OpenRCT2/src/openrct2-ui/windows/StaffFirePrompt.cpp

110 lines
3.2 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2022 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Game.h>
#include <openrct2/actions/StaffFireAction.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/EntityRegistry.h>
#include <openrct2/entity/Staff.h>
#include <openrct2/interface/Colour.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/localisation/Localisation.h>
static constexpr const StringId WINDOW_TITLE = STR_SACK_STAFF;
static constexpr const int32_t WW = 200;
static constexpr const int32_t WH = 100;
// clang-format off
enum WindowStaffFireWidgetIdx {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_YES,
WIDX_CANCEL
};
// 0x9AFB4C
static rct_widget window_staff_fire_widgets[] = {
WINDOW_SHIM_WHITE(WINDOW_TITLE, WW, WH),
MakeWidget({ 10, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_YES ),
MakeWidget({WW - 95, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_SAVE_PROMPT_CANCEL),
WIDGETS_END,
};
static void WindowStaffFireMouseup(rct_window *w, WidgetIndex widgetIndex);
static void WindowStaffFirePaint(rct_window *w, rct_drawpixelinfo *dpi);
//0x9A3F7C
static WindowEventList window_staff_fire_events([](auto& events)
{
events.mouse_up = &WindowStaffFireMouseup;
events.paint = &WindowStaffFirePaint;
});
// clang-format on
/** Based off of rct2: 0x6C0A77 */
rct_window* WindowStaffFirePromptOpen(Peep* peep)
{
rct_window* w;
// Check if the confirm window already exists.
w = window_bring_to_front_by_number(WindowClass::FirePrompt, peep->sprite_index.ToUnderlying());
if (w != nullptr)
{
return w;
}
w = WindowCreateCentred(WW, WH, &window_staff_fire_events, WindowClass::FirePrompt, WF_TRANSPARENT);
w->widgets = window_staff_fire_widgets;
WindowInitScrollWidgets(*w);
w->number = peep->sprite_index.ToUnderlying();
return w;
}
/**
*
* rct2: 0x006C0B40
*/
static void WindowStaffFireMouseup(rct_window* w, WidgetIndex widgetIndex)
{
switch (widgetIndex)
{
case WIDX_YES:
{
auto staffFireAction = StaffFireAction(EntityId::FromUnderlying(w->number));
GameActions::Execute(&staffFireAction);
break;
}
case WIDX_CANCEL:
case WIDX_CLOSE:
window_close(*w);
}
}
/**
*
* rct2: 0x006C0AF2
*/
static void WindowStaffFirePaint(rct_window* w, rct_drawpixelinfo* dpi)
{
WindowDrawWidgets(*w, dpi);
Peep* peep = GetEntity<Staff>(EntityId::FromUnderlying(w->number));
auto ft = Formatter();
peep->FormatNameTo(ft);
ScreenCoordsXY stringCoords(w->windowPos.x + WW / 2, w->windowPos.y + (WH / 2) - 3);
DrawTextWrapped(dpi, stringCoords, WW - 4, STR_FIRE_STAFF_ID, ft, { TextAlignment::CENTRE });
}