OpenTTD/fios.c

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/* $Id$ */
/** @file fios.c
* This file contains functions for building file lists for the save/load dialogs.
*/
#include "stdafx.h"
#include "openttd.h"
#include "hal.h"
#include "string.h"
#include "variables.h"
#include "functions.h"
#include "table/strings.h"
#include "hal.h"
#include <sys/types.h>
#include <sys/stat.h>
#ifdef WIN32
# include <io.h>
#else
# include <unistd.h>
# include <dirent.h>
#endif /* WIN32 */
char *_fios_path;
FiosItem *_fios_items;
int _fios_count, _fios_alloc;
/**
* Allocate a new FiosItem.
* @return A pointer to the newly allocated FiosItem.
*/
FiosItem *FiosAlloc(void)
{
if (_fios_count == _fios_alloc) {
_fios_alloc += 256;
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
}
return &_fios_items[_fios_count++];
}
/**
* Compare two FiosItem's. Used with qsort when sorting the file list.
* @param a A pointer to the first FiosItem to compare.
* @param a A pointer to the second FiosItem to compare.
* @return -1, 0 or 1, depending on how the two items should be sorted.
*/
int CDECL compare_FiosItems(const void *a, const void *b)
{
const FiosItem *da = (const FiosItem *)a;
const FiosItem *db = (const FiosItem *)b;
int r;
if (_savegame_sort_order & SORT_BY_NAME) {
r = strcasecmp(da->title, db->title);
} else {
r = da->mtime < db->mtime ? -1 : 1;
}
if (_savegame_sort_order & SORT_DESCENDING) r = -r;
return r;
}
/**
* Free the list of savegames
*/
void FiosFreeSavegameList(void)
{
free(_fios_items);
_fios_items = NULL;
_fios_alloc = _fios_count = 0;
}
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
{
const char *extension, *period;
extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
/* Don't append the extension if it is already there */
period = strrchr(name, '.');
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
}
bool FiosDelete(const char *name)
{
char filename[512];
FiosMakeSavegameName(filename, name, lengthof(filename));
return unlink(filename) == 0;
}
bool FileExists(const char *filename)
{
return access(filename, 0) == 0;
}