mirror of https://github.com/OpenRCT2/OpenRCT2.git
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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DEFINE_GAME_ACTION(PlayerSetGroupAction, GAME_COMMAND_SET_PLAYER_GROUP, GameActions::Result)
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{
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private:
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NetworkPlayerId_t _playerId{ -1 };
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uint8_t _groupId{ std::numeric_limits<uint8_t>::max() };
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public:
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PlayerSetGroupAction() = default;
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PlayerSetGroupAction(NetworkPlayerId_t playerId, uint8_t groupId)
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: _playerId(playerId)
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, _groupId(groupId)
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{
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}
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uint16_t GetActionFlags() const override
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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}
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void Serialise(DataSerialiser & stream) override;
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GameActions::Result::Ptr Query() const override;
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GameActions::Result::Ptr Execute() const override;
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};
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