OpenRCT2/src/openrct2-ui/windows/TitleExit.cpp

81 lines
2.2 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2022 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/Intro.h>
#include <openrct2/config/Config.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/sprites.h>
// clang-format off
enum WindowTitleExitWidgetIdx {
WIDX_EXIT,
};
static rct_widget window_title_exit_widgets[] = {
MakeWidget({0, 0}, {40, 64}, WindowWidgetType::ImgBtn, WindowColour::Tertiary, SPR_MENU_EXIT, STR_EXIT),
WIDGETS_END,
};
static void WindowTitleExitPaint(rct_window *w, rct_drawpixelinfo *dpi);
static void WindowTitleExitMouseup(rct_window *w, WidgetIndex widgetIndex);
static WindowEventList window_title_exit_events([](auto& events)
{
events.mouse_up = &WindowTitleExitMouseup;
events.paint = &WindowTitleExitPaint;
});
// clang-format on
/**
* Creates the window containing the exit button on the title screen.
* rct2: 0x0066B624 (part of 0x0066B3E8)
*/
rct_window* WindowTitleExitOpen()
{
rct_window* window;
window = WindowCreate(
ScreenCoordsXY(context_get_width() - 40, context_get_height() - 64), 40, 64, &window_title_exit_events,
WindowClass::TitleExit, WF_STICK_TO_BACK | WF_TRANSPARENT);
window->widgets = window_title_exit_widgets;
WindowInitScrollWidgets(*window);
return window;
}
/**
*
* rct2: 0x0066B83C
*/
static void WindowTitleExitMouseup(rct_window* w, WidgetIndex widgetIndex)
{
if (gIntroState != IntroState::None)
return;
switch (widgetIndex)
{
case WIDX_EXIT:
context_quit();
// game_do_command(0, 1, 0, 0, 5, 3, 0);
break;
};
}
/**
*
* rct2: 0x0066B836
*/
static void WindowTitleExitPaint(rct_window* w, rct_drawpixelinfo* dpi)
{
WindowDrawWidgets(*w, dpi);
}