mirror of https://github.com/OpenRCT2/OpenRCT2.git
733 lines
24 KiB
C++
733 lines
24 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "SetCheatAction.h"
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#include "../Cheats.h"
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#include "../Context.h"
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#include "../GameState.h"
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#include "../config/Config.h"
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#include "../core/String.hpp"
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#include "../drawing/Drawing.h"
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#include "../localisation/Localisation.h"
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#include "../localisation/StringIds.h"
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#include "../network/network.h"
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#include "../ride/Ride.h"
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#include "../scenario/Scenario.h"
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#include "../ui/UiContext.h"
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#include "../util/Util.h"
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#include "../windows/Intent.h"
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#include "../world/Banner.h"
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#include "../world/Climate.h"
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#include "../world/Footpath.h"
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#include "../world/Location.hpp"
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#include "../world/Map.h"
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#include "../world/Park.h"
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#include "../world/Scenery.h"
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#include "../world/Sprite.h"
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#include "../world/Surface.h"
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#include "ParkSetLoanAction.h"
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#include "ParkSetParameterAction.h"
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using ParametersRange = std::pair<std::pair<int32_t, int32_t>, std::pair<int32_t, int32_t>>;
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void SetCheatAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit("type", _cheatType);
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visitor.Visit("param1", _param1);
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visitor.Visit("param2", _param2);
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}
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void SetCheatAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_cheatType) << DS_TAG(_param1) << DS_TAG(_param2);
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}
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GameActions::Result::Ptr SetCheatAction::Query() const
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{
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if (static_cast<uint32_t>(_cheatType) >= static_cast<uint32_t>(CheatType::Count))
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{
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MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
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}
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ParametersRange validRange = GetParameterRange(static_cast<CheatType>(_cheatType.id));
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if (_param1 < validRange.first.first || _param1 > validRange.first.second)
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{
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MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
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}
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if (_param2 < validRange.second.first || _param2 > validRange.second.second)
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{
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MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
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}
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return MakeResult();
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}
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GameActions::Result::Ptr SetCheatAction::Execute() const
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{
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switch (static_cast<CheatType>(_cheatType.id))
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{
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case CheatType::SandboxMode:
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gCheatsSandboxMode = _param1 != 0;
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window_invalidate_by_class(WC_MAP);
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window_invalidate_by_class(WC_FOOTPATH);
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break;
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case CheatType::DisableClearanceChecks:
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gCheatsDisableClearanceChecks = _param1 != 0;
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// Required to update the clearance checks overlay on the Cheats button.
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window_invalidate_by_class(WC_TOP_TOOLBAR);
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break;
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case CheatType::DisableSupportLimits:
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gCheatsDisableSupportLimits = _param1 != 0;
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break;
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case CheatType::ShowAllOperatingModes:
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gCheatsShowAllOperatingModes = _param1 != 0;
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break;
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case CheatType::ShowVehiclesFromOtherTrackTypes:
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gCheatsShowVehiclesFromOtherTrackTypes = _param1 != 0;
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break;
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case CheatType::FastLiftHill:
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gCheatsFastLiftHill = _param1 != 0;
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break;
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case CheatType::DisableBrakesFailure:
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gCheatsDisableBrakesFailure = _param1 != 0;
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break;
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case CheatType::DisableAllBreakdowns:
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gCheatsDisableAllBreakdowns = _param1 != 0;
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break;
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case CheatType::DisableTrainLengthLimit:
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gCheatsDisableTrainLengthLimit = _param1 != 0;
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break;
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case CheatType::EnableChainLiftOnAllTrack:
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gCheatsEnableChainLiftOnAllTrack = _param1 != 0;
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break;
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case CheatType::BuildInPauseMode:
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gCheatsBuildInPauseMode = _param1 != 0;
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break;
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case CheatType::IgnoreRideIntensity:
