OpenTTD/src/network/core/tcp_connect.cpp

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file tcp_connect.cpp Basic functions to create connections without blocking.
*/
#ifdef ENABLE_NETWORK
#include "../../stdafx.h"
#include "../../thread/thread.h"
#include "tcp.h"
/** List of connections that are currently being created */
static SmallVector<TCPConnecter *, 1> _tcp_connecters;
TCPConnecter::TCPConnecter(const NetworkAddress &address) :
connected(false),
aborted(false),
killed(false),
sock(INVALID_SOCKET),
address(address)
{
*_tcp_connecters.Append() = this;
if (!ThreadObject::New(TCPConnecter::ThreadEntry, this, &this->thread)) {
this->Connect();
}
}
void TCPConnecter::Connect()
{
this->sock = this->address.Connect();
if (this->sock == INVALID_SOCKET) {
this->aborted = true;
} else {
this->connected = true;
}
}
/* static */ void TCPConnecter::ThreadEntry(void *param)
{
static_cast<TCPConnecter*>(param)->Connect();
}
/* static */ void TCPConnecter::CheckCallbacks()
{
for (TCPConnecter **iter = _tcp_connecters.Begin(); iter < _tcp_connecters.End(); /* nothing */) {
TCPConnecter *cur = *iter;
if ((cur->connected || cur->aborted) && cur->killed) {
_tcp_connecters.Erase(iter);
if (cur->sock != INVALID_SOCKET) closesocket(cur->sock);
delete cur;
continue;
}
if (cur->connected) {
_tcp_connecters.Erase(iter);
cur->OnConnect(cur->sock);
delete cur;
continue;
}
if (cur->aborted) {
_tcp_connecters.Erase(iter);
cur->OnFailure();
delete cur;
continue;
}
iter++;
}
}
/* static */ void TCPConnecter::KillAll()
{
for (TCPConnecter **iter = _tcp_connecters.Begin(); iter != _tcp_connecters.End(); iter++) (*iter)->killed = true;
}
#endif /* ENABLE_NETWORK */