OpenRCT2/src/openrct2-ui/windows/MapGen.cpp

1408 lines
56 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <algorithm>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2-ui/interface/LandTool.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/Input.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/object/ObjectManager.h>
#include <openrct2/object/TerrainEdgeObject.h>
#include <openrct2/object/TerrainSurfaceObject.h>
#include <openrct2/util/Util.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/MapGen.h>
#include <openrct2/world/Surface.h>
namespace OpenRCT2::Ui::Windows
{
enum
{
WINDOW_MAPGEN_PAGE_BASE,
WINDOW_MAPGEN_PAGE_RANDOM,
WINDOW_MAPGEN_PAGE_SIMPLEX,
WINDOW_MAPGEN_PAGE_HEIGHTMAP,
WINDOW_MAPGEN_PAGE_COUNT
};
enum
{
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_PAGE_BACKGROUND,
WIDX_TAB_1,
WIDX_TAB_2,
WIDX_TAB_3,
WIDX_TAB_4,
TAB_BEGIN,
WIDX_MAP_GENERATE = TAB_BEGIN,
WIDX_MAP_SIZE_Y,
WIDX_MAP_SIZE_Y_UP,
WIDX_MAP_SIZE_Y_DOWN,
WIDX_MAP_SIZE_LINK,
WIDX_MAP_SIZE_X,
WIDX_MAP_SIZE_X_UP,
WIDX_MAP_SIZE_X_DOWN,
WIDX_BASE_HEIGHT,
WIDX_BASE_HEIGHT_UP,
WIDX_BASE_HEIGHT_DOWN,
WIDX_WATER_LEVEL,
WIDX_WATER_LEVEL_UP,
WIDX_WATER_LEVEL_DOWN,
WIDX_FLOOR_TEXTURE,
WIDX_WALL_TEXTURE,
WIDX_RANDOM_GENERATE = TAB_BEGIN,
WIDX_RANDOM_TERRAIN,
WIDX_RANDOM_PLACE_TREES,
WIDX_SIMPLEX_GENERATE = TAB_BEGIN,
WIDX_SIMPLEX_LABEL,
WIDX_SIMPLEX_LOW,
WIDX_SIMPLEX_LOW_UP,
WIDX_SIMPLEX_LOW_DOWN,
WIDX_SIMPLEX_HIGH,
WIDX_SIMPLEX_HIGH_UP,
WIDX_SIMPLEX_HIGH_DOWN,
WIDX_SIMPLEX_BASE_FREQ,
WIDX_SIMPLEX_BASE_FREQ_UP,
WIDX_SIMPLEX_BASE_FREQ_DOWN,
WIDX_SIMPLEX_OCTAVES,
WIDX_SIMPLEX_OCTAVES_UP,
WIDX_SIMPLEX_OCTAVES_DOWN,
WIDX_SIMPLEX_MAP_SIZE_Y,
WIDX_SIMPLEX_MAP_SIZE_Y_UP,
WIDX_SIMPLEX_MAP_SIZE_Y_DOWN,
WIDX_SIMPLEX_MAP_SIZE_LINK,
WIDX_SIMPLEX_MAP_SIZE_X,
WIDX_SIMPLEX_MAP_SIZE_X_UP,
WIDX_SIMPLEX_MAP_SIZE_X_DOWN,
WIDX_SIMPLEX_WATER_LEVEL,
WIDX_SIMPLEX_WATER_LEVEL_UP,
WIDX_SIMPLEX_WATER_LEVEL_DOWN,
WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX,
WIDX_SIMPLEX_FLOOR_TEXTURE,
WIDX_SIMPLEX_WALL_TEXTURE,
WIDX_SIMPLEX_PLACE_TREES_CHECKBOX,
WIDX_HEIGHTMAP_SELECT = TAB_BEGIN,
WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP,
WIDX_HEIGHTMAP_STRENGTH,
WIDX_HEIGHTMAP_STRENGTH_UP,
WIDX_HEIGHTMAP_STRENGTH_DOWN,
WIDX_HEIGHTMAP_NORMALIZE,
WIDX_HEIGHTMAP_SMOOTH_TILES,
WIDX_HEIGHTMAP_LOW,
WIDX_HEIGHTMAP_LOW_UP,
WIDX_HEIGHTMAP_LOW_DOWN,
WIDX_HEIGHTMAP_HIGH,
WIDX_HEIGHTMAP_HIGH_UP,
WIDX_HEIGHTMAP_HIGH_DOWN,
WIDX_HEIGHTMAP_WATER_LEVEL,
WIDX_HEIGHTMAP_WATER_LEVEL_UP,
WIDX_HEIGHTMAP_WATER_LEVEL_DOWN,
};
#pragma region Widgets
static constexpr StringId WINDOW_TITLE = STR_MAPGEN_WINDOW_TITLE;
static constexpr int32_t WW = 250;
static constexpr int32_t WH = 273;
// clang-format off
#define SHARED_WIDGETS \
WINDOW_SHIM(WINDOW_TITLE, WW, WH), /* WIDX_BACKGROUND, WIDX_TITLE, WIDX_CLOSE */ \
MakeWidget({ 0, 43}, {WW, 229}, WindowWidgetType::Resize, WindowColour::Secondary), /* WIDX_PAGE_BACKGROUND */ \
MakeTab ({ 3, 17} ), /* WIDX_TAB_1 */ \
MakeTab ({34, 17} ), /* WIDX_TAB_2 */ \
MakeTab ({65, 17} ), /* WIDX_TAB_3 */ \
MakeTab ({96, 17} ) /* WIDX_TAB_4 */
static Widget MapWidgets[] = {
SHARED_WIDGETS,
MakeWidget ({155, 255}, {90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ),
MakeSpinnerWidgets({104, 52}, {50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_COMMA16 ), // NB: 3 widgets
MakeWidget ({155, 52}, {21, 12}, WindowWidgetType::FlatBtn, WindowColour::Secondary, ImageId(SPR_G2_LINK_CHAIN), STR_MAINTAIN_SQUARE_MAP_TOOLTIP),
MakeSpinnerWidgets({177, 52}, {50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_POP16_COMMA16 ), // NB: 3 widgets
MakeSpinnerWidgets({104, 70}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeSpinnerWidgets({104, 88}, {95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // NB: 3 widgets
MakeWidget ({104, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ),
MakeWidget ({151, 106}, {47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP ),
kWidgetsEnd,
};
static Widget RandomWidgets[] = {
SHARED_WIDGETS,
MakeWidget({155, 255}, { 90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ),
MakeWidget({ 4, 52}, {195, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_OPTION_RANDOM_TERRAIN),
MakeWidget({ 4, 70}, {195, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_OPTION_PLACE_TREES ),
kWidgetsEnd,
};
static Widget SimplexWidgets[] = {
SHARED_WIDGETS,
MakeWidget ({155, 255}, { 90, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_ACTION_GENERATE ), // WIDX_SIMPLEX_GENERATE
MakeWidget ({ 4, 52}, {195, 12}, WindowWidgetType::LabelCentred, WindowColour::Secondary, STR_MAPGEN_SIMPLEX_NOISE ), // WIDX_SIMPLEX_LABEL
MakeSpinnerWidgets({104, 70}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_LOW{,_UP,_DOWN}
MakeSpinnerWidgets({104, 88}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_HIGH{,_UP,_DOWN}