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gCheatsIgnoreRideIntensity = _param1 != 0;
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break;
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case CheatType::DisableVandalism:
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gCheatsDisableVandalism = _param1 != 0;
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break;
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case CheatType::DisableLittering:
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gCheatsDisableLittering = _param1 != 0;
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break;
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case CheatType::NoMoney:
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SetScenarioNoMoney(_param1 != 0);
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break;
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case CheatType::AddMoney:
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AddMoney(_param1);
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break;
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case CheatType::SetMoney:
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SetMoney(_param1);
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break;
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case CheatType::ClearLoan:
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ClearLoan();
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break;
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case CheatType::SetGuestParameter:
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SetGuestParameter(_param1, _param2);
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break;
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case CheatType::GenerateGuests:
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GenerateGuests(_param1);
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break;
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case CheatType::RemoveAllGuests:
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RemoveAllGuests();
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break;
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case CheatType::GiveAllGuests:
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GiveObjectToGuests(_param1);
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break;
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case CheatType::SetGrassLength:
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SetGrassLength(_param1);
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break;
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case CheatType::WaterPlants:
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WaterPlants();
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break;
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case CheatType::FixVandalism:
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FixVandalism();
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break;
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case CheatType::RemoveLitter:
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RemoveLitter();
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break;
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case CheatType::DisablePlantAging:
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gCheatsDisablePlantAging = _param1 != 0;
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break;
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case CheatType::SetStaffSpeed:
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SetStaffSpeed(_param1);
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break;
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case CheatType::RenewRides:
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RenewRides();
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break;
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case CheatType::MakeDestructible:
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MakeDestructible();
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break;
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case CheatType::FixRides:
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FixBrokenRides();
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break;
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case CheatType::ResetCrashStatus:
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ResetRideCrashStatus();
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break;
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case CheatType::TenMinuteInspections:
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Set10MinuteInspection();
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break;
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case CheatType::WinScenario:
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scenario_success();
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break;
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case CheatType::ForceWeather:
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// Todo - make sure this is safe
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climate_force_weather(WeatherType{ static_cast<uint8_t>(_param1) });
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break;
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case CheatType::FreezeWeather:
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gCheatsFreezeWeather = _param1 != 0;
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break;
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case CheatType::NeverEndingMarketing:
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gCheatsNeverendingMarketing = _param1 != 0;
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break;
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case CheatType::OpenClosePark:
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ParkSetOpen(!park_is_open());
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break;
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case CheatType::HaveFun:
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gScenarioObjective.Type = OBJECTIVE_HAVE_FUN;
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break;
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case CheatType::SetForcedParkRating:
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set_forced_park_rating(_param1);
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break;
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case CheatType::AllowArbitraryRideTypeChanges:
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gCheatsAllowArbitraryRideTypeChanges = _param1 != 0;
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window_invalidate_by_class(WC_RIDE);
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break;
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case CheatType::OwnAllLand:
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OwnAllLand();
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break;
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case CheatType::DisableRideValueAging:
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gCheatsDisableRideValueAging = _param1 != 0;
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break;
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case CheatType::IgnoreResearchStatus:
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gCheatsIgnoreResearchStatus = _param1 != 0;
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break;
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case CheatType::EnableAllDrawableTrackPieces:
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gCheatsEnableAllDrawableTrackPieces = _param1 != 0;
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break;
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case CheatType::CreateDucks:
