OpenRCT2/src/openrct2-ui/windows/Tooltip.cpp

200 lines
6.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2022 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <algorithm>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/Input.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/localisation/Localisation.h>
// clang-format off
enum {
WIDX_BACKGROUND
};
static rct_widget window_tooltip_widgets[] = {
MakeWidget({0, 0}, {200, 32}, WindowWidgetType::ImgBtn, WindowColour::Primary),
WIDGETS_END,
};
static void WindowTooltipUpdate(rct_window *w);
static void WindowTooltipPaint(rct_window *w, rct_drawpixelinfo *dpi);
static WindowEventList window_tooltip_events([](auto& events)
{
events.update = &WindowTooltipUpdate;
events.paint = &WindowTooltipPaint;
});
// clang-format on
static utf8 _tooltipText[sizeof(gCommonStringFormatBuffer)];
static int16_t _tooltipNumLines;
void WindowTooltipReset(const ScreenCoordsXY& screenCoords)
{
gTooltipCursor = screenCoords;
gTooltipTimeout = 0;
gTooltipWidget.window_classification = WindowClass::Null;
input_set_state(InputState::Normal);
input_set_flag(INPUT_FLAG_4, false);
}
// Returns the width of the new tooltip text
static int32_t FormatTextForTooltip(const OpenRCT2String& message)
{
utf8 tempBuffer[sizeof(gCommonStringFormatBuffer)];
format_string(tempBuffer, sizeof(tempBuffer), message.str, message.args.Data());
OpenRCT2String formattedMessage{ STR_STRING_TOOLTIP, Formatter() };
formattedMessage.args.Add<const char*>(tempBuffer);
format_string(_tooltipText, sizeof(_tooltipText), formattedMessage.str, formattedMessage.args.Data());
auto textWidth = gfx_get_string_width_new_lined(_tooltipText, FontSpriteBase::SMALL);
textWidth = std::min(textWidth, 196);
int32_t numLines;
textWidth = gfx_wrap_string(_tooltipText, textWidth + 1, FontSpriteBase::SMALL, &numLines);
_tooltipNumLines = numLines;
return textWidth;
}
void WindowTooltipShow(const OpenRCT2String& message, ScreenCoordsXY screenCoords)
{
auto* w = window_find_by_class(WindowClass::Error);
if (w != nullptr)
return;
int32_t textWidth = FormatTextForTooltip(message);
int32_t width = textWidth + 3;
int32_t height = ((_tooltipNumLines + 1) * font_get_line_height(FontSpriteBase::SMALL)) + 4;
window_tooltip_widgets[WIDX_BACKGROUND].right = width;
window_tooltip_widgets[WIDX_BACKGROUND].bottom = height;
int32_t screenWidth = context_get_width();
int32_t screenHeight = context_get_height();
screenCoords.x = std::clamp(screenCoords.x - (width / 2), 0, screenWidth - width);
// TODO The cursor size will be relative to the window DPI.
// The amount to offset the y should be adjusted.
int32_t max_y = screenHeight - height;
screenCoords.y += 26; // Normally, we'd display the tooltip 26 lower
if (screenCoords.y > max_y)
// If y is too large, the tooltip could be forced below the cursor if we'd just clamped y,
// so we'll subtract a bit more
screenCoords.y -= height + 40;
screenCoords.y = std::clamp(screenCoords.y, 22, max_y);
w = WindowCreate(
screenCoords, width, height, &window_tooltip_events, WindowClass::Tooltip, WF_TRANSPARENT | WF_STICK_TO_FRONT);
w->widgets = window_tooltip_widgets;
reset_tooltip_not_shown();
}
/**
*
* rct2: 0x006EA10D
*/
void WindowTooltipOpen(rct_window* widgetWindow, WidgetIndex widgetIndex, const ScreenCoordsXY& screenCords)
{
if (widgetWindow == nullptr || widgetIndex == -1)
return;
auto widget = &widgetWindow->widgets[widgetIndex];
window_event_invalidate_call(widgetWindow);
OpenRCT2String result;
if (widget->flags & WIDGET_FLAGS::TOOLTIP_IS_STRING)
{
auto tooltipString = widget->sztooltip;
if (*tooltipString == 0)
return;
result.str = STR_STRING_TOOLTIP;
result.args = Formatter();
result.args.Add<const char*>(tooltipString);
gTooltipWidget.window_classification = widgetWindow->classification;
gTooltipWidget.window_number = widgetWindow->number;
gTooltipWidget.widget_index = widgetIndex;
}
else
{
auto stringId = widget->tooltip;
if (stringId == STR_NONE)
return;
gTooltipWidget.window_classification = widgetWindow->classification;
gTooltipWidget.window_number = widgetWindow->number;
gTooltipWidget.widget_index = widgetIndex;
result = window_event_tooltip_call(widgetWindow, widgetIndex, stringId);
if (result.str == STR_NONE)
return;
}
WindowTooltipShow(result, screenCords);
}
/**
*
* rct2: 0x006E98C6
*/
void WindowTooltipClose()
{
window_close_by_class(WindowClass::Tooltip);
gTooltipTimeout = 0;
gTooltipWidget.window_classification = WindowClass::Null;
}
/**
*
* rct2: 0x006EA580
*/
static void WindowTooltipUpdate(rct_window* w)
{
reset_tooltip_not_shown();
}
/**
*
* rct2: 0x006EA41D
*/
static void WindowTooltipPaint(rct_window* w, rct_drawpixelinfo* dpi)
{
int32_t left = w->windowPos.x;
int32_t top = w->windowPos.y;
int32_t right = w->windowPos.x + w->width - 1;
int32_t bottom = w->windowPos.y + w->height - 1;
// Background
gfx_filter_rect(dpi, { { left + 1, top + 1 }, { right - 1, bottom - 1 } }, FilterPaletteID::Palette45);
gfx_filter_rect(dpi, { { left + 1, top + 1 }, { right - 1, bottom - 1 } }, FilterPaletteID::PaletteGlassLightOrange);
// Sides
gfx_filter_rect(dpi, { { left + 0, top + 2 }, { left + 0, bottom - 2 } }, FilterPaletteID::PaletteDarken3);
gfx_filter_rect(dpi, { { right + 0, top + 2 }, { right + 0, bottom - 2 } }, FilterPaletteID::PaletteDarken3);
gfx_filter_rect(dpi, { { left + 2, bottom + 0 }, { right - 2, bottom + 0 } }, FilterPaletteID::PaletteDarken3);
gfx_filter_rect(dpi, { { left + 2, top + 0 }, { right - 2, top + 0 } }, FilterPaletteID::PaletteDarken3);
// Corners
gfx_filter_pixel(dpi, { left + 1, top + 1 }, FilterPaletteID::PaletteDarken3);
gfx_filter_pixel(dpi, { right - 1, top + 1 }, FilterPaletteID::PaletteDarken3);
gfx_filter_pixel(dpi, { left + 1, bottom - 1 }, FilterPaletteID::PaletteDarken3);
gfx_filter_pixel(dpi, { right - 1, bottom - 1 }, FilterPaletteID::PaletteDarken3);
// Text
left = w->windowPos.x + ((w->width + 1) / 2) - 1;
top = w->windowPos.y + 1;
draw_string_centred_raw(dpi, { left, top }, _tooltipNumLines, _tooltipText, FontSpriteBase::SMALL);
}