MakeSpinnerWidgets({104, 106}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_BASE_FREQ{,_UP,_DOWN}
MakeSpinnerWidgets({104, 124}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_OCTAVES{,_UP,_DOWN}
MakeSpinnerWidgets({104, 148}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_COMMA16 ), // WIDX_SIMPLEX_MAP_SIZE_Y{,_UP,_DOWN}
MakeWidget ({155, 148}, { 21, 12}, WindowWidgetType::FlatBtn, WindowColour::Secondary, ImageId(SPR_G2_LINK_CHAIN), STR_MAINTAIN_SQUARE_MAP_TOOLTIP), // WIDX_SIMPLEX_MAP_SIZE_LINK
MakeSpinnerWidgets({177, 148}, { 50, 12}, WindowWidgetType::Spinner, WindowColour::Secondary, STR_POP16_COMMA16 ), // WIDX_SIMPLEX_MAP_SIZE_X{,_UP,_DOWN}
MakeSpinnerWidgets({104, 166}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_SIMPLEX_WATER_LEVEL{,_UP,_DOWN}
MakeWidget ({104, 190}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_OPTION_RANDOM_TERRAIN ), // WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX
MakeWidget ({102, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP ), // WIDX_SIMPLEX_FLOOR_TEXTURE
MakeWidget ({150, 202}, { 47, 36}, WindowWidgetType::FlatBtn, WindowColour::Secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP ), // WIDX_SIMPLEX_WALL_TEXTURE
MakeWidget ({104, 239}, { 95, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary ), // WIDX_SIMPLEX_PLACE_TREES_CHECKBOX
kWidgetsEnd,
};
static Widget HeightmapWidgets[] = {
SHARED_WIDGETS,
MakeWidget ({ 95, 255}, {150, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_SELECT_HEIGHTMAP), // WIDX_HEIGHTMAP_SELECT
MakeWidget ({ 4, 52}, {100, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_SMOOTH_HEIGHTMAP), // WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP
MakeSpinnerWidgets({104, 70}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_HEIGHTMAP_STRENGTH{,_UP,_DOWN}
MakeWidget ({ 4, 88}, {100, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_NORMALIZE ), // WIDX_HEIGHTMAP_NORMALIZE
MakeWidget ({ 4, 106}, {100, 12}, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_MAPGEN_SMOOTH_TILE ), // WIDX_HEIGHTMAP_SMOOTH_TILES
MakeSpinnerWidgets({104, 124}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_HEIGHTMAP_LOW{,_UP,_DOWN}
MakeSpinnerWidgets({104, 142}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_HEIGHTMAP_HIGH{,_UP,_DOWN}
MakeSpinnerWidgets({104, 160}, { 95, 12}, WindowWidgetType::Spinner, WindowColour::Secondary ), // WIDX_HEIGHTMAP_WATER_LEVEL{,_UP,_DOWN}
kWidgetsEnd,
};
// clang-format on
static Widget* PageWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
MapWidgets,
RandomWidgets,
SimplexWidgets,
HeightmapWidgets,
};
#pragma endregion
#pragma region Widget flags
// clang-format off
static uint64_t PageDisabledWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
0,
0,
0,
(1uLL << WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP) |
(1uLL << WIDX_HEIGHTMAP_STRENGTH) |
(1uLL << WIDX_HEIGHTMAP_STRENGTH_UP) |
(1uLL << WIDX_HEIGHTMAP_STRENGTH_DOWN) |
(1uLL << WIDX_HEIGHTMAP_NORMALIZE) |
(1uLL << WIDX_HEIGHTMAP_SMOOTH_TILES) |
(1uLL << WIDX_HEIGHTMAP_HIGH) |
(1uLL << WIDX_HEIGHTMAP_HIGH_UP) |
(1uLL << WIDX_HEIGHTMAP_HIGH_DOWN) |
(1uLL << WIDX_HEIGHTMAP_LOW) |
(1uLL << WIDX_HEIGHTMAP_LOW_UP) |
(1uLL << WIDX_HEIGHTMAP_LOW_DOWN) |
(1uLL << WIDX_HEIGHTMAP_WATER_LEVEL) |
(1uLL << WIDX_HEIGHTMAP_WATER_LEVEL_UP) |
(1uLL << WIDX_HEIGHTMAP_WATER_LEVEL_DOWN)
};
static uint64_t HoldDownWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
(1uLL << WIDX_MAP_SIZE_Y_UP) |
(1uLL << WIDX_MAP_SIZE_Y_DOWN) |
(1uLL << WIDX_MAP_SIZE_X_UP) |
(1uLL << WIDX_MAP_SIZE_X_DOWN) |
(1uLL << WIDX_BASE_HEIGHT_UP) |
(1uLL << WIDX_BASE_HEIGHT_DOWN) |
(1uLL << WIDX_WATER_LEVEL_UP) |
(1uLL << WIDX_WATER_LEVEL_DOWN),
0,
(1uLL << WIDX_SIMPLEX_LOW_UP) |
(1uLL << WIDX_SIMPLEX_LOW_DOWN) |
(1uLL << WIDX_SIMPLEX_HIGH_UP) |
(1uLL << WIDX_SIMPLEX_HIGH_DOWN) |
(1uLL << WIDX_SIMPLEX_BASE_FREQ_UP) |
(1uLL << WIDX_SIMPLEX_BASE_FREQ_DOWN) |
(1uLL << WIDX_SIMPLEX_OCTAVES_UP) |
(1uLL << WIDX_SIMPLEX_OCTAVES_DOWN) |
(1uLL << WIDX_SIMPLEX_MAP_SIZE_Y_UP) |
(1uLL << WIDX_SIMPLEX_MAP_SIZE_Y_DOWN) |
(1uLL << WIDX_SIMPLEX_MAP_SIZE_X_UP) |
(1uLL << WIDX_SIMPLEX_MAP_SIZE_X_DOWN) |
(1uLL << WIDX_SIMPLEX_WATER_LEVEL_UP) |
(1uLL << WIDX_SIMPLEX_WATER_LEVEL_DOWN),
(1uLL << WIDX_HEIGHTMAP_STRENGTH_UP) |
(1uLL << WIDX_HEIGHTMAP_STRENGTH_DOWN) |
(1uLL << WIDX_HEIGHTMAP_LOW_UP) |
(1uLL << WIDX_HEIGHTMAP_LOW_DOWN) |
(1uLL << WIDX_HEIGHTMAP_HIGH_UP) |
(1uLL << WIDX_HEIGHTMAP_HIGH_DOWN) |
(1uLL << WIDX_HEIGHTMAP_WATER_LEVEL_UP) |
(1uLL << WIDX_HEIGHTMAP_WATER_LEVEL_DOWN)
};
static uint64_t PressedWidgets[WINDOW_MAPGEN_PAGE_COUNT] = {
0,
0,
0,
(1uLL << WIDX_HEIGHTMAP_SMOOTH_TILES)
};
// clang-format on
#pragma endregion
static constexpr int32_t TabAnimationDivisor[WINDOW_MAPGEN_PAGE_COUNT] = {
1,
1,
1,
1,
};
static constexpr int32_t TabAnimationFrames[WINDOW_MAPGEN_PAGE_COUNT] = {
1,
1,
1,
1,
};
