mirror of https://github.com/OpenRCT2/OpenRCT2.git
110 lines
3.2 KiB
C++
110 lines
3.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2022 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include <openrct2-ui/interface/Widget.h>
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/Game.h>
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#include <openrct2/actions/StaffFireAction.h>
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#include <openrct2/drawing/Drawing.h>
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#include <openrct2/entity/EntityRegistry.h>
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#include <openrct2/entity/Staff.h>
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#include <openrct2/interface/Colour.h>
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#include <openrct2/localisation/Formatter.h>
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#include <openrct2/localisation/Localisation.h>
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static constexpr const StringId WINDOW_TITLE = STR_SACK_STAFF;
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static constexpr const int32_t WW = 200;
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static constexpr const int32_t WH = 100;
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// clang-format off
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enum WindowStaffFireWidgetIdx {
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WIDX_BACKGROUND,
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WIDX_TITLE,
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WIDX_CLOSE,
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WIDX_YES,
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WIDX_CANCEL
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};
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// 0x9AFB4C
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static rct_widget window_staff_fire_widgets[] = {
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WINDOW_SHIM_WHITE(WINDOW_TITLE, WW, WH),
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MakeWidget({ 10, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_YES ),
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MakeWidget({WW - 95, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_SAVE_PROMPT_CANCEL),
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WIDGETS_END,
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};
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static void WindowStaffFireMouseup(rct_window *w, WidgetIndex widgetIndex);
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static void WindowStaffFirePaint(rct_window *w, rct_drawpixelinfo *dpi);
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//0x9A3F7C
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static WindowEventList window_staff_fire_events([](auto& events)
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{
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events.mouse_up = &WindowStaffFireMouseup;
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events.paint = &WindowStaffFirePaint;
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});
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// clang-format on
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/** Based off of rct2: 0x6C0A77 */
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rct_window* WindowStaffFirePromptOpen(Peep* peep)
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{
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rct_window* w;
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// Check if the confirm window already exists.
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w = window_bring_to_front_by_number(WindowClass::FirePrompt, peep->sprite_index.ToUnderlying());
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if (w != nullptr)
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{
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return w;
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}
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w = WindowCreateCentred(WW, WH, &window_staff_fire_events, WindowClass::FirePrompt, WF_TRANSPARENT);
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w->widgets = window_staff_fire_widgets;
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WindowInitScrollWidgets(*w);
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w->number = peep->sprite_index.ToUnderlying();
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return w;
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}
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/**
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*
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* rct2: 0x006C0B40
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*/
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static void WindowStaffFireMouseup(rct_window* w, WidgetIndex widgetIndex)
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{
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switch (widgetIndex)
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{
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case WIDX_YES:
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{
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auto staffFireAction = StaffFireAction(EntityId::FromUnderlying(w->number));
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GameActions::Execute(&staffFireAction);
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break;
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}
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case WIDX_CANCEL:
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case WIDX_CLOSE:
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window_close(*w);
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}
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}
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/**
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*
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* rct2: 0x006C0AF2
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*/
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static void WindowStaffFirePaint(rct_window* w, rct_drawpixelinfo* dpi)
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{
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WindowDrawWidgets(*w, dpi);
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Peep* peep = GetEntity<Staff>(EntityId::FromUnderlying(w->number));
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auto ft = Formatter();
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peep->FormatNameTo(ft);
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ScreenCoordsXY stringCoords(w->windowPos.x + WW / 2, w->windowPos.y + (WH / 2) - 3);
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DrawTextWrapped(dpi, stringCoords, WW - 4, STR_FIRE_STAFF_ID, ft, { TextAlignment::CENTRE });
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}
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