mirror of https://github.com/OpenRCT2/OpenRCT2.git
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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DEFINE_GAME_ACTION(BannerPlaceAction, GAME_COMMAND_PLACE_BANNER, GameActions::Result)
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{
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private:
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CoordsXYZD _loc;
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ObjectEntryIndex _bannerType{ BANNER_NULL };
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BannerIndex _bannerIndex{ BANNER_INDEX_NULL };
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uint8_t _primaryColour{};
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public:
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BannerPlaceAction() = default;
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BannerPlaceAction(const CoordsXYZD& loc, uint8_t bannerType, BannerIndex bannerIndex, uint8_t primaryColour)
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: _loc(loc)
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, _bannerType(bannerType)
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, _bannerIndex(bannerIndex)
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, _primaryColour(primaryColour)
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{
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}
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void AcceptParameters(GameActionParameterVisitor & visitor) override;
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uint16_t GetActionFlags() const override
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{
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return GameAction::GetActionFlags();
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}
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void Serialise(DataSerialiser & stream) override;
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GameActions::Result::Ptr Query() const override;
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GameActions::Result::Ptr Execute() const override;
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private:
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PathElement* GetValidPathElement() const;
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};
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