static constexpr int32_t TabAnimationLoops[WINDOW_MAPGEN_PAGE_COUNT] = {
16,
16,
16,
0,
};
// clang-format on
constexpr int32_t BASESIZE_MIN = 0;
constexpr int32_t BASESIZE_MAX = 60;
constexpr int32_t WATERLEVEL_MIN = 0;
constexpr int32_t WATERLEVEL_MAX = 54;
constexpr int32_t MAX_SMOOTH_ITERATIONS = 20;
enum class ResizeDirection
{
Both,
X,
Y,
};
static void HeightmapLoadsaveCallback(int32_t result, const utf8* path);
class MapGenWindow final : public Window
{
private:
TileCoordsXY _mapSize{ 150, 150 };
ResizeDirection _resizeDirection{ ResizeDirection::Both };
bool _mapWidthAndHeightLinked{ true };
int32_t _baseHeight = 12;
int32_t _waterLevel = 6;
int32_t _floorTexture = 0;
int32_t _wallTexture = 0;
bool _randomTerrain = true;
int32_t _placeTrees = 1;
int32_t _simplex_low = 6;
int32_t _simplex_high = 10;
int32_t _simplex_base_freq = 60;
int32_t _simplex_octaves = 4;
bool _heightmapLoaded = false;
bool _heightmapSmoothMap = false;
int32_t _heightmapSmoothStrength = 1;
bool _heightmapNormalize = false;
bool _heightmapSmoothTiles = true;
int32_t _heightmapLow = 2;
int32_t _heightmapHigh = 70;
void SetPage(int32_t newPage)
{
page = newPage;
frame_no = 0;
RemoveViewport();
hold_down_widgets = HoldDownWidgets[newPage];
widgets = PageWidgets[newPage];
disabled_widgets = PageDisabledWidgets[newPage];
pressed_widgets = PressedWidgets[newPage];
// Enable heightmap widgets if one is loaded
if (newPage == WINDOW_MAPGEN_PAGE_HEIGHTMAP && _heightmapLoaded)
{
SetWidgetEnabled(WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH_UP, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH_DOWN, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_NORMALIZE, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_SMOOTH_TILES, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_HIGH, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_HIGH_UP, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_HIGH_DOWN, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_LOW, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_LOW_UP, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_LOW_DOWN, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_WATER_LEVEL, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_WATER_LEVEL_UP, true);
SetWidgetEnabled(WIDX_HEIGHTMAP_WATER_LEVEL_DOWN, true);
}
InitScrollWidgets();
Invalidate();
}
void SetPressedTab()
{
int32_t i;
for (i = 0; i < WINDOW_MAPGEN_PAGE_COUNT; i++)
pressed_widgets &= ~(1 << (WIDX_TAB_1 + i));
pressed_widgets |= 1LL << (WIDX_TAB_1 + page);
}
void DrawTabImage(DrawPixelInfo& dpi, int32_t newPage, int32_t spriteIndex)
{
WidgetIndex widgetIndex = WIDX_TAB_1 + newPage;
if (!WidgetIsDisabled(*this, widgetIndex))
{
if (page == newPage)
{
int32_t frame = frame_no / TabAnimationDivisor[page];
spriteIndex += (frame % TabAnimationFrames[page]);
}
GfxDrawSprite(
dpi, ImageId(spriteIndex),
windowPos + ScreenCoordsXY{ widgets[widgetIndex].left, widgets[widgetIndex].top });
}
}
void DrawTabImages(DrawPixelInfo& dpi)
{
DrawTabImage(dpi, WINDOW_MAPGEN_PAGE_BASE, SPR_G2_TAB_LAND);
DrawTabImage(dpi, WINDOW_MAPGEN_PAGE_RANDOM, SPR_G2_TAB_TREE);
DrawTabImage(dpi, WINDOW_MAPGEN_PAGE_SIMPLEX, SPR_G2_TAB_PENCIL);
DrawTabImage(dpi, WINDOW_MAPGEN_PAGE_HEIGHTMAP, SPR_TAB_GRAPH_0);
}
void ChangeMapSize(int32_t sizeOffset)
{
if (_mapWidthAndHeightLinked)
_resizeDirection = ResizeDirection::Both;
if (_resizeDirection != ResizeDirection::X)
_mapSize.y = std::clamp(
_mapSize.y + sizeOffset, static_cast<int>(kMinimumMapSizeTechnical),
static_cast<int>(kMaximumMapSizeTechnical));
if (_resizeDirection != ResizeDirection::Y)
_mapSize.x = std::clamp(
_mapSize.x + sizeOffset, static_cast<int>(kMinimumMapSizeTechnical),
static_cast<int>(kMaximumMapSizeTechnical));
}
void InputMapSize(WidgetIndex callingWidget, int32_t currentValue)
{
Formatter ft;
ft.Add<int16_t>(kMinimumMapSizePractical);
ft.Add<int16_t>(kMaximumMapSizePractical);
// Practical map size is 2 lower than the technical map size
currentValue -= 2;
WindowTextInputOpen(
this, callingWidget, STR_MAP_SIZE_2, STR_ENTER_MAP_SIZE, ft, STR_FORMAT_INTEGER, currentValue, 4);
}
void SharedMouseUp(WidgetIndex widgetIndex)
{
switch (widgetIndex)
{
case WIDX_CLOSE:
Close();
break;
case WIDX_TAB_1:
case WIDX_TAB_2:
case WIDX_TAB_3:
case WIDX_TAB_4:
SetPage(widgetIndex - WIDX_TAB_1);
break;
}
}
#pragma region Base page
void BaseMouseUp(WidgetIndex widgetIndex)
{
SharedMouseUp(widgetIndex);
MapGenSettings mapgenSettings;
Formatter ft;
switch (widgetIndex)
{
case WIDX_MAP_GENERATE:
mapgenSettings.mapSize = _mapSize;
mapgenSettings.height = _baseHeight + 2;
mapgenSettings.water_level = _waterLevel + 2;
mapgenSettings.floor = _floorTexture;
mapgenSettings.wall = _wallTexture;
MapGenGenerateBlank(&mapgenSettings);
GfxInvalidateScreen();
break;
case WIDX_MAP_SIZE_Y:
_resizeDirection = ResizeDirection::Y;
InputMapSize(WIDX_MAP_SIZE_Y, _mapSize.y);
break;