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CreateDucks(_param1);
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break;
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case CheatType::RemoveDucks:
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duck_remove_all();
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break;
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case CheatType::AllowTrackPlaceInvalidHeights:
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gCheatsAllowTrackPlaceInvalidHeights = _param1 != 0;
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break;
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default:
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{
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log_error("Unabled cheat: %d", _cheatType.id);
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MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
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}
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break;
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}
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if (network_get_mode() == NETWORK_MODE_NONE)
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{
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config_save_default();
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}
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window_invalidate_by_class(WC_CHEATS);
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return MakeResult();
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}
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ParametersRange SetCheatAction::GetParameterRange(CheatType cheatType) const
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{
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switch (static_cast<CheatType>(_cheatType.id))
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{
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case CheatType::SandboxMode:
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[[fallthrough]];
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case CheatType::DisableClearanceChecks:
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[[fallthrough]];
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case CheatType::DisableSupportLimits:
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[[fallthrough]];
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case CheatType::ShowAllOperatingModes:
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[[fallthrough]];
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case CheatType::ShowVehiclesFromOtherTrackTypes:
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[[fallthrough]];
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case CheatType::FastLiftHill:
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[[fallthrough]];
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case CheatType::DisableBrakesFailure:
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[[fallthrough]];
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case CheatType::DisableAllBreakdowns:
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[[fallthrough]];
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case CheatType::DisableTrainLengthLimit:
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[[fallthrough]];
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case CheatType::EnableChainLiftOnAllTrack:
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[[fallthrough]];
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case CheatType::BuildInPauseMode:
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[[fallthrough]];
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case CheatType::IgnoreRideIntensity:
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[[fallthrough]];
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case CheatType::DisableVandalism:
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[[fallthrough]];
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case CheatType::DisableLittering:
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[[fallthrough]];
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case CheatType::NoMoney:
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[[fallthrough]];
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case CheatType::DisablePlantAging:
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[[fallthrough]];
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case CheatType::FreezeWeather:
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[[fallthrough]];
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case CheatType::NeverEndingMarketing:
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[[fallthrough]];
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case CheatType::AllowArbitraryRideTypeChanges:
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[[fallthrough]];
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case CheatType::DisableRideValueAging:
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[[fallthrough]];
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case CheatType::IgnoreResearchStatus:
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[[fallthrough]];
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case CheatType::EnableAllDrawableTrackPieces:
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[[fallthrough]];
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case CheatType::OpenClosePark:
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return { { 0, 1 }, { 0, 0 } };
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case CheatType::AddMoney:
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[[fallthrough]];
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case CheatType::SetMoney:
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return { { std::numeric_limits<int32_t>::min(), std::numeric_limits<int32_t>::max() }, { 0, 0 } };
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case CheatType::SetGuestParameter:
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switch (_param1)
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{
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case GUEST_PARAMETER_HAPPINESS:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY },
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{ 0, PEEP_MAX_HAPPINESS } };
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case GUEST_PARAMETER_ENERGY:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY },
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{ PEEP_MIN_ENERGY, PEEP_MAX_ENERGY } };
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case GUEST_PARAMETER_HUNGER:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY }, { 0, PEEP_MAX_HUNGER } };
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case GUEST_PARAMETER_THIRST:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY }, { 0, PEEP_MAX_THIRST } };
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case GUEST_PARAMETER_NAUSEA:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY }, { 0, PEEP_MAX_NAUSEA } };
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case GUEST_PARAMETER_NAUSEA_TOLERANCE:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY },
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{ EnumValue(PeepNauseaTolerance::None), EnumValue(PeepNauseaTolerance::High) } };
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case GUEST_PARAMETER_TOILET:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY }, { 0, PEEP_MAX_TOILET } };
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case GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY:
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return { { GUEST_PARAMETER_HAPPINESS, GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY }, { 0, 255 } };
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default:
