OpenRCT2/src/openrct2/actions/BannerRemoveAction.cpp

138 lines
4.5 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "BannerRemoveAction.h"
#include "../management/Finance.h"
#include "../world/Banner.h"
#include "../world/MapAnimation.h"
#include "../world/Scenery.h"
#include "GameAction.h"
void BannerRemoveAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit(_loc);
}
void BannerRemoveAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_loc);
}
GameActions::Result::Ptr BannerRemoveAction::Query() const
{
auto res = MakeResult();
res->Expenditure = ExpenditureType::Landscaping;
res->Position.x = _loc.x + 16;
res->Position.y = _loc.y + 16;
res->Position.z = _loc.z;
res->ErrorTitle = STR_CANT_REMOVE_THIS;
if (!LocationValid(_loc) || !map_can_build_at({ _loc.x, _loc.y, _loc.z - 16 }))
{
return MakeResult(GameActions::Status::NotOwned, STR_CANT_REMOVE_THIS, STR_LAND_NOT_OWNED_BY_PARK);
}
BannerElement* bannerElement = GetBannerElementAt();
if (bannerElement == nullptr)
{
log_error("Invalid banner location, x = %d, y = %d, z = %d, direction = %d", _loc.x, _loc.y, _loc.z, _loc.direction);
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
if (bannerElement->GetIndex() >= MAX_BANNERS || bannerElement->GetIndex() == BANNER_INDEX_NULL)
{
log_error("Invalid banner index. index = ", bannerElement->GetIndex());
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
auto banner = bannerElement->GetBanner();
if (banner == nullptr)
{
log_error("Invalid banner index. index = ", bannerElement->GetIndex());
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
rct_scenery_entry* bannerEntry = get_banner_entry(banner->type);
if (bannerEntry != nullptr)
{
res->Cost = -((bannerEntry->banner.price * 3) / 4);
}
return res;
}
GameActions::Result::Ptr BannerRemoveAction::Execute() const
{
auto res = MakeResult();
res->Expenditure = ExpenditureType::Landscaping;
res->Position.x = _loc.x + 16;
res->Position.y = _loc.y + 16;
res->Position.z = _loc.z;
res->ErrorTitle = STR_CANT_REMOVE_THIS;
BannerElement* bannerElement = GetBannerElementAt();
if (bannerElement == nullptr)
{
log_error("Invalid banner location, x = %d, y = %d, z = %d, direction = %d", _loc.x, _loc.y, _loc.z, _loc.direction);
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
if (bannerElement->GetIndex() >= MAX_BANNERS || bannerElement->GetIndex() == BANNER_INDEX_NULL)
{
log_error("Invalid banner index. index = ", bannerElement->GetIndex());
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
auto banner = bannerElement->GetBanner();
if (banner == nullptr)
{
log_error("Invalid banner index. index = ", bannerElement->GetIndex());
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS);
}
rct_scenery_entry* bannerEntry = get_banner_entry(banner->type);
if (bannerEntry != nullptr)
{
res->Cost = -((bannerEntry->banner.price * 3) / 4);
}
tile_element_remove_banner_entry(reinterpret_cast<TileElement*>(bannerElement));
map_invalidate_tile_zoom1({ _loc, _loc.z, _loc.z + 32 });
bannerElement->Remove();
return res;
}
BannerElement* BannerRemoveAction::GetBannerElementAt() const
{
TileElement* tileElement = map_get_first_element_at(_loc);
// Find the banner element at known z and position
do
{
if (tileElement == nullptr)
break;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_BANNER)
continue;
if (tileElement->GetBaseZ() != _loc.z)
continue;
if (tileElement->IsGhost() && !(GetFlags() & GAME_COMMAND_FLAG_GHOST))
continue;
if (tileElement->AsBanner()->GetPosition() != _loc.direction)
continue;
return tileElement->AsBanner();
} while (!(tileElement++)->IsLastForTile());
return nullptr;
}