case WIDX_MAP_SIZE_X:
_resizeDirection = ResizeDirection::X;
InputMapSize(WIDX_MAP_SIZE_X, _mapSize.x);
break;
case WIDX_MAP_SIZE_LINK:
_mapWidthAndHeightLinked = !_mapWidthAndHeightLinked;
break;
case WIDX_BASE_HEIGHT:
ft.Add<int16_t>((BASESIZE_MIN - 12) / 2);
ft.Add<int16_t>((BASESIZE_MAX - 12) / 2);
WindowTextInputOpen(
this, WIDX_BASE_HEIGHT, STR_BASE_HEIGHT, STR_ENTER_BASE_HEIGHT, ft, STR_FORMAT_INTEGER,
(_baseHeight - 12) / 2, 3);
break;
case WIDX_WATER_LEVEL:
ft.Add<int16_t>((WATERLEVEL_MIN - 12) / 2);
ft.Add<int16_t>((WATERLEVEL_MAX - 12) / 2);
WindowTextInputOpen(
this, WIDX_WATER_LEVEL, STR_WATER_LEVEL, STR_ENTER_WATER_LEVEL, ft, STR_FORMAT_INTEGER,
(_waterLevel - 12) / 2, 3);
break;
}
}
void BaseMouseDown(WidgetIndex widgetIndex, Widget* widget)
{
switch (widgetIndex)
{
case WIDX_MAP_SIZE_Y_UP:
_resizeDirection = ResizeDirection::Y;
ChangeMapSize(+1);
Invalidate();
break;
case WIDX_MAP_SIZE_Y_DOWN:
_resizeDirection = ResizeDirection::Y;
ChangeMapSize(-1);
Invalidate();
break;
case WIDX_MAP_SIZE_X_UP:
_resizeDirection = ResizeDirection::X;
ChangeMapSize(+1);
Invalidate();
break;
case WIDX_MAP_SIZE_X_DOWN:
_resizeDirection = ResizeDirection::X;
ChangeMapSize(-1);
Invalidate();
break;
case WIDX_BASE_HEIGHT_UP:
_baseHeight = std::min(_baseHeight + 2, BASESIZE_MAX);
Invalidate();
break;
case WIDX_BASE_HEIGHT_DOWN:
_baseHeight = std::max(_baseHeight - 2, BASESIZE_MIN);
Invalidate();
break;
case WIDX_WATER_LEVEL_UP:
_waterLevel = std::min(_waterLevel + 2, WATERLEVEL_MAX);
Invalidate();
break;
case WIDX_WATER_LEVEL_DOWN:
_waterLevel = std::max(_waterLevel - 2, WATERLEVEL_MIN);
Invalidate();
break;
case WIDX_FLOOR_TEXTURE:
LandTool::ShowSurfaceStyleDropdown(this, widget, _floorTexture);
break;
case WIDX_WALL_TEXTURE:
LandTool::ShowEdgeStyleDropdown(this, widget, _wallTexture);
break;
}
}
void BaseDropdown(WidgetIndex widgetIndex, int32_t dropdownIndex)
{
int32_t type;
switch (widgetIndex)
{
case WIDX_FLOOR_TEXTURE:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1) ? _floorTexture : dropdownIndex;
if (gLandToolTerrainSurface == type)
{
gLandToolTerrainSurface = OBJECT_ENTRY_INDEX_NULL;
}
else
{
gLandToolTerrainSurface = type;
_floorTexture = type;
}
Invalidate();
break;
case WIDX_WALL_TEXTURE:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1) ? _wallTexture : dropdownIndex;
if (gLandToolTerrainEdge == type)
{
gLandToolTerrainEdge = OBJECT_ENTRY_INDEX_NULL;
}
else
{
gLandToolTerrainEdge = type;
_wallTexture = type;
}
Invalidate();
break;
}
}
void BaseUpdate()
{
// Tab animation
if (++frame_no >= TabAnimationLoops[page])
frame_no = 0;
InvalidateWidget(WIDX_TAB_1);
}
void TextInput(WidgetIndex widgetIndex, std::string_view text)
{
int32_t value;
char* end;
const auto strText = u8string(text);
value = strtol(strText.c_str(), &end, 10);
if (*end != '\0')
{
return;
}
switch (widgetIndex)
{
case WIDX_MAP_SIZE_Y:
case WIDX_MAP_SIZE_X:
case WIDX_SIMPLEX_MAP_SIZE_Y:
case WIDX_SIMPLEX_MAP_SIZE_X:
// The practical size is 2 lower than the technical size
value += 2;
if (_resizeDirection == ResizeDirection::Y || _mapWidthAndHeightLinked)
_mapSize.y = value;
if (_resizeDirection == ResizeDirection::X || _mapWidthAndHeightLinked)
_mapSize.x = value;
break;
case WIDX_BASE_HEIGHT:
_baseHeight = std::clamp((value * 2) + 12, BASESIZE_MIN, BASESIZE_MAX);
break;
case WIDX_WATER_LEVEL:
_waterLevel = std::clamp((value * 2) + 12, WATERLEVEL_MIN, WATERLEVEL_MAX);
break;
}
Invalidate();
}
void BasePrepareDraw()
{
if (widgets != PageWidgets[WINDOW_MAPGEN_PAGE_BASE])
{
widgets = PageWidgets[WINDOW_MAPGEN_PAGE_BASE];
InitScrollWidgets();
}
// Only allow linking the map size when X and Y are the same
SetWidgetPressed(WIDX_MAP_SIZE_LINK, _mapWidthAndHeightLinked);
SetWidgetDisabled(WIDX_MAP_SIZE_LINK, _mapSize.x != _mapSize.y);
SetPressedTab();
// Push width (Y) and height (X) to the common formatter arguments for the map size spinners to use
auto ft = Formatter::Common();
ft.Add<uint16_t>(_mapSize.y - 2);
ft.Add<uint16_t>(_mapSize.x - 2);
}
void DrawDropdownButton(DrawPixelInfo& dpi, WidgetIndex widgetIndex, ImageId image)
{
const auto& widget = widgets[widgetIndex];
ScreenCoordsXY pos = { windowPos.x + widget.left, windowPos.y + widget.top };
if (IsWidgetDisabled(widgetIndex))
{
// Draw greyed out (light border bottom right shadow)
auto colour = colours[widget.colour];
colour = ColourMapA[NOT_TRANSLUCENT(colour)].lighter;
GfxDrawSpriteSolid(dpi, image, pos + ScreenCoordsXY{ 1, 1 }, colour);
// Draw greyed out (dark)
colour = colours[widget.colour];
colour = ColourMapA[NOT_TRANSLUCENT(colour)].mid_light;
GfxDrawSpriteSolid(dpi, image, pos, colour);
}
else
{
GfxDrawSprite(dpi, image, pos);
}
}
void DrawDropdownButtons(DrawPixelInfo& dpi, WidgetIndex floorWidgetIndex, WidgetIndex edgeWidgetIndex)
{
auto& objManager = GetContext()->GetObjectManager();
const auto surfaceObj = static_cast<TerrainSurfaceObject*>(