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return { { 0, 0 }, { 0, 0 } };
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}
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case CheatType::GenerateGuests:
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return { { 1, 10000 }, { 0, 0 } };
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case CheatType::GiveAllGuests:
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return { { OBJECT_MONEY, OBJECT_UMBRELLA }, { 0, 0 } };
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case CheatType::SetGrassLength:
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return { { 0, 7 }, { 0, 0 } };
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case CheatType::SetStaffSpeed:
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return { { 0, 255 }, { 0, 0 } };
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case CheatType::ForceWeather:
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return { { 0, EnumValue(WeatherType::Count) - 1 }, { 0, 0 } };
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case CheatType::SetForcedParkRating:
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return { { 0, 999 }, { 0, 0 } };
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case CheatType::CreateDucks:
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return { { 0, 100 }, { 0, 0 } };
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default:
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return { { 0, 0 }, { 0, 0 } };
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}
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}
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void SetCheatAction::SetGrassLength(int32_t length) const
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{
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for (int32_t y = 0; y < MAXIMUM_MAP_SIZE_TECHNICAL; y++)
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{
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for (int32_t x = 0; x < MAXIMUM_MAP_SIZE_TECHNICAL; x++)
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{
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auto surfaceElement = map_get_surface_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
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if (surfaceElement == nullptr)
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continue;
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if (surfaceElement != nullptr && (surfaceElement->GetOwnership() & OWNERSHIP_OWNED)
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&& surfaceElement->GetWaterHeight() == 0 && surfaceElement->CanGrassGrow())
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{
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surfaceElement->SetGrassLength(length);
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}
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}
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}
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gfx_invalidate_screen();
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}
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void SetCheatAction::WaterPlants() const
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{
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tile_element_iterator it;
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tile_element_iterator_begin(&it);
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do
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{
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if (it.element->GetType() == TILE_ELEMENT_TYPE_SMALL_SCENERY)
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{
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it.element->AsSmallScenery()->SetAge(0);
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}
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} while (tile_element_iterator_next(&it));
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gfx_invalidate_screen();
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}
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void SetCheatAction::FixVandalism() const
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{
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tile_element_iterator it;
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tile_element_iterator_begin(&it);
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do
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{
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if (it.element->GetType() != TILE_ELEMENT_TYPE_PATH)
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continue;
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if (!(it.element)->AsPath()->HasAddition())
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continue;
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it.element->AsPath()->SetIsBroken(false);
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} while (tile_element_iterator_next(&it));
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gfx_invalidate_screen();
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}
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void SetCheatAction::RemoveLitter() const
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{
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for (auto litter : EntityList<Litter>(EntityListId::Litter))
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{
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sprite_remove(litter);
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}
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tile_element_iterator it;
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rct_scenery_entry* sceneryEntry;
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tile_element_iterator_begin(&it);
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do
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{
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if (it.element->GetType() != TILE_ELEMENT_TYPE_PATH)
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continue;
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if (!(it.element)->AsPath()->HasAddition())
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continue;
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sceneryEntry = it.element->AsPath()->GetAdditionEntry();
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if (sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN)
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it.element->AsPath()->SetAdditionStatus(0xFF);
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} while (tile_element_iterator_next(&it));
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gfx_invalidate_screen();
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}
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void SetCheatAction::FixBrokenRides() const
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{
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for (auto& ride : GetRideManager())
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{
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if ((ride.mechanic_status != RIDE_MECHANIC_STATUS_FIXING)
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&& (ride.lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN)))
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{
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auto mechanic = ride_get_assigned_mechanic(&ride);
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if (mechanic != nullptr)
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{
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mechanic->RemoveFromRide();
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}
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ride_fix_breakdown(&ride, 0);
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ride.window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
