OpenTTD/src/statusbar_gui.cpp

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/* $Id$ */
/** @file statusbar_gui.cpp The GUI for the bottom status bar. */
#include "stdafx.h"
#include "openttd.h"
#include "settings_type.h"
#include "date_func.h"
#include "gfx_func.h"
#include "news_func.h"
#include "player_func.h"
#include "string_func.h"
#include "strings_func.h"
#include "player_base.h"
#include "tilehighlight_func.h"
#include "news_gui.h"
#include "player_gui.h"
#include "window_gui.h"
#include "variables.h"
#include "window_func.h"
#include "table/strings.h"
#include "table/sprites.h"
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
{
StringID str;
if (ni->display_mode == NM_CALLBACK) {
str = _get_news_string_callback[ni->callback](ni);
} else {
CopyInDParam(0, ni->params, lengthof(ni->params));
str = ni->string_id;
}
char buf[512];
GetString(buf, str, lastof(buf));
const char *s = buf;
char buffer[256];
char *d = buffer;
const char *last = lastof(buffer);
for (;;) {
WChar c = Utf8Consume(&s);
if (c == 0) {
break;
} else if (c == 0x0D) {
if (d + 4 >= last) break;
d[0] = d[1] = d[2] = d[3] = ' ';
d += 4;
} else if (IsPrintable(c)) {
if (d + Utf8CharLen(c) >= last) break;
d += Utf8Encode(d, c);
}
}
*d = '\0';
DrawPixelInfo tmp_dpi;
if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
DrawPixelInfo *old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
int x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
_cur_dpi = old_dpi;
return x > 0;
}
static void StatusBarWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
DrawWindowWidgets(w);
SetDParam(0, _date);
DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
if (p != NULL) {
/* Draw player money */
SetDParam(0, p->player_money);
DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
}
/* Draw status bar */
if (WP(w, def_d).data_3) { // true when saving is active
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
} else if (_do_autosave) {
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
} else if (_pause_game) {
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
/* Draw the scrolling news text */
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
WP(w, def_d).data_1 = -1280;
if (p != NULL) {
/* This is the default text */
SetDParam(0, p->index);
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
}
}
} else {
if (p != NULL) {
/* This is the default text */
SetDParam(0, p->index);
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
}
}
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
} break;
case WE_INVALIDATE_DATA:
WP(w, def_d).data_3 = e->we.invalidate.data;
break;
case WE_CLICK:
switch (e->we.click.widget) {
case 1: ShowLastNewsMessage(); break;
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
default: ResetObjectToPlace();
}
break;
case WE_TICK: {
if (_pause_game) return;
if (WP(w, def_d).data_1 > -1280) { // Scrolling text
WP(w, def_d).data_1 -= 2;
w->InvalidateWidget(1);
}
if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
WP(w, def_d).data_2 -= 2;
} else if (WP(w, def_d).data_2 < 0) {
WP(w, def_d).data_2 = 0;
w->InvalidateWidget(1);
}
} break;
}
}
static const Widget _main_status_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL},
{ WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
{ WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL},
{ WIDGETS_END},
};
static WindowDesc _main_status_desc = {
WDP_CENTER, 0, 320, 12, 640, 12,
WC_STATUS_BAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_main_status_widgets,
StatusBarWndProc
};
void ShowStatusBar()
{
_main_status_desc.top = _screen.height - 12;
Window *w = new Window(&_main_status_desc);
if (w != NULL) {
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
WP(w, def_d).data_1 = -1280;
}
}