug_menu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItemsFormat[DDIDX_CONSOLE] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_CONSOLE] = STR_DEBUG_DROPDOWN_CONSOLE;
|
|
gDropdownItemsFormat[DDIDX_TILE_INSPECTOR] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_TILE_INSPECTOR] = STR_DEBUG_DROPDOWN_TILE_INSPECTOR;
|
|
gDropdownItemsFormat[DDIDX_OBJECT_SELECTION] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_OBJECT_SELECTION] = STR_DEBUG_DROPDOWN_OBJECT_SELECTION;
|
|
gDropdownItemsFormat[DDIDX_INVENTIONS_LIST] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_INVENTIONS_LIST] = STR_DEBUG_DROPDOWN_INVENTIONS_LIST;
|
|
gDropdownItemsFormat[DDIDX_SCENARIO_OPTIONS] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_SCENARIO_OPTIONS] = STR_DEBUG_DROPDOWN_SCENARIO_OPTIONS;
|
|
gDropdownItemsFormat[DDIDX_DEBUG_PAINT] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsArgs[DDIDX_DEBUG_PAINT] = STR_DEBUG_DROPDOWN_DEBUG_PAINT;
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[0] | 0x80,
|
|
DROPDOWN_FLAG_STAY_OPEN, TOP_TOOLBAR_DEBUG_COUNT);
|
|
|
|
// Disable items that are not yet available in multiplayer
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
dropdown_set_disabled(DDIDX_OBJECT_SELECTION, true);
|
|
dropdown_set_disabled(DDIDX_INVENTIONS_LIST, true);
|
|
}
|
|
|
|
dropdown_set_checked(DDIDX_DEBUG_PAINT, window_find_by_class(WC_DEBUG_PAINT) != nullptr);
|
|
gDropdownDefaultIndex = DDIDX_CONSOLE;
|
|
}
|
|
|
|
static void top_toolbar_init_network_menu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItemsFormat[0] = STR_MULTIPLAYER;
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[0] | 0x80, 0, 1);
|
|
|
|
gDropdownDefaultIndex = DDIDX_MULTIPLAYER;
|
|
}
|
|
|
|
static void top_toolbar_debug_menu_dropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_CONSOLE:
|
|
{
|
|
auto& console = GetInGameConsole();
|
|
console.Open();
|
|
break;
|
|
}
|
|
case DDIDX_TILE_INSPECTOR:
|
|
context_open_window(WC_TILE_INSPECTOR);
|
|
break;
|
|
case DDIDX_OBJECT_SELECTION:
|
|
window_close_all();
|
|
context_open_window(WC_EDITOR_OBJECT_SELECTION);
|
|
break;
|
|
case DDIDX_INVENTIONS_LIST:
|
|
context_open_window(WC_EDITOR_INVENTION_LIST);
|
|
break;
|
|
case DDIDX_SCENARIO_OPTIONS:
|
|
context_open_window(WC_EDITOR_SCENARIO_OPTIONS);
|
|
break;
|
|
case DDIDX_DEBUG_PAINT:
|
|
if (window_find_by_class(WC_DEBUG_PAINT) == nullptr)
|
|
{
|
|
context_open_window(WC_DEBUG_PAINT);
|
|
}
|
|
else
|
|
{
|
|
window_close_by_class(WC_DEBUG_PAINT);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void top_toolbar_network_menu_dropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_MULTIPLAYER:
|
|
context_open_window(WC_MULTIPLAYER);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CDE4
|
|
*/
|
|
static void top_toolbar_init_view_menu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItemsFormat[0] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[1] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[2] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[3] = STR_EMPTY;
|
|
gDropdownItemsFormat[4] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[5] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[6] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[7] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[8] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[9] = STR_EMPTY;
|
|
gDropdownItemsFormat[10] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[11] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[12] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[13] = DROPDOWN_SEPARATOR;
|
|
gDropdownItemsFormat[DDIDX_VIEW_CLIPPING] = STR_TOGGLE_OPTION;
|
|
gDropdownItemsFormat[DDIDX_HIGHLIGHT_PATH_ISSUES] = STR_TOGGLE_OPTION;
|
|
|
|
gDropdownItemsArgs[0] = STR_UNDERGROUND_VIEW;
|
|
gDropdownItemsArgs[1] = STR_REMOVE_BASE_LAND;
|
|
gDropdownItemsArgs[2] = STR_REMOVE_VERTICAL_FACES;
|
|
gDropdownItemsArgs[4] = STR_SEE_THROUGH_RIDES;
|
|
gDropdownItemsArgs[5] = STR_SEE_THROUGH_SCENERY;
|
|
gDropdownItemsArgs[6] = STR_SEE_THROUGH_PATHS;
|
|
gDropdownItemsArgs[7] = STR_INVISIBLE_SUPPORTS;
|
|
gDropdownItemsArgs[8] = STR_INVISIBLE_PEOPLE;
|
|
gDropdownItemsArgs[10] = STR_HEIGHT_MARKS_ON_LAND;
|
|
gDropdownItemsArgs[11] = STR_HEIGHT_MARKS_ON_RIDE_TRACKS;
|
|
gDropdownItemsArgs[12] = STR_HEIGHT_MARKS_ON_PATHS;
|
|
gDropdownItemsArgs[DDIDX_VIEW_CLIPPING] = STR_VIEW_CLIPPING_MENU;
|
|
gDropdownItemsArgs[DDIDX_HIGHLIGHT_PATH_ISSUES] = STR_HIGHLIGHT_PATH_ISSUES_MENU;
|
|
|
|
window_dropdown_show_text(
|
|
w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, w->colours[1] | 0x80, 0,
|
|
TOP_TOOLBAR_VIEW_MENU_COUNT);
|
|
|
|
// Set checkmarks
|
|
rct_viewport* mainViewport = window_get_main()->viewport;
|
|
if (mainViewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
