mirror of https://github.com/OpenRCT2/OpenRCT2.git
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "../world/Sprite.h"
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#include "GameAction.h"
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DEFINE_GAME_ACTION(StaffSetNameAction, GAME_COMMAND_SET_STAFF_NAME, GameActions::Result)
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{
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private:
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uint16_t _spriteIndex{ SPRITE_INDEX_NULL };
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std::string _name;
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public:
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StaffSetNameAction() = default;
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StaffSetNameAction(uint16_t spriteIndex, const std::string& name)
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: _spriteIndex(spriteIndex)
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, _name(name)
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{
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}
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uint16_t GetActionFlags() const override
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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}
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void Serialise(DataSerialiser & stream) override;
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GameActions::Result::Ptr Query() const override;
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GameActions::Result::Ptr Execute() const override;
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};
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