objManager.GetLoadedObject(ObjectType::TerrainSurface, _floorTexture));
ImageId surfaceImage;
if (surfaceObj != nullptr)
{
surfaceImage = ImageId(surfaceObj->IconImageId);
if (surfaceObj->Colour != TerrainSurfaceObject::kNoValue)
{
surfaceImage = surfaceImage.WithPrimary(surfaceObj->Colour);
}
}
ImageId edgeImage;
const auto edgeObj = static_cast<TerrainEdgeObject*>(
objManager.GetLoadedObject(ObjectType::TerrainEdge, _wallTexture));
if (edgeObj != nullptr)
{
edgeImage = ImageId(edgeObj->IconImageId);
}
DrawDropdownButton(dpi, floorWidgetIndex, surfaceImage);
DrawDropdownButton(dpi, edgeWidgetIndex, edgeImage);
}
void BaseDraw(DrawPixelInfo& dpi)
{
DrawWidgets(dpi);
DrawTabImages(dpi);
DrawDropdownButtons(dpi, WIDX_FLOOR_TEXTURE, WIDX_WALL_TEXTURE);
const auto textColour = colours[1];
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_MAP_SIZE_Y].top + 1 }, STR_MAP_SIZE, {}, { textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_BASE_HEIGHT].top + 1 }, STR_BASE_HEIGHT_LABEL, {},
{ textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_WATER_LEVEL].top + 1 }, STR_WATER_LEVEL_LABEL, {},
{ textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 4, widgets[WIDX_FLOOR_TEXTURE].top + 1 }, STR_TERRAIN_LABEL, {},
{ textColour });
auto ft = Formatter();
ft.Add<uint16_t>((_baseHeight - 12) / 2);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_BASE_HEIGHT].left + 1, widgets[WIDX_BASE_HEIGHT].top + 1 },
STR_COMMA16, ft, { colours[1] });
ft = Formatter();
ft.Add<uint16_t>((_waterLevel - 12) / 2);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_WATER_LEVEL].left + 1, widgets[WIDX_WATER_LEVEL].top + 1 },
STR_COMMA16, ft, { colours[1] });
}
#pragma endregion
#pragma region Random page
void RandomMouseUp(WidgetIndex widgetIndex)
{
SharedMouseUp(widgetIndex);
MapGenSettings mapgenSettings;
switch (widgetIndex)
{
case WIDX_RANDOM_GENERATE:
mapgenSettings.mapSize = _mapSize;
mapgenSettings.height = _baseHeight + 2;
mapgenSettings.water_level = _waterLevel + 2;
mapgenSettings.floor = _randomTerrain ? -1 : _floorTexture;
mapgenSettings.wall = _randomTerrain ? -1 : _wallTexture;
mapgenSettings.trees = _placeTrees;
mapgenSettings.simplex_low = UtilRand() % 4;
mapgenSettings.simplex_high = 12 + (UtilRand() % (32 - 12));
mapgenSettings.simplex_base_freq = 1.75f;
mapgenSettings.simplex_octaves = 6;
MapGenGenerate(&mapgenSettings);
GfxInvalidateScreen();
break;
case WIDX_RANDOM_TERRAIN:
_randomTerrain = !_randomTerrain;
break;
case WIDX_RANDOM_PLACE_TREES:
_placeTrees ^= 1;
break;
}
}
void RandomUpdate()
{
// Tab animation
if (++frame_no >= TabAnimationLoops[page])
frame_no = 0;
InvalidateWidget(WIDX_TAB_2);
}
void RandomPrepareDraw()
{
if (widgets != PageWidgets[WINDOW_MAPGEN_PAGE_RANDOM])
{
widgets = PageWidgets[WINDOW_MAPGEN_PAGE_RANDOM];
InitScrollWidgets();
}
pressed_widgets = 0;
if (_randomTerrain)
pressed_widgets |= 1uLL << WIDX_RANDOM_TERRAIN;
if (_placeTrees)
pressed_widgets |= 1uLL << WIDX_RANDOM_PLACE_TREES;
SetPressedTab();
}
void RandomDraw(DrawPixelInfo& dpi)
{
DrawWidgets(dpi);
DrawTabImages(dpi);
}
#pragma endregion
#pragma region Simplex page
void SimplexMouseUp(WidgetIndex widgetIndex)
{
SharedMouseUp(widgetIndex);
MapGenSettings mapgenSettings;
switch (widgetIndex)
{
case WIDX_SIMPLEX_MAP_SIZE_Y:
_resizeDirection = ResizeDirection::Y;
InputMapSize(WIDX_SIMPLEX_MAP_SIZE_Y, _mapSize.y);
break;
case WIDX_SIMPLEX_MAP_SIZE_X:
_resizeDirection = ResizeDirection::X;
InputMapSize(WIDX_SIMPLEX_MAP_SIZE_X, _mapSize.x);
break;
case WIDX_SIMPLEX_MAP_SIZE_LINK:
_mapWidthAndHeightLinked = !_mapWidthAndHeightLinked;
break;
case WIDX_SIMPLEX_GENERATE:
mapgenSettings.mapSize = _mapSize;
mapgenSettings.height = _baseHeight;
mapgenSettings.water_level = _waterLevel + kMinimumWaterHeight;
mapgenSettings.floor = _randomTerrain ? -1 : _floorTexture;
mapgenSettings.wall = _randomTerrain ? -1 : _wallTexture;
mapgenSettings.trees = _placeTrees;
mapgenSettings.simplex_low = _simplex_low;
mapgenSettings.simplex_high = _simplex_high;
mapgenSettings.simplex_base_freq = (static_cast<float>(_simplex_base_freq)) / 100.00f;
mapgenSettings.simplex_octaves = _simplex_octaves;
MapGenGenerate(&mapgenSettings);
GfxInvalidateScreen();
break;
}
}
void SimplexMouseDown(WidgetIndex widgetIndex, Widget* widget)
{
switch (widgetIndex)
{
case WIDX_SIMPLEX_LOW_UP:
_simplex_low = std::min(_simplex_low + 1, 24);
Invalidate();
break;
case WIDX_SIMPLEX_LOW_DOWN:
_simplex_low = std::max(_simplex_low - 1, 0);
Invalidate();
break;
case WIDX_SIMPLEX_HIGH_UP:
_simplex_high = std::min(_simplex_high + 1, 36);
Invalidate();
break;
case WIDX_SIMPLEX_HIGH_DOWN:
_simplex_high = std::max(_simplex_high - 1, 0);
Invalidate();
break;
case WIDX_SIMPLEX_BASE_FREQ_UP:
_simplex_base_freq = std::min(_simplex_base_freq + 5, 1000);
Invalidate();
break;
case WIDX_SIMPLEX_BASE_FREQ_DOWN:
