OpenTTD/src/table/heightmap_colours.h

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file heightmap_colours.h The colour tables for heightmaps.
*/
/** Height map colours for the green colour scheme, ordered by height. */
static const uint32 _green_map_heights[] = {
MKCOLOUR_XXXX(0x5A),
MKCOLOUR_XYXY(0x5A, 0x5B),
MKCOLOUR_XXXX(0x5B),
MKCOLOUR_XYXY(0x5B, 0x5C),
MKCOLOUR_XXXX(0x5C),
MKCOLOUR_XYXY(0x5C, 0x5D),
MKCOLOUR_XXXX(0x5D),
MKCOLOUR_XYXY(0x5D, 0x5E),
MKCOLOUR_XXXX(0x5E),
MKCOLOUR_XYXY(0x5E, 0x5F),
MKCOLOUR_XXXX(0x5F),
MKCOLOUR_XYXY(0x5F, 0x1F),
MKCOLOUR_XXXX(0x1F),
MKCOLOUR_XYXY(0x1F, 0x27),
MKCOLOUR_XXXX(0x27),
MKCOLOUR_XXXX(0x27),
};
/** Height map colours for the dark green colour scheme, ordered by height. */
static const uint32 _dark_green_map_heights[] = {
MKCOLOUR_XXXX(0x60),
MKCOLOUR_XYXY(0x60, 0x61),
MKCOLOUR_XXXX(0x61),
MKCOLOUR_XYXY(0x61, 0x62),
MKCOLOUR_XXXX(0x62),
MKCOLOUR_XYXY(0x62, 0x63),
MKCOLOUR_XXXX(0x63),
MKCOLOUR_XYXY(0x63, 0x64),
MKCOLOUR_XXXX(0x64),
MKCOLOUR_XYXY(0x64, 0x65),
MKCOLOUR_XXXX(0x65),
MKCOLOUR_XYXY(0x65, 0x66),
MKCOLOUR_XXXX(0x66),
MKCOLOUR_XYXY(0x66, 0x67),
MKCOLOUR_XXXX(0x67),
MKCOLOUR_XXXX(0x67),
};
/** Height map colours for the violet colour scheme, ordered by height. */
static const uint32 _violet_map_heights[] = {
MKCOLOUR_XXXX(0x80),
MKCOLOUR_XYXY(0x80, 0x81),
MKCOLOUR_XXXX(0x81),
MKCOLOUR_XYXY(0x81, 0x82),
MKCOLOUR_XXXX(0x82),
MKCOLOUR_XYXY(0x82, 0x83),
MKCOLOUR_XXXX(0x83),
MKCOLOUR_XYXY(0x83, 0x84),
MKCOLOUR_XXXX(0x84),
MKCOLOUR_XYXY(0x84, 0x85),
MKCOLOUR_XXXX(0x85),
MKCOLOUR_XYXY(0x85, 0x86),
MKCOLOUR_XXXX(0x86),
MKCOLOUR_XYXY(0x86, 0x87),
MKCOLOUR_XXXX(0x87),
MKCOLOUR_XXXX(0x87),
};