dropdown_set_checked(0, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_BASE)
|
|
dropdown_set_checked(1, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_VERTICAL)
|
|
dropdown_set_checked(2, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_RIDES)
|
|
dropdown_set_checked(4, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_SCENERY)
|
|
dropdown_set_checked(5, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_SEETHROUGH_PATHS)
|
|
dropdown_set_checked(6, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_INVISIBLE_SUPPORTS)
|
|
dropdown_set_checked(7, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_INVISIBLE_PEEPS)
|
|
dropdown_set_checked(8, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_LAND_HEIGHTS)
|
|
dropdown_set_checked(10, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_TRACK_HEIGHTS)
|
|
dropdown_set_checked(11, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_PATH_HEIGHTS)
|
|
dropdown_set_checked(12, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_CLIP_VIEW)
|
|
dropdown_set_checked(DDIDX_VIEW_CLIPPING, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES)
|
|
dropdown_set_checked(DDIDX_HIGHLIGHT_PATH_ISSUES, true);
|
|
|
|
gDropdownDefaultIndex = DDIDX_UNDERGROUND_INSIDE;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CF8A
|
|
*/
|
|
static void top_toolbar_view_menu_dropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_UNDERGROUND_INSIDE:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
break;
|
|
case DDIDX_HIDE_BASE:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_BASE;
|
|
break;
|
|
case DDIDX_HIDE_VERTICAL:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_VERTICAL;
|
|
break;
|
|
case DDIDX_SEETHROUGH_RIDES:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_RIDES;
|
|
break;
|
|
case DDIDX_SEETHROUGH_SCENARY:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_SCENERY;
|
|
break;
|
|
case DDIDX_SEETHROUGH_PATHS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_SEETHROUGH_PATHS;
|
|
break;
|
|
case DDIDX_INVISIBLE_SUPPORTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_INVISIBLE_SUPPORTS;
|
|
break;
|
|
case DDIDX_INVISIBLE_PEEPS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_INVISIBLE_PEEPS;
|
|
break;
|
|
case DDIDX_LAND_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_LAND_HEIGHTS;
|
|
break;
|
|
case DDIDX_TRACK_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_TRACK_HEIGHTS;
|
|
break;
|
|
case DDIDX_PATH_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_PATH_HEIGHTS;
|
|
break;
|
|
case DDIDX_VIEW_CLIPPING:
|
|
if (window_find_by_class(WC_VIEW_CLIPPING) == nullptr)
|
|
{
|
|
context_open_window(WC_VIEW_CLIPPING);
|
|
}
|
|
else
|
|
{
|
|
// If window is already open, toggle the view clipping on/off
|
|
w->viewport->flags ^= VIEWPORT_FLAG_CLIP_VIEW;
|
|
}
|
|
break;
|
|
case DDIDX_HIGHLIGHT_PATH_ISSUES:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
window_invalidate(w);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CCE7
|
|
*/
|
|
static void toggle_footpath_window()
|
|
{
|
|
if (window_find_by_class(WC_FOOTPATH) == nullptr)
|
|
{
|
|
context_open_window(WC_FOOTPATH);
|
|
}
|
|
else
|
|
{
|
|
tool_cancel();
|
|
window_close_by_class(WC_FOOTPATH);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD54
|
|
*/
|
|
static void toggle_land_window(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_LAND)
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
show_gridlines();
|
|
tool_set(topToolbar, widgetIndex, TOOL_DIG_DOWN);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_LAND);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD0C
|
|
*/
|
|
static void toggle_clear_scenery_window(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_CLEAR_SCENERY))
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
show_gridlines();
|
|
tool_set(topToolbar, widgetIndex, TOOL_CROSSHAIR);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_CLEAR_SCENERY);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD9C
|
|
*/
|
|
static void toggle_water_window(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_WATER)
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
show_gridlines();
|
|
tool_set(topToolbar, widgetIndex, TOOL_WATER_DOWN);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_WATER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D104
|
|
*/
|
|
bool land_tool_is_active()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_LAND)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D125
|
|
*/
|
|
bool clear_scenery_tool_is_active()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_CLEAR_SCENERY)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D125
|
|
*/
|
|
bool water_tool_is_active()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_WATER)
|
|
return false;
|
|
return true;
|
|
}
|