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}
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}
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}
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void SetCheatAction::RenewRides() const
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{
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for (auto& ride : GetRideManager())
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{
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ride.Renew();
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}
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window_invalidate_by_class(WC_RIDE);
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}
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void SetCheatAction::MakeDestructible() const
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{
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for (auto& ride : GetRideManager())
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{
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ride.lifecycle_flags &= ~RIDE_LIFECYCLE_INDESTRUCTIBLE;
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ride.lifecycle_flags &= ~RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK;
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}
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window_invalidate_by_class(WC_RIDE);
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}
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void SetCheatAction::ResetRideCrashStatus() const
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{
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for (auto& ride : GetRideManager())
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{
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// Reset crash status and history
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ride.lifecycle_flags &= ~RIDE_LIFECYCLE_CRASHED;
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ride.last_crash_type = RIDE_CRASH_TYPE_NONE;
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}
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window_invalidate_by_class(WC_RIDE);
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}
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void SetCheatAction::Set10MinuteInspection() const
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{
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for (auto& ride : GetRideManager())
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{
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// Set inspection interval to 10 minutes
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ride.inspection_interval = RIDE_INSPECTION_EVERY_10_MINUTES;
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}
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window_invalidate_by_class(WC_RIDE);
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}
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void SetCheatAction::SetScenarioNoMoney(bool enabled) const
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{
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if (enabled)
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{
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gParkFlags |= PARK_FLAGS_NO_MONEY;
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}
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else
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{
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gParkFlags &= ~PARK_FLAGS_NO_MONEY;
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}
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// Invalidate all windows that have anything to do with finance
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|
window_invalidate_by_class(WC_RIDE);
|
|
window_invalidate_by_class(WC_PEEP);
|
|
window_invalidate_by_class(WC_PARK_INFORMATION);
|
|
window_invalidate_by_class(WC_FINANCES);
|
|
window_invalidate_by_class(WC_BOTTOM_TOOLBAR);
|
|
window_invalidate_by_class(WC_TOP_TOOLBAR);
|
|
window_invalidate_by_class(WC_CHEATS);
|
|
}
|
|
|
|
void SetCheatAction::SetMoney(money32 amount) const
|
|
{
|
|
gCash = amount;
|
|
|
|
window_invalidate_by_class(WC_FINANCES);
|
|
window_invalidate_by_class(WC_BOTTOM_TOOLBAR);
|
|
}
|
|
|
|
void SetCheatAction::AddMoney(money32 amount) const
|
|
{
|
|
gCash = add_clamp_money32(gCash, amount);
|
|
|
|
window_invalidate_by_class(WC_FINANCES);
|
|
window_invalidate_by_class(WC_BOTTOM_TOOLBAR);
|
|
}
|
|
|
|
void SetCheatAction::ClearLoan() const
|
|
{
|
|
// First give money
|
|
AddMoney(gBankLoan);
|
|
|
|
// Then pay the loan
|
|
auto gameAction = ParkSetLoanAction(MONEY(0, 00));
|
|
GameActions::ExecuteNested(&gameAction);
|
|
}
|
|
|
|
void SetCheatAction::GenerateGuests(int32_t count) const
|
|
{
|
|
auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark();
|
|
for (int32_t i = 0; i < count; i++)
|
|
{
|
|
park.GenerateGuest();
|
|
}
|
|
window_invalidate_by_class(WC_BOTTOM_TOOLBAR);
|
|
}
|
|
|
|
void SetCheatAction::SetGuestParameter(int32_t parameter, int32_t value) const
|
|
{
|
|
for (auto peep : EntityList<Guest>(EntityListId::Peep))
|
|
{
|
|
switch (parameter)
|
|
{
|
|
case GUEST_PARAMETER_HAPPINESS:
|
|
peep->Happiness = value;
|
|
peep->HappinessTarget = value;
|
|
// Clear the 'red-faced with anger' status if we're making the guest happy
|
|
if (value > 0)
|
|
{
|
|
peep->PeepFlags &= ~PEEP_FLAGS_ANGRY;
|
|
peep->Angriness = 0;
|
|
}
|
|
break;
|
|
case GUEST_PARAMETER_ENERGY:
|
|
peep->Energy = value;
|
|
peep->EnergyTarget = value;
|
|
break;
|
|
case GUEST_PARAMETER_HUNGER:
|
|
peep->Hunger = value;
|
|
break;
|
|
case GUEST_PARAMETER_THIRST:
|
|
peep->Thirst = value;
|
|
break;
|
|
case GUEST_PARAMETER_NAUSEA:
|
|
peep->Nausea = value;
|
|
peep->NauseaTarget = value;
|
|
break;
|
|
case GUEST_PARAMETER_NAUSEA_TOLERANCE:
|
|
peep->NauseaTolerance = static_cast<PeepNauseaTolerance>(value);
|
|
break;
|
|
case GUEST_PARAMETER_TOILET:
|
|
peep->Toilet = value;
|
|
break;
|
|
case GUEST_PARAMETER_PREFERRED_RIDE_INTENSITY:
|
|
peep->Intensity = IntensityRange(value, 15);
|
|
break;
|
|
}
|
|
peep->UpdateSpriteType();
|
|
}
|
|
}
|
|
|
|
void SetCheatAction::GiveObjectToGuests(int32_t object) const
|
|
{
|
|
for (auto peep : EntityList<Guest>(EntityListId::Peep))
|
|
{
|
|
switch (object)
|
|
{
|
|
case OBJECT_MONEY:
|
|
peep->CashInPocket = MONEY(1000, 00);
|
|
break;
|
|
case OBJECT_PARK_MAP:
|
|
peep->GiveItem(ShopItem::Map);
|
|
break;
|
|
case OBJECT_BALLOON:
|
|
peep->GiveItem(ShopItem::Balloon);
|
|
peep->BalloonColour = scenario_rand_max(COLOUR_COUNT - 1);
|
|
peep->UpdateSpriteType();
|
|
break;
|
|
case OBJECT_UMBRELLA:
|
|
peep->GiveItem(ShopItem::Umbrella);
|
|
peep->UmbrellaColour = scenario_rand_max(COLOUR_COUNT - 1);
|
|
peep->UpdateSpriteType();
|
|
break;
|
|
}
|
|
}
|
|
window_invalidate_by_class(WC_PEEP);
|
|
}
|
|
|
|
void SetCheatAction::RemoveAllGuests() const
|
|
{
|
|
for (auto& ride : GetRideManager())
|
|
{
|
|
ride.num_riders = 0;
|
|
|
|
for (size_t stationIndex = 0; stationIndex < MAX_STATIONS; stationIndex++)
|
|
{
|
|
ride.stations[stationIndex].QueueLength = 0;
|
|
ride.stations[stationIndex].LastPeepInQueue = SPRITE_INDEX_NULL;
|
|
}
|
|
|
|
for (auto trainIndex : ride.vehicles)
|
|
{
|
|
for (Vehicle* vehicle = TryGetEntity<Vehicle>(trainIndex); vehicle != nullptr;
|
|
vehicle = TryGetEntity<Vehicle>(vehicle->next_vehicle_on_train))
|
|
{
|
|
for (auto& peepInTrainIndex : vehicle->peep)
|
|
{
|
|
auto peep = TryGetEntity<Guest>(peepInTrainIndex);
|
|
if (peep != nullptr)
|
|
{
|
|
vehicle->mass -= peep->Mass;
|
|
}
|
|
peepInTrainIndex = SPRITE_INDEX_NULL;
|
|
}
|
|
|
|
vehicle->num_peeps = 0;
|
|
vehicle->next_free_seat = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Do not use the FOR_ALL_PEEPS macro for this as next sprite index
|
|
// will be fetched on a deleted peep.