_simplex_base_freq = std::max(_simplex_base_freq - 5, 0);
Invalidate();
break;
case WIDX_SIMPLEX_OCTAVES_UP:
_simplex_octaves = std::min(_simplex_octaves + 1, 10);
Invalidate();
break;
case WIDX_SIMPLEX_OCTAVES_DOWN:
_simplex_octaves = std::max(_simplex_octaves - 1, 1);
Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_Y_UP:
_resizeDirection = ResizeDirection::Y;
ChangeMapSize(+1);
Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_Y_DOWN:
_resizeDirection = ResizeDirection::Y;
ChangeMapSize(-1);
Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_X_UP:
_resizeDirection = ResizeDirection::X;
ChangeMapSize(+1);
Invalidate();
break;
case WIDX_SIMPLEX_MAP_SIZE_X_DOWN:
_resizeDirection = ResizeDirection::X;
ChangeMapSize(-1);
Invalidate();
break;
case WIDX_SIMPLEX_WATER_LEVEL_UP:
_waterLevel = std::min(_waterLevel + kMinimumWaterHeight, kMinimumWaterHeight + kMaximumWaterHeight);
Invalidate();
break;
case WIDX_SIMPLEX_WATER_LEVEL_DOWN:
_waterLevel = std::max(_waterLevel - kMinimumWaterHeight, 0);
Invalidate();
break;
case WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX:
_randomTerrain = !_randomTerrain;
Invalidate();
break;
case WIDX_SIMPLEX_FLOOR_TEXTURE:
LandTool::ShowSurfaceStyleDropdown(this, widget, _floorTexture);
break;
case WIDX_SIMPLEX_WALL_TEXTURE:
LandTool::ShowEdgeStyleDropdown(this, widget, _wallTexture);
break;
case WIDX_SIMPLEX_PLACE_TREES_CHECKBOX:
_placeTrees ^= 1;
Invalidate();
break;
}
}
void SimplexDropdown(WidgetIndex widgetIndex, int32_t dropdownIndex)
{
int32_t type;
switch (widgetIndex)
{
case WIDX_SIMPLEX_FLOOR_TEXTURE:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1) ? _floorTexture : dropdownIndex;
if (gLandToolTerrainSurface == type)
{
gLandToolTerrainSurface = OBJECT_ENTRY_INDEX_NULL;
}
else
{
gLandToolTerrainSurface = type;
_floorTexture = type;
}
Invalidate();
break;
case WIDX_SIMPLEX_WALL_TEXTURE:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1) ? _wallTexture : dropdownIndex;
if (gLandToolTerrainEdge == type)
{
gLandToolTerrainEdge = OBJECT_ENTRY_INDEX_NULL;
}
else
{
gLandToolTerrainEdge = type;
_wallTexture = type;
}
Invalidate();
break;
}
}
void SimplexUpdate()
{
// Tab animation
if (++frame_no >= TabAnimationLoops[page])
frame_no = 0;
InvalidateWidget(WIDX_TAB_3);
}
void SimplexPrepareDraw()
{
if (widgets != PageWidgets[WINDOW_MAPGEN_PAGE_SIMPLEX])
{
widgets = PageWidgets[WINDOW_MAPGEN_PAGE_SIMPLEX];
InitScrollWidgets();
}
// Only allow linking the map size when X and Y are the same
SetWidgetPressed(WIDX_SIMPLEX_MAP_SIZE_LINK, _mapWidthAndHeightLinked);
SetWidgetDisabled(WIDX_SIMPLEX_MAP_SIZE_LINK, _mapSize.x != _mapSize.y);
SetCheckboxValue(WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX, _randomTerrain != 0);
SetCheckboxValue(WIDX_SIMPLEX_PLACE_TREES_CHECKBOX, _placeTrees != 0);
// Only allow floor and wall texture options if random terrain is disabled
if (!_randomTerrain)
{
SetWidgetEnabled(WIDX_SIMPLEX_FLOOR_TEXTURE, true);
SetWidgetEnabled(WIDX_SIMPLEX_WALL_TEXTURE, true);
}
else
{
SetWidgetEnabled(WIDX_SIMPLEX_FLOOR_TEXTURE, false);
SetWidgetEnabled(WIDX_SIMPLEX_WALL_TEXTURE, false);
}
SetPressedTab();
// Push width (Y) and height (X) to the common formatter arguments for the map size spinners to use
auto ft = Formatter::Common();
ft.Add<uint16_t>(_mapSize.y - 2);
ft.Add<uint16_t>(_mapSize.x - 2);
}
void SimplexDraw(DrawPixelInfo& dpi)
{
DrawWidgets(dpi);
DrawTabImages(dpi);
DrawDropdownButtons(dpi, WIDX_SIMPLEX_FLOOR_TEXTURE, WIDX_SIMPLEX_WALL_TEXTURE);
const uint8_t textColour = colours[1];
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_LOW].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_LOW_, {},
{ textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_HIGH].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_HIGH, {},
{ textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_BASE_FREQ].top + 1 },
STR_MAPGEN_SIMPLEX_NOISE_BASE_FREQUENCY, {}, { textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_OCTAVES].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_OCTAVES,
{}, { textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_MAP_SIZE_Y].top + 1 }, STR_MAP_SIZE, {},
{ textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_WATER_LEVEL].top + 1 }, STR_WATER_LEVEL_LABEL, {},
{ textColour });
auto ft = Formatter();
ft.Add<uint16_t>(_simplex_low);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_SIMPLEX_LOW].left + 1, widgets[WIDX_SIMPLEX_LOW].top + 1 },
STR_COMMA16, ft, { textColour });
ft = Formatter();
ft.Add<uint16_t>(_simplex_high);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_SIMPLEX_HIGH].left + 1, widgets[WIDX_SIMPLEX_HIGH].top + 1 },
STR_COMMA16, ft, { textColour });
ft = Formatter();
ft.Add<uint16_t>(_simplex_base_freq);
DrawTextBasic(
dpi,
windowPos + ScreenCoordsXY{ widgets[WIDX_SIMPLEX_BASE_FREQ].left + 1, widgets[WIDX_SIMPLEX_BASE_FREQ].top + 1 },
