OpenRCT2/src/openrct2/actions/WallSetColourAction.h

42 lines
1.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "GameAction.h"
DEFINE_GAME_ACTION(WallSetColourAction, GAME_COMMAND_SET_WALL_COLOUR, GameActions::Result)
{
private:
CoordsXYZD _loc;
int32_t _primaryColour{};
int32_t _secondaryColour{};
int32_t _tertiaryColour{};
public:
WallSetColourAction() = default;
WallSetColourAction(const CoordsXYZD& loc, int32_t primaryColour, int32_t secondaryColour, int32_t tertiaryColour)
: _loc(loc)
, _primaryColour(primaryColour)
, _secondaryColour(secondaryColour)
, _tertiaryColour(tertiaryColour)
{
}
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void Serialise(DataSerialiser & stream) override;
GameActions::Result::Ptr Query() const override;
GameActions::Result::Ptr Execute() const override;
};