|
|
for (auto peep : EntityList<Peep>(EntityListId::Peep))
|
|
{
|
|
if (peep->AssignedPeepType == PeepType::Guest)
|
|
{
|
|
peep->Remove();
|
|
}
|
|
}
|
|
|
|
window_invalidate_by_class(WC_RIDE);
|
|
gfx_invalidate_screen();
|
|
}
|
|
|
|
void SetCheatAction::SetStaffSpeed(uint8_t value) const
|
|
{
|
|
for (auto peep : EntityList<Staff>(EntityListId::Peep))
|
|
{
|
|
peep->Energy = value;
|
|
peep->EnergyTarget = value;
|
|
}
|
|
}
|
|
|
|
void SetCheatAction::OwnAllLand() const
|
|
{
|
|
const int32_t min = 32;
|
|
const int32_t max = gMapSizeUnits - 32;
|
|
|
|
for (CoordsXY coords = { min, min }; coords.y <= max; coords.y += COORDS_XY_STEP)
|
|
{
|
|
for (coords.x = min; coords.x <= max; coords.x += COORDS_XY_STEP)
|
|
{
|
|
auto* surfaceElement = map_get_surface_element_at(coords);
|
|
if (surfaceElement == nullptr)
|
|
continue;
|
|
|
|
// Ignore already owned tiles.
|
|
if (surfaceElement->GetOwnership() & OWNERSHIP_OWNED)
|
|
continue;
|
|
|
|
int32_t baseZ = surfaceElement->GetBaseZ();
|
|
int32_t destOwnership = check_max_allowable_land_rights_for_tile({ coords, baseZ });
|
|
|
|
// only own tiles that were not set to 0
|
|
if (destOwnership != OWNERSHIP_UNOWNED)
|
|
{
|
|
surfaceElement->SetOwnership(destOwnership);
|
|
update_park_fences_around_tile(coords);
|
|
map_invalidate_tile({ coords, baseZ, baseZ + 16 });
|
|
}
|
|
}
|
|
}
|
|
|
|
// Completely unown peep spawn points
|
|
for (const auto& spawn : gPeepSpawns)
|
|
{
|
|
auto* surfaceElement = map_get_surface_element_at(spawn);
|
|
if (surfaceElement != nullptr)
|
|
{
|
|
surfaceElement->SetOwnership(OWNERSHIP_UNOWNED);
|
|
update_park_fences_around_tile(spawn);
|
|
uint16_t baseZ = surfaceElement->GetBaseZ();
|
|
map_invalidate_tile({ spawn, baseZ, baseZ + 16 });
|
|
}
|
|
}
|
|
|
|
map_count_remaining_land_rights();
|
|
}
|
|
|
|
void SetCheatAction::ParkSetOpen(bool isOpen) const
|
|
{
|
|
auto parkSetParameter = ParkSetParameterAction(isOpen ? ParkParameter::Open : ParkParameter::Close);
|
|
GameActions::ExecuteNested(&parkSetParameter);
|
|
}
|
|
|
|
void SetCheatAction::CreateDucks(int count) const
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
// 100 attempts at finding some water to create a few ducks at
|
|
for (int32_t attempts = 0; attempts < 100; attempts++)
|
|
{
|
|
if (scenario_create_ducks())
|
|
break;
|
|
}
|
|
}
|
|
}
|