STR_WINDOW_COLOUR_2_COMMA2DP32, ft, { textColour });
ft = Formatter();
ft.Add<uint16_t>(_simplex_octaves);
DrawTextBasic(
dpi,
windowPos + ScreenCoordsXY{ widgets[WIDX_SIMPLEX_OCTAVES].left + 1, widgets[WIDX_SIMPLEX_OCTAVES].top + 1 },
STR_COMMA16, ft, { textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_RANDOM_TERRAIN_CHECKBOX].top + 1 }, STR_TERRAIN_LABEL,
{}, { textColour });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_SIMPLEX_PLACE_TREES_CHECKBOX].top + 1 },
STR_MAPGEN_OPTION_PLACE_TREES, {}, { textColour });
ft = Formatter();
ft.Add<uint16_t>((_waterLevel - 12) / 2);
DrawTextBasic(
dpi,
windowPos
+ ScreenCoordsXY{ widgets[WIDX_SIMPLEX_WATER_LEVEL].left + 1, widgets[WIDX_SIMPLEX_WATER_LEVEL].top + 1 },
STR_COMMA16, ft, { textColour });
}
#pragma endregion
#pragma region Heightmap page
void HeightmapMouseDown(WidgetIndex widgetIndex, Widget* widget)
{
switch (widgetIndex)
{
case WIDX_HEIGHTMAP_STRENGTH_UP:
_heightmapSmoothStrength = std::min(_heightmapSmoothStrength + 1, MAX_SMOOTH_ITERATIONS);
InvalidateWidget(WIDX_HEIGHTMAP_STRENGTH);
break;
case WIDX_HEIGHTMAP_STRENGTH_DOWN:
_heightmapSmoothStrength = std::max(_heightmapSmoothStrength - 1, 1);
InvalidateWidget(WIDX_HEIGHTMAP_STRENGTH);
break;
case WIDX_HEIGHTMAP_LOW_UP:
_heightmapLow = std::min(_heightmapLow + 1, kMaximumWaterHeight - 1);
_heightmapHigh = std::max(_heightmapHigh, _heightmapLow + 1);
InvalidateWidget(WIDX_HEIGHTMAP_LOW);
break;
case WIDX_HEIGHTMAP_LOW_DOWN:
_heightmapLow = std::max(_heightmapLow - 1, 2);
InvalidateWidget(WIDX_HEIGHTMAP_LOW);
break;
case WIDX_HEIGHTMAP_HIGH_UP:
_heightmapHigh = std::min<int32_t>(_heightmapHigh + 1, kMaximumWaterHeight);
InvalidateWidget(WIDX_HEIGHTMAP_HIGH);
break;
case WIDX_HEIGHTMAP_HIGH_DOWN:
_heightmapHigh = std::max(_heightmapHigh - 1, 2 + 1);
_heightmapLow = std::min(_heightmapLow, _heightmapHigh - 1);
InvalidateWidget(WIDX_HEIGHTMAP_HIGH);
break;
case WIDX_HEIGHTMAP_WATER_LEVEL_UP:
_waterLevel = std::min(_waterLevel + kMinimumWaterHeight, kMinimumWaterHeight + kMaximumWaterHeight);
InvalidateWidget(WIDX_HEIGHTMAP_WATER_LEVEL);
break;
case WIDX_HEIGHTMAP_WATER_LEVEL_DOWN:
_waterLevel = std::max(_waterLevel - kMinimumWaterHeight, 0);
InvalidateWidget(WIDX_HEIGHTMAP_WATER_LEVEL);
break;
}
}
void HeightmapGenerateMap()
{
MapGenSettings mapgenSettings;
mapgenSettings.water_level = _waterLevel;
mapgenSettings.smooth = _heightmapSmoothTiles;
mapgenSettings.smooth_height_map = _heightmapSmoothMap;
mapgenSettings.smooth_strength = _heightmapSmoothStrength;
mapgenSettings.normalize_height = _heightmapNormalize;
mapgenSettings.simplex_low = _heightmapLow;
mapgenSettings.simplex_high = _heightmapHigh;
MapGenGenerateFromHeightmap(&mapgenSettings);
GfxInvalidateScreen();
}
void HeightmapMouseUp(WidgetIndex widgetIndex)
{
SharedMouseUp(widgetIndex);
switch (widgetIndex)
{
case WIDX_CLOSE:
case WIDX_TAB_1:
case WIDX_TAB_2:
case WIDX_TAB_3:
case WIDX_TAB_4:
return; // Only widgets that change a setting need to regenerate the map
// Page widgets
case WIDX_HEIGHTMAP_SELECT:
{
auto intent = Intent(WindowClass::Loadsave);
intent.PutExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_HEIGHTMAP);
intent.PutExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(HeightmapLoadsaveCallback));
ContextOpenIntent(&intent);
return;
}
case WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP:
_heightmapSmoothMap = !_heightmapSmoothMap;
SetCheckboxValue(WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH_UP, _heightmapSmoothMap);
SetWidgetEnabled(WIDX_HEIGHTMAP_STRENGTH_DOWN, _heightmapSmoothMap);
InvalidateWidget(WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP);
InvalidateWidget(WIDX_HEIGHTMAP_STRENGTH);
break;
case WIDX_HEIGHTMAP_NORMALIZE:
_heightmapNormalize = !_heightmapNormalize;
SetCheckboxValue(WIDX_HEIGHTMAP_NORMALIZE, _heightmapNormalize);
InvalidateWidget(WIDX_HEIGHTMAP_NORMALIZE);
break;
case WIDX_HEIGHTMAP_SMOOTH_TILES:
_heightmapSmoothTiles = !_heightmapSmoothTiles;
SetCheckboxValue(WIDX_HEIGHTMAP_SMOOTH_TILES, _heightmapSmoothTiles);
InvalidateWidget(WIDX_HEIGHTMAP_SMOOTH_TILES);
break;
}
// Always regenerate the map after one of the page widgets has been changed
HeightmapGenerateMap();
}
void HeightmapPrepareDraw()
{
if (widgets != PageWidgets[WINDOW_MAPGEN_PAGE_HEIGHTMAP])
{
widgets = PageWidgets[WINDOW_MAPGEN_PAGE_HEIGHTMAP];
InitScrollWidgets();
}
SetCheckboxValue(WIDX_HEIGHTMAP_SMOOTH_HEIGHTMAP, _heightmapSmoothMap);
SetCheckboxValue(WIDX_HEIGHTMAP_NORMALIZE, _heightmapNormalize);
SetCheckboxValue(WIDX_HEIGHTMAP_SMOOTH_TILES, _heightmapSmoothTiles);
SetPressedTab();
}
void HeightmapDraw(DrawPixelInfo& dpi)
{
DrawWidgets(dpi);
DrawTabImages(dpi);
const colour_t enabledColour = colours[1];
const colour_t disabledColour = enabledColour | COLOUR_FLAG_INSET;
// Smooth strength label and value
const colour_t strengthColour = _heightmapSmoothMap ? enabledColour : disabledColour;
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_HEIGHTMAP_STRENGTH].top + 1 }, STR_MAPGEN_SMOOTH_STRENGTH, {},
{ strengthColour });
auto ft = Formatter();
ft.Add<uint16_t>(_heightmapSmoothStrength);
DrawTextBasic(
dpi,
windowPos
+ ScreenCoordsXY{ widgets[WIDX_HEIGHTMAP_STRENGTH].left + 1, widgets[WIDX_HEIGHTMAP_STRENGTH].top + 1 },
STR_COMMA16, ft, { strengthColour });
// Low label and value
const colour_t labelColour = _heightmapLoaded ? enabledColour : disabledColour;
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_HEIGHTMAP_LOW].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_LOW_, {},
{ labelColour });
ft = Formatter();
ft.Add<uint16_t>(_heightmapLow);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_HEIGHTMAP_LOW].left + 1, widgets[WIDX_HEIGHTMAP_LOW].top + 1 },
STR_COMMA16, ft, { labelColour });
// High label and value
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_HEIGHTMAP_HIGH].top + 1 }, STR_MAPGEN_SIMPLEX_NOISE_HIGH, {},
{ labelColour });
ft = Formatter();
ft.Add<uint16_t>(_heightmapHigh);
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ widgets[WIDX_HEIGHTMAP_HIGH].left + 1, widgets[WIDX_HEIGHTMAP_HIGH].top + 1 },
STR_COMMA16, ft, { labelColour });
// Water level label and value
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 5, widgets[WIDX_HEIGHTMAP_WATER_LEVEL].top + 1 }, STR_WATER_LEVEL_LABEL, {},
{ labelColour });
ft = Formatter();
ft.Add<uint16_t>(_waterLevel);
DrawTextBasic(
dpi,
windowPos
+ ScreenCoordsXY{ widgets[WIDX_HEIGHTMAP_WATER_LEVEL].left + 1,
widgets[WIDX_HEIGHTMAP_WATER_LEVEL].top + 1 },
STR_COMMA16, ft, { labelColour });
}
#pragma endregion
public:
void OnOpen() override
{
number = 0;
frame_no = 0;
page = WINDOW_MAPGEN_PAGE_BASE;
Invalidate();
widgets = PageWidgets[WINDOW_MAPGEN_PAGE_BASE];
hold_down_widgets = HoldDownWidgets[WINDOW_MAPGEN_PAGE_BASE];
pressed_widgets = PressedWidgets[WINDOW_MAPGEN_PAGE_BASE];
disabled_widgets = PageDisabledWidgets[WINDOW_MAPGEN_PAGE_BASE];
InitScrollWidgets();
_heightmapLoaded = false;
}
void OnClose() override
{
MapGenUnloadHeightmap();
}
void OnMouseUp(WidgetIndex widgetIndex) override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BaseMouseUp(widgetIndex);
case WINDOW_MAPGEN_PAGE_RANDOM:
return RandomMouseUp(widgetIndex);
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexMouseUp(widgetIndex);
case WINDOW_MAPGEN_PAGE_HEIGHTMAP:
return HeightmapMouseUp(widgetIndex);
}
}
void OnMouseDown(WidgetIndex widgetIndex) override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BaseMouseDown(widgetIndex, &widgets[widgetIndex]);
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexMouseDown(widgetIndex, &widgets[widgetIndex]);
case WINDOW_MAPGEN_PAGE_HEIGHTMAP:
return HeightmapMouseDown(widgetIndex, &widgets[widgetIndex]);
}
}
void OnDropdown(WidgetIndex widgetIndex, int32_t selectedIndex) override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BaseDropdown(widgetIndex, selectedIndex);
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexDropdown(widgetIndex, selectedIndex);
}
}
void OnUpdate() override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BaseUpdate();
case WINDOW_MAPGEN_PAGE_RANDOM:
return RandomUpdate();
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexUpdate();
}
}
void OnPrepareDraw() override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BasePrepareDraw();
case WINDOW_MAPGEN_PAGE_RANDOM:
return RandomPrepareDraw();
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexPrepareDraw();
case WINDOW_MAPGEN_PAGE_HEIGHTMAP:
return HeightmapPrepareDraw();
}
}
void OnDraw(DrawPixelInfo& dpi) override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return BaseDraw(dpi);
case WINDOW_MAPGEN_PAGE_RANDOM:
return RandomDraw(dpi);
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return SimplexDraw(dpi);
case WINDOW_MAPGEN_PAGE_HEIGHTMAP:
return HeightmapDraw(dpi);
}
}
void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
{
switch (page)
{
case WINDOW_MAPGEN_PAGE_BASE:
return TextInput(widgetIndex, text);
case WINDOW_MAPGEN_PAGE_SIMPLEX:
return TextInput(widgetIndex, text);
}
}
void AfterLoadingHeightMap(int32_t result, const utf8* path)
{
if (result == MODAL_RESULT_OK)
{
if (!MapGenLoadHeightmap(path))
{
// TODO: Display error popup
return;
}
// The window needs to be open while using the map
_heightmapLoaded = true;
SetPage(WINDOW_MAPGEN_PAGE_HEIGHTMAP);
HeightmapGenerateMap();
}
}
void OnResize() override
{
ResizeFrameWithPage();
}
};
WindowBase* MapgenOpen()
{
return WindowFocusOrCreate<MapGenWindow>(WindowClass::Mapgen, WW, WH, WF_10 | WF_AUTO_POSITION | WF_CENTRE_SCREEN);
}
static void HeightmapLoadsaveCallback(int32_t result, const utf8* path)
{
auto* w = static_cast<MapGenWindow*>(MapgenOpen());
w->AfterLoadingHeightMap(result, path);
}
} // namespace OpenRCT2::Ui::Windows